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author | Strangerke | 2014-11-10 01:02:58 +0100 |
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committer | Paul Gilbert | 2014-12-12 22:27:28 -0500 |
commit | 304db8ee6f963a4f647488623fd30ccb70472962 (patch) | |
tree | 0793c6d00a2512b60af5574dade0b764695446b0 /engines | |
parent | 6390f54d4b6e191d5b1f85d0a3f86e94bb110228 (diff) | |
download | scummvm-rg350-304db8ee6f963a4f647488623fd30ccb70472962.tar.gz scummvm-rg350-304db8ee6f963a4f647488623fd30ccb70472962.tar.bz2 scummvm-rg350-304db8ee6f963a4f647488623fd30ccb70472962.zip |
ACCESS: Add some code to display scene number & description
Diffstat (limited to 'engines')
-rw-r--r-- | engines/access/amazon/amazon_resources.cpp | 18 | ||||
-rw-r--r-- | engines/access/amazon/amazon_resources.h | 2 | ||||
-rw-r--r-- | engines/access/debugger.cpp | 38 | ||||
-rw-r--r-- | engines/access/debugger.h | 4 | ||||
-rw-r--r-- | engines/access/martian/martian_resources.cpp | 15 | ||||
-rw-r--r-- | engines/access/martian/martian_resources.h | 2 |
6 files changed, 74 insertions, 5 deletions
diff --git a/engines/access/amazon/amazon_resources.cpp b/engines/access/amazon/amazon_resources.cpp index e60da5b0ff..42dc35aa8e 100644 --- a/engines/access/amazon/amazon_resources.cpp +++ b/engines/access/amazon/amazon_resources.cpp @@ -574,6 +574,24 @@ const byte *ROOM_TABLE[] = { CAVE, nullptr, nullptr, nullptr, PIT, nullptr, nullptr }; +const char *ROOM_DESCR[] = { + "TBD CREDITS", nullptr, nullptr, nullptr, "TBD ALLISTER", + "TBD HALL", "TBD JASONLAB", nullptr, "TBD ALLENLAB", "TBD OUTVAULT", + "TBD VAULT", "TBD LIBRARY", "TBD JASAPT", "TBD RANSACKED", "TBD MEAN1", + "TBD FLYSOUTH", "TBD CUZCO", "TBD INAIR", "TBD GREENMONKEY", "TBD INPLANE", + "TBD PILFALL", "TBD COCKPIT", "TBD CRASH", "TBD SINKING", "TBD JNGLWLK", + "TBD TOWN", "TBD HOTEL", "TBD CANTINA", nullptr, "TBD MASSACRE", + "TBD TRADE", "TBD BRIDGE", "TBD DOCK", "TBD DRIVER", nullptr, + nullptr, "TBD SHORE", "TBD BOAT", "TBD CABIN", "TBD CAPTIVE", + nullptr, nullptr, "TBD VILLAGE", nullptr, "TBD TREE", + "TBD CANOE", "TBD INTREE", "TBD FALLS", nullptr, nullptr, + nullptr, nullptr, nullptr, nullptr, "TBD WATERFALL", + "TBD INWATER", nullptr, "TBD CAVE", nullptr, nullptr, + nullptr, "TBD PIT", nullptr, nullptr +}; + +const int ROOM_NUMB = 63; + const byte ELAINE[] = { 0x0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x41, 0x41, 0x0, 0x1, 0x0, 0xFF, 0x41, 0x0, 0x2, diff --git a/engines/access/amazon/amazon_resources.h b/engines/access/amazon/amazon_resources.h index 2be9b4dd4b..7aee90003e 100644 --- a/engines/access/amazon/amazon_resources.h +++ b/engines/access/amazon/amazon_resources.h @@ -36,6 +36,8 @@ extern const byte *CURSORS[10]; extern const int TRAVEL_POS[][2]; extern const byte *ROOM_TABLE[]; +extern const char *ROOM_DESCR[]; +extern const int ROOM_NUMB; extern const byte *CHARTBL[]; diff --git a/engines/access/debugger.cpp b/engines/access/debugger.cpp index d8f7cfe411..17ab6e101d 100644 --- a/engines/access/debugger.cpp +++ b/engines/access/debugger.cpp @@ -57,15 +57,38 @@ Debugger *Debugger::init(AccessEngine *vm) { Debugger::Debugger(AccessEngine *vm) : GUI::Debugger(), _vm(vm) { registerCmd("continue", WRAP_METHOD(Debugger, cmdExit)); registerCmd("scene", WRAP_METHOD(Debugger, Cmd_LoadScene)); + + switch (vm->getGameID()) { + case GType_Amazon: + _sceneNumb = Amazon::ROOM_NUMB; + _sceneDescr = new Common::String[_sceneNumb]; + for (int i = 0; i < _sceneNumb; i++) + _sceneDescr[i] = Common::String(Amazon::ROOM_DESCR[i]); + break; + case GType_MartianMemorandum: + _sceneNumb = Martian::ROOM_NUMB; + _sceneDescr = new Common::String[_sceneNumb]; + for (int i = 0; i < _sceneNumb; i++) + _sceneDescr[i] = Common::String(Martian::ROOM_DESCR[i]); + break; + default: + _sceneDescr = nullptr; + _sceneNumb = 0; + break; + } } bool Debugger::Cmd_LoadScene(int argc, const char **argv) { - if (argc != 2) { - debugPrintf("Current scene is: %d\n", _vm->_player->_roomNumber); - debugPrintf("Usage: %s <scene number>\n", argv[0]); + switch (argc) { + case 1: + debugPrintf("Current scene is: %d\n\n", _vm->_player->_roomNumber); + + for (int i = 0; i < _sceneNumb; i++) + if (_sceneDescr[i].size()) + debugPrintf("%d - %s\n", i, _sceneDescr[i].c_str()); return true; - } - else { + + case 2: _vm->_player->_roomNumber = strToInt(argv[1]); _vm->_room->_function = FN_CLEAR1; @@ -75,6 +98,11 @@ bool Debugger::Cmd_LoadScene(int argc, const char **argv) { _vm->_scripts->_returnCode = 0; return false; + + default: + debugPrintf("Current scene is: %d\n", _vm->_player->_roomNumber); + debugPrintf("Usage: %s <scene number>\n", argv[0]); + return true; } } diff --git a/engines/access/debugger.h b/engines/access/debugger.h index 67425430e2..60bd22358a 100644 --- a/engines/access/debugger.h +++ b/engines/access/debugger.h @@ -25,6 +25,8 @@ #include "common/scummsys.h" #include "gui/debugger.h" +#include "access/amazon/amazon_resources.h" +#include "access/martian/martian_resources.h" namespace Access { @@ -35,6 +37,8 @@ protected: AccessEngine *_vm; bool Cmd_LoadScene(int argc, const char **argv); + Common::String *_sceneDescr; + int _sceneNumb; public: static Debugger *init(AccessEngine *vm); public: diff --git a/engines/access/martian/martian_resources.cpp b/engines/access/martian/martian_resources.cpp index b596797ab5..5dfb766885 100644 --- a/engines/access/martian/martian_resources.cpp +++ b/engines/access/martian/martian_resources.cpp @@ -421,6 +421,21 @@ const byte *ROOM_TABLE[] = { nullptr, nullptr, nullptr, nullptr, nullptr, ROOM_TABLE47 }; +const char *ROOM_DESCR[] = { + nullptr, "TBD ROOM_TABLE1", "TBD ROOM_TABLE2", "TBD ROOM_TABLE3", "TBD ROOM_TABLE4", + "TBD ROOM_TABLE5", "TBD ROOM_TABLE6", "TBD ROOM_TABLE7", "TBD ROOM_TABLE8", "TBD ROOM_TABLE9", + nullptr, "TBD ROOM_TABLE11", nullptr, "TBD ROOM_TABLE13", "TBD ROOM_TABLE14", + "TBD ROOM_TABLE15", "TBD ROOM_TABLE16", "TBD ROOM_TABLE17", "TBD ROOM_TABLE18", nullptr, + nullptr, "TBD ROOM_TABLE21", "TBD ROOM_TABLE22", "TBD ROOM_TABLE23", "TBD ROOM_TABLE24", + "TBD ROOM_TABLE25", "TBD ROOM_TABLE26", "TBD ROOM_TABLE27", "TBD ROOM_TABLE28", "TBD ROOM_TABLE29", + "TBD ROOM_TABLE30", "TBD ROOM_TABLE31", "TBD ROOM_TABLE32", "TBD ROOM_TABLE33", nullptr, + "TBD ROOM_TABLE35", nullptr, "TBD ROOM_TABLE37", "TBD ROOM_TABLE38", "TBD ROOM_TABLE39", + nullptr, nullptr, nullptr, nullptr, nullptr, + nullptr, nullptr, "TBD ROOM_TABLE47" +}; + +const int ROOM_NUMB = 48; + const byte CHAR_TABLE0[] = { 0x02, 0x31, 0x00, 0x08, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, diff --git a/engines/access/martian/martian_resources.h b/engines/access/martian/martian_resources.h index a6ababeec3..ab8dfb4d1a 100644 --- a/engines/access/martian/martian_resources.h +++ b/engines/access/martian/martian_resources.h @@ -38,6 +38,8 @@ extern const int TRAVEL_POS[][2]; extern const char *const INVENTORY_NAMES[]; extern const byte *ROOM_TABLE[]; +extern const char *ROOM_DESCR[]; +extern const int ROOM_NUMB; extern const byte *CHAR_TABLE[]; |