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authorPaul Gilbert2019-11-03 09:48:24 -0800
committerPaul Gilbert2019-11-11 18:20:30 -0800
commit381bd5e9a73cd75618a8a5a13f272927aa402187 (patch)
treec60422e24bf7002827defa5e58ecd50c13c1176a /engines
parent53fd662ac0bfc0263409290116ad3f76dfee33ac (diff)
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GLK: ARCHETYPE: Further array indexing fixes
Diffstat (limited to 'engines')
-rw-r--r--engines/glk/archetype/archetype.cpp9
-rw-r--r--engines/glk/archetype/array.cpp5
-rw-r--r--engines/glk/archetype/game_stat.cpp8
-rw-r--r--engines/glk/archetype/heap_sort.cpp10
-rw-r--r--engines/glk/archetype/id_table.cpp4
-rw-r--r--engines/glk/archetype/keywords.cpp4
-rw-r--r--engines/glk/archetype/linked_list.cpp6
-rw-r--r--engines/glk/archetype/linked_list.h2
-rw-r--r--engines/glk/archetype/saveload.cpp6
-rw-r--r--engines/glk/archetype/semantic.cpp6
-rw-r--r--engines/glk/archetype/token.cpp6
11 files changed, 33 insertions, 33 deletions
diff --git a/engines/glk/archetype/archetype.cpp b/engines/glk/archetype/archetype.cpp
index e7e8da210d..d17f0c753c 100644
--- a/engines/glk/archetype/archetype.cpp
+++ b/engines/glk/archetype/archetype.cpp
@@ -873,7 +873,7 @@ void Archetype::exec_stmt(StatementPtr the_stmt, ResultType &result, ContextType
c = context;
c.each = 1;
- while (!b && c.each < (int)Object_List.size()) {
+ while (!b && c.each <= (int)Object_List.size()) {
if (eval_condition(the_stmt->_data._loop.selection, c)) {
exec_stmt(the_stmt->_data._loop.action, result, c);
b = (result._kind == RESERVED) && (result._data._reserved.keyword == RW_BREAK);
@@ -903,8 +903,7 @@ void Archetype::exec_stmt(StatementPtr the_stmt, ResultType &result, ContextType
if (!assignment(r1, result)) {
cleanup(result);
- }
- else {
+ } else {
// do it for real
the_object = new ObjectType();
the_object->inherited_from = the_stmt->_data._create.archetype;
@@ -919,7 +918,7 @@ void Archetype::exec_stmt(StatementPtr the_stmt, ResultType &result, ContextType
while (access_xarray(Object_List, i, q, PEEK_ACCESS) && q != nullptr)
++i;
- if (i >= (int)Object_List.size())
+ if (i > (int)Object_List.size())
append_to_xarray(Object_List, p);
else
b = access_xarray(Object_List, i, p, POKE_ACCESS);
@@ -943,7 +942,7 @@ void Archetype::exec_stmt(StatementPtr the_stmt, ResultType &result, ContextType
dispose_object(the_object);
p = nullptr;
b = access_xarray(Object_List, result._data._ident.ident_int, p, POKE_ACCESS);
- if (result._data._ident.ident_int == ((int)Object_List.size() - 1))
+ if (result._data._ident.ident_int == (int)Object_List.size())
shrink_xarray(Object_List);
} else {
wraperr("Can only destroy previously created objects");
diff --git a/engines/glk/archetype/array.cpp b/engines/glk/archetype/array.cpp
index 79a486faf1..33147d1a9a 100644
--- a/engines/glk/archetype/array.cpp
+++ b/engines/glk/archetype/array.cpp
@@ -38,7 +38,10 @@ void append_to_xarray(XArrayType &the_xarray, void *element) {
}
bool access_xarray(XArrayType &the_xarray, int index, void *&result, AccessType direction) {
- if (index < 1 || index > (int)the_xarray.size())
+ if (index <= 0)
+ error("Invalid index - double check arrays were 1 based in original");
+
+ if (index > (int)the_xarray.size())
return false;
switch (direction) {
diff --git a/engines/glk/archetype/game_stat.cpp b/engines/glk/archetype/game_stat.cpp
index 9f6a8b85d6..015065a3ed 100644
--- a/engines/glk/archetype/game_stat.cpp
+++ b/engines/glk/archetype/game_stat.cpp
@@ -40,7 +40,7 @@ void save_game_state(Common::WriteStream *bfile, XArrayType &objects) {
// Get the encryption straight - reset the seed
cryptinit(Encryption, GTimeStamp);
- for (i = 0; i < Dynamic - 1; ++i) {
+ for (i = 1; i < Dynamic; ++i) {
if (index_xarray(objects, i, p)) {
ObjectPtr op = (ObjectPtr)p;
bfile->writeUint32LE(vContSeq);
@@ -49,7 +49,7 @@ void save_game_state(Common::WriteStream *bfile, XArrayType &objects) {
}
}
- for (i = Dynamic; i < (int)objects.size(); ++i) {
+ for (i = Dynamic; i <= (int)objects.size(); ++i) {
if (index_xarray(objects, i, p)) {
bfile->writeUint32LE(vContSeq);
dump_object(bfile, (ObjectPtr)p);
@@ -81,7 +81,7 @@ bool load_game_state(Common::ReadStream *bfile, XArrayType &objects) {
// Need to flush out the previous attributes andload in the new ones. Dynamically allocated
// objects are a little different since they might vary between game states
- for (i = 0; i < Dynamic - 1; ++i) {
+ for (i = 1; i < Dynamic; ++i) {
if (index_xarray(objects, i, p)) {
sentinel = (StatementKind)bfile->readUint32LE();
op = (ObjectPtr)p;
@@ -92,7 +92,7 @@ bool load_game_state(Common::ReadStream *bfile, XArrayType &objects) {
// Flush dynamic objects.Dispose of each object andshrink back the xarray
- for (i = objects.size() - 1; i >= Dynamic; --i) {
+ for (i = objects.size(); i >= Dynamic; --i) {
if (index_xarray(objects, i, p)) {
op = (ObjectPtr)p;
dispose_object(op);
diff --git a/engines/glk/archetype/heap_sort.cpp b/engines/glk/archetype/heap_sort.cpp
index 98753ccc70..2f0edd27fb 100644
--- a/engines/glk/archetype/heap_sort.cpp
+++ b/engines/glk/archetype/heap_sort.cpp
@@ -46,7 +46,7 @@ static void heapup() {
Element temp;
L = H.size();
- while (L > 0) {
+ while (L > 1) {
if ((L % 2) == 0)
parent = L / 2;
else
@@ -73,17 +73,17 @@ static void heapdown() {
Element comparep;
Element temp;
- L = 0;
+ L = 1;
while (L < H.size()) {
lc = L * 2;
- if (lc >= H.size()) {
+ if (lc > H.size()) {
L = lc;
} else {
rc = lc + 1;
if (!access_xarray(H, lc, lcp, PEEK_ACCESS))
g_vm->writeln(CANT_PEEK);
- if (rc >= H.size()) {
+ if (rc > H.size()) {
compare = lc;
comparep = lcp;
} else {
@@ -106,7 +106,7 @@ static void heapdown() {
g_vm->writeln(CANT_POKE);
L = compare;
} else {
- L = H.size();
+ L = H.size() + 1;
}
}
}
diff --git a/engines/glk/archetype/id_table.cpp b/engines/glk/archetype/id_table.cpp
index a611503b71..5bae5112ed 100644
--- a/engines/glk/archetype/id_table.cpp
+++ b/engines/glk/archetype/id_table.cpp
@@ -49,13 +49,13 @@ int add_ident(const String &id_str) {
append_to_xarray(h_index, new_rec);
new_rec->id_kind = DefaultClassification;
- new_rec->id_index = h_index.size() - 1;
+ new_rec->id_index = h_index.size();
new_rec->id_integer = new_rec->id_index;
new_rec->id_name = NewConstStr(id_str);
new_rec->next = p->next;
p->next = new_rec;
- return h_index.size() - 1;
+ return h_index.size();
} else {
// found existing identifier
return p->next->id_index;
diff --git a/engines/glk/archetype/keywords.cpp b/engines/glk/archetype/keywords.cpp
index 97cac8457f..05d6bcacb5 100644
--- a/engines/glk/archetype/keywords.cpp
+++ b/engines/glk/archetype/keywords.cpp
@@ -120,7 +120,7 @@ void dump_text_list(Common::WriteStream *fOut, XArrayType &the_list) {
void *p;
fOut->writeUint16LE(the_list.size());
- for (uint i = 0; i < the_list.size(); ++i) {
+ for (uint i = 1; i <= the_list.size(); ++i) {
if (index_xarray(the_list, i, p))
dump_string(fOut, *(StringPtr)(p));
}
@@ -129,7 +129,7 @@ void dump_text_list(Common::WriteStream *fOut, XArrayType &the_list) {
void dispose_text_list(XArrayType &the_list) {
void *p;
- for (uint i = 0; i < the_list.size(); ++i) {
+ for (uint i = 1; i <= the_list.size(); ++i) {
if (index_xarray(the_list, i, p))
delete (StringPtr)p;
}
diff --git a/engines/glk/archetype/linked_list.cpp b/engines/glk/archetype/linked_list.cpp
index eef55b4e01..0965e65bde 100644
--- a/engines/glk/archetype/linked_list.cpp
+++ b/engines/glk/archetype/linked_list.cpp
@@ -29,9 +29,7 @@ namespace Archetype {
void new_list(ListType &the_list) {
the_list = new NodeType();
add_bytes(sizeof(NodeType));
- the_list->key = 0;
- the_list->data = nullptr;
- the_list->next = nullptr;
+ the_list->next = the_list;
}
void dispose_list(ListType &the_list) {
@@ -45,7 +43,7 @@ void dispose_list(ListType &the_list) {
}
-bool iterate_list(ListType &the_list, NodePtr index) {
+bool iterate_list(ListType &the_list, NodePtr &index) {
if (index == nullptr)
index = the_list->next;
else
diff --git a/engines/glk/archetype/linked_list.h b/engines/glk/archetype/linked_list.h
index e0f4b08cd2..6f8fea84d8 100644
--- a/engines/glk/archetype/linked_list.h
+++ b/engines/glk/archetype/linked_list.h
@@ -53,7 +53,7 @@ extern void dispose_list(ListType &the_list);
/**
* Iterates through the given list
*/
-extern bool iterate_list(ListType &the_list, NodePtr index);
+extern bool iterate_list(ListType &the_list, NodePtr &index);
/**
* Appends a new item to the list
diff --git a/engines/glk/archetype/saveload.cpp b/engines/glk/archetype/saveload.cpp
index 7c47d77b8d..61069e3161 100644
--- a/engines/glk/archetype/saveload.cpp
+++ b/engines/glk/archetype/saveload.cpp
@@ -633,7 +633,7 @@ void load_obj_list(Common::ReadStream *f_in, XArrayType &obj_list) {
// Objects may be dynamically allocated beneath this limit. It is okay to set that limit
// at this time since this routine is only invoked when initially loading a game
- Dynamic = obj_list.size(); // TODO: Check if this should be size() + 1
+ Dynamic = obj_list.size() + 1;
}
void dump_obj_list(Common::WriteStream *f_out, XArrayType &obj_list) {
@@ -643,7 +643,7 @@ void dump_obj_list(Common::WriteStream *f_out, XArrayType &obj_list) {
f_out->writeUint16LE(obj_list.size());
- for (i = 0; i < obj_list.size(); ++i) {
+ for (i = 1; i <= obj_list.size(); ++i) {
if (index_xarray(obj_list, i, p)) {
this_obj = (ObjectPtr)p;
dump_object(f_out, this_obj);
@@ -656,7 +656,7 @@ void dispose_obj_list(XArrayType &obj_list) {
void *p;
ObjectPtr axe_obj;
- for (i = 0; i < obj_list.size(); ++i) {
+ for (i = 1; i <= obj_list.size(); ++i) {
if (index_xarray(obj_list, i, p)) {
axe_obj = (ObjectPtr)p;
dispose_object(axe_obj);
diff --git a/engines/glk/archetype/semantic.cpp b/engines/glk/archetype/semantic.cpp
index 9e0660faf8..5f84adeef7 100644
--- a/engines/glk/archetype/semantic.cpp
+++ b/engines/glk/archetype/semantic.cpp
@@ -52,7 +52,7 @@ int classify_as(progfile &f, int id_number, ClassifyType interpretation, void *p
case TYPE_ID:
append_to_xarray(g_vm->Type_List, ptr_to_data);
append_to_xarray(g_vm->Type_ID_List, (void *)the_id_ptr->id_name);
- the_id_ptr->id_integer = g_vm->Type_List.size() - 1;
+ the_id_ptr->id_integer = g_vm->Type_List.size();
break;
case OBJECT_ID:
@@ -66,13 +66,13 @@ int classify_as(progfile &f, int id_number, ClassifyType interpretation, void *p
append_to_xarray(g_vm->Object_List, ptr_to_data);
append_to_xarray(g_vm->Object_ID_List, (void *)the_id_ptr->id_name);
- the_id_ptr->id_integer = g_vm->Object_List.size() - 1;
+ the_id_ptr->id_integer = g_vm->Object_List.size();
}
break;
case ATTRIBUTE_ID:
append_to_xarray(g_vm->Attribute_ID_List, (void *)the_id_ptr->id_name);
- the_id_ptr->id_integer = g_vm->Attribute_ID_List.size() - 1;
+ the_id_ptr->id_integer = g_vm->Attribute_ID_List.size();
break;
default:
diff --git a/engines/glk/archetype/token.cpp b/engines/glk/archetype/token.cpp
index 3be0e2365b..9d550a56d5 100644
--- a/engines/glk/archetype/token.cpp
+++ b/engines/glk/archetype/token.cpp
@@ -112,7 +112,7 @@ static int add_unique_str(XArrayType &the_xarray, const String &the_str) {
if (the_xarray.empty()) {
append_to_xarray(the_xarray, (void *)new_str);
- return the_xarray.size() - 1;
+ return the_xarray.size();
} else {
i = 1;
while (index_xarray(the_xarray, i, p) && *((StringPtr)p) != the_str)
@@ -123,7 +123,7 @@ static int add_unique_str(XArrayType &the_xarray, const String &the_str) {
return i;
} else {
append_to_xarray(the_xarray, (void *)new_str);
- return the_xarray.size() - 1;
+ return the_xarray.size();
}
}
}
@@ -134,7 +134,7 @@ static int add_unique_str(XArrayType &the_xarray, const String &the_str) {
*/
static int add_non_unique_str(XArrayType &the_xarray, const String &the_str) {
append_to_xarray(the_xarray, (void *)NewConstStr(the_str));
- return the_xarray.size() - 1;
+ return the_xarray.size();
}
bool get_token(progfile &f) {