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author | Sven Hesse | 2009-07-21 12:14:36 +0000 |
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committer | Sven Hesse | 2009-07-21 12:14:36 +0000 |
commit | 3a3e7acf5190b1231211dcaa9ac5273623ed9a3a (patch) | |
tree | b7b911702ea23efdfe9333df79a165649e2852f3 /engines | |
parent | 4f431e8952d3dd70c4eb07cf18d365329efbb97a (diff) | |
download | scummvm-rg350-3a3e7acf5190b1231211dcaa9ac5273623ed9a3a.tar.gz scummvm-rg350-3a3e7acf5190b1231211dcaa9ac5273623ed9a3a.tar.bz2 scummvm-rg350-3a3e7acf5190b1231211dcaa9ac5273623ed9a3a.zip |
Fixing the text input in Gob1 (the loading code wasn't printed as you typed anymore)
svn-id: r42642
Diffstat (limited to 'engines')
-rw-r--r-- | engines/gob/draw_v1.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/gob/draw_v1.cpp b/engines/gob/draw_v1.cpp index e2cfcb613d..719945fd6f 100644 --- a/engines/gob/draw_v1.cpp +++ b/engines/gob/draw_v1.cpp @@ -318,6 +318,8 @@ void Draw_v1::spriteOperation(int16 operation) { int16 perLine; Resource *resource; + operation &= 0x0F; + if (_sourceSurface >= 100) _sourceSurface -= 80; if (_destSurface >= 100) |