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authorEugene Sandulenko2018-03-17 13:48:52 +0100
committerEugene Sandulenko2018-03-17 13:48:52 +0100
commit41a35c736b1a2efd9fd13051dadb8fb6bc2233c1 (patch)
tree7c59596d9c92600bac8d7a79e1960e2ed3a69130 /engines
parent8b5335869dba3962dcb34619a1098b1a0aee3409 (diff)
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BLADERUNNER: Added Hasan actor
Diffstat (limited to 'engines')
-rw-r--r--engines/bladerunner/module.mk1
-rw-r--r--engines/bladerunner/script/ai/hasan.cpp315
-rw-r--r--engines/bladerunner/script/ai_script.cpp1
-rw-r--r--engines/bladerunner/script/ai_script.h9
4 files changed, 326 insertions, 0 deletions
diff --git a/engines/bladerunner/module.mk b/engines/bladerunner/module.mk
index 6589a743df..e7d0a0bb03 100644
--- a/engines/bladerunner/module.mk
+++ b/engines/bladerunner/module.mk
@@ -73,6 +73,7 @@ MODULE_OBJS = \
script/ai/governor_kolvig.o \
script/ai/grigorian.o \
script/ai/guzza.o \
+ script/ai/hasan.o \
script/ai/hawkers_barkeep.o \
script/ai/hawkers_parrot.o \
script/ai/holloway.o \
diff --git a/engines/bladerunner/script/ai/hasan.cpp b/engines/bladerunner/script/ai/hasan.cpp
new file mode 100644
index 0000000000..ed2ebc717f
--- /dev/null
+++ b/engines/bladerunner/script/ai/hasan.cpp
@@ -0,0 +1,315 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/script/ai_script.h"
+
+namespace BladeRunner {
+
+AIScriptHasan::AIScriptHasan(BladeRunnerEngine *vm) : AIScriptBase(vm) {
+ _var1 = 6;
+ _var2 = 1;
+ _var3 = 0;
+ _var4 = 0;
+ _var5 = 0;
+ _var6 = 0;
+}
+
+void AIScriptHasan::Initialize() {
+ _animationFrame = 0;
+ _animationState = 0;
+ _animationStateNext = 0;
+ _animationNext = 0;
+
+ _var1 = 6;
+ _var2 = 1;
+ _var3 = 0;
+ _var4 = 0;
+ _var5 = 0;
+ _var6 = 0;
+
+ Actor_Put_In_Set(kActorHasan, 0);
+ Actor_Set_At_XYZ(kActorHasan, -214.0f, 0.0f, -1379.0f, 371);
+ Actor_Set_Goal_Number(kActorHasan, 0);
+}
+
+bool AIScriptHasan::Update() {
+ if (Global_Variable_Query(kVariableChapter) != 3 || Actor_Query_Goal_Number(kActorHasan) >= 300)
+ return false;
+
+ Actor_Set_Goal_Number(kActorHasan, 300);
+ return true;
+}
+
+void AIScriptHasan::TimerExpired(int timer) {
+ //return false;
+}
+
+void AIScriptHasan::CompletedMovementTrack() {
+ //return false;
+}
+
+void AIScriptHasan::ReceivedClue(int clueId, int fromActorId) {
+ //return false;
+}
+
+void AIScriptHasan::ClickedByPlayer() {
+ //return false;
+}
+
+void AIScriptHasan::EnteredScene(int sceneId) {
+ // return false;
+}
+
+void AIScriptHasan::OtherAgentEnteredThisScene(int otherActorId) {
+ // return false;
+}
+
+void AIScriptHasan::OtherAgentExitedThisScene(int otherActorId) {
+ // return false;
+}
+
+void AIScriptHasan::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
+ // return false;
+}
+
+void AIScriptHasan::ShotAtAndMissed() {
+ // return false;
+}
+
+bool AIScriptHasan::ShotAtAndHit() {
+ return false;
+}
+
+void AIScriptHasan::Retired(int byActorId) {
+ // return false;
+}
+
+int AIScriptHasan::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
+ return 0;
+}
+
+bool AIScriptHasan::GoalChanged(int currentGoalNumber, int newGoalNumber) {
+ if (newGoalNumber == 300) {
+ Actor_Put_In_Set(kActorHasan, kSetFreeSlotH);
+ Actor_Set_At_Waypoint(kActorHasan, 40, 0);
+ }
+ return false;
+}
+
+bool AIScriptHasan::UpdateAnimation(int *animation, int *frame) {
+ if (_var4) {
+ _var4--;
+ }
+ if (_var5) {
+ _var5--;
+ }
+
+ switch (_animationState) {
+ case 0:
+ if (_var6 == 1) {
+ *animation = 922;
+ if (_var3) {
+ _var3--;
+ } else {
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(922)) {
+ _animationFrame = 0;
+ _var6 = 0;
+ *animation = 921;
+ _var1 = Random_Query(6, 14);
+ _var2 = 2 * Random_Query(0, 1) - 1;
+ _var4 = Random_Query(40, 60);
+ }
+ if (_animationFrame >= 10 && _animationFrame <= 14) {
+ _var3 = Random_Query(0, 1);
+ }
+ }
+ } else if (_var6 == 2) {
+ *animation = 923;
+ if (_var3) {
+ _var3--;
+ } else {
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(923)) {
+ _animationFrame = 0;
+ _var6 = 0;
+ *animation = 921;
+ _var1 = Random_Query(6, 14);
+ _var2 = 2 * Random_Query(0, 1) - 1;
+ _var5 = Random_Query(40, 60);
+ }
+ if (_animationFrame == 14) {
+ _var3 = Random_Query(3, 10);
+ }
+ if (_animationFrame == 23) {
+ _var3 = Random_Query(0, 4);
+ }
+ }
+ } else if (_var6 == 0) {
+ *animation = 921;
+ if (_var3) {
+ _var3--;
+ } else {
+ _animationFrame += _var2;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(921)) {
+ _animationFrame = 0;
+ }
+ if (_animationFrame < 0) {
+ _animationFrame = Slice_Animation_Query_Number_Of_Frames(921) - 1;
+ }
+ if (!--_var1) {
+ _var2 = 2 * Random_Query(0, 1) - 1;
+ _var1 = Random_Query(6, 14);
+ _var3 = Random_Query(0, 4);
+ }
+ if (!_animationFrame) {
+ _var6 = Random_Query(0, 2);
+ }
+ if (_var6 == 1 && _var4) {
+ _var6 = 0;
+ }
+ if (_var6 == 2 && _var5) {
+ _var6 = 0;
+ }
+ }
+ }
+ break;
+
+ case 1:
+ *animation = 925;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(925)) {
+ _animationFrame = 0;
+ }
+ break;
+
+ case 2:
+ *animation = 926;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(926)) {
+ _animationFrame = 0;
+ _animationState = 1;
+ *animation = 925;
+ }
+ break;
+
+ case 3:
+ *animation = 927;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(927)) {
+ _animationFrame = 0;
+ _animationState = 1;
+ *animation = 925;
+ }
+ break;
+
+ case 4:
+ *animation = 928;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(928)) {
+ _animationFrame = 0;
+ _animationState = 1;
+ *animation = 925;
+ }
+ break;
+
+ case 5:
+ *animation = 929;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(929)) {
+ _animationFrame = 0;
+ _animationState = 1;
+ *animation = 925;
+ }
+ break;
+
+ case 6:
+ *animation = 930;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(930)) {
+ _animationFrame = 0;
+ _animationState = 1;
+ *animation = 925;
+ }
+ break;
+
+ default:
+ break;
+ }
+ *frame = _animationFrame;
+
+ return true;
+}
+
+bool AIScriptHasan::ChangeAnimationMode(int mode) {
+ switch (mode) {
+ case 0:
+ _animationState = 0;
+ _var6 = 0;
+ _animationFrame = 0;
+ break;
+
+ case 3:
+ _animationState = 1;
+ _var6 = 0;
+ _animationFrame = 0;
+ break;
+
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ _animationState = 6;
+ _var6 = 0;
+ _animationFrame = 0;
+ break;
+
+ default:
+ break;
+ }
+ return true;
+}
+
+void AIScriptHasan::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) {
+ *animationState = _animationState;
+ *animationFrame = _animationFrame;
+ *animationStateNext = _animationStateNext;
+ *animationNext = _animationNext;
+}
+
+void AIScriptHasan::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) {
+ _animationState = animationState;
+ _animationFrame = animationFrame;
+ _animationStateNext = animationStateNext;
+ _animationNext = animationNext;
+}
+
+bool AIScriptHasan::ReachedMovementTrackWaypoint(int waypointId) {
+ return true;
+}
+
+void AIScriptHasan::FledCombat() {
+ // return false;
+}
+
+} // End of namespace BladeRunner
diff --git a/engines/bladerunner/script/ai_script.cpp b/engines/bladerunner/script/ai_script.cpp
index f8d0a7235f..98ad4c152f 100644
--- a/engines/bladerunner/script/ai_script.cpp
+++ b/engines/bladerunner/script/ai_script.cpp
@@ -59,6 +59,7 @@ AIScripts::AIScripts(BladeRunnerEngine *vm, int actorCount) {
_AIScripts[kActorTyrellGuard] = new AIScriptTyrellGuard(_vm); // 17
_AIScripts[kActorEarlyQ] = new AIScriptEarlyQ(_vm); // 18
_AIScripts[kActorZuben] = new AIScriptZuben(_vm); // 19
+ _AIScripts[kActorHasan] = new AIScriptHasan(_vm); // 20
_AIScripts[kActorMarcus] = new AIScriptMarcus(_vm); // 21
_AIScripts[kActorMia] = new AIScriptMia(_vm); // 22
_AIScripts[kActorOfficerLeary] = new AIScriptOfficerLeary(_vm); // 23
diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h
index 2ebe11a936..edbb198040 100644
--- a/engines/bladerunner/script/ai_script.h
+++ b/engines/bladerunner/script/ai_script.h
@@ -261,6 +261,15 @@ DECLARE_SCRIPT(Zuben)
void dialogue();
END_SCRIPT
+DECLARE_SCRIPT(Hasan)
+ int _var1;
+ int _var2;
+ int _var3;
+ int _var4;
+ int _var5;
+ int _var6;
+END_SCRIPT
+
DECLARE_SCRIPT(Marcus)
END_SCRIPT