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authorMatthew Hoops2011-09-26 12:36:50 -0400
committerMatthew Hoops2011-09-26 12:36:50 -0400
commit4f358e7615f7d68887eb3ab608a9d7ce1d9a4d93 (patch)
tree2ec6e1f9f68bfb1c0245cffa18ee4345d36a3514 /engines
parente343e4c5d816ffb5502f44dfa7f49fc8c2bcca24 (diff)
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PEGASUS: Begin populating the Neighborhood class with more useful functions
Diffstat (limited to 'engines')
-rwxr-xr-xengines/pegasus/ai/ai_condition.cpp1
-rw-r--r--engines/pegasus/elements.h1
-rwxr-xr-xengines/pegasus/energymonitor.cpp1
-rwxr-xr-xengines/pegasus/fader.cpp1
-rw-r--r--engines/pegasus/neighborhood/neighborhood.cpp97
-rw-r--r--engines/pegasus/neighborhood/neighborhood.h45
6 files changed, 141 insertions, 5 deletions
diff --git a/engines/pegasus/ai/ai_condition.cpp b/engines/pegasus/ai/ai_condition.cpp
index dbb66ddf0f..f01d5f9380 100755
--- a/engines/pegasus/ai/ai_condition.cpp
+++ b/engines/pegasus/ai/ai_condition.cpp
@@ -28,6 +28,7 @@
#include "pegasus/energymonitor.h"
#include "pegasus/gamestate.h"
#include "pegasus/ai/ai_condition.h"
+#include "pegasus/items/itemlist.h"
#include "pegasus/items/biochips/biochipitem.h"
#include "pegasus/items/inventory/inventoryitem.h"
diff --git a/engines/pegasus/elements.h b/engines/pegasus/elements.h
index 46b3bc5927..f806f26a17 100644
--- a/engines/pegasus/elements.h
+++ b/engines/pegasus/elements.h
@@ -32,7 +32,6 @@
#include "graphics/pict.h"
#include "graphics/surface.h"
-#include "pegasus/pegasus.h"
#include "pegasus/timers.h"
#include "pegasus/util.h"
diff --git a/engines/pegasus/energymonitor.cpp b/engines/pegasus/energymonitor.cpp
index b1ea04435b..9a82e36d84 100755
--- a/engines/pegasus/energymonitor.cpp
+++ b/engines/pegasus/energymonitor.cpp
@@ -24,6 +24,7 @@
*/
#include "pegasus/energymonitor.h"
+#include "pegasus/pegasus.h"
#include "pegasus/surface.h"
namespace Pegasus {
diff --git a/engines/pegasus/fader.cpp b/engines/pegasus/fader.cpp
index 3d8305b2c9..8eb1c0176a 100755
--- a/engines/pegasus/fader.cpp
+++ b/engines/pegasus/fader.cpp
@@ -24,6 +24,7 @@
*/
#include "pegasus/fader.h"
+#include "pegasus/sound.h"
#include "pegasus/util.h"
namespace Pegasus {
diff --git a/engines/pegasus/neighborhood/neighborhood.cpp b/engines/pegasus/neighborhood/neighborhood.cpp
index 6f0bf79959..cba6fd96ee 100644
--- a/engines/pegasus/neighborhood/neighborhood.cpp
+++ b/engines/pegasus/neighborhood/neighborhood.cpp
@@ -26,6 +26,7 @@
#include "common/debug.h"
#include "common/stream.h"
+#include "pegasus/compass.h"
#include "pegasus/gamestate.h"
#include "pegasus/input.h"
#include "pegasus/pegasus.h"
@@ -33,9 +34,21 @@
namespace Pegasus {
+StriderCallBack::StriderCallBack(Neighborhood *neighborhood) {
+ _neighborhood = neighborhood;
+}
+
+void StriderCallBack::callBack() {
+ _neighborhood->checkStriding();
+}
+
+static const TimeValue kStridingSlop = 39;
+
Neighborhood *g_neighborhood = 0;
-Neighborhood::Neighborhood(InputHandler *nextHandler, PegasusEngine *vm, const Common::String &resName, tNeighborhoodID id) : InputHandler(nextHandler), IDObject(id), _vm(vm), _resName(resName) {
+Neighborhood::Neighborhood(InputHandler *nextHandler, PegasusEngine *vm, const Common::String &resName, tNeighborhoodID id)
+ : InputHandler(nextHandler), IDObject(id), _vm(vm), _resName(resName), _navMovie(kNavMovieID), _stridingCallBack(this),
+ _neighborhoodNotification(kNeighborhoodNotificationID, (NotificationManager *)vm) {
GameState.setOpenDoorLocation(kNoRoomID, kNoDirection);
_currentAlternate = 0;
_interruptionFilter = kFilterAllInput;
@@ -435,4 +448,86 @@ tAirQuality Neighborhood::getAirQuality(const tRoomID) {
return kAirQualityGood;
}
+void Neighborhood::checkStriding() {
+ if (stillMoveForward()) {
+ ExitTable::Entry nextExit;
+ getExitEntry(GameState.getNextRoom(), GameState.getNextDirection(), nextExit);
+ keepStriding(nextExit);
+ } else {
+ stopStriding();
+ }
+}
+
+bool Neighborhood::stillMoveForward() {
+ Input input;
+
+ InputHandler::readInputDevice(input);
+ return input.upButtonAnyDown();
+}
+
+void Neighborhood::keepStriding(ExitTable::Entry &nextExitEntry) {
+ FaderMoveSpec compassMove;
+
+ // TODO: Map
+ if (g_compass)
+ getExitCompassMove(nextExitEntry, compassMove);
+
+ GameState.setCurrentRoom(GameState.getNextRoom());
+ GameState.setCurrentDirection(GameState.getNextDirection());
+ GameState.setNextRoom(nextExitEntry.exitRoom);
+ GameState.setNextDirection(nextExitEntry.exitDirection);
+
+ if (nextExitEntry.movieEnd == nextExitEntry.exitEnd)
+ scheduleNavCallBack(kNeighborhoodMovieCompletedFlag | kMoveForwardCompletedFlag);
+ else
+ scheduleStridingCallBack(nextExitEntry.movieEnd - kStridingSlop, kStrideCompletedFlag);
+
+ if (g_compass)
+ g_compass->startFader(compassMove);
+}
+
+void Neighborhood::stopStriding() {
+ _navMovie.stop();
+ _neighborhoodNotification.setNotificationFlags(kNeighborhoodMovieCompletedFlag |
+ kMoveForwardCompletedFlag, kNeighborhoodMovieCompletedFlag | kMoveForwardCompletedFlag);
+}
+
+// Compass support
+uint16 Neighborhood::getStaticCompassAngle(const tRoomID, const tDirectionConstant dir) {
+ // North, south, east, west
+ static const uint16 compassAngles[] = { 0, 180, 90, 270 };
+ return compassAngles[dir];
+}
+
+void Neighborhood::getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) {
+ int32 startAngle = getStaticCompassAngle(exitEntry.room, exitEntry.direction);
+ int32 stopAngle = getStaticCompassAngle(exitEntry.exitRoom, exitEntry.exitDirection);
+
+ if (startAngle > stopAngle) {
+ if (stopAngle + 180 < startAngle)
+ stopAngle += 360;
+ } else {
+ if (startAngle + 180 < stopAngle)
+ startAngle += 360;
+ }
+
+ compassMove.makeTwoKnotFaderSpec(_navMovie.getScale(), exitEntry.movieStart, startAngle, exitEntry.movieEnd, stopAngle);
+}
+
+void Neighborhood::scheduleNavCallBack(tNotificationFlags flags) {
+ _navMovieCallBack.cancelCallBack();
+
+ if (flags != 0) {
+ _navMovieCallBack.setCallBackFlag(flags);
+ _navMovieCallBack.scheduleCallBack(kTriggerAtStop, 0, 0);
+ }
+}
+
+void Neighborhood::scheduleStridingCallBack(const TimeValue strideStop, tNotificationFlags flags) {
+ _stridingCallBack.cancelCallBack();
+
+ if (flags != 0)
+ _stridingCallBack.scheduleCallBack(kTriggerTimeFwd, strideStop, _navMovie.getScale());
+}
+
} // End of namespace Pegasus
diff --git a/engines/pegasus/neighborhood/neighborhood.h b/engines/pegasus/neighborhood/neighborhood.h
index fcfc833a52..5d3e75bf3a 100644
--- a/engines/pegasus/neighborhood/neighborhood.h
+++ b/engines/pegasus/neighborhood/neighborhood.h
@@ -29,10 +29,13 @@
#include "common/queue.h"
#include "common/str.h"
+#include "pegasus/fader.h"
#include "pegasus/hotspot.h"
#include "pegasus/input.h"
+#include "pegasus/movie.h"
#include "pegasus/notification.h"
#include "pegasus/sound.h"
+#include "pegasus/timers.h"
#include "pegasus/util.h"
#include "pegasus/neighborhood/door.h"
#include "pegasus/neighborhood/exit.h"
@@ -83,9 +86,24 @@ struct tQueueRequest {
bool operator==(const tQueueRequest &arg1, const tQueueRequest &arg2);
bool operator!=(const tQueueRequest &arg1, const tQueueRequest &arg2);
+class Neighborhood;
+
+class StriderCallBack : public TimeBaseCallBack {
+public:
+ StriderCallBack(Neighborhood *);
+ virtual ~StriderCallBack() {}
+
+protected:
+ virtual void callBack();
+
+ Neighborhood *_neighborhood;
+};
+
typedef Common::Queue<tQueueRequest> NeighborhoodActionQueue;
class Neighborhood : public IDObject, public NotificationReceiver, public InputHandler {
+friend class StriderCallBack;
+
public:
Neighborhood(InputHandler *nextHandler, PegasusEngine *vm, const Common::String &resName, tNeighborhoodID id);
virtual ~Neighborhood();
@@ -131,19 +149,30 @@ public:
virtual void shieldOn() {}
virtual void shieldOff() {}
+ virtual void scheduleNavCallBack(tNotificationFlags);
+
protected:
+ PegasusEngine *_vm;
+ Common::String _resName;
+
virtual void receiveNotification(Notification *, const tNotificationFlags);
virtual void createNeighborhoodSpots();
virtual void loadSoundSpots();
+ // Nav movie sequences.
+ virtual void checkStriding();
+ virtual void keepStriding(ExitTable::Entry &);
+ virtual void stopStriding();
+ virtual bool stillMoveForward();
+ virtual void scheduleStridingCallBack(const TimeValue, tNotificationFlags flags);
+
+ // Action queue stuff
void popActionQueue();
void serviceActionQueue();
void requestAction(const tQueueRequestType, const tExtraID, const TimeValue, const TimeValue, const tInputBits, const tNotificationFlags);
- PegasusEngine *_vm;
- Common::String _resName;
-
+ // Navigation Data
DoorTable _doorTable;
ExitTable _exitTable;
ExtraTable _extraTable;
@@ -152,6 +181,16 @@ protected:
TurnTable _turnTable;
ViewTable _viewTable;
ZoomTable _zoomTable;
+ virtual uint16 getStaticCompassAngle(const tRoomID, const tDirectionConstant dir);
+ virtual void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
+
+ // Graphics
+ Movie _navMovie;
+
+ // Callbacks
+ Notification _neighborhoodNotification;
+ NotificationCallBack _navMovieCallBack;
+ StriderCallBack _stridingCallBack;
tAlternateID _currentAlternate;