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author | Paul Gilbert | 2014-05-01 09:16:48 -0400 |
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committer | Paul Gilbert | 2014-05-01 09:16:48 -0400 |
commit | 57bf0673d70311da7b2bddda91f4a0566c51c340 (patch) | |
tree | 0d179dc55c6895d4dfb0894a7d58cee91db3baa8 /engines | |
parent | 0da6934b701e6b9fd278128ab441a215f4413c25 (diff) | |
download | scummvm-rg350-57bf0673d70311da7b2bddda91f4a0566c51c340.tar.gz scummvm-rg350-57bf0673d70311da7b2bddda91f4a0566c51c340.tar.bz2 scummvm-rg350-57bf0673d70311da7b2bddda91f4a0566c51c340.zip |
MADS: Default game to impossible difficulty by default
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mads/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp index 2c2f6366a4..1435681612 100644 --- a/engines/mads/game.cpp +++ b/engines/mads/game.cpp @@ -59,7 +59,7 @@ Game *Game::init(MADSEngine *vm) { Game::Game(MADSEngine *vm): _vm(vm), _surface(nullptr), _objects(vm), _scene(vm), _screenObjects(vm), _player(vm) { _sectionNumber = _priorSectionNumber = 0; - _difficulty = DIFFICULTY_HARD; + _difficulty = DIFFICULTY_IMPOSSIBLE; _loadGameSlot = -1; _saveFile = nullptr; _statusFlag = 0; |