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authorPaul Gilbert2014-05-01 09:16:48 -0400
committerPaul Gilbert2014-05-01 09:16:48 -0400
commit57bf0673d70311da7b2bddda91f4a0566c51c340 (patch)
tree0d179dc55c6895d4dfb0894a7d58cee91db3baa8 /engines
parent0da6934b701e6b9fd278128ab441a215f4413c25 (diff)
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MADS: Default game to impossible difficulty by default
Diffstat (limited to 'engines')
-rw-r--r--engines/mads/game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp
index 2c2f6366a4..1435681612 100644
--- a/engines/mads/game.cpp
+++ b/engines/mads/game.cpp
@@ -59,7 +59,7 @@ Game *Game::init(MADSEngine *vm) {
Game::Game(MADSEngine *vm): _vm(vm), _surface(nullptr), _objects(vm),
_scene(vm), _screenObjects(vm), _player(vm) {
_sectionNumber = _priorSectionNumber = 0;
- _difficulty = DIFFICULTY_HARD;
+ _difficulty = DIFFICULTY_IMPOSSIBLE;
_loadGameSlot = -1;
_saveFile = nullptr;
_statusFlag = 0;