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author | Joseph-Eugene Winzer | 2017-08-23 04:21:24 +0200 |
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committer | Thierry Crozat | 2018-01-23 01:47:01 +0000 |
commit | 644a6835e5a3ee97a53abaeacdb05df99c90a0da (patch) | |
tree | cea72342a15e95bea390884251bdaab4eb3997f0 /engines | |
parent | 53c086c34137831fde4126489a14b2010226abac (diff) | |
download | scummvm-rg350-644a6835e5a3ee97a53abaeacdb05df99c90a0da.tar.gz scummvm-rg350-644a6835e5a3ee97a53abaeacdb05df99c90a0da.tar.bz2 scummvm-rg350-644a6835e5a3ee97a53abaeacdb05df99c90a0da.zip |
SUPERNOVA: Adjusts init time values
to the approximated ms per tick constant of 55ms.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/supernova/state.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp index ed0fe96a6b..6fa600bb9f 100644 --- a/engines/supernova/state.cpp +++ b/engines/supernova/state.cpp @@ -225,8 +225,8 @@ void GameManager::initState() { _state._timeSleep = 0; // NOTE: systime() calls int 1A, means it gets number of ticks since midnight. // So, it doesn't matter if we overflow by substraction? - _state._timeStarting = _vm->_system->getMillis() - ticksToMsec(917650); // 2 pm - _state._timeAlarm = ticksToMsec(458808); // 7 am + _state._timeStarting = ticksToMsec(916364); // 2 pm + _state._timeAlarm = ticksToMsec(458182); // 7 am _state._timeAlarmSystem = _state._timeAlarm + _state._timeStarting; _state._eventTime = 0xffffffff; _state._shipEnergy = 2135; |