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authorMatthew Hoops2009-07-20 20:59:35 +0000
committerMatthew Hoops2009-07-20 20:59:35 +0000
commit6e6d5e8b989d6bdaa05bbd52b6cc1dde1af42f3f (patch)
tree0b7a66b5b471f624ae00ce7ef57daf2bd591eec3 /engines
parentf9208f1bb0e083a4e7ebc30051599cdbfbcf9d26 (diff)
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Fixing bug #2823854: Mickey's space adventure crash. There's one too many space characters in a string which causes it to be drawn off the screen.
svn-id: r42633
Diffstat (limited to 'engines')
-rw-r--r--engines/agi/preagi_mickey.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp
index e728f2f695..7a6608d0d0 100644
--- a/engines/agi/preagi_mickey.cpp
+++ b/engines/agi/preagi_mickey.cpp
@@ -1267,7 +1267,7 @@ void Mickey::pressOB(int iButton) {
}
// print pressed buttons
- printLine("MICKEY HAS PRESSED: ");
+ printLine("MICKEY HAS PRESSED: ");
_vm->drawStr(20, 22, IDA_DEFAULT, szButtons);
waitAnyKey();
}