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authorLe Philousophe2019-05-05 12:40:19 +0200
committerEugene Sandulenko2019-06-01 22:43:48 +0200
commit75e5339246e85fd025fa972b6a4334b53866801b (patch)
treef836ce2f37332e50dce501a1a8f2d67bdd810538 /engines
parent5eb8b19a9c8921ddd4d6964bcd5aaa2c38663ae4 (diff)
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CRYOMNI3D: Fix comments
Diffstat (limited to 'engines')
-rw-r--r--engines/cryomni3d/versailles/engine.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/engines/cryomni3d/versailles/engine.cpp b/engines/cryomni3d/versailles/engine.cpp
index 608da9c1b5..b021a63763 100644
--- a/engines/cryomni3d/versailles/engine.cpp
+++ b/engines/cryomni3d/versailles/engine.cpp
@@ -35,7 +35,10 @@
#include "cryomni3d/versailles/engine.h"
-//#define DEBUG_FAST_START 1
+// 0 or commented: All videos and options screen
+// 1: Skip videos at startup and at game start
+// 2: Directly start a new game
+#define DEBUG_FAST_START 1
namespace CryOmni3D {
namespace Versailles {
@@ -803,7 +806,7 @@ void CryOmni3DEngine_Versailles::gameStep() {
}
unsigned int actionId = handleWarp();
debug("handleWarp returned %u", actionId);
- // TODO: handle keyboard levels 4 and 5
+ // Don't handle keyboard for levels 4 and 5, it was a debug leftover
// Get selected object there to detect when it has just been deselected
Object *selectedObject = _inventory.selectedObject();