diff options
Diffstat (limited to 'engines')
| -rw-r--r-- | engines/saga/saga.cpp | 14 | 
1 files changed, 0 insertions, 14 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index 2911d9c451..ed8a9055ba 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -330,20 +330,6 @@ Common::Error SagaEngine::run() {  	syncSoundSettings(); - -#if 0 -	// FIXME: Disabled this code for now. We want to get rid of OSystem::kFeatureAutoComputeDirtyRects -	// and this is the last place to make use of it. We need to find out whether doing -	// so causes any regressions. If it does, we can reenable it, if not, we can remove -	// this code in 0.13.0. - -	// FIXME: This is the ugly way of reducing redraw overhead. It works -	//        well for 320x200 but it's unclear how well it will work for -	//        640x480. -	if (getGameId() == GID_ITE) -		_system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true); -#endif -  	int msec = 0;  	_previousTicks = _system->getMillis();  | 
