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author | Filippos Karapetis | 2014-05-16 06:27:29 +0300 |
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committer | Filippos Karapetis | 2014-05-16 06:27:29 +0300 |
commit | 8a30fe7d5d2490fdd169208291c6f1148c1f7d8a (patch) | |
tree | 98c81d32b8af312f03a0e5131267df711a4afbb6 /engines | |
parent | 4cf895ad062a5ded60ea5dc57991d6ba6941e46e (diff) | |
download | scummvm-rg350-8a30fe7d5d2490fdd169208291c6f1148c1f7d8a.tar.gz scummvm-rg350-8a30fe7d5d2490fdd169208291c6f1148c1f7d8a.tar.bz2 scummvm-rg350-8a30fe7d5d2490fdd169208291c6f1148c1f7d8a.zip |
MADS: Add a FIXME for scene 307
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mads/nebular/nebular_scenes3.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes3.cpp b/engines/mads/nebular/nebular_scenes3.cpp index 78421e6c04..81ee04ac2a 100644 --- a/engines/mads/nebular/nebular_scenes3.cpp +++ b/engines/mads/nebular/nebular_scenes3.cpp @@ -819,7 +819,8 @@ void Scene307::step() { } _lastFrameTime = _scene->_frameStartTime; - if ((_guardTime > 3000) && !_duringPeeingFl && (_scene->_activeAnimation == nullptr) + // FIXME: The active animation is never a zero pointer, so the guards never show up + if ((_guardTime > 3000) && !_duringPeeingFl /*&& (_scene->_activeAnimation == nullptr)*/ && (_game._screenObjects._inputMode != 1) && _globals[kMetBuddyBeast] && !_activePrisonerFl) { if (!_game._objects.isInInventory(OBJ_SCALPEL) && !_grateOpenedFl) { _game._player._stepEnabled = false; |