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authorFilippos Karapetis2008-06-04 19:21:17 +0000
committerFilippos Karapetis2008-06-04 19:21:17 +0000
commit8d4cf05ccc8e9a52f3de1111c07f7cbc5b4c7824 (patch)
tree01b82fcd5e9a748298f51ea92c7c52505171d5b1 /engines
parent4ee6f4d01a6de5a0f908d8b7ea7cbe7bdd3a63e7 (diff)
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Reduced the delays in Drascula's save/load screen to make it more responsive (since delay() waits for double the time internally)
svn-id: r32544
Diffstat (limited to 'engines')
-rw-r--r--engines/drascula/drascula.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index a60a6d0f82..003c2f8783 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -1371,7 +1371,7 @@ bool DrasculaEngine::saves() {
updateEvents();
if (button_izq == 1) {
- delay(100);
+ delay(50);
for (n = 0; n < NUM_SAVES; n++) {
if (mouseX > 115 && mouseY > y + (9 * n) && mouseX < 115 + 175 && mouseY < y + 10 + (9 * n)) {
strcpy(select, names[n]);
@@ -1443,11 +1443,11 @@ bool DrasculaEngine::saves() {
print_abc("elige una partida", 117, 15);
}
updateScreen();
- delay(400);
+ delay(200);
}
y = 26;
- delay(10);
+ delay(5);
}
clearRoom();