aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
authorEugene Sandulenko2014-06-26 19:05:15 +0300
committerEugene Sandulenko2014-06-27 19:05:43 +0300
commit96ba19099f9a1eb46b79b8502b07ec023b1b0be5 (patch)
tree1f8182819ccd72246535e9d39d673b6a657eeb8d /engines
parentec0d06e269eb2489a38ea92f0f88d9ada21bef0b (diff)
downloadscummvm-rg350-96ba19099f9a1eb46b79b8502b07ec023b1b0be5.tar.gz
scummvm-rg350-96ba19099f9a1eb46b79b8502b07ec023b1b0be5.tar.bz2
scummvm-rg350-96ba19099f9a1eb46b79b8502b07ec023b1b0be5.zip
FULLPIPE: Split out MGM code into separate file
Diffstat (limited to 'engines')
-rw-r--r--engines/fullpipe/mgm.cpp719
-rw-r--r--engines/fullpipe/mgm.h95
-rw-r--r--engines/fullpipe/module.mk1
-rw-r--r--engines/fullpipe/motion.cpp687
-rw-r--r--engines/fullpipe/motion.h66
5 files changed, 817 insertions, 751 deletions
diff --git a/engines/fullpipe/mgm.cpp b/engines/fullpipe/mgm.cpp
new file mode 100644
index 0000000000..aacfd5452a
--- /dev/null
+++ b/engines/fullpipe/mgm.cpp
@@ -0,0 +1,719 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "fullpipe/fullpipe.h"
+
+#include "fullpipe/utils.h"
+#include "fullpipe/statics.h"
+#include "fullpipe/motion.h"
+#include "fullpipe/messages.h"
+
+namespace Fullpipe {
+
+void MGM::clear() {
+ _items.clear();
+}
+
+MessageQueue *MGM::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) {
+ int idx = getItemIndexById(ani->_id);
+
+ if (idx == -1)
+ return 0;
+
+ int stid = staticsId;
+
+ if (!staticsId) {
+ if (ani->_movement) {
+ stid = ani->_movement->_staticsObj2->_staticsId;
+ } else {
+ if (!ani->_statics)
+ return 0;
+
+ stid = ani->_statics->_staticsId;
+ }
+ }
+
+ if (stid == staticsIndex)
+ return new MessageQueue(g_fp->_globalMessageQueueList->compact());
+
+ int startidx = getStaticsIndexById(idx, stid);
+ int endidx = getStaticsIndexById(idx, staticsIndex);
+ int subidx = startidx + endidx * _items[idx]->statics.size();
+
+ if (!_items[idx]->subItems[subidx]->movement) {
+ clearMovements2(idx);
+ recalcOffsets(idx, startidx, endidx, 0, 1);
+ }
+
+ if (!_items[idx]->subItems[subidx]->movement)
+ return 0;
+
+ MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
+ Common::Point point;
+ ExCommand *ex;
+
+ int i = 0;
+ do {
+ subidx = startidx + endidx * _items[idx]->statics.size();
+
+ _items[idx]->subItems[subidx]->movement->calcSomeXY(point, 0, -1);
+
+ if (pointArr) {
+ int sz;
+
+ if (_items[idx]->subItems[subidx]->movement->_currMovement)
+ sz = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size();
+ else
+ sz = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size();
+
+ ex = new ExCommand2(20, ani->_id, &pointArr[i], sz);
+
+ ex->_messageNum = _items[idx]->subItems[subidx]->movement->_id;
+ } else {
+ ex = new ExCommand(ani->_id, 1, _items[idx]->subItems[subidx]->movement->_id, 0, 0, 0, 1, 0, 0, 0);
+ }
+
+ ex->_keyCode = ani->_okeyCode;
+ ex->_field_3C = 1;
+ ex->_field_24 = 1;
+
+ mq->addExCommandToEnd(ex);
+
+ if (resStatId)
+ *resStatId = _items[idx]->subItems[subidx]->movement->_id;
+
+ startidx = _items[idx]->subItems[subidx]->staticsIndex;
+
+ uint step;
+
+ if (_items[idx]->subItems[subidx]->movement->_currMovement)
+ step = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size();
+ else
+ step = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size();
+
+ i += step;
+ } while (startidx != endidx);
+
+ return mq;
+}
+
+MGMItem::MGMItem() {
+ objId = 0;
+}
+
+MGMSubItem::MGMSubItem() {
+ movement = 0;
+ staticsIndex = 0;
+ field_8 = 0;
+ field_C = 0;
+ x = 0;
+ y = 0;
+}
+
+void MGM::addItem(int objId) {
+ if (getItemIndexById(objId) == -1) {
+ MGMItem *item = new MGMItem();
+
+ item->objId = objId;
+ _items.push_back(item);
+ }
+ rebuildTables(objId);
+}
+
+void MGM::rebuildTables(int objId) {
+ int idx = getItemIndexById(objId);
+
+ if (idx == -1)
+ return;
+
+ _items[idx]->subItems.clear();
+ _items[idx]->statics.clear();
+ _items[idx]->movements1.clear();
+ _items[idx]->movements2.clear();
+
+ StaticANIObject *obj = g_fp->_currentScene->getStaticANIObject1ById(objId, -1);
+
+ if (!obj)
+ return;
+
+ for (uint i = 0; i < obj->_staticsList.size(); i++)
+ _items[idx]->statics.push_back((Statics *)obj->_staticsList[i]);
+
+ for (uint i = 0; i < obj->_movements.size(); i++)
+ _items[idx]->movements1.push_back((Movement *)obj->_movements[i]);
+
+ _items[idx]->subItems.clear();
+}
+
+int MGM::getItemIndexById(int objId) {
+ for (uint i = 0; i < _items.size(); i++)
+ if (_items[i]->objId == objId)
+ return i;
+
+ return -1;
+}
+
+MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
+ if (!mgminfo->ani)
+ return 0;
+
+ Movement *mov = mgminfo->ani->_movement;
+
+ if (!mov && !mgminfo->ani->_statics)
+ return 0;
+
+ if (!(mgminfo->flags & 1)) {
+ if (mov)
+ mgminfo->staticsId1 = mov->_staticsObj2->_staticsId;
+ else
+ mgminfo->staticsId1 = mgminfo->ani->_statics->_staticsId;
+ }
+
+ Common::Point point;
+
+ if (!(mgminfo->flags & 0x10) || !(mgminfo->flags & 0x20)) {
+ int nx = mgminfo->ani->_ox;
+ int ny = mgminfo->ani->_oy;
+
+ if (mgminfo->ani->_movement) {
+ mgminfo->ani->calcNextStep(&point);
+
+ nx += point.x;
+ ny += point.y;
+ }
+
+ if (!(mgminfo->flags & 0x10))
+ mgminfo->x2 = nx;
+
+ if (!(mgminfo->flags & 0x20))
+ mgminfo->y2 = ny;
+ }
+
+ mov = mgminfo->ani->getMovementById(mgminfo->movementId);
+
+ if (!mov)
+ return 0;
+
+ int itemIdx = getItemIndexById(mgminfo->ani->_id);
+ int subIdx = getStaticsIndexById(itemIdx, mgminfo->staticsId1);
+ int st2idx = getStaticsIndexById(itemIdx, mov->_staticsObj1->_staticsId);
+ int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId);
+ int subOffset = getStaticsIndexById(itemIdx, mgminfo->staticsId2);
+
+ clearMovements2(itemIdx);
+ recalcOffsets(itemIdx, subIdx, st2idx, 0, 1);
+ clearMovements2(itemIdx);
+ recalcOffsets(itemIdx, st1idx, subOffset, 0, 1);
+
+ MGMSubItem *sub1 = _items[itemIdx]->subItems[subIdx + st2idx * _items[itemIdx]->statics.size()];
+ MGMSubItem *sub2 = _items[itemIdx]->subItems[st1idx + subOffset * _items[itemIdx]->statics.size()];
+
+ if (subIdx != st2idx && !sub1->movement)
+ return 0;
+
+ if (st1idx != subOffset && !sub2->movement)
+ return 0;
+
+ int n1x = mgminfo->x1 - mgminfo->x2 - sub1->x - sub2->x;
+ int n1y = mgminfo->y1 - mgminfo->y2 - sub1->y - sub2->y;
+
+ Common::Point point1;
+
+ mov->calcSomeXY(point1, 0, -1);
+
+ int n2x = point1.x;
+ int n2y = point1.y;
+ int mult;
+ int len = -1;
+
+ if (mgminfo->flags & 0x40) {
+ mult = mgminfo->field_10;
+ len = -1;
+ n2x *= mult;
+ n2y *= mult;
+ } else {
+ calcLength(&point, mov, n1x, n1y, &mult, &len, 1);
+ n2x = point.x;
+ n2y = point.y;
+ }
+
+ if (!(mgminfo->flags & 2)) {
+ len = -1;
+ n2x = mult * point1.x;
+ n1x = mult * point1.x;
+ mgminfo->x1 = mgminfo->x2 + mult * point1.x + sub1->x + sub2->x;
+ }
+
+ if (!(mgminfo->flags & 4)) {
+ n2y = mult * point1.y;
+ n1y = mult * point1.y;
+ len = -1;
+ mgminfo->y1 = mgminfo->y2 + mult * point1.y + sub1->y + sub2->y;
+ }
+
+ int px = 0;
+ int py = 0;
+
+ if (sub1->movement) {
+ px = countPhases(itemIdx, subIdx, st2idx, 1);
+ py = countPhases(itemIdx, subIdx, st2idx, 2);
+ }
+
+ if (mult > 1) {
+ px += (mult - 1) * mov->countPhasesWithFlag(-1, 1);
+ py += (mult - 1) * mov->countPhasesWithFlag(-1, 2);
+ }
+
+ if (mult > 0) {
+ px += mov->countPhasesWithFlag(len, 1);
+ py += mov->countPhasesWithFlag(len, 2);
+ }
+
+ if (sub2->movement) {
+ px += countPhases(itemIdx, st1idx, subOffset, 1);
+ py += countPhases(itemIdx, st1idx, subOffset, 2);
+ }
+
+ int dx1 = n1x - n2x;
+ int dy1 = n1y - n2y;
+ int x1, y1;
+
+ if (px) {
+ x1 = (int)((double)dx1 / (double)px);
+ } else {
+ x1 = 0;
+ }
+
+ if (py) {
+ y1 = (int)((double)dy1 / (double)py);
+ } else {
+ y1 = 0;
+ }
+
+ Common::Point x2, y2;
+
+ y2.x = dx1 - px * x1;
+ y2.y = dy1 - py * y1;
+
+ if (n1x - n2x == px * x1)
+ x2.x = 0;
+ else
+ x2.x = (dx1 - px * x1) / abs(dx1 - px * x1);
+
+ if (dy1 == py * y1)
+ x2.y = 0;
+ else
+ x2.y = (dy1 - py * y1) / abs(dy1 - py * y1);
+
+ MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
+ ExCommand2 *ex2;
+
+ for (int i = subIdx; i != st2idx;) {
+ MGMSubItem *s = _items[itemIdx]->subItems[i + subOffset * _items[itemIdx]->statics.size()];
+
+ ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
+ ex2->_parId = mq->_id;
+ ex2->_keyCode = mgminfo->ani->_okeyCode;
+
+ mq->addExCommandToEnd(ex2);
+
+ i = s->staticsIndex;
+ }
+
+ for (int i = 0; i < mult; ++i) {
+ int plen;
+
+ if (i == mult - 1)
+ plen = len;
+ else
+ plen = -1;
+
+ ex2 = buildExCommand2(mov, mgminfo->ani->_id, x1, y1, &x2, &y2, plen);
+ ex2->_parId = mq->_id;
+ ex2->_keyCode = mgminfo->ani->_okeyCode;
+
+ mq->addExCommandToEnd(ex2);
+ }
+
+ for (int j = st1idx; j != subOffset;) {
+ MGMSubItem *s = _items[itemIdx]->subItems[j + subOffset * _items[itemIdx]->statics.size()];
+
+ ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
+ ex2->_parId = mq->_id;
+ ex2->_keyCode = mgminfo->ani->_okeyCode;
+
+ mq->addExCommandToEnd(ex2);
+
+ j = s->staticsIndex;
+ }
+
+ ExCommand *ex = new ExCommand(mgminfo->ani->_id, 5, -1, mgminfo->x1, mgminfo->y1, 0, 1, 0, 0, 0);
+
+ ex->_field_14 = mgminfo->field_1C;
+ ex->_keyCode = mgminfo->ani->_okeyCode;
+ ex->_field_24 = 0;
+ ex->_excFlags |= 3;
+
+ mq->addExCommandToEnd(ex);
+
+ return mq;
+}
+
+int MGM::countPhases(int idx, int subIdx, int endIdx, int flag) {
+ int res = 0;
+
+ if (endIdx < 0)
+ return 0;
+
+ while (subIdx != endIdx) {
+ if (subIdx < 0)
+ break;
+
+ res += _items[idx]->subItems[subIdx + endIdx * _items[idx]->statics.size()]->movement->countPhasesWithFlag(-1, flag);
+
+ subIdx = _items[idx]->subItems[subIdx + 6 * endIdx * _items[idx]->statics.size()]->staticsIndex;
+ }
+
+ return res;
+}
+void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) {
+ if (getItemIndexById(ani->_id) == -1)
+ return;
+
+ if (ani->_movement) {
+ ani->queueMessageQueue(0);
+ ani->_movement->gotoLastFrame();
+ ani->_statics = ani->_movement->_staticsObj2;
+
+ int x = ani->_movement->_ox;
+ int y = ani->_movement->_oy;
+
+ ani->_movement = 0;
+
+ ani->setOXY(x, y);
+ }
+
+ if (ani->_statics) {
+ Common::Point point;
+
+ getPoint(&point, ani->_id, ani->_statics->_staticsId, staticsId);
+
+ ani->setOXY(ani->_ox + point.x, ani->_oy + point.y);
+
+ ani->_statics = ani->getStaticsById(staticsId);
+ }
+}
+
+Common::Point *MGM::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) {
+ int idx = getItemIndexById(objectId);
+
+ if (idx == -1) {
+ point->x = -1;
+ point->y = -1;
+ } else {
+ int st1idx = getStaticsIndexById(idx, staticsId1);
+ int st2idx = getStaticsIndexById(idx, staticsId2);
+
+ if (st1idx == st2idx) {
+ point->x = 0;
+ point->y = 0;
+ } else {
+ int subidx = st1idx + st2idx * _items[idx]->statics.size();
+
+ if (!_items[idx]->subItems[subidx]->movement) {
+ clearMovements2(idx);
+ recalcOffsets(idx, st1idx, st2idx, false, true);
+
+ if (!_items[idx]->subItems[subidx]->movement) {
+ clearMovements2(idx);
+ recalcOffsets(idx, st1idx, st2idx, true, false);
+ }
+ }
+
+ MGMSubItem *sub = _items[idx]->subItems[subidx];
+
+ if (sub->movement) {
+ point->x = sub->x;
+ point->y = sub->y;
+ } else {
+ point->x = 0;
+ point->y = 0;
+ }
+ }
+ }
+
+ return point;
+}
+
+int MGM::getStaticsIndexById(int idx, int16 id) {
+ if (!_items[idx]->statics.size())
+ return -1;
+
+ for (uint i = 0; i < _items[idx]->statics.size(); i++) {
+ if (_items[idx]->statics[i]->_staticsId == id)
+ return i;
+ }
+
+ return 0;
+}
+
+int MGM::getStaticsIndex(int idx, Statics *st) {
+ if (!_items[idx]->statics.size())
+ return -1;
+
+ for (uint i = 0; i < _items[idx]->statics.size(); i++) {
+ if (_items[idx]->statics[i] == st)
+ return i;
+ }
+
+ return 0;
+}
+
+void MGM::clearMovements2(int idx) {
+ _items[idx]->movements2.clear();
+}
+
+int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
+ MGMItem *item = _items[idx];
+ int subIdx = st1idx + st2idx * item->statics.size();
+
+ if (st1idx == st2idx) {
+ memset(&item->subItems[subIdx], 0, sizeof(item->subItems[subIdx]));
+ return 0;
+ }
+
+ if (item->subItems[subIdx])
+ return item->subItems[subIdx]->field_8;
+
+ Common::Point point;
+
+ for (uint i = 0; i < item->movements1.size(); i++) {
+ Movement *mov = item->movements1[i];
+
+ if (mov->_staticsObj1 == item->statics[st1idx]) {
+ if (!item->movements2[i] && (!flop || mov->_field_50)) {
+ item->movements2[i] = 1;
+
+ int stidx = getStaticsIndex(idx, item->movements1[i]->_staticsObj2);
+ int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
+ int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
+ int newsz = sz + item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->field_C;
+
+ if (recalc >= 0) {
+ if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1 ||
+ (item->subItems[subIdx]->field_8 == recalc + 1 && item->subItems[subIdx]->field_C > newsz)) {
+ item->subItems[subIdx]->movement = mov;
+ item->subItems[subIdx]->staticsIndex = stidx;
+ item->subItems[subIdx]->field_8 = recalc + 1;
+ item->subItems[subIdx]->field_C = newsz;
+
+ mov->calcSomeXY(point, 0, -1);
+
+ item->subItems[subIdx]->x = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->x + point.x;
+ item->subItems[subIdx]->y = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->y + point.y;
+ }
+ }
+ }
+ } else if (flip) {
+ if (mov->_staticsObj2 == item->statics[st1idx]) {
+ if (!item->movements2[i] && (!flop || mov->_field_50)) {
+ item->movements2[i] = 1;
+
+ int stidx = getStaticsIndex(idx, mov->_staticsObj1);
+ int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
+
+ if (recalc >= 0) {
+ if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1) {
+ item->subItems[subIdx]->movement = mov;
+ item->subItems[subIdx]->staticsIndex = stidx;
+ item->subItems[subIdx]->field_8 = recalc + 1;
+
+ int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
+
+ item->subItems[subIdx]->field_C = sz + item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->field_C;
+
+ mov->calcSomeXY(point, 0, -1);
+
+ item->subItems[subIdx]->x = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->x - point.x;
+ item->subItems[subIdx]->y = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->y - point.y;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (item->subItems[subIdx]->movement)
+ return item->subItems[subIdx]->field_8;
+
+ return -1;
+}
+
+int MGM::refreshOffsets(int objectId, int idx1, int idx2) {
+ int idx = getItemIndexById(objectId);
+
+ if (idx != -1) {
+ int from = getStaticsIndexById(idx, idx1);
+ int to = getStaticsIndexById(idx, idx2);
+
+ MGMSubItem *sub = _items[idx]->subItems[from + to * _items[idx]->statics.size()];
+
+ if (sub->movement) {
+ idx = sub->field_8;
+ } else {
+ clearMovements2(idx);
+ idx = recalcOffsets(idx, from, to, 0, 1);
+ }
+ }
+
+ return idx;
+}
+
+Common::Point *MGM::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) {
+ Common::Point point;
+
+ mov->calcSomeXY(point, 0, -1);
+ int p1x = point.x;
+ int p1y = point.y;
+
+ int newmult = 0;
+ int oldlen = *len;
+
+ if (abs(p1y) > abs(p1x)) {
+ if (mov->calcSomeXY(point, 0, -1)->y)
+ newmult = (int)((double)y / mov->calcSomeXY(point, 0, -1)->y);
+ } else if (mov->calcSomeXY(point, 0, -1)->x) {
+ newmult = (int)((double)x / mov->calcSomeXY(point, 0, -1)->x);
+ }
+
+ if (newmult < 0)
+ newmult = 0;
+
+ *mult = newmult;
+
+ int phase = 1;
+ int sz;
+
+ if (flag) {
+ if (abs(p1y) > abs(p1x)) {
+ while (abs(p1y * newmult + mov->calcSomeXY(point, 0, phase)->y) < abs(y)) {
+ sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
+
+ if (phase > sz)
+ break;
+
+ phase++;
+ }
+ } else {
+ while (abs(p1x * newmult + mov->calcSomeXY(point, 0, phase)->x) < abs(x)) {
+ sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
+
+ if (phase >= sz)
+ break;
+
+ phase++;
+ }
+ }
+
+ *len = phase - 1;
+ } else {
+ *len = -1;
+ }
+
+ int p2x = 0;
+ int p2y = 0;
+
+ if (!oldlen)
+ oldlen = -1;
+
+ if (oldlen > 0) {
+ ++*mult;
+
+ mov->calcSomeXY(point, 0, oldlen);
+ p2x = point.x;
+ p2y = point.y;
+
+ if (abs(p1y) > abs(p1x))
+ p2x = p1x;
+ else
+ p2y = p1y;
+ }
+
+ pRes->x = p2x + p1x * newmult;
+ pRes->y = p2y + p1y * newmult;
+
+ return pRes;
+}
+
+ExCommand2 *MGM::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) {
+ uint cnt;
+
+ if (mov->_currMovement)
+ cnt = mov->_currMovement->_dynamicPhases.size();
+ else
+ cnt = mov->_dynamicPhases.size();
+
+ if (len > 0 && cnt > (uint)len)
+ cnt = len;
+
+ Common::Point **points = (Common::Point **)malloc(sizeof(Common::Point *) * cnt);
+
+ for (uint i = 0; i < cnt; i++) {
+ int flags = mov->getDynamicPhaseByIndex(i)->getDynFlags();
+
+ points[i] = new Common::Point;
+
+ if (flags & 1) {
+ points[i]->x = x1 + x2->x;
+
+ y2->x -= x2->x;
+
+ if (!y2->x)
+ x2->x = 0;
+ }
+
+ if (flags & 2) {
+ points[i]->y = y1 + x2->y;
+
+ y2->y -= x2->y;
+
+ if (!y2->y)
+ x2->y = 0;
+ }
+ }
+
+ ExCommand2 *ex = new ExCommand2(20, objId, points, cnt);
+ ex->_excFlags = 2;
+ ex->_messageNum = mov->_id;
+ ex->_field_14 = len;
+ ex->_field_24 = 1;
+ ex->_keyCode = -1;
+
+ for (uint i = 0; i < cnt; i++)
+ delete points[i];
+
+ free(points);
+
+ return ex;
+}
+
+} // End of namespace Fullpipe
diff --git a/engines/fullpipe/mgm.h b/engines/fullpipe/mgm.h
new file mode 100644
index 0000000000..13195891da
--- /dev/null
+++ b/engines/fullpipe/mgm.h
@@ -0,0 +1,95 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef FULLPIPE_MGM_H
+#define FULLPIPE_MGM_H
+
+namespace Fullpipe {
+
+class ExCommand2;
+class Movement;
+class Statics;
+
+struct MGMSubItem {
+ Movement *movement;
+ int staticsIndex;
+ int field_8;
+ int field_C;
+ int x;
+ int y;
+
+ MGMSubItem();
+};
+
+struct MGMItem {
+ int16 objId;
+ Common::Array<MGMSubItem *> subItems;
+ Common::Array<Statics *> statics;
+ Common::Array<Movement *> movements1;
+ Common::Array<int> movements2;
+
+ MGMItem();
+};
+
+struct MGMInfo {
+ StaticANIObject *ani;
+ int staticsId1;
+ int staticsId2;
+ int movementId;
+ int field_10;
+ int x1;
+ int y1;
+ int field_1C;
+ int x2;
+ int y2;
+ int flags;
+
+ MGMInfo() { memset(this, 0, sizeof(MGMInfo)); }
+};
+
+class MGM : public CObject {
+public:
+ Common::Array<MGMItem *> _items;
+
+public:
+ void clear();
+ void addItem(int objId);
+ void rebuildTables(int objId);
+ int getItemIndexById(int objId);
+
+ MessageQueue *genMovement(MGMInfo *mgminfo);
+ void updateAnimStatics(StaticANIObject *ani, int staticsId);
+ Common::Point *getPoint(Common::Point *point, int aniId, int staticsId1, int staticsId2);
+ int getStaticsIndexById(int idx, int16 id);
+ int getStaticsIndex(int idx, Statics *st);
+ void clearMovements2(int idx);
+ int recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop);
+ Common::Point *calcLength(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag);
+ ExCommand2 *buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len);
+ MessageQueue *genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr);
+ int countPhases(int idx, int subIdx, int subOffset, int flag);
+ int refreshOffsets(int objectId, int idx1, int idx2);
+};
+
+} // End of namespace Fullpipe
+
+#endif /* FULLPIPE_MGM_H */
diff --git a/engines/fullpipe/module.mk b/engines/fullpipe/module.mk
index 3962fe64ba..96bd91fd39 100644
--- a/engines/fullpipe/module.mk
+++ b/engines/fullpipe/module.mk
@@ -15,6 +15,7 @@ MODULE_OBJS = \
lift.o \
messagehandlers.o \
messages.o \
+ mgm.o \
modal.o \
motion.o \
ngiarchive.o \
diff --git a/engines/fullpipe/motion.cpp b/engines/fullpipe/motion.cpp
index 2d2fdfa3bf..3a89be3a03 100644
--- a/engines/fullpipe/motion.cpp
+++ b/engines/fullpipe/motion.cpp
@@ -2779,693 +2779,6 @@ MovGraphNode *MovGraph::calcOffset(int ox, int oy) {
return res;
}
-void MGM::clear() {
- _items.clear();
-}
-
-MessageQueue *MGM::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) {
- int idx = getItemIndexById(ani->_id);
-
- if (idx == -1)
- return 0;
-
- int stid = staticsId;
-
- if (!staticsId) {
- if (ani->_movement) {
- stid = ani->_movement->_staticsObj2->_staticsId;
- } else {
- if (!ani->_statics)
- return 0;
-
- stid = ani->_statics->_staticsId;
- }
- }
-
- if (stid == staticsIndex)
- return new MessageQueue(g_fp->_globalMessageQueueList->compact());
-
- int startidx = getStaticsIndexById(idx, stid);
- int endidx = getStaticsIndexById(idx, staticsIndex);
- int subidx = startidx + endidx * _items[idx]->statics.size();
-
- if (!_items[idx]->subItems[subidx]->movement) {
- clearMovements2(idx);
- recalcOffsets(idx, startidx, endidx, 0, 1);
- }
-
- if (!_items[idx]->subItems[subidx]->movement)
- return 0;
-
- MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
- Common::Point point;
- ExCommand *ex;
-
- int i = 0;
- do {
- subidx = startidx + endidx * _items[idx]->statics.size();
-
- _items[idx]->subItems[subidx]->movement->calcSomeXY(point, 0, -1);
-
- if (pointArr) {
- int sz;
-
- if (_items[idx]->subItems[subidx]->movement->_currMovement)
- sz = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size();
- else
- sz = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size();
-
- ex = new ExCommand2(20, ani->_id, &pointArr[i], sz);
-
- ex->_messageNum = _items[idx]->subItems[subidx]->movement->_id;
- } else {
- ex = new ExCommand(ani->_id, 1, _items[idx]->subItems[subidx]->movement->_id, 0, 0, 0, 1, 0, 0, 0);
- }
-
- ex->_keyCode = ani->_okeyCode;
- ex->_field_3C = 1;
- ex->_field_24 = 1;
-
- mq->addExCommandToEnd(ex);
-
- if (resStatId)
- *resStatId = _items[idx]->subItems[subidx]->movement->_id;
-
- startidx = _items[idx]->subItems[subidx]->staticsIndex;
-
- uint step;
-
- if (_items[idx]->subItems[subidx]->movement->_currMovement)
- step = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size();
- else
- step = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size();
-
- i += step;
- } while (startidx != endidx);
-
- return mq;
-}
-
-MGMItem::MGMItem() {
- objId = 0;
-}
-
-MGMSubItem::MGMSubItem() {
- movement = 0;
- staticsIndex = 0;
- field_8 = 0;
- field_C = 0;
- x = 0;
- y = 0;
-}
-
-void MGM::addItem(int objId) {
- if (getItemIndexById(objId) == -1) {
- MGMItem *item = new MGMItem();
-
- item->objId = objId;
- _items.push_back(item);
- }
- rebuildTables(objId);
-}
-
-void MGM::rebuildTables(int objId) {
- int idx = getItemIndexById(objId);
-
- if (idx == -1)
- return;
-
- _items[idx]->subItems.clear();
- _items[idx]->statics.clear();
- _items[idx]->movements1.clear();
- _items[idx]->movements2.clear();
-
- StaticANIObject *obj = g_fp->_currentScene->getStaticANIObject1ById(objId, -1);
-
- if (!obj)
- return;
-
- for (uint i = 0; i < obj->_staticsList.size(); i++)
- _items[idx]->statics.push_back((Statics *)obj->_staticsList[i]);
-
- for (uint i = 0; i < obj->_movements.size(); i++)
- _items[idx]->movements1.push_back((Movement *)obj->_movements[i]);
-
- _items[idx]->subItems.clear();
-}
-
-int MGM::getItemIndexById(int objId) {
- for (uint i = 0; i < _items.size(); i++)
- if (_items[i]->objId == objId)
- return i;
-
- return -1;
-}
-
-MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
- if (!mgminfo->ani)
- return 0;
-
- Movement *mov = mgminfo->ani->_movement;
-
- if (!mov && !mgminfo->ani->_statics)
- return 0;
-
- if (!(mgminfo->flags & 1)) {
- if (mov)
- mgminfo->staticsId1 = mov->_staticsObj2->_staticsId;
- else
- mgminfo->staticsId1 = mgminfo->ani->_statics->_staticsId;
- }
-
- Common::Point point;
-
- if (!(mgminfo->flags & 0x10) || !(mgminfo->flags & 0x20)) {
- int nx = mgminfo->ani->_ox;
- int ny = mgminfo->ani->_oy;
-
- if (mgminfo->ani->_movement) {
- mgminfo->ani->calcNextStep(&point);
-
- nx += point.x;
- ny += point.y;
- }
-
- if (!(mgminfo->flags & 0x10))
- mgminfo->x2 = nx;
-
- if (!(mgminfo->flags & 0x20))
- mgminfo->y2 = ny;
- }
-
- mov = mgminfo->ani->getMovementById(mgminfo->movementId);
-
- if (!mov)
- return 0;
-
- int itemIdx = getItemIndexById(mgminfo->ani->_id);
- int subIdx = getStaticsIndexById(itemIdx, mgminfo->staticsId1);
- int st2idx = getStaticsIndexById(itemIdx, mov->_staticsObj1->_staticsId);
- int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId);
- int subOffset = getStaticsIndexById(itemIdx, mgminfo->staticsId2);
-
- clearMovements2(itemIdx);
- recalcOffsets(itemIdx, subIdx, st2idx, 0, 1);
- clearMovements2(itemIdx);
- recalcOffsets(itemIdx, st1idx, subOffset, 0, 1);
-
- MGMSubItem *sub1 = _items[itemIdx]->subItems[subIdx + st2idx * _items[itemIdx]->statics.size()];
- MGMSubItem *sub2 = _items[itemIdx]->subItems[st1idx + subOffset * _items[itemIdx]->statics.size()];
-
- if (subIdx != st2idx && !sub1->movement)
- return 0;
-
- if (st1idx != subOffset && !sub2->movement)
- return 0;
-
- int n1x = mgminfo->x1 - mgminfo->x2 - sub1->x - sub2->x;
- int n1y = mgminfo->y1 - mgminfo->y2 - sub1->y - sub2->y;
-
- Common::Point point1;
-
- mov->calcSomeXY(point1, 0, -1);
-
- int n2x = point1.x;
- int n2y = point1.y;
- int mult;
- int len = -1;
-
- if (mgminfo->flags & 0x40) {
- mult = mgminfo->field_10;
- len = -1;
- n2x *= mult;
- n2y *= mult;
- } else {
- calcLength(&point, mov, n1x, n1y, &mult, &len, 1);
- n2x = point.x;
- n2y = point.y;
- }
-
- if (!(mgminfo->flags & 2)) {
- len = -1;
- n2x = mult * point1.x;
- n1x = mult * point1.x;
- mgminfo->x1 = mgminfo->x2 + mult * point1.x + sub1->x + sub2->x;
- }
-
- if (!(mgminfo->flags & 4)) {
- n2y = mult * point1.y;
- n1y = mult * point1.y;
- len = -1;
- mgminfo->y1 = mgminfo->y2 + mult * point1.y + sub1->y + sub2->y;
- }
-
- int px = 0;
- int py = 0;
-
- if (sub1->movement) {
- px = countPhases(itemIdx, subIdx, st2idx, 1);
- py = countPhases(itemIdx, subIdx, st2idx, 2);
- }
-
- if (mult > 1) {
- px += (mult - 1) * mov->countPhasesWithFlag(-1, 1);
- py += (mult - 1) * mov->countPhasesWithFlag(-1, 2);
- }
-
- if (mult > 0) {
- px += mov->countPhasesWithFlag(len, 1);
- py += mov->countPhasesWithFlag(len, 2);
- }
-
- if (sub2->movement) {
- px += countPhases(itemIdx, st1idx, subOffset, 1);
- py += countPhases(itemIdx, st1idx, subOffset, 2);
- }
-
- int dx1 = n1x - n2x;
- int dy1 = n1y - n2y;
- int x1, y1;
-
- if (px) {
- x1 = (int)((double)dx1 / (double)px);
- } else {
- x1 = 0;
- }
-
- if (py) {
- y1 = (int)((double)dy1 / (double)py);
- } else {
- y1 = 0;
- }
-
- Common::Point x2, y2;
-
- y2.x = dx1 - px * x1;
- y2.y = dy1 - py * y1;
-
- if (n1x - n2x == px * x1)
- x2.x = 0;
- else
- x2.x = (dx1 - px * x1) / abs(dx1 - px * x1);
-
- if (dy1 == py * y1)
- x2.y = 0;
- else
- x2.y = (dy1 - py * y1) / abs(dy1 - py * y1);
-
- MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
- ExCommand2 *ex2;
-
- for (int i = subIdx; i != st2idx;) {
- MGMSubItem *s = _items[itemIdx]->subItems[i + subOffset * _items[itemIdx]->statics.size()];
-
- ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
- ex2->_parId = mq->_id;
- ex2->_keyCode = mgminfo->ani->_okeyCode;
-
- mq->addExCommandToEnd(ex2);
-
- i = s->staticsIndex;
- }
-
- for (int i = 0; i < mult; ++i) {
- int plen;
-
- if (i == mult - 1)
- plen = len;
- else
- plen = -1;
-
- ex2 = buildExCommand2(mov, mgminfo->ani->_id, x1, y1, &x2, &y2, plen);
- ex2->_parId = mq->_id;
- ex2->_keyCode = mgminfo->ani->_okeyCode;
-
- mq->addExCommandToEnd(ex2);
- }
-
- for (int j = st1idx; j != subOffset;) {
- MGMSubItem *s = _items[itemIdx]->subItems[j + subOffset * _items[itemIdx]->statics.size()];
-
- ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
- ex2->_parId = mq->_id;
- ex2->_keyCode = mgminfo->ani->_okeyCode;
-
- mq->addExCommandToEnd(ex2);
-
- j = s->staticsIndex;
- }
-
- ExCommand *ex = new ExCommand(mgminfo->ani->_id, 5, -1, mgminfo->x1, mgminfo->y1, 0, 1, 0, 0, 0);
-
- ex->_field_14 = mgminfo->field_1C;
- ex->_keyCode = mgminfo->ani->_okeyCode;
- ex->_field_24 = 0;
- ex->_excFlags |= 3;
-
- mq->addExCommandToEnd(ex);
-
- return mq;
-}
-
-int MGM::countPhases(int idx, int subIdx, int endIdx, int flag) {
- int res = 0;
-
- if (endIdx < 0)
- return 0;
-
- while (subIdx != endIdx) {
- if (subIdx < 0)
- break;
-
- res += _items[idx]->subItems[subIdx + endIdx * _items[idx]->statics.size()]->movement->countPhasesWithFlag(-1, flag);
-
- subIdx = _items[idx]->subItems[subIdx + 6 * endIdx * _items[idx]->statics.size()]->staticsIndex;
- }
-
- return res;
-}
-void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) {
- if (getItemIndexById(ani->_id) == -1)
- return;
-
- if (ani->_movement) {
- ani->queueMessageQueue(0);
- ani->_movement->gotoLastFrame();
- ani->_statics = ani->_movement->_staticsObj2;
-
- int x = ani->_movement->_ox;
- int y = ani->_movement->_oy;
-
- ani->_movement = 0;
-
- ani->setOXY(x, y);
- }
-
- if (ani->_statics) {
- Common::Point point;
-
- getPoint(&point, ani->_id, ani->_statics->_staticsId, staticsId);
-
- ani->setOXY(ani->_ox + point.x, ani->_oy + point.y);
-
- ani->_statics = ani->getStaticsById(staticsId);
- }
-}
-
-Common::Point *MGM::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) {
- int idx = getItemIndexById(objectId);
-
- if (idx == -1) {
- point->x = -1;
- point->y = -1;
- } else {
- int st1idx = getStaticsIndexById(idx, staticsId1);
- int st2idx = getStaticsIndexById(idx, staticsId2);
-
- if (st1idx == st2idx) {
- point->x = 0;
- point->y = 0;
- } else {
- int subidx = st1idx + st2idx * _items[idx]->statics.size();
-
- if (!_items[idx]->subItems[subidx]->movement) {
- clearMovements2(idx);
- recalcOffsets(idx, st1idx, st2idx, false, true);
-
- if (!_items[idx]->subItems[subidx]->movement) {
- clearMovements2(idx);
- recalcOffsets(idx, st1idx, st2idx, true, false);
- }
- }
-
- MGMSubItem *sub = _items[idx]->subItems[subidx];
-
- if (sub->movement) {
- point->x = sub->x;
- point->y = sub->y;
- } else {
- point->x = 0;
- point->y = 0;
- }
- }
- }
-
- return point;
-}
-
-int MGM::getStaticsIndexById(int idx, int16 id) {
- if (!_items[idx]->statics.size())
- return -1;
-
- for (uint i = 0; i < _items[idx]->statics.size(); i++) {
- if (_items[idx]->statics[i]->_staticsId == id)
- return i;
- }
-
- return 0;
-}
-
-int MGM::getStaticsIndex(int idx, Statics *st) {
- if (!_items[idx]->statics.size())
- return -1;
-
- for (uint i = 0; i < _items[idx]->statics.size(); i++) {
- if (_items[idx]->statics[i] == st)
- return i;
- }
-
- return 0;
-}
-
-void MGM::clearMovements2(int idx) {
- _items[idx]->movements2.clear();
-}
-
-int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
- MGMItem *item = _items[idx];
- int subIdx = st1idx + st2idx * item->statics.size();
-
- if (st1idx == st2idx) {
- memset(&item->subItems[subIdx], 0, sizeof(item->subItems[subIdx]));
- return 0;
- }
-
- if (item->subItems[subIdx])
- return item->subItems[subIdx]->field_8;
-
- Common::Point point;
-
- for (uint i = 0; i < item->movements1.size(); i++) {
- Movement *mov = item->movements1[i];
-
- if (mov->_staticsObj1 == item->statics[st1idx]) {
- if (!item->movements2[i] && (!flop || mov->_field_50)) {
- item->movements2[i] = 1;
-
- int stidx = getStaticsIndex(idx, item->movements1[i]->_staticsObj2);
- int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
- int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
- int newsz = sz + item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->field_C;
-
- if (recalc >= 0) {
- if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1 ||
- (item->subItems[subIdx]->field_8 == recalc + 1 && item->subItems[subIdx]->field_C > newsz)) {
- item->subItems[subIdx]->movement = mov;
- item->subItems[subIdx]->staticsIndex = stidx;
- item->subItems[subIdx]->field_8 = recalc + 1;
- item->subItems[subIdx]->field_C = newsz;
-
- mov->calcSomeXY(point, 0, -1);
-
- item->subItems[subIdx]->x = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->x + point.x;
- item->subItems[subIdx]->y = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->y + point.y;
- }
- }
- }
- } else if (flip) {
- if (mov->_staticsObj2 == item->statics[st1idx]) {
- if (!item->movements2[i] && (!flop || mov->_field_50)) {
- item->movements2[i] = 1;
-
- int stidx = getStaticsIndex(idx, mov->_staticsObj1);
- int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
-
- if (recalc >= 0) {
- if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1) {
- item->subItems[subIdx]->movement = mov;
- item->subItems[subIdx]->staticsIndex = stidx;
- item->subItems[subIdx]->field_8 = recalc + 1;
-
- int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
-
- item->subItems[subIdx]->field_C = sz + item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->field_C;
-
- mov->calcSomeXY(point, 0, -1);
-
- item->subItems[subIdx]->x = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->x - point.x;
- item->subItems[subIdx]->y = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->y - point.y;
- }
- }
- }
- }
- }
- }
-
- if (item->subItems[subIdx]->movement)
- return item->subItems[subIdx]->field_8;
-
- return -1;
-}
-
-int MGM::refreshOffsets(int objectId, int idx1, int idx2) {
- int idx = getItemIndexById(objectId);
-
- if (idx != -1) {
- int from = getStaticsIndexById(idx, idx1);
- int to = getStaticsIndexById(idx, idx2);
-
- MGMSubItem *sub = _items[idx]->subItems[from + to * _items[idx]->statics.size()];
-
- if (sub->movement) {
- idx = sub->field_8;
- } else {
- clearMovements2(idx);
- idx = recalcOffsets(idx, from, to, 0, 1);
- }
- }
-
- return idx;
-}
-
-Common::Point *MGM::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) {
- Common::Point point;
-
- mov->calcSomeXY(point, 0, -1);
- int p1x = point.x;
- int p1y = point.y;
-
- int newmult = 0;
- int oldlen = *len;
-
- if (abs(p1y) > abs(p1x)) {
- if (mov->calcSomeXY(point, 0, -1)->y)
- newmult = (int)((double)y / mov->calcSomeXY(point, 0, -1)->y);
- } else if (mov->calcSomeXY(point, 0, -1)->x) {
- newmult = (int)((double)x / mov->calcSomeXY(point, 0, -1)->x);
- }
-
- if (newmult < 0)
- newmult = 0;
-
- *mult = newmult;
-
- int phase = 1;
- int sz;
-
- if (flag) {
- if (abs(p1y) > abs(p1x)) {
- while (abs(p1y * newmult + mov->calcSomeXY(point, 0, phase)->y) < abs(y)) {
- sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
-
- if (phase > sz)
- break;
-
- phase++;
- }
- } else {
- while (abs(p1x * newmult + mov->calcSomeXY(point, 0, phase)->x) < abs(x)) {
- sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
-
- if (phase >= sz)
- break;
-
- phase++;
- }
- }
-
- *len = phase - 1;
- } else {
- *len = -1;
- }
-
- int p2x = 0;
- int p2y = 0;
-
- if (!oldlen)
- oldlen = -1;
-
- if (oldlen > 0) {
- ++*mult;
-
- mov->calcSomeXY(point, 0, oldlen);
- p2x = point.x;
- p2y = point.y;
-
- if (abs(p1y) > abs(p1x))
- p2x = p1x;
- else
- p2y = p1y;
- }
-
- pRes->x = p2x + p1x * newmult;
- pRes->y = p2y + p1y * newmult;
-
- return pRes;
-}
-
-ExCommand2 *MGM::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) {
- uint cnt;
-
- if (mov->_currMovement)
- cnt = mov->_currMovement->_dynamicPhases.size();
- else
- cnt = mov->_dynamicPhases.size();
-
- if (len > 0 && cnt > (uint)len)
- cnt = len;
-
- Common::Point **points = (Common::Point **)malloc(sizeof(Common::Point *) * cnt);
-
- for (uint i = 0; i < cnt; i++) {
- int flags = mov->getDynamicPhaseByIndex(i)->getDynFlags();
-
- points[i] = new Common::Point;
-
- if (flags & 1) {
- points[i]->x = x1 + x2->x;
-
- y2->x -= x2->x;
-
- if (!y2->x)
- x2->x = 0;
- }
-
- if (flags & 2) {
- points[i]->y = y1 + x2->y;
-
- y2->y -= x2->y;
-
- if (!y2->y)
- x2->y = 0;
- }
- }
-
- ExCommand2 *ex = new ExCommand2(20, objId, points, cnt);
- ex->_excFlags = 2;
- ex->_messageNum = mov->_id;
- ex->_field_14 = len;
- ex->_field_24 = 1;
- ex->_keyCode = -1;
-
- for (uint i = 0; i < cnt; i++)
- delete points[i];
-
- free(points);
-
- return ex;
-}
-
MovGraphLink::MovGraphLink() {
_distance = 0;
_angle = 0;
diff --git a/engines/fullpipe/motion.h b/engines/fullpipe/motion.h
index 3c0a05bbe7..c488039e22 100644
--- a/engines/fullpipe/motion.h
+++ b/engines/fullpipe/motion.h
@@ -23,14 +23,13 @@
#ifndef FULLPIPE_MOTION_H
#define FULLPIPE_MOTION_H
+#include "fullpipe/mgm.h"
+
namespace Fullpipe {
-class Statics;
-class Movement;
class MctlConnectionPoint;
class MovGraphLink;
class MessageQueue;
-class ExCommand2;
struct MovArr;
struct MovItem;
@@ -124,67 +123,6 @@ public:
MotionController *getMotionController(int num) { return _motionControllers[num]->_motionControllerObj; }
};
-struct MGMSubItem {
- Movement *movement;
- int staticsIndex;
- int field_8;
- int field_C;
- int x;
- int y;
-
- MGMSubItem();
-};
-
-struct MGMItem {
- int16 objId;
- Common::Array<MGMSubItem *> subItems;
- Common::Array<Statics *> statics;
- Common::Array<Movement *> movements1;
- Common::Array<int> movements2;
-
- MGMItem();
-};
-
-struct MGMInfo {
- StaticANIObject *ani;
- int staticsId1;
- int staticsId2;
- int movementId;
- int field_10;
- int x1;
- int y1;
- int field_1C;
- int x2;
- int y2;
- int flags;
-
- MGMInfo() { memset(this, 0, sizeof(MGMInfo)); }
-};
-
-class MGM : public CObject {
-public:
- Common::Array<MGMItem *> _items;
-
-public:
- void clear();
- void addItem(int objId);
- void rebuildTables(int objId);
- int getItemIndexById(int objId);
-
- MessageQueue *genMovement(MGMInfo *mgminfo);
- void updateAnimStatics(StaticANIObject *ani, int staticsId);
- Common::Point *getPoint(Common::Point *point, int aniId, int staticsId1, int staticsId2);
- int getStaticsIndexById(int idx, int16 id);
- int getStaticsIndex(int idx, Statics *st);
- void clearMovements2(int idx);
- int recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop);
- Common::Point *calcLength(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag);
- ExCommand2 *buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len);
- MessageQueue *genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr);
- int countPhases(int idx, int subIdx, int subOffset, int flag);
- int refreshOffsets(int objectId, int idx1, int idx2);
-};
-
struct MctlLadderMovementVars {
int varUpGo;
int varDownGo;