diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/fullpipe/mgm.cpp | 719 | ||||
-rw-r--r-- | engines/fullpipe/mgm.h | 95 | ||||
-rw-r--r-- | engines/fullpipe/module.mk | 1 | ||||
-rw-r--r-- | engines/fullpipe/motion.cpp | 687 | ||||
-rw-r--r-- | engines/fullpipe/motion.h | 66 |
5 files changed, 817 insertions, 751 deletions
diff --git a/engines/fullpipe/mgm.cpp b/engines/fullpipe/mgm.cpp new file mode 100644 index 0000000000..aacfd5452a --- /dev/null +++ b/engines/fullpipe/mgm.cpp @@ -0,0 +1,719 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" + +#include "fullpipe/utils.h" +#include "fullpipe/statics.h" +#include "fullpipe/motion.h" +#include "fullpipe/messages.h" + +namespace Fullpipe { + +void MGM::clear() { + _items.clear(); +} + +MessageQueue *MGM::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) { + int idx = getItemIndexById(ani->_id); + + if (idx == -1) + return 0; + + int stid = staticsId; + + if (!staticsId) { + if (ani->_movement) { + stid = ani->_movement->_staticsObj2->_staticsId; + } else { + if (!ani->_statics) + return 0; + + stid = ani->_statics->_staticsId; + } + } + + if (stid == staticsIndex) + return new MessageQueue(g_fp->_globalMessageQueueList->compact()); + + int startidx = getStaticsIndexById(idx, stid); + int endidx = getStaticsIndexById(idx, staticsIndex); + int subidx = startidx + endidx * _items[idx]->statics.size(); + + if (!_items[idx]->subItems[subidx]->movement) { + clearMovements2(idx); + recalcOffsets(idx, startidx, endidx, 0, 1); + } + + if (!_items[idx]->subItems[subidx]->movement) + return 0; + + MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact()); + Common::Point point; + ExCommand *ex; + + int i = 0; + do { + subidx = startidx + endidx * _items[idx]->statics.size(); + + _items[idx]->subItems[subidx]->movement->calcSomeXY(point, 0, -1); + + if (pointArr) { + int sz; + + if (_items[idx]->subItems[subidx]->movement->_currMovement) + sz = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size(); + else + sz = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size(); + + ex = new ExCommand2(20, ani->_id, &pointArr[i], sz); + + ex->_messageNum = _items[idx]->subItems[subidx]->movement->_id; + } else { + ex = new ExCommand(ani->_id, 1, _items[idx]->subItems[subidx]->movement->_id, 0, 0, 0, 1, 0, 0, 0); + } + + ex->_keyCode = ani->_okeyCode; + ex->_field_3C = 1; + ex->_field_24 = 1; + + mq->addExCommandToEnd(ex); + + if (resStatId) + *resStatId = _items[idx]->subItems[subidx]->movement->_id; + + startidx = _items[idx]->subItems[subidx]->staticsIndex; + + uint step; + + if (_items[idx]->subItems[subidx]->movement->_currMovement) + step = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size(); + else + step = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size(); + + i += step; + } while (startidx != endidx); + + return mq; +} + +MGMItem::MGMItem() { + objId = 0; +} + +MGMSubItem::MGMSubItem() { + movement = 0; + staticsIndex = 0; + field_8 = 0; + field_C = 0; + x = 0; + y = 0; +} + +void MGM::addItem(int objId) { + if (getItemIndexById(objId) == -1) { + MGMItem *item = new MGMItem(); + + item->objId = objId; + _items.push_back(item); + } + rebuildTables(objId); +} + +void MGM::rebuildTables(int objId) { + int idx = getItemIndexById(objId); + + if (idx == -1) + return; + + _items[idx]->subItems.clear(); + _items[idx]->statics.clear(); + _items[idx]->movements1.clear(); + _items[idx]->movements2.clear(); + + StaticANIObject *obj = g_fp->_currentScene->getStaticANIObject1ById(objId, -1); + + if (!obj) + return; + + for (uint i = 0; i < obj->_staticsList.size(); i++) + _items[idx]->statics.push_back((Statics *)obj->_staticsList[i]); + + for (uint i = 0; i < obj->_movements.size(); i++) + _items[idx]->movements1.push_back((Movement *)obj->_movements[i]); + + _items[idx]->subItems.clear(); +} + +int MGM::getItemIndexById(int objId) { + for (uint i = 0; i < _items.size(); i++) + if (_items[i]->objId == objId) + return i; + + return -1; +} + +MessageQueue *MGM::genMovement(MGMInfo *mgminfo) { + if (!mgminfo->ani) + return 0; + + Movement *mov = mgminfo->ani->_movement; + + if (!mov && !mgminfo->ani->_statics) + return 0; + + if (!(mgminfo->flags & 1)) { + if (mov) + mgminfo->staticsId1 = mov->_staticsObj2->_staticsId; + else + mgminfo->staticsId1 = mgminfo->ani->_statics->_staticsId; + } + + Common::Point point; + + if (!(mgminfo->flags & 0x10) || !(mgminfo->flags & 0x20)) { + int nx = mgminfo->ani->_ox; + int ny = mgminfo->ani->_oy; + + if (mgminfo->ani->_movement) { + mgminfo->ani->calcNextStep(&point); + + nx += point.x; + ny += point.y; + } + + if (!(mgminfo->flags & 0x10)) + mgminfo->x2 = nx; + + if (!(mgminfo->flags & 0x20)) + mgminfo->y2 = ny; + } + + mov = mgminfo->ani->getMovementById(mgminfo->movementId); + + if (!mov) + return 0; + + int itemIdx = getItemIndexById(mgminfo->ani->_id); + int subIdx = getStaticsIndexById(itemIdx, mgminfo->staticsId1); + int st2idx = getStaticsIndexById(itemIdx, mov->_staticsObj1->_staticsId); + int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId); + int subOffset = getStaticsIndexById(itemIdx, mgminfo->staticsId2); + + clearMovements2(itemIdx); + recalcOffsets(itemIdx, subIdx, st2idx, 0, 1); + clearMovements2(itemIdx); + recalcOffsets(itemIdx, st1idx, subOffset, 0, 1); + + MGMSubItem *sub1 = _items[itemIdx]->subItems[subIdx + st2idx * _items[itemIdx]->statics.size()]; + MGMSubItem *sub2 = _items[itemIdx]->subItems[st1idx + subOffset * _items[itemIdx]->statics.size()]; + + if (subIdx != st2idx && !sub1->movement) + return 0; + + if (st1idx != subOffset && !sub2->movement) + return 0; + + int n1x = mgminfo->x1 - mgminfo->x2 - sub1->x - sub2->x; + int n1y = mgminfo->y1 - mgminfo->y2 - sub1->y - sub2->y; + + Common::Point point1; + + mov->calcSomeXY(point1, 0, -1); + + int n2x = point1.x; + int n2y = point1.y; + int mult; + int len = -1; + + if (mgminfo->flags & 0x40) { + mult = mgminfo->field_10; + len = -1; + n2x *= mult; + n2y *= mult; + } else { + calcLength(&point, mov, n1x, n1y, &mult, &len, 1); + n2x = point.x; + n2y = point.y; + } + + if (!(mgminfo->flags & 2)) { + len = -1; + n2x = mult * point1.x; + n1x = mult * point1.x; + mgminfo->x1 = mgminfo->x2 + mult * point1.x + sub1->x + sub2->x; + } + + if (!(mgminfo->flags & 4)) { + n2y = mult * point1.y; + n1y = mult * point1.y; + len = -1; + mgminfo->y1 = mgminfo->y2 + mult * point1.y + sub1->y + sub2->y; + } + + int px = 0; + int py = 0; + + if (sub1->movement) { + px = countPhases(itemIdx, subIdx, st2idx, 1); + py = countPhases(itemIdx, subIdx, st2idx, 2); + } + + if (mult > 1) { + px += (mult - 1) * mov->countPhasesWithFlag(-1, 1); + py += (mult - 1) * mov->countPhasesWithFlag(-1, 2); + } + + if (mult > 0) { + px += mov->countPhasesWithFlag(len, 1); + py += mov->countPhasesWithFlag(len, 2); + } + + if (sub2->movement) { + px += countPhases(itemIdx, st1idx, subOffset, 1); + py += countPhases(itemIdx, st1idx, subOffset, 2); + } + + int dx1 = n1x - n2x; + int dy1 = n1y - n2y; + int x1, y1; + + if (px) { + x1 = (int)((double)dx1 / (double)px); + } else { + x1 = 0; + } + + if (py) { + y1 = (int)((double)dy1 / (double)py); + } else { + y1 = 0; + } + + Common::Point x2, y2; + + y2.x = dx1 - px * x1; + y2.y = dy1 - py * y1; + + if (n1x - n2x == px * x1) + x2.x = 0; + else + x2.x = (dx1 - px * x1) / abs(dx1 - px * x1); + + if (dy1 == py * y1) + x2.y = 0; + else + x2.y = (dy1 - py * y1) / abs(dy1 - py * y1); + + MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact()); + ExCommand2 *ex2; + + for (int i = subIdx; i != st2idx;) { + MGMSubItem *s = _items[itemIdx]->subItems[i + subOffset * _items[itemIdx]->statics.size()]; + + ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1); + ex2->_parId = mq->_id; + ex2->_keyCode = mgminfo->ani->_okeyCode; + + mq->addExCommandToEnd(ex2); + + i = s->staticsIndex; + } + + for (int i = 0; i < mult; ++i) { + int plen; + + if (i == mult - 1) + plen = len; + else + plen = -1; + + ex2 = buildExCommand2(mov, mgminfo->ani->_id, x1, y1, &x2, &y2, plen); + ex2->_parId = mq->_id; + ex2->_keyCode = mgminfo->ani->_okeyCode; + + mq->addExCommandToEnd(ex2); + } + + for (int j = st1idx; j != subOffset;) { + MGMSubItem *s = _items[itemIdx]->subItems[j + subOffset * _items[itemIdx]->statics.size()]; + + ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1); + ex2->_parId = mq->_id; + ex2->_keyCode = mgminfo->ani->_okeyCode; + + mq->addExCommandToEnd(ex2); + + j = s->staticsIndex; + } + + ExCommand *ex = new ExCommand(mgminfo->ani->_id, 5, -1, mgminfo->x1, mgminfo->y1, 0, 1, 0, 0, 0); + + ex->_field_14 = mgminfo->field_1C; + ex->_keyCode = mgminfo->ani->_okeyCode; + ex->_field_24 = 0; + ex->_excFlags |= 3; + + mq->addExCommandToEnd(ex); + + return mq; +} + +int MGM::countPhases(int idx, int subIdx, int endIdx, int flag) { + int res = 0; + + if (endIdx < 0) + return 0; + + while (subIdx != endIdx) { + if (subIdx < 0) + break; + + res += _items[idx]->subItems[subIdx + endIdx * _items[idx]->statics.size()]->movement->countPhasesWithFlag(-1, flag); + + subIdx = _items[idx]->subItems[subIdx + 6 * endIdx * _items[idx]->statics.size()]->staticsIndex; + } + + return res; +} +void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) { + if (getItemIndexById(ani->_id) == -1) + return; + + if (ani->_movement) { + ani->queueMessageQueue(0); + ani->_movement->gotoLastFrame(); + ani->_statics = ani->_movement->_staticsObj2; + + int x = ani->_movement->_ox; + int y = ani->_movement->_oy; + + ani->_movement = 0; + + ani->setOXY(x, y); + } + + if (ani->_statics) { + Common::Point point; + + getPoint(&point, ani->_id, ani->_statics->_staticsId, staticsId); + + ani->setOXY(ani->_ox + point.x, ani->_oy + point.y); + + ani->_statics = ani->getStaticsById(staticsId); + } +} + +Common::Point *MGM::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) { + int idx = getItemIndexById(objectId); + + if (idx == -1) { + point->x = -1; + point->y = -1; + } else { + int st1idx = getStaticsIndexById(idx, staticsId1); + int st2idx = getStaticsIndexById(idx, staticsId2); + + if (st1idx == st2idx) { + point->x = 0; + point->y = 0; + } else { + int subidx = st1idx + st2idx * _items[idx]->statics.size(); + + if (!_items[idx]->subItems[subidx]->movement) { + clearMovements2(idx); + recalcOffsets(idx, st1idx, st2idx, false, true); + + if (!_items[idx]->subItems[subidx]->movement) { + clearMovements2(idx); + recalcOffsets(idx, st1idx, st2idx, true, false); + } + } + + MGMSubItem *sub = _items[idx]->subItems[subidx]; + + if (sub->movement) { + point->x = sub->x; + point->y = sub->y; + } else { + point->x = 0; + point->y = 0; + } + } + } + + return point; +} + +int MGM::getStaticsIndexById(int idx, int16 id) { + if (!_items[idx]->statics.size()) + return -1; + + for (uint i = 0; i < _items[idx]->statics.size(); i++) { + if (_items[idx]->statics[i]->_staticsId == id) + return i; + } + + return 0; +} + +int MGM::getStaticsIndex(int idx, Statics *st) { + if (!_items[idx]->statics.size()) + return -1; + + for (uint i = 0; i < _items[idx]->statics.size(); i++) { + if (_items[idx]->statics[i] == st) + return i; + } + + return 0; +} + +void MGM::clearMovements2(int idx) { + _items[idx]->movements2.clear(); +} + +int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) { + MGMItem *item = _items[idx]; + int subIdx = st1idx + st2idx * item->statics.size(); + + if (st1idx == st2idx) { + memset(&item->subItems[subIdx], 0, sizeof(item->subItems[subIdx])); + return 0; + } + + if (item->subItems[subIdx]) + return item->subItems[subIdx]->field_8; + + Common::Point point; + + for (uint i = 0; i < item->movements1.size(); i++) { + Movement *mov = item->movements1[i]; + + if (mov->_staticsObj1 == item->statics[st1idx]) { + if (!item->movements2[i] && (!flop || mov->_field_50)) { + item->movements2[i] = 1; + + int stidx = getStaticsIndex(idx, item->movements1[i]->_staticsObj2); + int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop); + int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size(); + int newsz = sz + item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->field_C; + + if (recalc >= 0) { + if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1 || + (item->subItems[subIdx]->field_8 == recalc + 1 && item->subItems[subIdx]->field_C > newsz)) { + item->subItems[subIdx]->movement = mov; + item->subItems[subIdx]->staticsIndex = stidx; + item->subItems[subIdx]->field_8 = recalc + 1; + item->subItems[subIdx]->field_C = newsz; + + mov->calcSomeXY(point, 0, -1); + + item->subItems[subIdx]->x = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->x + point.x; + item->subItems[subIdx]->y = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->y + point.y; + } + } + } + } else if (flip) { + if (mov->_staticsObj2 == item->statics[st1idx]) { + if (!item->movements2[i] && (!flop || mov->_field_50)) { + item->movements2[i] = 1; + + int stidx = getStaticsIndex(idx, mov->_staticsObj1); + int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop); + + if (recalc >= 0) { + if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1) { + item->subItems[subIdx]->movement = mov; + item->subItems[subIdx]->staticsIndex = stidx; + item->subItems[subIdx]->field_8 = recalc + 1; + + int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size(); + + item->subItems[subIdx]->field_C = sz + item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->field_C; + + mov->calcSomeXY(point, 0, -1); + + item->subItems[subIdx]->x = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->x - point.x; + item->subItems[subIdx]->y = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->y - point.y; + } + } + } + } + } + } + + if (item->subItems[subIdx]->movement) + return item->subItems[subIdx]->field_8; + + return -1; +} + +int MGM::refreshOffsets(int objectId, int idx1, int idx2) { + int idx = getItemIndexById(objectId); + + if (idx != -1) { + int from = getStaticsIndexById(idx, idx1); + int to = getStaticsIndexById(idx, idx2); + + MGMSubItem *sub = _items[idx]->subItems[from + to * _items[idx]->statics.size()]; + + if (sub->movement) { + idx = sub->field_8; + } else { + clearMovements2(idx); + idx = recalcOffsets(idx, from, to, 0, 1); + } + } + + return idx; +} + +Common::Point *MGM::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) { + Common::Point point; + + mov->calcSomeXY(point, 0, -1); + int p1x = point.x; + int p1y = point.y; + + int newmult = 0; + int oldlen = *len; + + if (abs(p1y) > abs(p1x)) { + if (mov->calcSomeXY(point, 0, -1)->y) + newmult = (int)((double)y / mov->calcSomeXY(point, 0, -1)->y); + } else if (mov->calcSomeXY(point, 0, -1)->x) { + newmult = (int)((double)x / mov->calcSomeXY(point, 0, -1)->x); + } + + if (newmult < 0) + newmult = 0; + + *mult = newmult; + + int phase = 1; + int sz; + + if (flag) { + if (abs(p1y) > abs(p1x)) { + while (abs(p1y * newmult + mov->calcSomeXY(point, 0, phase)->y) < abs(y)) { + sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size(); + + if (phase > sz) + break; + + phase++; + } + } else { + while (abs(p1x * newmult + mov->calcSomeXY(point, 0, phase)->x) < abs(x)) { + sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size(); + + if (phase >= sz) + break; + + phase++; + } + } + + *len = phase - 1; + } else { + *len = -1; + } + + int p2x = 0; + int p2y = 0; + + if (!oldlen) + oldlen = -1; + + if (oldlen > 0) { + ++*mult; + + mov->calcSomeXY(point, 0, oldlen); + p2x = point.x; + p2y = point.y; + + if (abs(p1y) > abs(p1x)) + p2x = p1x; + else + p2y = p1y; + } + + pRes->x = p2x + p1x * newmult; + pRes->y = p2y + p1y * newmult; + + return pRes; +} + +ExCommand2 *MGM::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) { + uint cnt; + + if (mov->_currMovement) + cnt = mov->_currMovement->_dynamicPhases.size(); + else + cnt = mov->_dynamicPhases.size(); + + if (len > 0 && cnt > (uint)len) + cnt = len; + + Common::Point **points = (Common::Point **)malloc(sizeof(Common::Point *) * cnt); + + for (uint i = 0; i < cnt; i++) { + int flags = mov->getDynamicPhaseByIndex(i)->getDynFlags(); + + points[i] = new Common::Point; + + if (flags & 1) { + points[i]->x = x1 + x2->x; + + y2->x -= x2->x; + + if (!y2->x) + x2->x = 0; + } + + if (flags & 2) { + points[i]->y = y1 + x2->y; + + y2->y -= x2->y; + + if (!y2->y) + x2->y = 0; + } + } + + ExCommand2 *ex = new ExCommand2(20, objId, points, cnt); + ex->_excFlags = 2; + ex->_messageNum = mov->_id; + ex->_field_14 = len; + ex->_field_24 = 1; + ex->_keyCode = -1; + + for (uint i = 0; i < cnt; i++) + delete points[i]; + + free(points); + + return ex; +} + +} // End of namespace Fullpipe diff --git a/engines/fullpipe/mgm.h b/engines/fullpipe/mgm.h new file mode 100644 index 0000000000..13195891da --- /dev/null +++ b/engines/fullpipe/mgm.h @@ -0,0 +1,95 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef FULLPIPE_MGM_H +#define FULLPIPE_MGM_H + +namespace Fullpipe { + +class ExCommand2; +class Movement; +class Statics; + +struct MGMSubItem { + Movement *movement; + int staticsIndex; + int field_8; + int field_C; + int x; + int y; + + MGMSubItem(); +}; + +struct MGMItem { + int16 objId; + Common::Array<MGMSubItem *> subItems; + Common::Array<Statics *> statics; + Common::Array<Movement *> movements1; + Common::Array<int> movements2; + + MGMItem(); +}; + +struct MGMInfo { + StaticANIObject *ani; + int staticsId1; + int staticsId2; + int movementId; + int field_10; + int x1; + int y1; + int field_1C; + int x2; + int y2; + int flags; + + MGMInfo() { memset(this, 0, sizeof(MGMInfo)); } +}; + +class MGM : public CObject { +public: + Common::Array<MGMItem *> _items; + +public: + void clear(); + void addItem(int objId); + void rebuildTables(int objId); + int getItemIndexById(int objId); + + MessageQueue *genMovement(MGMInfo *mgminfo); + void updateAnimStatics(StaticANIObject *ani, int staticsId); + Common::Point *getPoint(Common::Point *point, int aniId, int staticsId1, int staticsId2); + int getStaticsIndexById(int idx, int16 id); + int getStaticsIndex(int idx, Statics *st); + void clearMovements2(int idx); + int recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop); + Common::Point *calcLength(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag); + ExCommand2 *buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len); + MessageQueue *genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr); + int countPhases(int idx, int subIdx, int subOffset, int flag); + int refreshOffsets(int objectId, int idx1, int idx2); +}; + +} // End of namespace Fullpipe + +#endif /* FULLPIPE_MGM_H */ diff --git a/engines/fullpipe/module.mk b/engines/fullpipe/module.mk index 3962fe64ba..96bd91fd39 100644 --- a/engines/fullpipe/module.mk +++ b/engines/fullpipe/module.mk @@ -15,6 +15,7 @@ MODULE_OBJS = \ lift.o \ messagehandlers.o \ messages.o \ + mgm.o \ modal.o \ motion.o \ ngiarchive.o \ diff --git a/engines/fullpipe/motion.cpp b/engines/fullpipe/motion.cpp index 2d2fdfa3bf..3a89be3a03 100644 --- a/engines/fullpipe/motion.cpp +++ b/engines/fullpipe/motion.cpp @@ -2779,693 +2779,6 @@ MovGraphNode *MovGraph::calcOffset(int ox, int oy) { return res; } -void MGM::clear() { - _items.clear(); -} - -MessageQueue *MGM::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) { - int idx = getItemIndexById(ani->_id); - - if (idx == -1) - return 0; - - int stid = staticsId; - - if (!staticsId) { - if (ani->_movement) { - stid = ani->_movement->_staticsObj2->_staticsId; - } else { - if (!ani->_statics) - return 0; - - stid = ani->_statics->_staticsId; - } - } - - if (stid == staticsIndex) - return new MessageQueue(g_fp->_globalMessageQueueList->compact()); - - int startidx = getStaticsIndexById(idx, stid); - int endidx = getStaticsIndexById(idx, staticsIndex); - int subidx = startidx + endidx * _items[idx]->statics.size(); - - if (!_items[idx]->subItems[subidx]->movement) { - clearMovements2(idx); - recalcOffsets(idx, startidx, endidx, 0, 1); - } - - if (!_items[idx]->subItems[subidx]->movement) - return 0; - - MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact()); - Common::Point point; - ExCommand *ex; - - int i = 0; - do { - subidx = startidx + endidx * _items[idx]->statics.size(); - - _items[idx]->subItems[subidx]->movement->calcSomeXY(point, 0, -1); - - if (pointArr) { - int sz; - - if (_items[idx]->subItems[subidx]->movement->_currMovement) - sz = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size(); - else - sz = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size(); - - ex = new ExCommand2(20, ani->_id, &pointArr[i], sz); - - ex->_messageNum = _items[idx]->subItems[subidx]->movement->_id; - } else { - ex = new ExCommand(ani->_id, 1, _items[idx]->subItems[subidx]->movement->_id, 0, 0, 0, 1, 0, 0, 0); - } - - ex->_keyCode = ani->_okeyCode; - ex->_field_3C = 1; - ex->_field_24 = 1; - - mq->addExCommandToEnd(ex); - - if (resStatId) - *resStatId = _items[idx]->subItems[subidx]->movement->_id; - - startidx = _items[idx]->subItems[subidx]->staticsIndex; - - uint step; - - if (_items[idx]->subItems[subidx]->movement->_currMovement) - step = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size(); - else - step = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size(); - - i += step; - } while (startidx != endidx); - - return mq; -} - -MGMItem::MGMItem() { - objId = 0; -} - -MGMSubItem::MGMSubItem() { - movement = 0; - staticsIndex = 0; - field_8 = 0; - field_C = 0; - x = 0; - y = 0; -} - -void MGM::addItem(int objId) { - if (getItemIndexById(objId) == -1) { - MGMItem *item = new MGMItem(); - - item->objId = objId; - _items.push_back(item); - } - rebuildTables(objId); -} - -void MGM::rebuildTables(int objId) { - int idx = getItemIndexById(objId); - - if (idx == -1) - return; - - _items[idx]->subItems.clear(); - _items[idx]->statics.clear(); - _items[idx]->movements1.clear(); - _items[idx]->movements2.clear(); - - StaticANIObject *obj = g_fp->_currentScene->getStaticANIObject1ById(objId, -1); - - if (!obj) - return; - - for (uint i = 0; i < obj->_staticsList.size(); i++) - _items[idx]->statics.push_back((Statics *)obj->_staticsList[i]); - - for (uint i = 0; i < obj->_movements.size(); i++) - _items[idx]->movements1.push_back((Movement *)obj->_movements[i]); - - _items[idx]->subItems.clear(); -} - -int MGM::getItemIndexById(int objId) { - for (uint i = 0; i < _items.size(); i++) - if (_items[i]->objId == objId) - return i; - - return -1; -} - -MessageQueue *MGM::genMovement(MGMInfo *mgminfo) { - if (!mgminfo->ani) - return 0; - - Movement *mov = mgminfo->ani->_movement; - - if (!mov && !mgminfo->ani->_statics) - return 0; - - if (!(mgminfo->flags & 1)) { - if (mov) - mgminfo->staticsId1 = mov->_staticsObj2->_staticsId; - else - mgminfo->staticsId1 = mgminfo->ani->_statics->_staticsId; - } - - Common::Point point; - - if (!(mgminfo->flags & 0x10) || !(mgminfo->flags & 0x20)) { - int nx = mgminfo->ani->_ox; - int ny = mgminfo->ani->_oy; - - if (mgminfo->ani->_movement) { - mgminfo->ani->calcNextStep(&point); - - nx += point.x; - ny += point.y; - } - - if (!(mgminfo->flags & 0x10)) - mgminfo->x2 = nx; - - if (!(mgminfo->flags & 0x20)) - mgminfo->y2 = ny; - } - - mov = mgminfo->ani->getMovementById(mgminfo->movementId); - - if (!mov) - return 0; - - int itemIdx = getItemIndexById(mgminfo->ani->_id); - int subIdx = getStaticsIndexById(itemIdx, mgminfo->staticsId1); - int st2idx = getStaticsIndexById(itemIdx, mov->_staticsObj1->_staticsId); - int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId); - int subOffset = getStaticsIndexById(itemIdx, mgminfo->staticsId2); - - clearMovements2(itemIdx); - recalcOffsets(itemIdx, subIdx, st2idx, 0, 1); - clearMovements2(itemIdx); - recalcOffsets(itemIdx, st1idx, subOffset, 0, 1); - - MGMSubItem *sub1 = _items[itemIdx]->subItems[subIdx + st2idx * _items[itemIdx]->statics.size()]; - MGMSubItem *sub2 = _items[itemIdx]->subItems[st1idx + subOffset * _items[itemIdx]->statics.size()]; - - if (subIdx != st2idx && !sub1->movement) - return 0; - - if (st1idx != subOffset && !sub2->movement) - return 0; - - int n1x = mgminfo->x1 - mgminfo->x2 - sub1->x - sub2->x; - int n1y = mgminfo->y1 - mgminfo->y2 - sub1->y - sub2->y; - - Common::Point point1; - - mov->calcSomeXY(point1, 0, -1); - - int n2x = point1.x; - int n2y = point1.y; - int mult; - int len = -1; - - if (mgminfo->flags & 0x40) { - mult = mgminfo->field_10; - len = -1; - n2x *= mult; - n2y *= mult; - } else { - calcLength(&point, mov, n1x, n1y, &mult, &len, 1); - n2x = point.x; - n2y = point.y; - } - - if (!(mgminfo->flags & 2)) { - len = -1; - n2x = mult * point1.x; - n1x = mult * point1.x; - mgminfo->x1 = mgminfo->x2 + mult * point1.x + sub1->x + sub2->x; - } - - if (!(mgminfo->flags & 4)) { - n2y = mult * point1.y; - n1y = mult * point1.y; - len = -1; - mgminfo->y1 = mgminfo->y2 + mult * point1.y + sub1->y + sub2->y; - } - - int px = 0; - int py = 0; - - if (sub1->movement) { - px = countPhases(itemIdx, subIdx, st2idx, 1); - py = countPhases(itemIdx, subIdx, st2idx, 2); - } - - if (mult > 1) { - px += (mult - 1) * mov->countPhasesWithFlag(-1, 1); - py += (mult - 1) * mov->countPhasesWithFlag(-1, 2); - } - - if (mult > 0) { - px += mov->countPhasesWithFlag(len, 1); - py += mov->countPhasesWithFlag(len, 2); - } - - if (sub2->movement) { - px += countPhases(itemIdx, st1idx, subOffset, 1); - py += countPhases(itemIdx, st1idx, subOffset, 2); - } - - int dx1 = n1x - n2x; - int dy1 = n1y - n2y; - int x1, y1; - - if (px) { - x1 = (int)((double)dx1 / (double)px); - } else { - x1 = 0; - } - - if (py) { - y1 = (int)((double)dy1 / (double)py); - } else { - y1 = 0; - } - - Common::Point x2, y2; - - y2.x = dx1 - px * x1; - y2.y = dy1 - py * y1; - - if (n1x - n2x == px * x1) - x2.x = 0; - else - x2.x = (dx1 - px * x1) / abs(dx1 - px * x1); - - if (dy1 == py * y1) - x2.y = 0; - else - x2.y = (dy1 - py * y1) / abs(dy1 - py * y1); - - MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact()); - ExCommand2 *ex2; - - for (int i = subIdx; i != st2idx;) { - MGMSubItem *s = _items[itemIdx]->subItems[i + subOffset * _items[itemIdx]->statics.size()]; - - ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1); - ex2->_parId = mq->_id; - ex2->_keyCode = mgminfo->ani->_okeyCode; - - mq->addExCommandToEnd(ex2); - - i = s->staticsIndex; - } - - for (int i = 0; i < mult; ++i) { - int plen; - - if (i == mult - 1) - plen = len; - else - plen = -1; - - ex2 = buildExCommand2(mov, mgminfo->ani->_id, x1, y1, &x2, &y2, plen); - ex2->_parId = mq->_id; - ex2->_keyCode = mgminfo->ani->_okeyCode; - - mq->addExCommandToEnd(ex2); - } - - for (int j = st1idx; j != subOffset;) { - MGMSubItem *s = _items[itemIdx]->subItems[j + subOffset * _items[itemIdx]->statics.size()]; - - ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1); - ex2->_parId = mq->_id; - ex2->_keyCode = mgminfo->ani->_okeyCode; - - mq->addExCommandToEnd(ex2); - - j = s->staticsIndex; - } - - ExCommand *ex = new ExCommand(mgminfo->ani->_id, 5, -1, mgminfo->x1, mgminfo->y1, 0, 1, 0, 0, 0); - - ex->_field_14 = mgminfo->field_1C; - ex->_keyCode = mgminfo->ani->_okeyCode; - ex->_field_24 = 0; - ex->_excFlags |= 3; - - mq->addExCommandToEnd(ex); - - return mq; -} - -int MGM::countPhases(int idx, int subIdx, int endIdx, int flag) { - int res = 0; - - if (endIdx < 0) - return 0; - - while (subIdx != endIdx) { - if (subIdx < 0) - break; - - res += _items[idx]->subItems[subIdx + endIdx * _items[idx]->statics.size()]->movement->countPhasesWithFlag(-1, flag); - - subIdx = _items[idx]->subItems[subIdx + 6 * endIdx * _items[idx]->statics.size()]->staticsIndex; - } - - return res; -} -void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) { - if (getItemIndexById(ani->_id) == -1) - return; - - if (ani->_movement) { - ani->queueMessageQueue(0); - ani->_movement->gotoLastFrame(); - ani->_statics = ani->_movement->_staticsObj2; - - int x = ani->_movement->_ox; - int y = ani->_movement->_oy; - - ani->_movement = 0; - - ani->setOXY(x, y); - } - - if (ani->_statics) { - Common::Point point; - - getPoint(&point, ani->_id, ani->_statics->_staticsId, staticsId); - - ani->setOXY(ani->_ox + point.x, ani->_oy + point.y); - - ani->_statics = ani->getStaticsById(staticsId); - } -} - -Common::Point *MGM::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) { - int idx = getItemIndexById(objectId); - - if (idx == -1) { - point->x = -1; - point->y = -1; - } else { - int st1idx = getStaticsIndexById(idx, staticsId1); - int st2idx = getStaticsIndexById(idx, staticsId2); - - if (st1idx == st2idx) { - point->x = 0; - point->y = 0; - } else { - int subidx = st1idx + st2idx * _items[idx]->statics.size(); - - if (!_items[idx]->subItems[subidx]->movement) { - clearMovements2(idx); - recalcOffsets(idx, st1idx, st2idx, false, true); - - if (!_items[idx]->subItems[subidx]->movement) { - clearMovements2(idx); - recalcOffsets(idx, st1idx, st2idx, true, false); - } - } - - MGMSubItem *sub = _items[idx]->subItems[subidx]; - - if (sub->movement) { - point->x = sub->x; - point->y = sub->y; - } else { - point->x = 0; - point->y = 0; - } - } - } - - return point; -} - -int MGM::getStaticsIndexById(int idx, int16 id) { - if (!_items[idx]->statics.size()) - return -1; - - for (uint i = 0; i < _items[idx]->statics.size(); i++) { - if (_items[idx]->statics[i]->_staticsId == id) - return i; - } - - return 0; -} - -int MGM::getStaticsIndex(int idx, Statics *st) { - if (!_items[idx]->statics.size()) - return -1; - - for (uint i = 0; i < _items[idx]->statics.size(); i++) { - if (_items[idx]->statics[i] == st) - return i; - } - - return 0; -} - -void MGM::clearMovements2(int idx) { - _items[idx]->movements2.clear(); -} - -int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) { - MGMItem *item = _items[idx]; - int subIdx = st1idx + st2idx * item->statics.size(); - - if (st1idx == st2idx) { - memset(&item->subItems[subIdx], 0, sizeof(item->subItems[subIdx])); - return 0; - } - - if (item->subItems[subIdx]) - return item->subItems[subIdx]->field_8; - - Common::Point point; - - for (uint i = 0; i < item->movements1.size(); i++) { - Movement *mov = item->movements1[i]; - - if (mov->_staticsObj1 == item->statics[st1idx]) { - if (!item->movements2[i] && (!flop || mov->_field_50)) { - item->movements2[i] = 1; - - int stidx = getStaticsIndex(idx, item->movements1[i]->_staticsObj2); - int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop); - int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size(); - int newsz = sz + item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->field_C; - - if (recalc >= 0) { - if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1 || - (item->subItems[subIdx]->field_8 == recalc + 1 && item->subItems[subIdx]->field_C > newsz)) { - item->subItems[subIdx]->movement = mov; - item->subItems[subIdx]->staticsIndex = stidx; - item->subItems[subIdx]->field_8 = recalc + 1; - item->subItems[subIdx]->field_C = newsz; - - mov->calcSomeXY(point, 0, -1); - - item->subItems[subIdx]->x = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->x + point.x; - item->subItems[subIdx]->y = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->y + point.y; - } - } - } - } else if (flip) { - if (mov->_staticsObj2 == item->statics[st1idx]) { - if (!item->movements2[i] && (!flop || mov->_field_50)) { - item->movements2[i] = 1; - - int stidx = getStaticsIndex(idx, mov->_staticsObj1); - int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop); - - if (recalc >= 0) { - if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1) { - item->subItems[subIdx]->movement = mov; - item->subItems[subIdx]->staticsIndex = stidx; - item->subItems[subIdx]->field_8 = recalc + 1; - - int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size(); - - item->subItems[subIdx]->field_C = sz + item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->field_C; - - mov->calcSomeXY(point, 0, -1); - - item->subItems[subIdx]->x = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->x - point.x; - item->subItems[subIdx]->y = item->subItems[stidx + 6 * st2idx * _items[idx]->statics.size()]->y - point.y; - } - } - } - } - } - } - - if (item->subItems[subIdx]->movement) - return item->subItems[subIdx]->field_8; - - return -1; -} - -int MGM::refreshOffsets(int objectId, int idx1, int idx2) { - int idx = getItemIndexById(objectId); - - if (idx != -1) { - int from = getStaticsIndexById(idx, idx1); - int to = getStaticsIndexById(idx, idx2); - - MGMSubItem *sub = _items[idx]->subItems[from + to * _items[idx]->statics.size()]; - - if (sub->movement) { - idx = sub->field_8; - } else { - clearMovements2(idx); - idx = recalcOffsets(idx, from, to, 0, 1); - } - } - - return idx; -} - -Common::Point *MGM::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) { - Common::Point point; - - mov->calcSomeXY(point, 0, -1); - int p1x = point.x; - int p1y = point.y; - - int newmult = 0; - int oldlen = *len; - - if (abs(p1y) > abs(p1x)) { - if (mov->calcSomeXY(point, 0, -1)->y) - newmult = (int)((double)y / mov->calcSomeXY(point, 0, -1)->y); - } else if (mov->calcSomeXY(point, 0, -1)->x) { - newmult = (int)((double)x / mov->calcSomeXY(point, 0, -1)->x); - } - - if (newmult < 0) - newmult = 0; - - *mult = newmult; - - int phase = 1; - int sz; - - if (flag) { - if (abs(p1y) > abs(p1x)) { - while (abs(p1y * newmult + mov->calcSomeXY(point, 0, phase)->y) < abs(y)) { - sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size(); - - if (phase > sz) - break; - - phase++; - } - } else { - while (abs(p1x * newmult + mov->calcSomeXY(point, 0, phase)->x) < abs(x)) { - sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size(); - - if (phase >= sz) - break; - - phase++; - } - } - - *len = phase - 1; - } else { - *len = -1; - } - - int p2x = 0; - int p2y = 0; - - if (!oldlen) - oldlen = -1; - - if (oldlen > 0) { - ++*mult; - - mov->calcSomeXY(point, 0, oldlen); - p2x = point.x; - p2y = point.y; - - if (abs(p1y) > abs(p1x)) - p2x = p1x; - else - p2y = p1y; - } - - pRes->x = p2x + p1x * newmult; - pRes->y = p2y + p1y * newmult; - - return pRes; -} - -ExCommand2 *MGM::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) { - uint cnt; - - if (mov->_currMovement) - cnt = mov->_currMovement->_dynamicPhases.size(); - else - cnt = mov->_dynamicPhases.size(); - - if (len > 0 && cnt > (uint)len) - cnt = len; - - Common::Point **points = (Common::Point **)malloc(sizeof(Common::Point *) * cnt); - - for (uint i = 0; i < cnt; i++) { - int flags = mov->getDynamicPhaseByIndex(i)->getDynFlags(); - - points[i] = new Common::Point; - - if (flags & 1) { - points[i]->x = x1 + x2->x; - - y2->x -= x2->x; - - if (!y2->x) - x2->x = 0; - } - - if (flags & 2) { - points[i]->y = y1 + x2->y; - - y2->y -= x2->y; - - if (!y2->y) - x2->y = 0; - } - } - - ExCommand2 *ex = new ExCommand2(20, objId, points, cnt); - ex->_excFlags = 2; - ex->_messageNum = mov->_id; - ex->_field_14 = len; - ex->_field_24 = 1; - ex->_keyCode = -1; - - for (uint i = 0; i < cnt; i++) - delete points[i]; - - free(points); - - return ex; -} - MovGraphLink::MovGraphLink() { _distance = 0; _angle = 0; diff --git a/engines/fullpipe/motion.h b/engines/fullpipe/motion.h index 3c0a05bbe7..c488039e22 100644 --- a/engines/fullpipe/motion.h +++ b/engines/fullpipe/motion.h @@ -23,14 +23,13 @@ #ifndef FULLPIPE_MOTION_H #define FULLPIPE_MOTION_H +#include "fullpipe/mgm.h" + namespace Fullpipe { -class Statics; -class Movement; class MctlConnectionPoint; class MovGraphLink; class MessageQueue; -class ExCommand2; struct MovArr; struct MovItem; @@ -124,67 +123,6 @@ public: MotionController *getMotionController(int num) { return _motionControllers[num]->_motionControllerObj; } }; -struct MGMSubItem { - Movement *movement; - int staticsIndex; - int field_8; - int field_C; - int x; - int y; - - MGMSubItem(); -}; - -struct MGMItem { - int16 objId; - Common::Array<MGMSubItem *> subItems; - Common::Array<Statics *> statics; - Common::Array<Movement *> movements1; - Common::Array<int> movements2; - - MGMItem(); -}; - -struct MGMInfo { - StaticANIObject *ani; - int staticsId1; - int staticsId2; - int movementId; - int field_10; - int x1; - int y1; - int field_1C; - int x2; - int y2; - int flags; - - MGMInfo() { memset(this, 0, sizeof(MGMInfo)); } -}; - -class MGM : public CObject { -public: - Common::Array<MGMItem *> _items; - -public: - void clear(); - void addItem(int objId); - void rebuildTables(int objId); - int getItemIndexById(int objId); - - MessageQueue *genMovement(MGMInfo *mgminfo); - void updateAnimStatics(StaticANIObject *ani, int staticsId); - Common::Point *getPoint(Common::Point *point, int aniId, int staticsId1, int staticsId2); - int getStaticsIndexById(int idx, int16 id); - int getStaticsIndex(int idx, Statics *st); - void clearMovements2(int idx); - int recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop); - Common::Point *calcLength(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag); - ExCommand2 *buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len); - MessageQueue *genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr); - int countPhases(int idx, int subIdx, int subOffset, int flag); - int refreshOffsets(int objectId, int idx1, int idx2); -}; - struct MctlLadderMovementVars { int varUpGo; int varDownGo; |