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authorFilippos Karapetis2013-10-05 14:17:27 +0300
committerFilippos Karapetis2013-10-05 14:21:53 +0300
commit97153189325b375c8cd1ef18eb6cb20734d8a2f1 (patch)
tree87be7d57780470d11e6bc86d2518684efd036079 /engines
parentebc8b71d6d5d8a06fce5b1bc06932c6e53d83f72 (diff)
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NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200
This also reduces inter-header dependencies
Diffstat (limited to 'engines')
-rw-r--r--engines/neverhood/module.mk2
-rw-r--r--engines/neverhood/modules/module1300.cpp2
-rw-r--r--engines/neverhood/modules/module1400.cpp4
-rw-r--r--engines/neverhood/modules/module1600.cpp2
-rw-r--r--engines/neverhood/modules/module1600.h3
-rw-r--r--engines/neverhood/modules/module2100.cpp120
-rw-r--r--engines/neverhood/modules/module2100.h32
-rw-r--r--engines/neverhood/modules/module2100_sprites.cpp146
-rw-r--r--engines/neverhood/modules/module2100_sprites.h64
-rw-r--r--engines/neverhood/modules/module2200.cpp858
-rw-r--r--engines/neverhood/modules/module2200.h176
-rw-r--r--engines/neverhood/modules/module2200_sprites.cpp870
-rw-r--r--engines/neverhood/modules/module2200_sprites.h207
-rw-r--r--engines/neverhood/modules/module2400.cpp5
-rw-r--r--engines/neverhood/modules/module2400.h7
-rw-r--r--engines/neverhood/modules/module2500.cpp3
-rw-r--r--engines/neverhood/modules/module2500.h6
-rw-r--r--engines/neverhood/modules/module2700.cpp5
-rw-r--r--engines/neverhood/modules/module2700.h4
-rw-r--r--engines/neverhood/modules/module2700_sprites.h1
-rw-r--r--engines/neverhood/modules/module2800.cpp2
21 files changed, 1322 insertions, 1197 deletions
diff --git a/engines/neverhood/module.mk b/engines/neverhood/module.mk
index c31a7118ba..917913f0ab 100644
--- a/engines/neverhood/module.mk
+++ b/engines/neverhood/module.mk
@@ -26,7 +26,9 @@ MODULE_OBJS = \
modules/module1900.o \
modules/module2000.o \
modules/module2100.o \
+ modules/module2100_sprites.o \
modules/module2200.o \
+ modules/module2200_sprites.o \
modules/module2300.o \
modules/module2400.o \
modules/module2400_sprites.o \
diff --git a/engines/neverhood/modules/module1300.cpp b/engines/neverhood/modules/module1300.cpp
index 0b883b217b..88f5784eaa 100644
--- a/engines/neverhood/modules/module1300.cpp
+++ b/engines/neverhood/modules/module1300.cpp
@@ -24,7 +24,7 @@
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module1200.h"
#include "neverhood/modules/module1400.h"
-#include "neverhood/modules/module2200.h"
+#include "neverhood/modules/module2200_sprites.h"
#include "neverhood/gamemodule.h"
#include "neverhood/diskplayerscene.h"
#include "neverhood/menumodule.h"
diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp
index 0a029632b6..7244d3c399 100644
--- a/engines/neverhood/modules/module1400.cpp
+++ b/engines/neverhood/modules/module1400.cpp
@@ -22,8 +22,8 @@
#include "neverhood/modules/module1400.h"
#include "neverhood/modules/module1000.h"
-#include "neverhood/modules/module2100.h"
-#include "neverhood/modules/module2200.h"
+#include "neverhood/modules/module2100_sprites.h"
+#include "neverhood/modules/module2200_sprites.h"
#include "neverhood/diskplayerscene.h"
#include "neverhood/gamemodule.h"
diff --git a/engines/neverhood/modules/module1600.cpp b/engines/neverhood/modules/module1600.cpp
index e675eae200..631d90d7dc 100644
--- a/engines/neverhood/modules/module1600.cpp
+++ b/engines/neverhood/modules/module1600.cpp
@@ -23,7 +23,7 @@
#include "neverhood/modules/module1600.h"
#include "neverhood/gamemodule.h"
#include "neverhood/modules/module1200.h"
-#include "neverhood/modules/module2200.h"
+#include "neverhood/modules/module2200_sprites.h"
#include "neverhood/modules/module3000_sprites.h"
namespace Neverhood {
diff --git a/engines/neverhood/modules/module1600.h b/engines/neverhood/modules/module1600.h
index 5f0da528ab..0d1ceaa452 100644
--- a/engines/neverhood/modules/module1600.h
+++ b/engines/neverhood/modules/module1600.h
@@ -27,7 +27,6 @@
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/console.h"
-#include "neverhood/modules/module3000.h"
namespace Neverhood {
@@ -162,6 +161,8 @@ protected:
void updateKlaymenCliprect();
};
+class AsScene3011Symbol;
+
class Scene1609 : public Scene {
friend class Console;
public:
diff --git a/engines/neverhood/modules/module2100.cpp b/engines/neverhood/modules/module2100.cpp
index bcff9d9d1b..21df6221c1 100644
--- a/engines/neverhood/modules/module2100.cpp
+++ b/engines/neverhood/modules/module2100.cpp
@@ -21,6 +21,7 @@
*/
#include "neverhood/modules/module2100.h"
+#include "neverhood/modules/module2100_sprites.h"
#include "neverhood/gamemodule.h"
#include "neverhood/modules/module1200.h"
@@ -74,125 +75,6 @@ void Module2100::updateScene() {
}
}
-// Scene2101
-
-AsScene2101Door::AsScene2101Door(NeverhoodEngine *vm, bool isOpen)
- : AnimatedSprite(vm, 1100) {
-
- createSurface(100, 328, 347);
- _x = 320;
- _y = 240;
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene2101Door::handleMessage);
- if (isOpen) {
- startAnimation(0x0C202B9C, -1, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- } else
- setVisible(false);
-}
-
-uint32 AsScene2101Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x3002:
- gotoNextState();
- break;
- case 0x4808:
- stOpenDoor();
- break;
- case 0x4809:
- stCloseDoor();
- break;
- }
- return messageResult;
-}
-
-void AsScene2101Door::stOpenDoor() {
- startAnimation(0x0C202B9C, 0, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- setVisible(true);
- playSound(0, calcHash("fxDoorOpen32"));
-}
-
-void AsScene2101Door::stCloseDoor() {
- startAnimation(0xC222A8D4, 0, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- setVisible(true);
- playSound(0, calcHash("fxDoorClose32"));
- NextState(&AsScene2101Door::stCloseDoorDone);
-}
-
-void AsScene2101Door::stCloseDoorDone() {
- stopAnimation();
- setVisible(false);
-}
-
-AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen)
- : AnimatedSprite(vm, 1400), _klaymen(klaymen) {
-
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage);
- createSurface(1200, 88, 165);
- setVisible(false);
-}
-
-uint32 AsScene2101HitByDoorEffect::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x2001:
- _x = _klaymen->getX();
- _y = _klaymen->getY() - 132;
- startAnimation(0x0422255A, 0, -1);
- setVisible(true);
- break;
- case 0x3002:
- stopAnimation();
- setVisible(false);
- break;
- }
- return messageResult;
-}
-
-SsCommonFloorButton::SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash)
- : StaticSprite(vm, 1100), _parentScene(parentScene), _countdown(0),
- _fileHash1(fileHash1), _fileHash2(fileHash2), _soundFileHash(soundFileHash) {
-
- SetUpdateHandler(&SsCommonFloorButton::update);
- SetMessageHandler(&SsCommonFloorButton::handleMessage);
- if (_soundFileHash == 0)
- _soundFileHash = 0x44141000;
- createSurface(1010, 61, 30);
- if (_fileHash1)
- loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition);
- else
- setVisible(false);
-}
-
-void SsCommonFloorButton::update() {
- if (_countdown != 0 && (--_countdown == 0)) {
- sendMessage(_parentScene, 0x1022, 1010);
- if (_fileHash1)
- loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition);
- else
- setVisible(false);
- }
-}
-
-uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x480B:
- sendMessage(_parentScene, 0x480B, 0);
- setVisible(true);
- sendMessage(_parentScene, 0x1022, 990);
- loadSprite(_fileHash2, kSLFDefDrawOffset | kSLFDefPosition);
- _countdown = 16;
- playSound(0, _soundFileHash);
- break;
- }
- return messageResult;
-}
-
Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
diff --git a/engines/neverhood/modules/module2100.h b/engines/neverhood/modules/module2100.h
index d76bed0780..c5256434d9 100644
--- a/engines/neverhood/modules/module2100.h
+++ b/engines/neverhood/modules/module2100.h
@@ -40,38 +40,6 @@ protected:
void updateScene();
};
-// Scene1901
-
-class AsScene2101Door : public AnimatedSprite {
-public:
- AsScene2101Door(NeverhoodEngine *vm, bool isOpen);
-protected:
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void stOpenDoor();
- void stCloseDoor();
- void stCloseDoorDone();
-};
-
-class AsScene2101HitByDoorEffect : public AnimatedSprite {
-public:
- AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen);
-protected:
- Sprite *_klaymen;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class SsCommonFloorButton : public StaticSprite {
-public:
- SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash);
-protected:
- Scene *_parentScene;
- uint32 _soundFileHash;
- uint32 _fileHash1, _fileHash2;
- int16 _countdown;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
class Scene2101 : public Scene {
public:
Scene2101(NeverhoodEngine *vm, Module *parentModule, int which);
diff --git a/engines/neverhood/modules/module2100_sprites.cpp b/engines/neverhood/modules/module2100_sprites.cpp
new file mode 100644
index 0000000000..dbc866e203
--- /dev/null
+++ b/engines/neverhood/modules/module2100_sprites.cpp
@@ -0,0 +1,146 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "neverhood/modules/module2100_sprites.h"
+#include "neverhood/gamemodule.h"
+#include "neverhood/modules/module1200.h"
+
+namespace Neverhood {
+
+AsScene2101Door::AsScene2101Door(NeverhoodEngine *vm, bool isOpen)
+ : AnimatedSprite(vm, 1100) {
+
+ createSurface(100, 328, 347);
+ _x = 320;
+ _y = 240;
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene2101Door::handleMessage);
+ if (isOpen) {
+ startAnimation(0x0C202B9C, -1, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ } else
+ setVisible(false);
+}
+
+uint32 AsScene2101Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x3002:
+ gotoNextState();
+ break;
+ case 0x4808:
+ stOpenDoor();
+ break;
+ case 0x4809:
+ stCloseDoor();
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene2101Door::stOpenDoor() {
+ startAnimation(0x0C202B9C, 0, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ setVisible(true);
+ playSound(0, calcHash("fxDoorOpen32"));
+}
+
+void AsScene2101Door::stCloseDoor() {
+ startAnimation(0xC222A8D4, 0, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ setVisible(true);
+ playSound(0, calcHash("fxDoorClose32"));
+ NextState(&AsScene2101Door::stCloseDoorDone);
+}
+
+void AsScene2101Door::stCloseDoorDone() {
+ stopAnimation();
+ setVisible(false);
+}
+
+AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen)
+ : AnimatedSprite(vm, 1400), _klaymen(klaymen) {
+
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage);
+ createSurface(1200, 88, 165);
+ setVisible(false);
+}
+
+uint32 AsScene2101HitByDoorEffect::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x2001:
+ _x = _klaymen->getX();
+ _y = _klaymen->getY() - 132;
+ startAnimation(0x0422255A, 0, -1);
+ setVisible(true);
+ break;
+ case 0x3002:
+ stopAnimation();
+ setVisible(false);
+ break;
+ }
+ return messageResult;
+}
+
+SsCommonFloorButton::SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash)
+ : StaticSprite(vm, 1100), _parentScene(parentScene), _countdown(0),
+ _fileHash1(fileHash1), _fileHash2(fileHash2), _soundFileHash(soundFileHash) {
+
+ SetUpdateHandler(&SsCommonFloorButton::update);
+ SetMessageHandler(&SsCommonFloorButton::handleMessage);
+ if (_soundFileHash == 0)
+ _soundFileHash = 0x44141000;
+ createSurface(1010, 61, 30);
+ if (_fileHash1)
+ loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition);
+ else
+ setVisible(false);
+}
+
+void SsCommonFloorButton::update() {
+ if (_countdown != 0 && (--_countdown == 0)) {
+ sendMessage(_parentScene, 0x1022, 1010);
+ if (_fileHash1)
+ loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition);
+ else
+ setVisible(false);
+ }
+}
+
+uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x480B:
+ sendMessage(_parentScene, 0x480B, 0);
+ setVisible(true);
+ sendMessage(_parentScene, 0x1022, 990);
+ loadSprite(_fileHash2, kSLFDefDrawOffset | kSLFDefPosition);
+ _countdown = 16;
+ playSound(0, _soundFileHash);
+ break;
+ }
+ return messageResult;
+}
+
+} // End of namespace Neverhood
diff --git a/engines/neverhood/modules/module2100_sprites.h b/engines/neverhood/modules/module2100_sprites.h
new file mode 100644
index 0000000000..a10d06ffdb
--- /dev/null
+++ b/engines/neverhood/modules/module2100_sprites.h
@@ -0,0 +1,64 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef NEVERHOOD_MODULES_MODULE2100_SPRITES_H
+#define NEVERHOOD_MODULES_MODULE2100_SPRITES_H
+
+#include "neverhood/neverhood.h"
+#include "neverhood/module.h"
+#include "neverhood/scene.h"
+
+namespace Neverhood {
+
+class AsScene2101Door : public AnimatedSprite {
+public:
+ AsScene2101Door(NeverhoodEngine *vm, bool isOpen);
+protected:
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void stOpenDoor();
+ void stCloseDoor();
+ void stCloseDoorDone();
+};
+
+class AsScene2101HitByDoorEffect : public AnimatedSprite {
+public:
+ AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klaymen);
+protected:
+ Sprite *_klaymen;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class SsCommonFloorButton : public StaticSprite {
+public:
+ SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash);
+protected:
+ Scene *_parentScene;
+ uint32 _soundFileHash;
+ uint32 _fileHash1, _fileHash2;
+ int16 _countdown;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+} // End of namespace Neverhood
+
+#endif /* NEVERHOOD_MODULES_MODULE2100_SPRITES_H */
diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp
index 99f21cad74..7220c25a4d 100644
--- a/engines/neverhood/modules/module2200.cpp
+++ b/engines/neverhood/modules/module2200.cpp
@@ -21,6 +21,7 @@
*/
#include "neverhood/modules/module2200.h"
+#include "neverhood/modules/module2200_sprites.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module1200.h"
#include "neverhood/gamemodule.h"
@@ -445,95 +446,6 @@ void Module2200::createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId)
_childObject = new HallOfRecordsScene(_vm, this, which, hallOfRecordsInfoId);
}
-// Scene2201
-
-AsScene2201CeilingFan::AsScene2201CeilingFan(NeverhoodEngine *vm)
- : AnimatedSprite(vm, 1100) {
-
- _x = 403;
- _y = 259;
- createSurface(100, 233, 96);
- startAnimation(0x8600866, 0, -1);
- SetUpdateHandler(&AnimatedSprite::update);
-}
-
-AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen)
- : AnimatedSprite(vm, 1100), _klaymen(klaymen), _ssDoorLight(ssDoorLight), _countdown(0), _isOpen(isOpen) {
-
- _x = 408;
- _y = 290;
- createSurface(900, 63, 266);
- SetUpdateHandler(&AsScene2201Door::update);
- SetMessageHandler(&AsScene2201Door::handleMessage);
- if (_isOpen) {
- startAnimation(0xE2CB0412, -1, -1);
- _countdown = 48;
- _newStickFrameIndex = STICK_LAST_FRAME;
- } else {
- startAnimation(0xE2CB0412, 0, -1);
- _newStickFrameIndex = 0;
- _ssDoorLight->setVisible(false);
- }
-}
-
-void AsScene2201Door::update() {
- if (_countdown != 0 && _isOpen && (--_countdown == 0))
- stCloseDoor();
- AnimatedSprite::update();
-}
-
-uint32 AsScene2201Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (param.asInteger() == 0x11001090) {
- if (_isOpen)
- _ssDoorLight->setVisible(true);
- } else if (param.asInteger() == 0x11283090) {
- if (!_isOpen)
- _ssDoorLight->setVisible(false);
- }
- break;
- case 0x2000:
- if (_isOpen)
- _countdown = 144;
- messageResult = _isOpen ? 1 : 0;
- break;
- case 0x3002:
- gotoNextState();
- break;
- case 0x4808:
- _countdown = 144;
- if (!_isOpen)
- stOpenDoor();
- break;
- }
- return messageResult;
-}
-
-void AsScene2201Door::stOpenDoor() {
- _isOpen = true;
- startAnimation(0xE2CB0412, 0, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- playSound(0, calcHash("fxDoorOpen33"));
-}
-
-void AsScene2201Door::stCloseDoor() {
- _isOpen = false;
- startAnimation(0xE2CB0412, -1, -1);
- _playBackwards = true;
- _newStickFrameIndex = 0;
- playSound(0, calcHash("fxDoorClose33"));
-}
-
-SsScene2201PuzzleCube::SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex)
- : StaticSprite(vm, 900) {
-
- createSurface(100, 16, 16);
- loadSprite(kSsScene2201PuzzleCubeFileHashes[cubeIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 0,
- kSsScene2201PuzzleCubePoints[positionIndex].x, kSsScene2201PuzzleCubePoints[positionIndex].y);
-}
-
Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _isSoundPlaying(false) {
@@ -661,215 +573,6 @@ uint32 Scene2201::handleMessage(int messageNum, const MessageParam &param, Entit
return 0;
}
-static const NPoint kSsScene2202PuzzleCubePoints[] = {
- {196, 105}, {323, 102}, {445, 106},
- {192, 216}, {319, 220}, {446, 216},
- {188, 320}, {319, 319}, {443, 322}
-};
-
-static const uint32 kSsScene2202PuzzleCubeFileHashes1[] = {
- 0xA500800C, 0x2182910C, 0x2323980C,
- 0x23049084, 0x21008080, 0x2303900C,
- 0x6120980C, 0x2504D808
-};
-
-static const uint32 kSsScene2202PuzzleCubeFileHashes2[] = {
- 0x0AAD8080, 0x0A290291, 0x0A2BA398,
- 0x822B8490, 0x86298080, 0x0A2B8390,
- 0x0A69A098, 0x0E2D84D8
-};
-
-SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol)
- : StaticSprite(vm, 900), _parentScene(parentScene), _cubeSymbol(cubeSymbol), _cubePosition(cubePosition), _isMoving(false) {
-
- int surfacePriority;
-
- SetUpdateHandler(&SsScene2202PuzzleCube::update);
- SetMessageHandler(&SsScene2202PuzzleCube::handleMessage);
- if (_cubePosition >= 0 && _cubePosition <= 2)
- surfacePriority = 100;
- else if (_cubePosition >= 3 && _cubePosition <= 5)
- surfacePriority = 300;
- else
- surfacePriority = 500;
- debug(1, "TODO: Unused SurfacePriority: %d", surfacePriority);
- loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset | kSLFSetPosition | kSLFDefCollisionBoundsOffset, 0,
- kSsScene2202PuzzleCubePoints[_cubePosition].x, kSsScene2202PuzzleCubePoints[_cubePosition].y);
- loadSound(0, 0x40958621);
- loadSound(1, 0x51108241);
-}
-
-void SsScene2202PuzzleCube::update() {
- handleSpriteUpdate();
- updatePosition();
-}
-
-uint32 SsScene2202PuzzleCube::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- if (!_isMoving && !getGlobalVar(V_TILE_PUZZLE_SOLVED))
- sendMessage(_parentScene, 0x2000, _cubePosition);
- messageResult = 1;
- break;
- case 0x2001:
- _isMoving = true;
- moveCube(param.asInteger());
- break;
- }
- return messageResult;
-}
-
-void SsScene2202PuzzleCube::suMoveCubeX() {
-
- bool done = false;
-
- if (_counterDirection) {
- if (_counter > 2)
- _counter -= 2;
- } else {
- if (_counter < 20)
- _counter += 2;
- }
-
- for (int16 i = 0; i < _counter; i++) {
- _x += _xIncr;
- _errValue += _yDelta;
- if (_errValue >= _xDelta) {
- _errValue -= _xDelta;
- _y += _yIncr;
- }
- if (_x == _newX && _y == _newY) {
- done = true;
- break;
- }
- if (_x == _xFlagPos)
- _counterDirection = true;
- }
-
- if (done)
- stopMoving();
-
- updateBounds();
-
-}
-
-void SsScene2202PuzzleCube::suMoveCubeY() {
-
- bool done = false;
-
- if (_counterDirection) {
- if (_counter > 2)
- _counter -= 2;
- } else {
- if (_counter < 20)
- _counter += 2;
- }
-
- for (int16 i = 0; i < _counter; i++) {
- _y += _yIncr;
- _errValue += _xDelta;
- if (_errValue >= _yDelta) {
- _errValue -= _yDelta;
- _x += _xIncr;
- }
- if (_x == _newX && _y == _newY) {
- done = true;
- break;
- }
- if (_x == _xFlagPos)
- _counterDirection = true;
- }
-
- if (done)
- stopMoving();
-
- updateBounds();
-
-}
-
-void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) {
-
- loadSprite(kSsScene2202PuzzleCubeFileHashes1[_cubeSymbol], kSLFCenteredDrawOffset);
-
- setSubVar(VA_CUBE_POSITIONS, _cubePosition, (uint32)-1);
- setSubVar(VA_CUBE_POSITIONS, newCubePosition, (uint32)_cubeSymbol);
-
- _cubePosition = newCubePosition;
- _errValue = 0;
- _counterDirection = false;
- _counter = 0;
- _newX = kSsScene2202PuzzleCubePoints[newCubePosition].x;
- _newY = kSsScene2202PuzzleCubePoints[newCubePosition].y;
-
- if (_x == _newX && _y == _newY)
- return;
-
- if (_x <= _newX) {
- if (_y <= _newY) {
- _xDelta = _newX - _x;
- _yDelta = _newY - _y;
- _xIncr = 1;
- _yIncr = 1;
- } else {
- _xDelta = _newX - _x;
- _yDelta = _y - _newY;
- _xIncr = 1;
- _yIncr = -1;
- }
- } else {
- if (_y <= _newY) {
- _xDelta = _x - _newX;
- _yDelta = _newY - _y;
- _xIncr = -1;
- _yIncr = 1;
- } else {
- _xDelta = _x - _newX;
- _yDelta = _y - _newY;
- _xIncr = -1;
- _yIncr = -1;
- }
- }
-
- if (_xDelta > _yDelta) {
- SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeX);
- if (_xIncr > 0) {
- if (_newX - _x >= 180)
- _xFlagPos = _newX - 90;
- else
- _xFlagPos = _x + _newX / 2;
- } else {
- if (_x - _newX >= 180)
- _xFlagPos = _x + 90;
- else
- _xFlagPos = _x / 2 + _newX;
- }
- playSound(0);
- } else {
- SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeY);
- if (_yIncr > 0) {
- if (_newY - _y >= 180)
- _xFlagPos = _newY - 90;
- else
- _xFlagPos = _y + _newY / 2;
- } else {
- if (_y - _newY >= 180)
- _xFlagPos = _y + 90;
- else
- _xFlagPos = _y / 2 + _newY;
- }
- playSound(1);
- }
-
-}
-
-void SsScene2202PuzzleCube::stopMoving() {
- loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset);
- SetSpriteUpdate(NULL);
- _isMoving = false;
- sendMessage(_parentScene, 0x2002, _cubePosition);
-}
-
Scene2202::Scene2202(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _isSolved(false), _leaveScene(false), _isCubeMoving(false),
_ssMovingCube(NULL), _ssDoneMovingCube(NULL) {
@@ -991,100 +694,6 @@ bool Scene2202::testIsSolved() {
getSubVar(VA_CUBE_POSITIONS, 8) == 7;
}
-static const uint32 kAsCommonKeyFileHashes[] = {
- 0x2450D850, 0x0C9CE8D0, 0x2C58A152
-};
-
-AsCommonKey::AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y)
- : AnimatedSprite(vm, kAsCommonKeyFileHashes[keyIndex], surfacePriority, x, y), _parentScene(parentScene), _keyIndex(keyIndex) {
-
- if (!getSubVar(VA_HAS_KEY, _keyIndex) && !getSubVar(VA_IS_KEY_INSERTED, _keyIndex)) {
- SetMessageHandler(&AsCommonKey::handleMessage);
- } else {
- // If Klaymen already has the key or it's already inserted then don't show it
- setVisible(false);
- SetMessageHandler(NULL);
- }
-}
-
-uint32 AsCommonKey::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- sendMessage(_parentScene, 0x4826, 0);
- messageResult = 1;
- break;
- case 0x4806:
- setSubVar(VA_HAS_KEY, _keyIndex, 1);
- setVisible(false);
- SetMessageHandler(NULL);
- }
- return messageResult;
-}
-
-static const uint32 kAsScene2203DoorFileHashes[] = {
- 0x7868AE10, 0x1A488110
-};
-
-AsScene2203Door::AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene), _doorIndex(doorIndex) {
-
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene2203Door::handleMessage);
- _x = 320;
- _y = 240;
- createSurface1(kAsScene2203DoorFileHashes[_doorIndex], 900);
- if (getGlobalVar(V_LARGE_DOOR_NUMBER) == _doorIndex) {
- startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- } else {
- startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 0, -1);
- _newStickFrameIndex = 0;
- }
-}
-
-uint32 AsScene2203Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER))
- sendMessage(_parentScene, 0x2002, 0);
- else
- sendMessage(_parentScene, 0x2001, 0);
- messageResult = 1;
- break;
- case 0x2000:
- _otherDoor = (Sprite*)param.asEntity();
- break;
- case 0x3002:
- if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER))
- sendMessage(_parentScene, 0x4808, 0);
- stopAnimation();
- break;
- case 0x4808:
- setGlobalVar(V_LARGE_DOOR_NUMBER, _doorIndex);
- sendMessage(_otherDoor, 0x4809, 0);
- openDoor();
- break;
- case 0x4809:
- closeDoor();
- sendMessage(_parentScene, 0x2003, 0);
- break;
- }
- return messageResult;
-}
-
-void AsScene2203Door::openDoor() {
- playSound(0, 0x341014C4);
- startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 1, -1);
-}
-
-void AsScene2203Door::closeDoor() {
- startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1);
- _playBackwards = true;
- _newStickFrameIndex = 0;
-}
-
Scene2203::Scene2203(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
@@ -1197,24 +806,6 @@ uint32 Scene2203::handleMessage(int messageNum, const MessageParam &param, Entit
return messageResult;
}
-SsScene2205DoorFrame::SsScene2205DoorFrame(NeverhoodEngine *vm)
- : StaticSprite(vm, 900) {
-
- SetMessageHandler(&SsScene2205DoorFrame::handleMessage);
- createSurface(1100, 45, 206);
- loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition);
-}
-
-uint32 SsScene2205DoorFrame::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x2000:
- loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition);
- break;
- }
- return messageResult;
-}
-
Scene2205::Scene2205(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
@@ -1325,134 +916,6 @@ static const int16 kScene2206XPositions[] = {
384, 480, 572
};
-static const uint32 kScene2206MessageIds1[] = {
- 0x004B8998, 0x004B89B8, 0x004B89D8
-};
-
-static const uint32 kScene2206MessageIds2[] = {
- 0x004B89F8, 0x004B8A20, 0x004B8A48
-};
-
-static const int16 kAsScene2206DoorSpikesXDeltasOpen[] = {
- -24, -28, -18, 6, 9, -8
-};
-
-static const int16 kAsScene2206DoorSpikesXDeltasClose[] = {
- -8, 7, 11, 26, 13, 14
-};
-
-AsScene2206DoorSpikes::AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash)
- : StaticSprite(vm, fileHash, 200) {
-
- if (getGlobalVar(V_SPIKES_RETRACTED))
- _x -= 63;
- SetUpdateHandler(&AsScene2206DoorSpikes::update);
- SetMessageHandler(&AsScene2206DoorSpikes::handleMessage);
- SetSpriteUpdate(NULL);
-}
-
-void AsScene2206DoorSpikes::update() {
- handleSpriteUpdate();
- updatePosition();
-}
-
-uint32 AsScene2206DoorSpikes::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x4808:
- _deltaIndex = 0;
- playSound(0, 0x032746E0);
- SetMessageHandler(NULL);
- SetSpriteUpdate(&AsScene2206DoorSpikes::suOpen);
- break;
- case 0x4809:
- _deltaIndex = 0;
- playSound(0, 0x002642C0);
- SetMessageHandler(NULL);
- SetSpriteUpdate(&AsScene2206DoorSpikes::suClose);
- break;
- }
- return messageResult;
-}
-
-void AsScene2206DoorSpikes::suOpen() {
- if (_deltaIndex < 6) {
- _x += kAsScene2206DoorSpikesXDeltasOpen[_deltaIndex];
- _deltaIndex++;
- } else {
- SetMessageHandler(&AsScene2206DoorSpikes::handleMessage);
- SetSpriteUpdate(NULL);
- }
-}
-
-void AsScene2206DoorSpikes::suClose() {
- if (_deltaIndex < 6) {
- _x += kAsScene2206DoorSpikesXDeltasClose[_deltaIndex];
- _deltaIndex++;
- } else {
- SetMessageHandler(&AsScene2206DoorSpikes::handleMessage);
- SetSpriteUpdate(NULL);
- }
-}
-
-AsScene2206Platform::AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash)
- : StaticSprite(vm, fileHash, 50) {
-
- SetUpdateHandler(&AsScene2206Platform::update);
- SetMessageHandler(&AsScene2206Platform::handleMessage);
- SetSpriteUpdate(NULL);
-}
-
-void AsScene2206Platform::update() {
- handleSpriteUpdate();
- updatePosition();
-}
-
-uint32 AsScene2206Platform::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x4803:
- _yDelta = 0;
- SetMessageHandler(NULL);
- SetSpriteUpdate(&AsScene2206Platform::suMoveDown);
- break;
- }
- return messageResult;
-}
-
-void AsScene2206Platform::suMoveDown() {
- _yDelta++;
- _y += _yDelta;
-}
-
-SsScene2206TestTube::SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash)
- : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene) {
-
- if (getGlobalVar(V_HAS_TEST_TUBE)) {
- setVisible(false);
- SetMessageHandler(NULL);
- } else
- SetMessageHandler(&SsScene2206TestTube::handleMessage);
- _collisionBoundsOffset = _drawOffset;
- updateBounds();
-}
-
-uint32 SsScene2206TestTube::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- sendMessage(_parentScene, 0x4826, 0);
- messageResult = 1;
- break;
- case 0x4806:
- setGlobalVar(V_HAS_TEST_TUBE, 1);
- setVisible(false);
- SetMessageHandler(NULL);
- break;
- }
- return messageResult;
-}
-
Scene2206::Scene2206(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
@@ -1597,6 +1060,14 @@ void Scene2206::klaymenBehindSpikes() {
_klaymen->setClipRect(_sprite2->getDrawRect().x, 0, _sprite3->getDrawRect().x2(), _sprite1->getDrawRect().y2());
}
+static const uint32 kScene2206MessageIds1[] = {
+ 0x004B8998, 0x004B89B8, 0x004B89D8
+};
+
+static const uint32 kScene2206MessageIds2[] = {
+ 0x004B89F8, 0x004B8A20, 0x004B8A48
+};
+
void Scene2206::readClickedColumn() {
setGlobalVar(V_CLICKED_COLUMN_INDEX, (_mouseClickPos.x - 354) / 96);
if (getGlobalVar(V_CLICKED_COLUMN_INDEX) > 2)
@@ -1617,317 +1088,6 @@ static const uint32 kScene2207FileHashes[] = {
0x3BB1E12E, 0x23B1E12E, 0x13B1E12E
};
-AsScene2207Elevator::AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene)
- : AnimatedSprite(vm, 900), _parentScene(parentScene), _pointIndex(0), _destPointIndex(0), _destPointIndexDelta(0) {
-
- NPoint pt;
-
- _dataResource.load(0x00524846);
- _pointArray = _dataResource.getPointArray(0x005B02B7);
- pt = _dataResource.getPoint(0x403A82B1);
- _x = pt.x;
- _y = pt.y;
- createSurface(1100, 129, 103);
- startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, 0, 0);
- _newStickFrameIndex = 0;
- SetUpdateHandler(&AsScene2207Elevator::update);
- SetMessageHandler(&AsScene2207Elevator::handleMessage);
- SetSpriteUpdate(&AsScene2207Elevator::suSetPosition);
-}
-
-AsScene2207Elevator::~AsScene2207Elevator() {
- _vm->_soundMan->deleteSoundGroup(0x02700413);
-}
-
-void AsScene2207Elevator::update() {
-
- if (_destPointIndex + _destPointIndexDelta > _pointIndex) {
- _pointIndex++;
- startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex);
- _newStickFrameIndex = _pointIndex;
- if (_destPointIndex + _destPointIndexDelta == _pointIndex) {
- if (_destPointIndexDelta != 0)
- _destPointIndexDelta = 0;
- else {
- _vm->_soundMan->deleteSound(0xD3B02847);
- playSound(0, 0x53B8284A);
- }
- }
- }
-
- if (_destPointIndex + _destPointIndexDelta < _pointIndex) {
- _pointIndex--;
- if (_pointIndex == 0)
- sendMessage(_parentScene, 0x2003, 0);
- startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex);
- _newStickFrameIndex = _pointIndex;
- if (_destPointIndex + _destPointIndexDelta == _pointIndex) {
- if (_destPointIndexDelta != 0)
- _destPointIndexDelta = 0;
- else {
- _vm->_soundMan->deleteSound(0xD3B02847);
- playSound(0, 0x53B8284A);
- }
- }
- }
-
- if (_pointIndex > 20 && _surface->getPriority() != 900)
- sendMessage(_parentScene, 0x2002, 900);
- else if (_pointIndex < 20 && _surface->getPriority() != 1100)
- sendMessage(_parentScene, 0x2002, 1100);
-
- AnimatedSprite::update();
-
- if (_destPointIndex + _destPointIndexDelta == _pointIndex && _isMoving) {
- sendMessage(_parentScene, 0x2004, 0);
- _isMoving = false;
- }
-
-}
-
-void AsScene2207Elevator::suSetPosition() {
- _x = (*_pointArray)[_pointIndex].x;
- _y = (*_pointArray)[_pointIndex].y - 60;
- updateBounds();
-}
-
-uint32 AsScene2207Elevator::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x2000:
- moveToY(param.asInteger());
- break;
- }
- return messageResult;
-}
-
-void AsScene2207Elevator::moveToY(int16 y) {
- int16 minDistance = 480;
-
- if (!_pointArray || _pointArray->size() == 0)
- return;
-
- for (uint i = 0; i < _pointArray->size(); i++) {
- int16 distance = ABS(y - (*_pointArray)[i].y);
- if (distance < minDistance) {
- minDistance = distance;
- _destPointIndex = i;
- }
- }
-
- if (_destPointIndex != _pointIndex) {
- if (_destPointIndex == 0 || _destPointIndex == (int)_pointArray->size() - 1)
- _destPointIndexDelta = 0;
- else if (_destPointIndex < _pointIndex)
- _destPointIndexDelta = -2;
- else
- _destPointIndexDelta = 2;
- _vm->_soundMan->addSound(0x02700413, 0xD3B02847);
- _vm->_soundMan->playSoundLooping(0xD3B02847);
- }
-
- _isMoving = true;
-
-}
-
-AsScene2207Lever::AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX)
- : AnimatedSprite(vm, 1100), _parentScene(parentScene) {
-
- _x = x;
- _y = y;
- createSurface(1010, 71, 73);
- setDoDeltaX(doDeltaX);
- startAnimation(0x80880090, 0, -1);
- _newStickFrameIndex = 0;
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene2207Lever::handleMessage);
-}
-
-uint32 AsScene2207Lever::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- sendMessage(_parentScene, 0x4826, 0);
- messageResult = 1;
- break;
- case 0x3002:
- gotoNextState();
- stopAnimation();
- break;
- case 0x4807:
- stLeverUp();
- break;
- case 0x480F:
- stLeverDown();
- break;
- case 0x482A:
- sendMessage(_parentScene, 0x1022, 990);
- break;
- case 0x482B:
- sendMessage(_parentScene, 0x1022, 1010);
- break;
- }
- return messageResult;
-}
-
-void AsScene2207Lever::stLeverDown() {
- startAnimation(0x80880090, 1, -1);
- playSound(0, 0x40581882);
- FinalizeState(&AsScene2207Lever::stLeverDownEvent);
-}
-
-void AsScene2207Lever::stLeverDownEvent() {
- sendMessage(_parentScene, 0x480F, 0);
-}
-
-void AsScene2207Lever::stLeverUp() {
- startAnimation(0x80880090, 6, -1);
- _playBackwards = true;
- playSound(0, 0x40581882);
- FinalizeState(&AsScene2207Lever::stLeverUpEvent);
-}
-
-void AsScene2207Lever::stLeverUpEvent() {
- sendMessage(_parentScene, 0x4807, 0);
-}
-
-AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene)
- : AnimatedSprite(vm, 1200), _idle(true) {
-
- _x = 309;
- _y = 320;
- createSurface1(0xCCFD6090, 100);
- startAnimation(0xCCFD6090, 0, -1);
- _newStickFrameIndex = 0;
- loadSound(1, 0x40330872);
- loadSound(2, 0x72A2914A);
- loadSound(3, 0xD4226080);
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene2207WallRobotAnimation::handleMessage);
-}
-
-AsScene2207WallRobotAnimation::~AsScene2207WallRobotAnimation() {
- _vm->_soundMan->deleteSoundGroup(0x80D00820);
-}
-
-uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x100D:
- if (!_idle) {
- if (param.asInteger() == 0x3423093) {
- _vm->_soundMan->addSound(0x80D00820, 0x12121943);
- _vm->_soundMan->playSoundLooping(0x12121943);
- } else if (param.asInteger() == 0x834AB011) {
- stopSound(0);
- stopSound(1);
- stopSound(2);
- stopSound(3);
- _vm->_soundMan->deleteSound(0x12121943);
- } else if (param.asInteger() == 0x3A980501)
- playSound(1);
- else if (param.asInteger() == 0x2A2AD498)
- playSound(2);
- else if (param.asInteger() == 0xC4980008)
- playSound(3);
- else if (param.asInteger() == 0x06B84228)
- playSound(0, 0xE0702146);
- }
- break;
- case 0x2006:
- stStartAnimation();
- break;
- case 0x2007:
- stStopAnimation();
- break;
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-void AsScene2207WallRobotAnimation::stStartAnimation() {
- if (!_idle) {
- NextState(NULL);
- } else {
- startAnimation(0xCCFD6090, 0, -1);
- _idle = false;
- setVisible(true);
- }
-}
-
-void AsScene2207WallRobotAnimation::stStopAnimation() {
- NextState(&AsScene2207WallRobotAnimation::cbStopAnimation);
-}
-
-void AsScene2207WallRobotAnimation::cbStopAnimation() {
- stopAnimation();
- stopSound(0);
- stopSound(1);
- stopSound(2);
- stopSound(3);
- _vm->_soundMan->deleteSound(0x12121943);
- _idle = true;
- setVisible(false);
-}
-
-AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine *vm)
- : AnimatedSprite(vm, 1200), _idle(true) {
-
- _x = 309;
- _y = 320;
- createSurface1(0x8CAA0099, 100);
- startAnimation(0x8CAA0099, 0, -1);
- _newStickFrameIndex = 0;
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene2207WallCannonAnimation::handleMessage);
-}
-
-uint32 AsScene2207WallCannonAnimation::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x2006:
- stStartAnimation();
- break;
- case 0x2007:
- stStopAnimation();
- break;
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-void AsScene2207WallCannonAnimation::stStartAnimation() {
- if (!_idle) {
- NextState(NULL);
- } else {
- setVisible(true);
- startAnimation(0x8CAA0099, 0, -1);
- _idle = false;
- }
-}
-
-void AsScene2207WallCannonAnimation::stStopAnimation() {
- NextState(&AsScene2207WallCannonAnimation::cbStopAnimation);
-}
-
-void AsScene2207WallCannonAnimation::cbStopAnimation() {
- stopAnimation();
- setVisible(false);
- _idle = true;
-}
-
-SsScene2207Symbol::SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index)
- : StaticSprite(vm, fileHash, 100) {
-
- _x = 330;
- _y = 246 + index * 50;
- updatePosition();
-}
-
Scene2207::Scene2207(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule), _klaymenAtElevator(true), _elevatorSurfacePriority(0) {
diff --git a/engines/neverhood/modules/module2200.h b/engines/neverhood/modules/module2200.h
index 5c19f2a818..89f00ad6d9 100644
--- a/engines/neverhood/modules/module2200.h
+++ b/engines/neverhood/modules/module2200.h
@@ -31,8 +31,6 @@
namespace Neverhood {
-// Module2200
-
class Module2200 : public Module {
public:
Module2200(NeverhoodEngine *vm, Module *parentModule, int which);
@@ -44,43 +42,6 @@ protected:
void createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId);
};
-// Scene2201
-
-static const NPoint kSsScene2201PuzzleCubePoints[] = {
- {305, 305}, {321, 305}, {336, 305}, {305, 319},
- {321, 319}, {336, 319}, {305, 332}, {321, 332},
- {336, 333}
-};
-
-static const uint32 kSsScene2201PuzzleCubeFileHashes[] = {
- 0x88134A44, 0xAA124340, 0xB8124602, 0xA902464C,
- 0x890A4244, 0xA8124642, 0xB812C204, 0x381A4A4C
-};
-
-class AsScene2201CeilingFan : public AnimatedSprite {
-public:
- AsScene2201CeilingFan(NeverhoodEngine *vm);
-};
-
-class AsScene2201Door : public AnimatedSprite {
-public:
- AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen);
-protected:
- Klaymen *_klaymen;
- Sprite *_ssDoorLight;
- bool _isOpen;
- int _countdown;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void stOpenDoor();
- void stCloseDoor();
-};
-
-class SsScene2201PuzzleCube : public StaticSprite {
-public:
- SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex);
-};
-
class Scene2201 : public Scene {
public:
Scene2201(NeverhoodEngine *vm, Module *parentModule, int which);
@@ -96,30 +57,6 @@ protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
-class SsScene2202PuzzleCube : public StaticSprite {
-public:
- SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol);
-protected:
- Scene *_parentScene;
- int16 _cubeSymbol;
- int16 _cubePosition;
- int16 _newX, _newY;
- int16 _xDelta, _yDelta;
- int16 _xIncr;
- int16 _yIncr;
- int16 _errValue;
- int16 _counter;
- int16 _xFlagPos;
- bool _counterDirection;
- bool _isMoving;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void suMoveCubeX();
- void suMoveCubeY();
- void moveCube(int16 newCubePosition);
- void stopMoving();
-};
-
class Scene2202 : public Scene {
public:
Scene2202(NeverhoodEngine *vm, Module *parentModule, int which);
@@ -138,27 +75,6 @@ protected:
bool testIsSolved();
};
-class AsCommonKey : public AnimatedSprite {
-public:
- AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y);
-protected:
- Scene *_parentScene;
- int _keyIndex;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
-class AsScene2203Door : public AnimatedSprite {
-public:
- AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex);
-protected:
- Scene *_parentScene;
- Sprite *_otherDoor;
- uint _doorIndex;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void openDoor();
- void closeDoor();
-};
-
class Scene2203 : public Scene {
public:
Scene2203(NeverhoodEngine *vm, Module *parentModule, int which);
@@ -175,13 +91,6 @@ protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
-class SsScene2205DoorFrame : public StaticSprite {
-public:
- SsScene2205DoorFrame(NeverhoodEngine *vm);
-protected:
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
class Scene2205 : public Scene {
public:
Scene2205(NeverhoodEngine *vm, Module *parentModule, int which);
@@ -194,35 +103,6 @@ protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
-class AsScene2206DoorSpikes : public StaticSprite {
-public:
- AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash);
-protected:
- int _deltaIndex;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void suOpen();
- void suClose();
-};
-
-class AsScene2206Platform : public StaticSprite {
-public:
- AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash);
-protected:
- int16 _yDelta;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void suMoveDown();
-};
-
-class SsScene2206TestTube : public StaticSprite {
-public:
- SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash);
-protected:
- Scene *_parentScene;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
class Scene2206 : public Scene {
public:
Scene2206(NeverhoodEngine *vm, Module *parentModule, int which);
@@ -241,62 +121,6 @@ protected:
void readClickedColumn();
};
-class AsScene2207Elevator : public AnimatedSprite {
-public:
- AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene);
- ~AsScene2207Elevator();
-protected:
- Scene *_parentScene;
- NPointArray *_pointArray;
- int16 _pointIndex;
- int16 _destPointIndex, _destPointIndexDelta;
- bool _isMoving;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void suSetPosition();
- void moveToY(int16 y);
-};
-
-class AsScene2207Lever : public AnimatedSprite {
-public:
- AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX);
-protected:
- Scene *_parentScene;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void stLeverDown();
- void stLeverDownEvent();
- void stLeverUp();
- void stLeverUpEvent();
-};
-
-class AsScene2207WallRobotAnimation : public AnimatedSprite {
-public:
- AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene);
- ~AsScene2207WallRobotAnimation();
-protected:
- bool _idle;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void stStartAnimation();
- void stStopAnimation();
- void cbStopAnimation();
-};
-
-class AsScene2207WallCannonAnimation : public AnimatedSprite {
-public:
- AsScene2207WallCannonAnimation(NeverhoodEngine *vm);
-protected:
- bool _idle;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- void stStartAnimation();
- void stStopAnimation();
- void cbStopAnimation();
-};
-
-class SsScene2207Symbol : public StaticSprite {
-public:
- SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index);
-};
-
class Scene2207 : public Scene {
public:
Scene2207(NeverhoodEngine *vm, Module *parentModule);
diff --git a/engines/neverhood/modules/module2200_sprites.cpp b/engines/neverhood/modules/module2200_sprites.cpp
new file mode 100644
index 0000000000..fecca35089
--- /dev/null
+++ b/engines/neverhood/modules/module2200_sprites.cpp
@@ -0,0 +1,870 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "neverhood/modules/module2200_sprites.h"
+#include "neverhood/modules/module1000.h"
+#include "neverhood/modules/module1200.h"
+#include "neverhood/gamemodule.h"
+#include "neverhood/diskplayerscene.h"
+
+namespace Neverhood {
+
+AsScene2201CeilingFan::AsScene2201CeilingFan(NeverhoodEngine *vm)
+ : AnimatedSprite(vm, 1100) {
+
+ _x = 403;
+ _y = 259;
+ createSurface(100, 233, 96);
+ startAnimation(0x8600866, 0, -1);
+ SetUpdateHandler(&AnimatedSprite::update);
+}
+
+AsScene2201Door::AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen)
+ : AnimatedSprite(vm, 1100), _klaymen(klaymen), _ssDoorLight(ssDoorLight), _countdown(0), _isOpen(isOpen) {
+
+ _x = 408;
+ _y = 290;
+ createSurface(900, 63, 266);
+ SetUpdateHandler(&AsScene2201Door::update);
+ SetMessageHandler(&AsScene2201Door::handleMessage);
+ if (_isOpen) {
+ startAnimation(0xE2CB0412, -1, -1);
+ _countdown = 48;
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ } else {
+ startAnimation(0xE2CB0412, 0, -1);
+ _newStickFrameIndex = 0;
+ _ssDoorLight->setVisible(false);
+ }
+}
+
+void AsScene2201Door::update() {
+ if (_countdown != 0 && _isOpen && (--_countdown == 0))
+ stCloseDoor();
+ AnimatedSprite::update();
+}
+
+uint32 AsScene2201Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param.asInteger() == 0x11001090) {
+ if (_isOpen)
+ _ssDoorLight->setVisible(true);
+ } else if (param.asInteger() == 0x11283090) {
+ if (!_isOpen)
+ _ssDoorLight->setVisible(false);
+ }
+ break;
+ case 0x2000:
+ if (_isOpen)
+ _countdown = 144;
+ messageResult = _isOpen ? 1 : 0;
+ break;
+ case 0x3002:
+ gotoNextState();
+ break;
+ case 0x4808:
+ _countdown = 144;
+ if (!_isOpen)
+ stOpenDoor();
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene2201Door::stOpenDoor() {
+ _isOpen = true;
+ startAnimation(0xE2CB0412, 0, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ playSound(0, calcHash("fxDoorOpen33"));
+}
+
+void AsScene2201Door::stCloseDoor() {
+ _isOpen = false;
+ startAnimation(0xE2CB0412, -1, -1);
+ _playBackwards = true;
+ _newStickFrameIndex = 0;
+ playSound(0, calcHash("fxDoorClose33"));
+}
+
+SsScene2201PuzzleCube::SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex)
+ : StaticSprite(vm, 900) {
+
+ createSurface(100, 16, 16);
+ loadSprite(kSsScene2201PuzzleCubeFileHashes[cubeIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 0,
+ kSsScene2201PuzzleCubePoints[positionIndex].x, kSsScene2201PuzzleCubePoints[positionIndex].y);
+}
+
+static const NPoint kSsScene2202PuzzleCubePoints[] = {
+ {196, 105}, {323, 102}, {445, 106},
+ {192, 216}, {319, 220}, {446, 216},
+ {188, 320}, {319, 319}, {443, 322}
+};
+
+static const uint32 kSsScene2202PuzzleCubeFileHashes1[] = {
+ 0xA500800C, 0x2182910C, 0x2323980C,
+ 0x23049084, 0x21008080, 0x2303900C,
+ 0x6120980C, 0x2504D808
+};
+
+static const uint32 kSsScene2202PuzzleCubeFileHashes2[] = {
+ 0x0AAD8080, 0x0A290291, 0x0A2BA398,
+ 0x822B8490, 0x86298080, 0x0A2B8390,
+ 0x0A69A098, 0x0E2D84D8
+};
+
+SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol)
+ : StaticSprite(vm, 900), _parentScene(parentScene), _cubeSymbol(cubeSymbol), _cubePosition(cubePosition), _isMoving(false) {
+
+ int surfacePriority;
+
+ SetUpdateHandler(&SsScene2202PuzzleCube::update);
+ SetMessageHandler(&SsScene2202PuzzleCube::handleMessage);
+ if (_cubePosition >= 0 && _cubePosition <= 2)
+ surfacePriority = 100;
+ else if (_cubePosition >= 3 && _cubePosition <= 5)
+ surfacePriority = 300;
+ else
+ surfacePriority = 500;
+ debug(1, "TODO: Unused SurfacePriority: %d", surfacePriority);
+ loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset | kSLFSetPosition | kSLFDefCollisionBoundsOffset, 0,
+ kSsScene2202PuzzleCubePoints[_cubePosition].x, kSsScene2202PuzzleCubePoints[_cubePosition].y);
+ loadSound(0, 0x40958621);
+ loadSound(1, 0x51108241);
+}
+
+void SsScene2202PuzzleCube::update() {
+ handleSpriteUpdate();
+ updatePosition();
+}
+
+uint32 SsScene2202PuzzleCube::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ if (!_isMoving && !getGlobalVar(V_TILE_PUZZLE_SOLVED))
+ sendMessage(_parentScene, 0x2000, _cubePosition);
+ messageResult = 1;
+ break;
+ case 0x2001:
+ _isMoving = true;
+ moveCube(param.asInteger());
+ break;
+ }
+ return messageResult;
+}
+
+void SsScene2202PuzzleCube::suMoveCubeX() {
+
+ bool done = false;
+
+ if (_counterDirection) {
+ if (_counter > 2)
+ _counter -= 2;
+ } else {
+ if (_counter < 20)
+ _counter += 2;
+ }
+
+ for (int16 i = 0; i < _counter; i++) {
+ _x += _xIncr;
+ _errValue += _yDelta;
+ if (_errValue >= _xDelta) {
+ _errValue -= _xDelta;
+ _y += _yIncr;
+ }
+ if (_x == _newX && _y == _newY) {
+ done = true;
+ break;
+ }
+ if (_x == _xFlagPos)
+ _counterDirection = true;
+ }
+
+ if (done)
+ stopMoving();
+
+ updateBounds();
+
+}
+
+void SsScene2202PuzzleCube::suMoveCubeY() {
+
+ bool done = false;
+
+ if (_counterDirection) {
+ if (_counter > 2)
+ _counter -= 2;
+ } else {
+ if (_counter < 20)
+ _counter += 2;
+ }
+
+ for (int16 i = 0; i < _counter; i++) {
+ _y += _yIncr;
+ _errValue += _xDelta;
+ if (_errValue >= _yDelta) {
+ _errValue -= _yDelta;
+ _x += _xIncr;
+ }
+ if (_x == _newX && _y == _newY) {
+ done = true;
+ break;
+ }
+ if (_x == _xFlagPos)
+ _counterDirection = true;
+ }
+
+ if (done)
+ stopMoving();
+
+ updateBounds();
+
+}
+
+void SsScene2202PuzzleCube::moveCube(int16 newCubePosition) {
+
+ loadSprite(kSsScene2202PuzzleCubeFileHashes1[_cubeSymbol], kSLFCenteredDrawOffset);
+
+ setSubVar(VA_CUBE_POSITIONS, _cubePosition, (uint32)-1);
+ setSubVar(VA_CUBE_POSITIONS, newCubePosition, (uint32)_cubeSymbol);
+
+ _cubePosition = newCubePosition;
+ _errValue = 0;
+ _counterDirection = false;
+ _counter = 0;
+ _newX = kSsScene2202PuzzleCubePoints[newCubePosition].x;
+ _newY = kSsScene2202PuzzleCubePoints[newCubePosition].y;
+
+ if (_x == _newX && _y == _newY)
+ return;
+
+ if (_x <= _newX) {
+ if (_y <= _newY) {
+ _xDelta = _newX - _x;
+ _yDelta = _newY - _y;
+ _xIncr = 1;
+ _yIncr = 1;
+ } else {
+ _xDelta = _newX - _x;
+ _yDelta = _y - _newY;
+ _xIncr = 1;
+ _yIncr = -1;
+ }
+ } else {
+ if (_y <= _newY) {
+ _xDelta = _x - _newX;
+ _yDelta = _newY - _y;
+ _xIncr = -1;
+ _yIncr = 1;
+ } else {
+ _xDelta = _x - _newX;
+ _yDelta = _y - _newY;
+ _xIncr = -1;
+ _yIncr = -1;
+ }
+ }
+
+ if (_xDelta > _yDelta) {
+ SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeX);
+ if (_xIncr > 0) {
+ if (_newX - _x >= 180)
+ _xFlagPos = _newX - 90;
+ else
+ _xFlagPos = _x + _newX / 2;
+ } else {
+ if (_x - _newX >= 180)
+ _xFlagPos = _x + 90;
+ else
+ _xFlagPos = _x / 2 + _newX;
+ }
+ playSound(0);
+ } else {
+ SetSpriteUpdate(&SsScene2202PuzzleCube::suMoveCubeY);
+ if (_yIncr > 0) {
+ if (_newY - _y >= 180)
+ _xFlagPos = _newY - 90;
+ else
+ _xFlagPos = _y + _newY / 2;
+ } else {
+ if (_y - _newY >= 180)
+ _xFlagPos = _y + 90;
+ else
+ _xFlagPos = _y / 2 + _newY;
+ }
+ playSound(1);
+ }
+
+}
+
+void SsScene2202PuzzleCube::stopMoving() {
+ loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset);
+ SetSpriteUpdate(NULL);
+ _isMoving = false;
+ sendMessage(_parentScene, 0x2002, _cubePosition);
+}
+
+static const uint32 kAsCommonKeyFileHashes[] = {
+ 0x2450D850, 0x0C9CE8D0, 0x2C58A152
+};
+
+AsCommonKey::AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y)
+ : AnimatedSprite(vm, kAsCommonKeyFileHashes[keyIndex], surfacePriority, x, y), _parentScene(parentScene), _keyIndex(keyIndex) {
+
+ if (!getSubVar(VA_HAS_KEY, _keyIndex) && !getSubVar(VA_IS_KEY_INSERTED, _keyIndex)) {
+ SetMessageHandler(&AsCommonKey::handleMessage);
+ } else {
+ // If Klaymen already has the key or it's already inserted then don't show it
+ setVisible(false);
+ SetMessageHandler(NULL);
+ }
+}
+
+uint32 AsCommonKey::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ sendMessage(_parentScene, 0x4826, 0);
+ messageResult = 1;
+ break;
+ case 0x4806:
+ setSubVar(VA_HAS_KEY, _keyIndex, 1);
+ setVisible(false);
+ SetMessageHandler(NULL);
+ }
+ return messageResult;
+}
+
+static const uint32 kAsScene2203DoorFileHashes[] = {
+ 0x7868AE10, 0x1A488110
+};
+
+AsScene2203Door::AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex)
+ : AnimatedSprite(vm, 1100), _parentScene(parentScene), _doorIndex(doorIndex) {
+
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene2203Door::handleMessage);
+ _x = 320;
+ _y = 240;
+ createSurface1(kAsScene2203DoorFileHashes[_doorIndex], 900);
+ if (getGlobalVar(V_LARGE_DOOR_NUMBER) == _doorIndex) {
+ startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ } else {
+ startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 0, -1);
+ _newStickFrameIndex = 0;
+ }
+}
+
+uint32 AsScene2203Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER))
+ sendMessage(_parentScene, 0x2002, 0);
+ else
+ sendMessage(_parentScene, 0x2001, 0);
+ messageResult = 1;
+ break;
+ case 0x2000:
+ _otherDoor = (Sprite*)param.asEntity();
+ break;
+ case 0x3002:
+ if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER))
+ sendMessage(_parentScene, 0x4808, 0);
+ stopAnimation();
+ break;
+ case 0x4808:
+ setGlobalVar(V_LARGE_DOOR_NUMBER, _doorIndex);
+ sendMessage(_otherDoor, 0x4809, 0);
+ openDoor();
+ break;
+ case 0x4809:
+ closeDoor();
+ sendMessage(_parentScene, 0x2003, 0);
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene2203Door::openDoor() {
+ playSound(0, 0x341014C4);
+ startAnimation(kAsScene2203DoorFileHashes[_doorIndex], 1, -1);
+}
+
+void AsScene2203Door::closeDoor() {
+ startAnimation(kAsScene2203DoorFileHashes[_doorIndex], -1, -1);
+ _playBackwards = true;
+ _newStickFrameIndex = 0;
+}
+
+SsScene2205DoorFrame::SsScene2205DoorFrame(NeverhoodEngine *vm)
+ : StaticSprite(vm, 900) {
+
+ SetMessageHandler(&SsScene2205DoorFrame::handleMessage);
+ createSurface(1100, 45, 206);
+ loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition);
+}
+
+uint32 SsScene2205DoorFrame::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x2000:
+ loadSprite(getGlobalVar(V_LIGHTS_ON) ? 0x24306227 : 0xD90032A0, kSLFDefDrawOffset | kSLFDefPosition);
+ break;
+ }
+ return messageResult;
+}
+
+static const int16 kAsScene2206DoorSpikesXDeltasOpen[] = {
+ -24, -28, -18, 6, 9, -8
+};
+
+static const int16 kAsScene2206DoorSpikesXDeltasClose[] = {
+ -8, 7, 11, 26, 13, 14
+};
+
+AsScene2206DoorSpikes::AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash)
+ : StaticSprite(vm, fileHash, 200) {
+
+ if (getGlobalVar(V_SPIKES_RETRACTED))
+ _x -= 63;
+ SetUpdateHandler(&AsScene2206DoorSpikes::update);
+ SetMessageHandler(&AsScene2206DoorSpikes::handleMessage);
+ SetSpriteUpdate(NULL);
+}
+
+void AsScene2206DoorSpikes::update() {
+ handleSpriteUpdate();
+ updatePosition();
+}
+
+uint32 AsScene2206DoorSpikes::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x4808:
+ _deltaIndex = 0;
+ playSound(0, 0x032746E0);
+ SetMessageHandler(NULL);
+ SetSpriteUpdate(&AsScene2206DoorSpikes::suOpen);
+ break;
+ case 0x4809:
+ _deltaIndex = 0;
+ playSound(0, 0x002642C0);
+ SetMessageHandler(NULL);
+ SetSpriteUpdate(&AsScene2206DoorSpikes::suClose);
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene2206DoorSpikes::suOpen() {
+ if (_deltaIndex < 6) {
+ _x += kAsScene2206DoorSpikesXDeltasOpen[_deltaIndex];
+ _deltaIndex++;
+ } else {
+ SetMessageHandler(&AsScene2206DoorSpikes::handleMessage);
+ SetSpriteUpdate(NULL);
+ }
+}
+
+void AsScene2206DoorSpikes::suClose() {
+ if (_deltaIndex < 6) {
+ _x += kAsScene2206DoorSpikesXDeltasClose[_deltaIndex];
+ _deltaIndex++;
+ } else {
+ SetMessageHandler(&AsScene2206DoorSpikes::handleMessage);
+ SetSpriteUpdate(NULL);
+ }
+}
+
+AsScene2206Platform::AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash)
+ : StaticSprite(vm, fileHash, 50) {
+
+ SetUpdateHandler(&AsScene2206Platform::update);
+ SetMessageHandler(&AsScene2206Platform::handleMessage);
+ SetSpriteUpdate(NULL);
+}
+
+void AsScene2206Platform::update() {
+ handleSpriteUpdate();
+ updatePosition();
+}
+
+uint32 AsScene2206Platform::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x4803:
+ _yDelta = 0;
+ SetMessageHandler(NULL);
+ SetSpriteUpdate(&AsScene2206Platform::suMoveDown);
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene2206Platform::suMoveDown() {
+ _yDelta++;
+ _y += _yDelta;
+}
+
+SsScene2206TestTube::SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash)
+ : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene) {
+
+ if (getGlobalVar(V_HAS_TEST_TUBE)) {
+ setVisible(false);
+ SetMessageHandler(NULL);
+ } else
+ SetMessageHandler(&SsScene2206TestTube::handleMessage);
+ _collisionBoundsOffset = _drawOffset;
+ updateBounds();
+}
+
+uint32 SsScene2206TestTube::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ sendMessage(_parentScene, 0x4826, 0);
+ messageResult = 1;
+ break;
+ case 0x4806:
+ setGlobalVar(V_HAS_TEST_TUBE, 1);
+ setVisible(false);
+ SetMessageHandler(NULL);
+ break;
+ }
+ return messageResult;
+}
+
+AsScene2207Elevator::AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene)
+ : AnimatedSprite(vm, 900), _parentScene(parentScene), _pointIndex(0), _destPointIndex(0), _destPointIndexDelta(0) {
+
+ NPoint pt;
+
+ _dataResource.load(0x00524846);
+ _pointArray = _dataResource.getPointArray(0x005B02B7);
+ pt = _dataResource.getPoint(0x403A82B1);
+ _x = pt.x;
+ _y = pt.y;
+ createSurface(1100, 129, 103);
+ startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, 0, 0);
+ _newStickFrameIndex = 0;
+ SetUpdateHandler(&AsScene2207Elevator::update);
+ SetMessageHandler(&AsScene2207Elevator::handleMessage);
+ SetSpriteUpdate(&AsScene2207Elevator::suSetPosition);
+}
+
+AsScene2207Elevator::~AsScene2207Elevator() {
+ _vm->_soundMan->deleteSoundGroup(0x02700413);
+}
+
+void AsScene2207Elevator::update() {
+
+ if (_destPointIndex + _destPointIndexDelta > _pointIndex) {
+ _pointIndex++;
+ startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex);
+ _newStickFrameIndex = _pointIndex;
+ if (_destPointIndex + _destPointIndexDelta == _pointIndex) {
+ if (_destPointIndexDelta != 0)
+ _destPointIndexDelta = 0;
+ else {
+ _vm->_soundMan->deleteSound(0xD3B02847);
+ playSound(0, 0x53B8284A);
+ }
+ }
+ }
+
+ if (_destPointIndex + _destPointIndexDelta < _pointIndex) {
+ _pointIndex--;
+ if (_pointIndex == 0)
+ sendMessage(_parentScene, 0x2003, 0);
+ startAnimation(getGlobalVar(V_LIGHTS_ON) ? 0xC858CC19 : 0x294B3377, _pointIndex, _pointIndex);
+ _newStickFrameIndex = _pointIndex;
+ if (_destPointIndex + _destPointIndexDelta == _pointIndex) {
+ if (_destPointIndexDelta != 0)
+ _destPointIndexDelta = 0;
+ else {
+ _vm->_soundMan->deleteSound(0xD3B02847);
+ playSound(0, 0x53B8284A);
+ }
+ }
+ }
+
+ if (_pointIndex > 20 && _surface->getPriority() != 900)
+ sendMessage(_parentScene, 0x2002, 900);
+ else if (_pointIndex < 20 && _surface->getPriority() != 1100)
+ sendMessage(_parentScene, 0x2002, 1100);
+
+ AnimatedSprite::update();
+
+ if (_destPointIndex + _destPointIndexDelta == _pointIndex && _isMoving) {
+ sendMessage(_parentScene, 0x2004, 0);
+ _isMoving = false;
+ }
+
+}
+
+void AsScene2207Elevator::suSetPosition() {
+ _x = (*_pointArray)[_pointIndex].x;
+ _y = (*_pointArray)[_pointIndex].y - 60;
+ updateBounds();
+}
+
+uint32 AsScene2207Elevator::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x2000:
+ moveToY(param.asInteger());
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene2207Elevator::moveToY(int16 y) {
+ int16 minDistance = 480;
+
+ if (!_pointArray || _pointArray->size() == 0)
+ return;
+
+ for (uint i = 0; i < _pointArray->size(); i++) {
+ int16 distance = ABS(y - (*_pointArray)[i].y);
+ if (distance < minDistance) {
+ minDistance = distance;
+ _destPointIndex = i;
+ }
+ }
+
+ if (_destPointIndex != _pointIndex) {
+ if (_destPointIndex == 0 || _destPointIndex == (int)_pointArray->size() - 1)
+ _destPointIndexDelta = 0;
+ else if (_destPointIndex < _pointIndex)
+ _destPointIndexDelta = -2;
+ else
+ _destPointIndexDelta = 2;
+ _vm->_soundMan->addSound(0x02700413, 0xD3B02847);
+ _vm->_soundMan->playSoundLooping(0xD3B02847);
+ }
+
+ _isMoving = true;
+
+}
+
+AsScene2207Lever::AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX)
+ : AnimatedSprite(vm, 1100), _parentScene(parentScene) {
+
+ _x = x;
+ _y = y;
+ createSurface(1010, 71, 73);
+ setDoDeltaX(doDeltaX);
+ startAnimation(0x80880090, 0, -1);
+ _newStickFrameIndex = 0;
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene2207Lever::handleMessage);
+}
+
+uint32 AsScene2207Lever::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ sendMessage(_parentScene, 0x4826, 0);
+ messageResult = 1;
+ break;
+ case 0x3002:
+ gotoNextState();
+ stopAnimation();
+ break;
+ case 0x4807:
+ stLeverUp();
+ break;
+ case 0x480F:
+ stLeverDown();
+ break;
+ case 0x482A:
+ sendMessage(_parentScene, 0x1022, 990);
+ break;
+ case 0x482B:
+ sendMessage(_parentScene, 0x1022, 1010);
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene2207Lever::stLeverDown() {
+ startAnimation(0x80880090, 1, -1);
+ playSound(0, 0x40581882);
+ FinalizeState(&AsScene2207Lever::stLeverDownEvent);
+}
+
+void AsScene2207Lever::stLeverDownEvent() {
+ sendMessage(_parentScene, 0x480F, 0);
+}
+
+void AsScene2207Lever::stLeverUp() {
+ startAnimation(0x80880090, 6, -1);
+ _playBackwards = true;
+ playSound(0, 0x40581882);
+ FinalizeState(&AsScene2207Lever::stLeverUpEvent);
+}
+
+void AsScene2207Lever::stLeverUpEvent() {
+ sendMessage(_parentScene, 0x4807, 0);
+}
+
+AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene)
+ : AnimatedSprite(vm, 1200), _idle(true) {
+
+ _x = 309;
+ _y = 320;
+ createSurface1(0xCCFD6090, 100);
+ startAnimation(0xCCFD6090, 0, -1);
+ _newStickFrameIndex = 0;
+ loadSound(1, 0x40330872);
+ loadSound(2, 0x72A2914A);
+ loadSound(3, 0xD4226080);
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene2207WallRobotAnimation::handleMessage);
+}
+
+AsScene2207WallRobotAnimation::~AsScene2207WallRobotAnimation() {
+ _vm->_soundMan->deleteSoundGroup(0x80D00820);
+}
+
+uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (!_idle) {
+ if (param.asInteger() == 0x3423093) {
+ _vm->_soundMan->addSound(0x80D00820, 0x12121943);
+ _vm->_soundMan->playSoundLooping(0x12121943);
+ } else if (param.asInteger() == 0x834AB011) {
+ stopSound(0);
+ stopSound(1);
+ stopSound(2);
+ stopSound(3);
+ _vm->_soundMan->deleteSound(0x12121943);
+ } else if (param.asInteger() == 0x3A980501)
+ playSound(1);
+ else if (param.asInteger() == 0x2A2AD498)
+ playSound(2);
+ else if (param.asInteger() == 0xC4980008)
+ playSound(3);
+ else if (param.asInteger() == 0x06B84228)
+ playSound(0, 0xE0702146);
+ }
+ break;
+ case 0x2006:
+ stStartAnimation();
+ break;
+ case 0x2007:
+ stStopAnimation();
+ break;
+ case 0x3002:
+ gotoNextState();
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene2207WallRobotAnimation::stStartAnimation() {
+ if (!_idle) {
+ NextState(NULL);
+ } else {
+ startAnimation(0xCCFD6090, 0, -1);
+ _idle = false;
+ setVisible(true);
+ }
+}
+
+void AsScene2207WallRobotAnimation::stStopAnimation() {
+ NextState(&AsScene2207WallRobotAnimation::cbStopAnimation);
+}
+
+void AsScene2207WallRobotAnimation::cbStopAnimation() {
+ stopAnimation();
+ stopSound(0);
+ stopSound(1);
+ stopSound(2);
+ stopSound(3);
+ _vm->_soundMan->deleteSound(0x12121943);
+ _idle = true;
+ setVisible(false);
+}
+
+AsScene2207WallCannonAnimation::AsScene2207WallCannonAnimation(NeverhoodEngine *vm)
+ : AnimatedSprite(vm, 1200), _idle(true) {
+
+ _x = 309;
+ _y = 320;
+ createSurface1(0x8CAA0099, 100);
+ startAnimation(0x8CAA0099, 0, -1);
+ _newStickFrameIndex = 0;
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene2207WallCannonAnimation::handleMessage);
+}
+
+uint32 AsScene2207WallCannonAnimation::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x2006:
+ stStartAnimation();
+ break;
+ case 0x2007:
+ stStopAnimation();
+ break;
+ case 0x3002:
+ gotoNextState();
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene2207WallCannonAnimation::stStartAnimation() {
+ if (!_idle) {
+ NextState(NULL);
+ } else {
+ setVisible(true);
+ startAnimation(0x8CAA0099, 0, -1);
+ _idle = false;
+ }
+}
+
+void AsScene2207WallCannonAnimation::stStopAnimation() {
+ NextState(&AsScene2207WallCannonAnimation::cbStopAnimation);
+}
+
+void AsScene2207WallCannonAnimation::cbStopAnimation() {
+ stopAnimation();
+ setVisible(false);
+ _idle = true;
+}
+
+SsScene2207Symbol::SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index)
+ : StaticSprite(vm, fileHash, 100) {
+
+ _x = 330;
+ _y = 246 + index * 50;
+ updatePosition();
+}
+
+} // End of namespace Neverhood
diff --git a/engines/neverhood/modules/module2200_sprites.h b/engines/neverhood/modules/module2200_sprites.h
new file mode 100644
index 0000000000..696f3a6e1e
--- /dev/null
+++ b/engines/neverhood/modules/module2200_sprites.h
@@ -0,0 +1,207 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef NEVERHOOD_MODULES_MODULE2200_SPRITES_H
+#define NEVERHOOD_MODULES_MODULE2200_SPRITES_H
+
+#include "neverhood/neverhood.h"
+#include "neverhood/module.h"
+#include "neverhood/scene.h"
+#include "neverhood/graphics.h"
+
+namespace Neverhood {
+
+static const NPoint kSsScene2201PuzzleCubePoints[] = {
+ {305, 305}, {321, 305}, {336, 305}, {305, 319},
+ {321, 319}, {336, 319}, {305, 332}, {321, 332},
+ {336, 333}
+};
+
+static const uint32 kSsScene2201PuzzleCubeFileHashes[] = {
+ 0x88134A44, 0xAA124340, 0xB8124602, 0xA902464C,
+ 0x890A4244, 0xA8124642, 0xB812C204, 0x381A4A4C
+};
+
+class AsScene2201CeilingFan : public AnimatedSprite {
+public:
+ AsScene2201CeilingFan(NeverhoodEngine *vm);
+};
+
+class AsScene2201Door : public AnimatedSprite {
+public:
+ AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen);
+protected:
+ Klaymen *_klaymen;
+ Sprite *_ssDoorLight;
+ bool _isOpen;
+ int _countdown;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void stOpenDoor();
+ void stCloseDoor();
+};
+
+class SsScene2201PuzzleCube : public StaticSprite {
+public:
+ SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex);
+};
+
+class SsScene2202PuzzleCube : public StaticSprite {
+public:
+ SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol);
+protected:
+ Scene *_parentScene;
+ int16 _cubeSymbol;
+ int16 _cubePosition;
+ int16 _newX, _newY;
+ int16 _xDelta, _yDelta;
+ int16 _xIncr;
+ int16 _yIncr;
+ int16 _errValue;
+ int16 _counter;
+ int16 _xFlagPos;
+ bool _counterDirection;
+ bool _isMoving;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void suMoveCubeX();
+ void suMoveCubeY();
+ void moveCube(int16 newCubePosition);
+ void stopMoving();
+};
+
+class AsCommonKey : public AnimatedSprite {
+public:
+ AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y);
+protected:
+ Scene *_parentScene;
+ int _keyIndex;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class AsScene2203Door : public AnimatedSprite {
+public:
+ AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex);
+protected:
+ Scene *_parentScene;
+ Sprite *_otherDoor;
+ uint _doorIndex;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void openDoor();
+ void closeDoor();
+};
+
+class SsScene2205DoorFrame : public StaticSprite {
+public:
+ SsScene2205DoorFrame(NeverhoodEngine *vm);
+protected:
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class AsScene2206DoorSpikes : public StaticSprite {
+public:
+ AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash);
+protected:
+ int _deltaIndex;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void suOpen();
+ void suClose();
+};
+
+class AsScene2206Platform : public StaticSprite {
+public:
+ AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash);
+protected:
+ int16 _yDelta;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void suMoveDown();
+};
+
+class SsScene2206TestTube : public StaticSprite {
+public:
+ SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash);
+protected:
+ Scene *_parentScene;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class AsScene2207Elevator : public AnimatedSprite {
+public:
+ AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene);
+ ~AsScene2207Elevator();
+protected:
+ Scene *_parentScene;
+ NPointArray *_pointArray;
+ int16 _pointIndex;
+ int16 _destPointIndex, _destPointIndexDelta;
+ bool _isMoving;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void suSetPosition();
+ void moveToY(int16 y);
+};
+
+class AsScene2207Lever : public AnimatedSprite {
+public:
+ AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX);
+protected:
+ Scene *_parentScene;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void stLeverDown();
+ void stLeverDownEvent();
+ void stLeverUp();
+ void stLeverUpEvent();
+};
+
+class AsScene2207WallRobotAnimation : public AnimatedSprite {
+public:
+ AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene);
+ ~AsScene2207WallRobotAnimation();
+protected:
+ bool _idle;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void stStartAnimation();
+ void stStopAnimation();
+ void cbStopAnimation();
+};
+
+class AsScene2207WallCannonAnimation : public AnimatedSprite {
+public:
+ AsScene2207WallCannonAnimation(NeverhoodEngine *vm);
+protected:
+ bool _idle;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void stStartAnimation();
+ void stStopAnimation();
+ void cbStopAnimation();
+};
+
+class SsScene2207Symbol : public StaticSprite {
+public:
+ SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index);
+};
+
+} // End of namespace Neverhood
+
+#endif /* NEVERHOOD_MODULES_MODULE2200_SPRITES_H */
diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp
index 0e2056d159..a045dcd71e 100644
--- a/engines/neverhood/modules/module2400.cpp
+++ b/engines/neverhood/modules/module2400.cpp
@@ -20,8 +20,13 @@
*
*/
+#include "neverhood/modules/module1000.h"
+#include "neverhood/modules/module1200.h"
#include "neverhood/modules/module2400.h"
+#include "neverhood/modules/module2100_sprites.h"
+#include "neverhood/modules/module2200_sprites.h"
#include "neverhood/modules/module2400_sprites.h"
+#include "neverhood/modules/module2800_sprites.h"
namespace Neverhood {
diff --git a/engines/neverhood/modules/module2400.h b/engines/neverhood/modules/module2400.h
index ba58ce3dd7..61603f3e00 100644
--- a/engines/neverhood/modules/module2400.h
+++ b/engines/neverhood/modules/module2400.h
@@ -27,13 +27,6 @@
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/gamemodule.h"
-#include "neverhood/modules/module1000.h"
-#include "neverhood/modules/module1100.h"
-#include "neverhood/modules/module1200.h"
-#include "neverhood/modules/module2100.h"
-#include "neverhood/modules/module2200.h"
-#include "neverhood/modules/module2800.h"
-#include "neverhood/modules/module2800_sprites.h"
#include "neverhood/diskplayerscene.h"
namespace Neverhood {
diff --git a/engines/neverhood/modules/module2500.cpp b/engines/neverhood/modules/module2500.cpp
index dcb3e94741..b6066599ec 100644
--- a/engines/neverhood/modules/module2500.cpp
+++ b/engines/neverhood/modules/module2500.cpp
@@ -20,10 +20,11 @@
*
*/
+#include "neverhood/modules/module1600.h"
#include "neverhood/modules/module2500.h"
#include "neverhood/modules/module2500_sprites.h"
+#include "neverhood/modules/module2700.h"
#include "neverhood/modules/module2700_sprites.h"
-#include "neverhood/modules/module1600.h"
namespace Neverhood {
diff --git a/engines/neverhood/modules/module2500.h b/engines/neverhood/modules/module2500.h
index 2f07f24a6c..33464cfdaa 100644
--- a/engines/neverhood/modules/module2500.h
+++ b/engines/neverhood/modules/module2500.h
@@ -26,9 +26,6 @@
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
-#include "neverhood/modules/module1000.h"
-#include "neverhood/modules/module1600.h"
-#include "neverhood/modules/module2700.h"
namespace Neverhood {
@@ -47,6 +44,9 @@ protected:
void createScene2704(int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL);
};
+class AsCommonCar;
+class Tracks;
+
class Scene2501 : public Scene {
public:
Scene2501(NeverhoodEngine *vm, Module *parentModule, int which);
diff --git a/engines/neverhood/modules/module2700.cpp b/engines/neverhood/modules/module2700.cpp
index f0bda6f0cd..69e21dd31d 100644
--- a/engines/neverhood/modules/module2700.cpp
+++ b/engines/neverhood/modules/module2700.cpp
@@ -20,10 +20,11 @@
*
*/
-#include "neverhood/modules/module2700.h"
-#include "neverhood/modules/module2700_sprites.h"
#include "neverhood/gamemodule.h"
#include "neverhood/modules/module1000.h"
+#include "neverhood/modules/module1600.h"
+#include "neverhood/modules/module2700.h"
+#include "neverhood/modules/module2700_sprites.h"
namespace Neverhood {
diff --git a/engines/neverhood/modules/module2700.h b/engines/neverhood/modules/module2700.h
index 20cc014753..5e42eea94f 100644
--- a/engines/neverhood/modules/module2700.h
+++ b/engines/neverhood/modules/module2700.h
@@ -26,7 +26,6 @@
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
-#include "neverhood/modules/module1600.h"
namespace Neverhood {
@@ -49,6 +48,9 @@ protected:
void createScene2704(int which, uint32 trackInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL);
};
+class AsCommonCar;
+class Tracks;
+
class Scene2701 : public Scene {
public:
Scene2701(NeverhoodEngine *vm, Module *parentModule, int which);
diff --git a/engines/neverhood/modules/module2700_sprites.h b/engines/neverhood/modules/module2700_sprites.h
index b9575dfa52..662a357d58 100644
--- a/engines/neverhood/modules/module2700_sprites.h
+++ b/engines/neverhood/modules/module2700_sprites.h
@@ -26,7 +26,6 @@
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
-#include "neverhood/modules/module1600.h"
namespace Neverhood {
diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp
index 3a33598090..e0112a6f5a 100644
--- a/engines/neverhood/modules/module2800.cpp
+++ b/engines/neverhood/modules/module2800.cpp
@@ -25,7 +25,7 @@
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module1200.h"
#include "neverhood/modules/module1700.h"
-#include "neverhood/modules/module2200.h"
+#include "neverhood/modules/module2200_sprites.h"
#include "neverhood/modules/module2800_sprites.h"
#include "neverhood/diskplayerscene.h"