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authorThierry Crozat2017-09-04 21:45:13 +0100
committerThierry Crozat2018-01-23 02:15:31 +0000
commita4470edb290573d4e87736212a47299b3681eb01 (patch)
treefa0012584ecd110b5b9fe18d70c12a08016ed90d /engines
parentaef0e122c7082a4811675146e33fff4e02e08ee7 (diff)
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SUPERNOVA: Fix exiting intro cutscene using Escape
Diffstat (limited to 'engines')
-rw-r--r--engines/supernova/state.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp
index 06d1c76b77..860cbe8278 100644
--- a/engines/supernova/state.cpp
+++ b/engines/supernova/state.cpp
@@ -476,6 +476,7 @@ void GameManager::resetInputState() {
}
bool GameManager::keyPressed(Common::KeyCode keycode, bool equal) {
+ _vm->updateEvents();
bool ret = _key.keycode == keycode;
_key.reset();