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authorEugene Sandulenko2010-01-07 21:22:41 +0200
committerEugene Sandulenko2015-12-27 15:39:52 +0100
commitae1f601855dfef89f01100ea4947639f66d032d0 (patch)
tree9119b7f83b5dd031a1d4a8e185a6da13e344abf1 /engines
parentc532b6c74fc60ed10a26cdc8670dfbb98622d399 (diff)
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WAGE: Resource file is loaded.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
Diffstat (limited to 'engines')
-rwxr-xr-xengines/wage/macresman.cpp376
-rwxr-xr-xengines/wage/macresman.h91
-rw-r--r--engines/wage/util.cpp56
-rw-r--r--engines/wage/world.cpp68
4 files changed, 591 insertions, 0 deletions
diff --git a/engines/wage/macresman.cpp b/engines/wage/macresman.cpp
new file mode 100755
index 0000000000..0dce789874
--- /dev/null
+++ b/engines/wage/macresman.cpp
@@ -0,0 +1,376 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/scummsys.h"
+#include "common/debug.h"
+#include "common/file.h"
+#include "common/util.h"
+
+#include "wage/macresman.h"
+
+namespace Wage {
+
+MacResManager::MacResManager(Common::String fileName) : _fileName(fileName), _resOffset(-1) {
+ _resFile.open(_fileName);
+
+ if (!_resFile.isOpen()) {
+ error("Cannot open file %s", _fileName.c_str());
+ }
+
+ if (!init())
+ error("Resource fork is missing in file '%s'", _fileName.c_str());
+}
+
+MacResManager::~MacResManager() {
+ for (int i = 0; i < _resMap.numTypes; i++) {
+ for (int j = 0; j < _resTypes[i].items; j++) {
+ if (_resLists[i][j].nameOffset != -1) {
+ delete _resLists[i][j].name;
+ }
+ }
+ delete _resLists[i];
+ }
+
+ delete _resLists;
+ delete _resTypes;
+
+ _resFile.close();
+}
+
+#define MBI_INFOHDR 128
+#define MBI_ZERO1 0
+#define MBI_NAMELEN 1
+#define MBI_ZERO2 74
+#define MBI_ZERO3 82
+#define MBI_DFLEN 83
+#define MBI_RFLEN 87
+#define MAXNAMELEN 63
+
+bool MacResManager::init() {
+ byte infoHeader[MBI_INFOHDR];
+ int32 data_size, rsrc_size;
+ int32 data_size_pad, rsrc_size_pad;
+ int filelen;
+
+ filelen = _resFile.size();
+ _resFile.read(infoHeader, MBI_INFOHDR);
+
+ // Maybe we have MacBinary?
+ if (infoHeader[MBI_ZERO1] == 0 && infoHeader[MBI_ZERO2] == 0 &&
+ infoHeader[MBI_ZERO3] == 0 && infoHeader[MBI_NAMELEN] <= MAXNAMELEN) {
+
+ // Pull out fork lengths
+ data_size = READ_BE_UINT32(infoHeader + MBI_DFLEN);
+ rsrc_size = READ_BE_UINT32(infoHeader + MBI_RFLEN);
+
+ data_size_pad = (((data_size + 127) >> 7) << 7);
+ rsrc_size_pad = (((rsrc_size + 127) >> 7) << 7);
+
+ // Length check
+ int sumlen = MBI_INFOHDR + data_size_pad + rsrc_size_pad;
+
+ if (sumlen == filelen)
+ _resOffset = MBI_INFOHDR + data_size_pad;
+ }
+
+ if (_resOffset == -1) // MacBinary check is failed
+ _resOffset = 0; // Maybe we have dumped fork?
+
+ _resFile.seek(_resOffset);
+
+ _dataOffset = _resFile.readUint32BE() + _resOffset;
+ _mapOffset = _resFile.readUint32BE() + _resOffset;
+ _dataLength = _resFile.readUint32BE();
+ _mapLength = _resFile.readUint32BE();
+
+ // do sanity check
+ if (_dataOffset >= filelen || _mapOffset >= filelen ||
+ _dataLength + _mapLength > filelen) {
+ _resOffset = -1;
+ return false;
+ }
+
+ debug(7, "got header: data %d [%d] map %d [%d]",
+ _dataOffset, _dataLength, _mapOffset, _mapLength);
+
+ readMap();
+
+ return true;
+}
+
+MacResIDArray MacResManager::getResIDArray(const char *typeID) {
+ int typeNum = -1;
+ MacResIDArray res;
+
+ for (int i = 0; i < _resMap.numTypes; i++)
+ if (strcmp(_resTypes[i].id, typeID) == 0) {
+ typeNum = i;
+ break;
+ }
+
+ if (typeNum == -1)
+ return res;
+
+ res.resize(_resTypes[typeNum].items);
+
+ for (int i = 0; i < _resTypes[typeNum].items; i++)
+ res[i] = _resLists[typeNum][i].id;
+
+ return res;
+}
+
+byte *MacResManager::getResource(const char *typeID, int16 resID, int *size) {
+ int i;
+ int typeNum = -1;
+ int resNum = -1;
+ byte *buf;
+ int len;
+
+ for (i = 0; i < _resMap.numTypes; i++)
+ if (strcmp(_resTypes[i].id, typeID) == 0) {
+ typeNum = i;
+ break;
+ }
+
+ if (typeNum == -1)
+ return NULL;
+
+ for (i = 0; i < _resTypes[typeNum].items; i++)
+ if (_resLists[typeNum][i].id == resID) {
+ resNum = i;
+ break;
+ }
+
+ if (resNum == -1)
+ return NULL;
+
+ _resFile.seek(_dataOffset + _resLists[typeNum][resNum].dataOffset);
+
+ len = _resFile.readUint32BE();
+ buf = (byte *)malloc(len);
+
+ _resFile.read(buf, len);
+
+ *size = len;
+
+ return buf;
+}
+
+void MacResManager::readMap() {
+ int i, j, len;
+
+ _resFile.seek(_mapOffset + 22);
+
+ _resMap.resAttr = _resFile.readUint16BE();
+ _resMap.typeOffset = _resFile.readUint16BE();
+ _resMap.nameOffset = _resFile.readUint16BE();
+ _resMap.numTypes = _resFile.readUint16BE();
+ _resMap.numTypes++;
+
+ _resFile.seek(_mapOffset + _resMap.typeOffset + 2);
+ _resTypes = new ResType[_resMap.numTypes];
+
+ for (i = 0; i < _resMap.numTypes; i++) {
+ _resFile.read(_resTypes[i].id, 4);
+ _resTypes[i].id[4] = 0;
+ _resTypes[i].items = _resFile.readUint16BE();
+ _resTypes[i].offset = _resFile.readUint16BE();
+ _resTypes[i].items++;
+
+ debug(8, "resType: <%s> items: %d offset: %d (0x%x)", _resTypes[i].id, _resTypes[i].items, _resTypes[i].offset, _resTypes[i].offset);
+ }
+
+ _resLists = new ResPtr[_resMap.numTypes];
+
+ for (i = 0; i < _resMap.numTypes; i++) {
+ _resLists[i] = new Resource[_resTypes[i].items];
+ _resFile.seek(_resTypes[i].offset + _mapOffset + _resMap.typeOffset);
+
+ for (j = 0; j < _resTypes[i].items; j++) {
+ ResPtr resPtr = _resLists[i] + j;
+
+ resPtr->id = _resFile.readUint16BE();
+ resPtr->nameOffset = _resFile.readUint16BE();
+ resPtr->dataOffset = _resFile.readUint32BE();
+ _resFile.readUint32BE();
+ resPtr->name = 0;
+
+ resPtr->attr = resPtr->dataOffset >> 24;
+ resPtr->dataOffset &= 0xFFFFFF;
+ }
+
+ for (j = 0; j < _resTypes[i].items; j++) {
+ if (_resLists[i][j].nameOffset != -1) {
+ _resFile.seek(_resLists[i][j].nameOffset + _mapOffset + _resMap.nameOffset);
+
+ len = _resFile.readByte();
+ _resLists[i][j].name = new byte[len + 1];
+ _resLists[i][j].name[len] = 0;
+ _resFile.read(_resLists[i][j].name, len);
+ }
+ }
+ }
+}
+
+void MacResManager::convertCursor(byte *data, int datasize, byte **cursor, int *w, int *h,
+ int *hotspot_x, int *hotspot_y, int *keycolor, bool colored, byte **palette, int *palSize) {
+ Common::MemoryReadStream dis(data, datasize);
+ int i, b;
+ byte imageByte;
+ byte *iconData;
+ int numBytes;
+ int pixelsPerByte, bpp;
+ int ctSize;
+ byte bitmask;
+ int iconRowBytes, iconBounds[4];
+ int ignored;
+ int iconDataSize;
+
+ dis.readUint16BE(); // type
+ dis.readUint32BE(); // offset to pixel map
+ dis.readUint32BE(); // offset to pixel data
+ dis.readUint32BE(); // expanded cursor data
+ dis.readUint16BE(); // expanded data depth
+ dis.readUint32BE(); // reserved
+
+ // Grab B/W icon data
+ *cursor = (byte *)malloc(16 * 16);
+ for (i = 0; i < 32; i++) {
+ imageByte = dis.readByte();
+ for (b = 0; b < 8; b++)
+ cursor[0][i*8+b] = (byte)((imageByte &
+ (0x80 >> b)) > 0? 0x0F: 0x00);
+ }
+
+ // Apply mask data
+ for (i = 0; i < 32; i++) {
+ imageByte = dis.readByte();
+ for (b = 0; b < 8; b++)
+ if ((imageByte & (0x80 >> b)) == 0)
+ cursor[0][i*8+b] = 0xff;
+ }
+
+ *hotspot_y = dis.readUint16BE();
+ *hotspot_x = dis.readUint16BE();
+ *w = *h = 16;
+
+ // Use b/w cursor on backends which don't support cursor palettes
+ if (!colored)
+ return;
+
+ dis.readUint32BE(); // reserved
+ dis.readUint32BE(); // cursorID
+
+ // Color version of cursor
+ dis.readUint32BE(); // baseAddr
+
+ // Keep only lowbyte for now
+ dis.readByte();
+ iconRowBytes = dis.readByte();
+
+ if (!iconRowBytes)
+ return;
+
+ iconBounds[0] = dis.readUint16BE();
+ iconBounds[1] = dis.readUint16BE();
+ iconBounds[2] = dis.readUint16BE();
+ iconBounds[3] = dis.readUint16BE();
+
+ dis.readUint16BE(); // pmVersion
+ dis.readUint16BE(); // packType
+ dis.readUint32BE(); // packSize
+
+ dis.readUint32BE(); // hRes
+ dis.readUint32BE(); // vRes
+
+ dis.readUint16BE(); // pixelType
+ dis.readUint16BE(); // pixelSize
+ dis.readUint16BE(); // cmpCount
+ dis.readUint16BE(); // cmpSize
+
+ dis.readUint32BE(); // planeByte
+ dis.readUint32BE(); // pmTable
+ dis.readUint32BE(); // reserved
+
+ // Pixel data for cursor
+ iconDataSize = iconRowBytes * (iconBounds[3] - iconBounds[1]);
+ iconData = (byte *)malloc(iconDataSize);
+ dis.read(iconData, iconDataSize);
+
+ // Color table
+ dis.readUint32BE(); // ctSeed
+ dis.readUint16BE(); // ctFlag
+ ctSize = dis.readUint16BE() + 1;
+
+ *palette = (byte *)malloc(ctSize * 4);
+
+ // Read just high byte of 16-bit color
+ for (int c = 0; c < ctSize; c++) {
+ // We just use indices 0..ctSize, so ignore color ID
+ dis.readUint16BE(); // colorID[c]
+
+ palette[0][c * 4 + 0] = dis.readByte();
+ ignored = dis.readByte();
+
+ palette[0][c * 4 + 1] = dis.readByte();
+ ignored = dis.readByte();
+
+ palette[0][c * 4 + 2] = dis.readByte();
+ ignored = dis.readByte();
+
+ palette[0][c * 4 + 3] = 0;
+ }
+
+ *palSize = ctSize;
+
+ numBytes =
+ (iconBounds[2] - iconBounds[0]) *
+ (iconBounds[3] - iconBounds[1]);
+
+ pixelsPerByte = (iconBounds[2] - iconBounds[0]) / iconRowBytes;
+ bpp = 8 / pixelsPerByte;
+
+ // build a mask to make sure the pixels are properly shifted out
+ bitmask = 0;
+ for (int m = 0; m < bpp; m++) {
+ bitmask <<= 1;
+ bitmask |= 1;
+ }
+
+ // Extract pixels from bytes
+ for (int j = 0; j < iconDataSize; j++)
+ for (b = 0; b < pixelsPerByte; b++) {
+ int idx = j * pixelsPerByte + (pixelsPerByte - 1 - b);
+
+ if (cursor[0][idx] != 0xff) // if mask is not there
+ cursor[0][idx] = (byte)((iconData[j] >> (b * bpp)) & bitmask);
+ }
+
+ free(iconData);
+
+ assert(datasize - dis.pos() == 0);
+}
+
+} // End of namespace Wage
diff --git a/engines/wage/macresman.h b/engines/wage/macresman.h
new file mode 100755
index 0000000000..c60d29469f
--- /dev/null
+++ b/engines/wage/macresman.h
@@ -0,0 +1,91 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/array.h"
+#include "common/file.h"
+
+#ifndef WAGE_MACRESMAN_H
+#define WAGE_MACRESMAN_H
+
+namespace Wage {
+
+typedef Common::Array<int16> MacResIDArray;
+
+class MacResManager {
+
+public:
+ MacResManager(Common::String fileName);
+ ~MacResManager();
+ byte *getResource(const char *typeID, int16 resID, int *size);
+ void convertCursor(byte *data, int datasize, byte **cursor, int *w, int *h,
+ int *hotspot_x, int *hotspot_y, int *keycolor, bool colored, byte **palette, int *palSize);
+
+ MacResIDArray getResIDArray(const char *typeID);
+
+private:
+ int extractResource(int id, byte **buf);
+ bool init();
+ void readMap();
+
+ struct ResMap {
+ int16 resAttr;
+ int16 typeOffset;
+ int16 nameOffset;
+ int16 numTypes;
+ };
+
+ struct ResType {
+ char id[5];
+ int16 items;
+ int16 offset;
+ };
+
+ struct Resource {
+ int16 id;
+ int16 nameOffset;
+ byte attr;
+ int32 dataOffset;
+ byte *name;
+ };
+
+ typedef Resource *ResPtr;
+
+private:
+ int _resOffset;
+ int32 _dataOffset;
+ int32 _dataLength;
+ int32 _mapOffset;
+ int32 _mapLength;
+ ResMap _resMap;
+ ResType *_resTypes;
+ ResPtr *_resLists;
+
+ Common::String _fileName;
+ Common::File _resFile;
+};
+
+} // End of namespace Wage
+
+#endif
diff --git a/engines/wage/util.cpp b/engines/wage/util.cpp
new file mode 100644
index 0000000000..9420150afe
--- /dev/null
+++ b/engines/wage/util.cpp
@@ -0,0 +1,56 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "wage/wage.h"
+
+#include "common/stream.h"
+
+namespace Wage {
+Common::String WageEngine::readPascalString(Common::SeekableReadStream &in) {
+ Common::String s;
+ char *buf;
+ int len;
+ int i;
+
+ len = in.readSByte();
+ if (len < 0)
+ len += 256;
+
+ buf = (char *)malloc(len + 1);
+ for (i = 0; i < len; i++) {
+ buf[i] = in.readByte();
+ if (buf[i] == 0x0d)
+ buf[i] = '\n';
+ }
+
+ buf[i] = 0;
+
+ s = buf;
+ free(buf);
+
+ return s;
+}
+
+} // End of namespace Wage
diff --git a/engines/wage/world.cpp b/engines/wage/world.cpp
new file mode 100644
index 0000000000..67987a5db1
--- /dev/null
+++ b/engines/wage/world.cpp
@@ -0,0 +1,68 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "wage/wage.h"
+#include "wage/macresman.h"
+
+#include "common/stream.h"
+
+namespace Wage {
+
+bool WageEngine::loadWorld(MacResManager *resMan) {
+ int resSize;
+ MacResIDArray resArray;
+ byte *res;
+ MacResIDArray::const_iterator iter;
+
+ if ((resArray = resMan->getResIDArray("VERS")).size() == 0)
+ return false;
+
+ if (resArray.size() > 1)
+ warning("Too many VERS resources");
+
+ res = resMan->getResource("VERS", resArray[0], &resSize);
+
+ Common::MemoryReadStream readS(res, resSize);
+ readS.skip(10);
+ byte b = readS.readByte();
+ _weaponMenuDisabled = (b != 0);
+ if (b != 0 && b != 1)
+ error("Unexpected value for weapons menu");
+
+ readS.skip(3);
+ _aboutMessage = readPascalString(readS);
+
+ if (!stricmp(getGameFile(), "Scepters"))
+ readS.skip(1); // ????
+
+ _soundLibrary1 = readPascalString(readS);
+ _soundLibrary2 = readPascalString(readS);
+
+ debug(0, "%s\n%s", _soundLibrary1.c_str(), _soundLibrary2.c_str());
+
+ return true;
+}
+
+} // End of namespace Wage