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authordhewg2011-02-26 11:58:41 +0100
committerdhewg2011-02-26 11:58:41 +0100
commitbd191e178733dbf49b5b9b8394b8f0554fc6127b (patch)
treeab1626c923bd59386cff4023933a9248acb3112d /engines
parent3fb85835a10eb75c7a5b2f40504004abd94c73c3 (diff)
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AGOS: Respect the screen pitch for movies
Fixes DXA and Smacker movies on Android
Diffstat (limited to 'engines')
-rw-r--r--engines/agos/animation.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agos/animation.cpp b/engines/agos/animation.cpp
index d39ca377dc..10d3d7f1ff 100644
--- a/engines/agos/animation.cpp
+++ b/engines/agos/animation.cpp
@@ -368,7 +368,7 @@ void MoviePlayerDXA::handleNextFrame() {
bool MoviePlayerDXA::processFrame() {
Graphics::Surface *screen = _vm->_system->lockScreen();
- copyFrameToBuffer((byte *)screen->pixels, (_vm->_screenWidth - getWidth()) / 2, (_vm->_screenHeight - getHeight()) / 2, _vm->_screenWidth);
+ copyFrameToBuffer((byte *)screen->pixels, (_vm->_screenWidth - getWidth()) / 2, (_vm->_screenHeight - getHeight()) / 2, screen->pitch);
_vm->_system->unlockScreen();
Common::Rational soundTime(_mixer->getSoundElapsedTime(_bgSound), 1000);
@@ -482,7 +482,7 @@ void MoviePlayerSMK::nextFrame() {
bool MoviePlayerSMK::processFrame() {
Graphics::Surface *screen = _vm->_system->lockScreen();
- copyFrameToBuffer((byte *)screen->pixels, (_vm->_screenWidth - getWidth()) / 2, (_vm->_screenHeight - getHeight()) / 2, _vm->_screenWidth);
+ copyFrameToBuffer((byte *)screen->pixels, (_vm->_screenWidth - getWidth()) / 2, (_vm->_screenHeight - getHeight()) / 2, screen->pitch);
_vm->_system->unlockScreen();
uint32 waitTime = getTimeToNextFrame();