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author | Filippos Karapetis | 2008-10-26 18:40:59 +0000 |
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committer | Filippos Karapetis | 2008-10-26 18:40:59 +0000 |
commit | c03f0219cab5fa156c3e81fbaa9d09747a4bafa3 (patch) | |
tree | dd2dec70fcde5c65e6a2d47d3480a6a54e99ae92 /engines | |
parent | b7a219ebc6f6ffd4954a29ca4e14654ff702bed5 (diff) | |
download | scummvm-rg350-c03f0219cab5fa156c3e81fbaa9d09747a4bafa3.tar.gz scummvm-rg350-c03f0219cab5fa156c3e81fbaa9d09747a4bafa3.tar.bz2 scummvm-rg350-c03f0219cab5fa156c3e81fbaa9d09747a4bafa3.zip |
Using getChild() with getChild() throws an assertion (a regression of the latest FS node changes). Commenting out this line with a FIXME so that SAGA games can work once again under Windows
svn-id: r34855
Diffstat (limited to 'engines')
-rw-r--r-- | engines/saga/saga.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index 7904e60d1c..14ce2855ac 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -102,7 +102,10 @@ SagaEngine::SagaEngine(OSystem *syst, const SAGAGameDescription *gameDesc) // The Multi-OS version puts the voices file in the root directory of // the CD. The rest of the data files are in game/itedata - Common::File::addDefaultDirectory(_gameDataDir.getChild("game").getChild("itedata")); + // FIXME: This stops games from working under Windows. An assert is thrown when + // starting the games (_realNode is null in FSNode::getPath() in common/fs.cpp line 113) + // Commenting it out for now + //Common::File::addDefaultDirectory(_gameDataDir.getChild("game").getChild("itedata")); // Mac CD Wyrmkeep Common::File::addDefaultDirectory(_gameDataDir.getChild("patch")); |