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authorMartin Kiewitz2016-02-02 22:41:01 +0100
committerMartin Kiewitz2016-02-02 22:41:01 +0100
commitcdc6a2f3c309056bc40bff86547f6cd21f39b533 (patch)
tree7ca8ee75aee3b190d4c512db22bf227254b4001f /engines
parent8269a94bcd55200f7ae8aba00c7b6fd0d37b9a37 (diff)
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AGI: test commands cleanup
Diffstat (limited to 'engines')
-rw-r--r--engines/agi/op_test.cpp68
1 files changed, 46 insertions, 22 deletions
diff --git a/engines/agi/op_test.cpp b/engines/agi/op_test.cpp
index 2fbdaab2c7..359077807b 100644
--- a/engines/agi/op_test.cpp
+++ b/engines/agi/op_test.cpp
@@ -32,37 +32,49 @@ namespace Agi {
#define ip (state->_curLogic->cIP)
#define code (state->_curLogic->data)
-#define getVar(a) vm->getVar(a)
-
-#define testEqual(v1, v2) (getVar(v1) == (v2))
-#define testLess(v1, v2) (getVar(v1) < (v2))
-#define testGreater(v1, v2) (getVar(v1) > (v2))
-#define testHas(obj) (vm->objectGetLocation(obj) == EGO_OWNED)
-#define testHasV1(obj) (vm->objectGetLocation(obj) == EGO_OWNED_V1)
-#define testObjInRoom(obj, v) (vm->objectGetLocation(obj) == getVar(v))
-
void condEqual(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = testEqual(p[0], p[1]);
+ uint16 varNr1 = p[0];
+ uint16 varVal1 = vm->getVar(varNr1);
+ uint16 value2 = p[1];
+ state->testResult = (varVal1 == value2);
}
void condEqualV(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = testEqual(p[0], getVar(p[1]));
+ uint16 varNr1 = p[0];
+ uint16 varNr2 = p[1];
+ uint16 varVal1 = vm->getVar(varNr1);
+ uint16 varVal2 = vm->getVar(varNr2);
+ state->testResult = (varVal1 == varVal2);
}
void condLess(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = testLess(p[0], p[1]);
+ uint16 varNr1 = p[0];
+ uint16 varVal1 = vm->getVar(varNr1);
+ uint16 value2 = p[1];
+ state->testResult = (varVal1 < value2);
}
void condLessV(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = testLess(p[0], getVar(p[1]));
+ uint16 varNr1 = p[0];
+ uint16 varNr2 = p[1];
+ uint16 varVal1 = vm->getVar(varNr1);
+ uint16 varVal2 = vm->getVar(varNr2);
+ state->testResult = (varVal1 < varVal2);
}
void condGreater(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = testGreater(p[0], p[1]);
+ uint16 varNr1 = p[0];
+ uint16 varVal1 = vm->getVar(varNr1);
+ uint16 value2 = p[1];
+ state->testResult = (varVal1 > value2);
}
void condGreaterV(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = testGreater(p[0], getVar(p[1]));
+ uint16 varNr1 = p[0];
+ uint16 varNr2 = p[1];
+ uint16 varVal1 = vm->getVar(varNr1);
+ uint16 varVal2 = vm->getVar(varNr2);
+ state->testResult = (varVal1 > varVal2);
}
void condIsSet(AgiGame *state, AgiEngine *vm, uint8 *p) {
@@ -70,23 +82,32 @@ void condIsSet(AgiGame *state, AgiEngine *vm, uint8 *p) {
}
void condIsSetV(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = vm->getFlag(getVar(p[0]));
+ uint16 varNr = p[0];
+ uint16 varVal = vm->getVar(varNr);
+ state->testResult = vm->getFlag(varVal);
}
void condIsSetV1(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = getVar(p[0]) > 0;
+ uint16 varNr = p[0];
+ uint16 varVal = vm->getVar(varNr);
+ state->testResult = varVal > 0;
}
void condHas(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = testHas(p[0]);
+ uint16 objectNr = p[0];
+ state->testResult = (vm->objectGetLocation(objectNr) == EGO_OWNED);
}
void condHasV1(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = testHasV1(p[0]);
+ uint16 objectNr = p[0];
+ state->testResult = (vm->objectGetLocation(objectNr) == EGO_OWNED_V1);
}
void condObjInRoom(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = testObjInRoom(p[0], p[1]);
+ uint16 objectNr = p[0];
+ uint16 varNr = p[1];
+ uint16 varVal = vm->getVar(varNr);
+ state->testResult = (vm->objectGetLocation(objectNr) == varVal);
}
void condPosn(AgiGame *state, AgiEngine *vm, uint8 *p) {
@@ -98,7 +119,7 @@ void condController(AgiGame *state, AgiEngine *vm, uint8 *p) {
}
void condHaveKey(AgiGame *state, AgiEngine *vm, uint8 *p) {
- if (!getVar(VM_VAR_KEY)) {
+ if (!vm->getVar(VM_VAR_KEY)) {
// Only wait for key when there is not already one set by scripts
vm->cycleInnerLoopActive(CYCLE_INNERLOOP_HAVEKEY);
do {
@@ -171,7 +192,10 @@ void condSaid3(AgiGame *state, AgiEngine *vm, uint8 *p) {
}
void condBit(AgiGame *state, AgiEngine *vm, uint8 *p) {
- state->testResult = (getVar(p[1]) >> p[0]) & 1;
+ uint16 value1 = p[0];
+ uint16 varNr2 = p[1];
+ uint16 varVal2 = vm->getVar(varNr2);
+ state->testResult = (varVal2 >> value1) & 1;
}
void condCompareStrings(AgiGame *state, AgiEngine *vm, uint8 *p) {