aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
authorFilippos Karapetis2015-12-27 14:14:51 +0200
committerFilippos Karapetis2015-12-27 14:36:00 +0200
commite4745a0b20e6a61facc35f701466a76bf0ab7500 (patch)
tree4cb3001b91629db6070703667422526e1d6f3cf8 /engines
parentbce260bb5f2d3b573cc0c5a7c0085e18d1d46fd4 (diff)
downloadscummvm-rg350-e4745a0b20e6a61facc35f701466a76bf0ab7500.tar.gz
scummvm-rg350-e4745a0b20e6a61facc35f701466a76bf0ab7500.tar.bz2
scummvm-rg350-e4745a0b20e6a61facc35f701466a76bf0ab7500.zip
LAB: Remove incorrect mouse cursor hiding at the start of every anim
This resulted in having the mouse cursor flash in scenes with animation (e.g. the Surreal Maze)
Diffstat (limited to 'engines')
-rw-r--r--engines/lab/anim.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/lab/anim.cpp b/engines/lab/anim.cpp
index ea7f568de3..0c01b072c4 100644
--- a/engines/lab/anim.cpp
+++ b/engines/lab/anim.cpp
@@ -99,8 +99,6 @@ void Anim::diffNextFrame(bool onlyDiffData) {
}
byte *endOfBuf = startOfBuf + (int)_diffWidth * _diffHeight;
- _vm->_event->mouseHide();
-
int curBit = 0;
while (1) {