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author | sylvaintv | 2011-04-23 21:06:36 +0200 |
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committer | sylvaintv | 2011-04-23 21:06:36 +0200 |
commit | f246382f4b70c75ae8b084d79e64fea237bb5603 (patch) | |
tree | 82224911a594f31c292fae90f7c7fdee028501e5 /engines | |
parent | 13804db8886b0ba6bc833cf78ff0ccbe0a9b2b9b (diff) | |
download | scummvm-rg350-f246382f4b70c75ae8b084d79e64fea237bb5603.tar.gz scummvm-rg350-f246382f4b70c75ae8b084d79e64fea237bb5603.tar.bz2 scummvm-rg350-f246382f4b70c75ae8b084d79e64fea237bb5603.zip |
TOON: fix main title crash - Bug #3291725 fixed
Bug #3291725: "TOON: Crash on the title screen"
Diffstat (limited to 'engines')
-rw-r--r-- | engines/toon/toon.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp index 1bc53e0e20..5c8ca77b8b 100644 --- a/engines/toon/toon.cpp +++ b/engines/toon/toon.cpp @@ -116,6 +116,8 @@ void ToonEngine::init() { _drew = _characters[0]; _flux = _characters[1]; + + // preload walk anim for flux and drew _drew->loadWalkAnimation("STNDWALK.CAF"); _drew->setupPalette(); @@ -135,6 +137,9 @@ void ToonEngine::init() { memset(_sceneAnimations, 0, sizeof(_sceneAnimations)); memset(_sceneAnimationScripts, 0, sizeof(_sceneAnimationScripts)); + _drew->setVisible(false); + _flux->setVisible(false); + _gameState->_currentChapter = 1; initChapter(); loadCursor(); |