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authorFilippos Karapetis2016-03-08 20:30:18 +0200
committerFilippos Karapetis2016-03-08 20:36:03 +0200
commitf450ca0ebff27d719784a3d6990bb797af0d89fa (patch)
treeaf30aa88e0fd8424a542b7569aba502394bcdb8e /engines
parent8f6bbe79ab3376836b7e0f5eb0a18ac4bfa4f2aa (diff)
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SCI: Split color remapping functionality into a separate class
Currently, only the SCI16 remapping functionality is implemented (used in the QFG4 demo)
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/kgraphics.cpp9
-rw-r--r--engines/sci/graphics/palette.cpp88
-rw-r--r--engines/sci/graphics/palette.h21
-rw-r--r--engines/sci/graphics/remap.cpp134
-rw-r--r--engines/sci/graphics/remap.h77
-rw-r--r--engines/sci/graphics/view.cpp23
-rw-r--r--engines/sci/module.mk1
-rw-r--r--engines/sci/sci.cpp8
-rw-r--r--engines/sci/sci.h4
9 files changed, 243 insertions, 122 deletions
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index c0a3be4c11..93d0d91b65 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -45,6 +45,7 @@
#include "sci/graphics/paint16.h"
#include "sci/graphics/picture.h"
#include "sci/graphics/ports.h"
+#include "sci/graphics/remap.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/text16.h"
#include "sci/graphics/view.h"
@@ -1248,16 +1249,16 @@ reg_t kRemapColors(EngineState *s, int argc, reg_t *argv) {
switch (operation) {
case 0: { // remap by percent
uint16 percent = argv[1].toUint16();
- g_sci->_gfxPalette16->resetRemapping();
- g_sci->_gfxPalette16->setRemappingPercent(254, percent);
+ g_sci->_gfxRemap16->resetRemapping();
+ g_sci->_gfxRemap16->setRemappingPercent(254, percent);
}
break;
case 1: { // remap by range
uint16 from = argv[1].toUint16();
uint16 to = argv[2].toUint16();
uint16 base = argv[3].toUint16();
- g_sci->_gfxPalette16->resetRemapping();
- g_sci->_gfxPalette16->setRemappingRange(254, from, to, base);
+ g_sci->_gfxRemap16->resetRemapping();
+ g_sci->_gfxRemap16->setRemappingRange(254, from, to, base);
}
break;
case 2: // turn remapping off (unused)
diff --git a/engines/sci/graphics/palette.cpp b/engines/sci/graphics/palette.cpp
index 6f6e0b672e..1514ad838f 100644
--- a/engines/sci/graphics/palette.cpp
+++ b/engines/sci/graphics/palette.cpp
@@ -32,6 +32,7 @@
#include "sci/graphics/cache.h"
#include "sci/graphics/maciconbar.h"
#include "sci/graphics/palette.h"
+#include "sci/graphics/remap.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/view.h"
@@ -103,9 +104,6 @@ GfxPalette::GfxPalette(ResourceManager *resMan, GfxScreen *screen)
default:
error("GfxPalette: Unknown view type");
}
-
- _remapOn = false;
- resetRemapping();
}
GfxPalette::~GfxPalette() {
@@ -336,79 +334,6 @@ void GfxPalette::set(Palette *newPalette, bool force, bool forceRealMerge) {
}
}
-byte GfxPalette::remapColor(byte remappedColor, byte screenColor) {
- assert(_remapOn);
- if (_remappingType[remappedColor] == kRemappingByRange)
- return _remappingByRange[screenColor];
- else if (_remappingType[remappedColor] == kRemappingByPercent)
- return _remappingByPercent[screenColor];
- else
- error("remapColor(): Color %d isn't remapped", remappedColor);
-
- return 0; // should never reach here
-}
-
-void GfxPalette::resetRemapping() {
- _remapOn = false;
- _remappingPercentToSet = 0;
-
- for (int i = 0; i < 256; i++) {
- _remappingType[i] = kRemappingNone;
- _remappingByPercent[i] = i;
- _remappingByRange[i] = i;
- }
-}
-
-void GfxPalette::setRemappingPercent(byte color, byte percent) {
- _remapOn = true;
-
- // We need to defer the setup of the remapping table every time the screen
- // palette is changed, so that kernelFindColor() can find the correct
- // colors. Set it once here, in case the palette stays the same and update
- // it on each palette change by copySysPaletteToScreen().
- _remappingPercentToSet = percent;
-
- for (int i = 0; i < 256; i++) {
- byte r = _sysPalette.colors[i].r * _remappingPercentToSet / 100;
- byte g = _sysPalette.colors[i].g * _remappingPercentToSet / 100;
- byte b = _sysPalette.colors[i].b * _remappingPercentToSet / 100;
- _remappingByPercent[i] = kernelFindColor(r, g, b);
- }
-
- _remappingType[color] = kRemappingByPercent;
-}
-
-void GfxPalette::setRemappingPercentGray(byte color, byte percent) {
- _remapOn = true;
-
- // We need to defer the setup of the remapping table every time the screen
- // palette is changed, so that kernelFindColor() can find the correct
- // colors. Set it once here, in case the palette stays the same and update
- // it on each palette change by copySysPaletteToScreen().
- _remappingPercentToSet = percent;
-
- // Note: This is not what the original does, but the results are the same visually
- for (int i = 0; i < 256; i++) {
- byte rComponent = (byte)(_sysPalette.colors[i].r * _remappingPercentToSet * 0.30 / 100);
- byte gComponent = (byte)(_sysPalette.colors[i].g * _remappingPercentToSet * 0.59 / 100);
- byte bComponent = (byte)(_sysPalette.colors[i].b * _remappingPercentToSet * 0.11 / 100);
- byte luminosity = rComponent + gComponent + bComponent;
- _remappingByPercent[i] = kernelFindColor(luminosity, luminosity, luminosity);
- }
-
- _remappingType[color] = kRemappingByPercent;
-}
-
-void GfxPalette::setRemappingRange(byte color, byte from, byte to, byte base) {
- _remapOn = true;
-
- for (int i = from; i <= to; i++) {
- _remappingByRange[i] = i + base;
- }
-
- _remappingType[color] = kRemappingByRange;
-}
-
bool GfxPalette::insert(Palette *newPalette, Palette *destPalette) {
bool paletteChanged = false;
@@ -589,15 +514,8 @@ void GfxPalette::copySysPaletteToScreen() {
}
}
- // Check if we need to reset remapping by percent with the new colors.
- if (_remappingPercentToSet) {
- for (int i = 0; i < 256; i++) {
- byte r = _sysPalette.colors[i].r * _remappingPercentToSet / 100;
- byte g = _sysPalette.colors[i].g * _remappingPercentToSet / 100;
- byte b = _sysPalette.colors[i].b * _remappingPercentToSet / 100;
- _remappingByPercent[i] = kernelFindColor(r, g, b);
- }
- }
+ if (g_sci->_gfxRemap16)
+ g_sci->_gfxRemap16->updateRemapping();
g_system->getPaletteManager()->setPalette(bpal, 0, 256);
}
diff --git a/engines/sci/graphics/palette.h b/engines/sci/graphics/palette.h
index 61a8d36cb9..7335dc59d0 100644
--- a/engines/sci/graphics/palette.h
+++ b/engines/sci/graphics/palette.h
@@ -35,12 +35,6 @@ class GfxScreen;
#define SCI_PALETTE_MATCH_PERFECT 0x8000
#define SCI_PALETTE_MATCH_COLORMASK 0xFF
-enum ColorRemappingType {
- kRemappingNone = 0,
- kRemappingByRange = 1,
- kRemappingByPercent = 2
-};
-
/**
* Palette class, handles palette operations like changing intensity, setting up the palette, merging different palettes
*/
@@ -64,15 +58,6 @@ public:
void getSys(Palette *pal);
uint16 getTotalColorCount() const { return _totalScreenColors; }
- void resetRemapping();
- void setRemappingPercent(byte color, byte percent);
- void setRemappingPercentGray(byte color, byte percent);
- void setRemappingRange(byte color, byte from, byte to, byte base);
- bool isRemapped(byte color) const {
- return _remapOn && (_remappingType[color] != kRemappingNone);
- }
- byte remapColor(byte remappedColor, byte screenColor);
-
void setOnScreen();
void copySysPaletteToScreen();
@@ -138,12 +123,6 @@ protected:
int _palVarySignal;
uint16 _totalScreenColors;
- bool _remapOn;
- ColorRemappingType _remappingType[256];
- byte _remappingByPercent[256];
- byte _remappingByRange[256];
- uint16 _remappingPercentToSet;
-
void loadMacIconBarPalette();
byte *_macClut;
};
diff --git a/engines/sci/graphics/remap.cpp b/engines/sci/graphics/remap.cpp
new file mode 100644
index 0000000000..1f1ae4da0e
--- /dev/null
+++ b/engines/sci/graphics/remap.cpp
@@ -0,0 +1,134 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sci/sci.h"
+#include "sci/resource.h"
+#include "sci/graphics/palette.h"
+#include "sci/graphics/remap.h"
+#include "sci/graphics/screen.h"
+
+namespace Sci {
+
+#pragma mark -
+#pragma mark SCI16 remapping (QFG4 demo)
+
+GfxRemap::GfxRemap(GfxScreen *screen, GfxPalette *palette)
+ : _screen(screen), _palette(palette) {
+ _remapOn = false;
+ resetRemapping();
+}
+
+GfxRemap::~GfxRemap() {
+}
+
+byte GfxRemap::remapColor(byte remappedColor, byte screenColor) {
+ assert(_remapOn);
+ if (_remappingType[remappedColor] == kRemappingByRange)
+ return _remappingByRange[screenColor];
+ else if (_remappingType[remappedColor] == kRemappingByPercent)
+ return _remappingByPercent[screenColor];
+ else
+ error("remapColor(): Color %d isn't remapped", remappedColor);
+
+ return 0; // should never reach here
+}
+
+void GfxRemap::resetRemapping() {
+ _remapOn = false;
+ _remappingPercentToSet = 0;
+
+ for (int i = 0; i < 256; i++) {
+ _remappingType[i] = kRemappingNone;
+ _remappingByPercent[i] = i;
+ _remappingByRange[i] = i;
+ }
+}
+
+void GfxRemap::setRemappingPercent(byte color, byte percent) {
+ _remapOn = true;
+
+ // We need to defer the setup of the remapping table every time the screen
+ // palette is changed, so that kernelFindColor() can find the correct
+ // colors. Set it once here, in case the palette stays the same and update
+ // it on each palette change by copySysPaletteToScreen().
+ _remappingPercentToSet = percent;
+
+ for (int i = 0; i < 256; i++) {
+ byte r = _palette->_sysPalette.colors[i].r * _remappingPercentToSet / 100;
+ byte g = _palette->_sysPalette.colors[i].g * _remappingPercentToSet / 100;
+ byte b = _palette->_sysPalette.colors[i].b * _remappingPercentToSet / 100;
+ _remappingByPercent[i] = _palette->kernelFindColor(r, g, b);
+ }
+
+ _remappingType[color] = kRemappingByPercent;
+}
+
+void GfxRemap::setRemappingRange(byte color, byte from, byte to, byte base) {
+ _remapOn = true;
+
+ for (int i = from; i <= to; i++) {
+ _remappingByRange[i] = i + base;
+ }
+
+ _remappingType[color] = kRemappingByRange;
+}
+
+void GfxRemap::updateRemapping() {
+ // Check if we need to reset remapping by percent with the new colors.
+ if (_remappingPercentToSet) {
+ for (int i = 0; i < 256; i++) {
+ byte r = _palette->_sysPalette.colors[i].r * _remappingPercentToSet / 100;
+ byte g = _palette->_sysPalette.colors[i].g * _remappingPercentToSet / 100;
+ byte b = _palette->_sysPalette.colors[i].b * _remappingPercentToSet / 100;
+ _remappingByPercent[i] = _palette->kernelFindColor(r, g, b);
+ }
+ }
+}
+
+#pragma mark -
+#pragma mark SCI32 remapping
+
+#if 0
+// TODO
+void GfxRemap32::setRemappingPercentGray(byte color, byte percent) {
+ _remapOn = true;
+
+ // We need to defer the setup of the remapping table every time the screen
+ // palette is changed, so that kernelFindColor() can find the correct
+ // colors. Set it once here, in case the palette stays the same and update
+ // it on each palette change by copySysPaletteToScreen().
+ _remappingPercentToSet = percent;
+
+ // Note: This is not what the original does, but the results are the same visually
+ for (int i = 0; i < 256; i++) {
+ byte rComponent = (byte)(_sysPalette.colors[i].r * _remappingPercentToSet * 0.30 / 100);
+ byte gComponent = (byte)(_sysPalette.colors[i].g * _remappingPercentToSet * 0.59 / 100);
+ byte bComponent = (byte)(_sysPalette.colors[i].b * _remappingPercentToSet * 0.11 / 100);
+ byte luminosity = rComponent + gComponent + bComponent;
+ _remappingByPercent[i] = kernelFindColor(luminosity, luminosity, luminosity);
+ }
+
+ _remappingType[color] = kRemappingByPercent;
+}
+#endif
+
+} // End of namespace Sci
diff --git a/engines/sci/graphics/remap.h b/engines/sci/graphics/remap.h
new file mode 100644
index 0000000000..e92eaffad2
--- /dev/null
+++ b/engines/sci/graphics/remap.h
@@ -0,0 +1,77 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SCI_GRAPHICS_REMAP_H
+#define SCI_GRAPHICS_REMAP_H
+
+#include "common/array.h"
+#include "sci/graphics/helpers.h"
+
+namespace Sci {
+
+class GfxScreen;
+
+enum ColorRemappingType {
+ kRemappingNone = 0,
+ kRemappingByRange = 1,
+ kRemappingByPercent = 2
+};
+
+/**
+ * Remap class, handles color remapping
+ */
+class GfxRemap {
+public:
+ GfxRemap(GfxScreen *screen, GfxPalette *_palette);
+ ~GfxRemap();
+ void resetRemapping();
+ void setRemappingPercent(byte color, byte percent);
+ void setRemappingRange(byte color, byte from, byte to, byte base);
+ bool isRemapped(byte color) const {
+ return _remapOn && (_remappingType[color] != kRemappingNone);
+ }
+ byte remapColor(byte remappedColor, byte screenColor);
+ void updateRemapping();
+
+private:
+ GfxScreen *_screen;
+ GfxPalette *_palette;
+
+ bool _remapOn;
+ ColorRemappingType _remappingType[256];
+ byte _remappingByPercent[256];
+ byte _remappingByRange[256];
+ uint16 _remappingPercentToSet;
+};
+
+#ifdef ENABLE_SCI32
+class GfxRemap32 {
+public:
+ GfxRemap32(GfxScreen *screen, GfxPalette *_palette) {}
+ ~GfxRemap32() {}
+ //void setRemappingPercentGray(byte color, byte percent);
+};
+#endif
+
+} // End of namespace Sci
+
+#endif
diff --git a/engines/sci/graphics/view.cpp b/engines/sci/graphics/view.cpp
index 4116eda876..ff3fc70619 100644
--- a/engines/sci/graphics/view.cpp
+++ b/engines/sci/graphics/view.cpp
@@ -25,6 +25,7 @@
#include "sci/engine/state.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/palette.h"
+#include "sci/graphics/remap.h"
#include "sci/graphics/coordadjuster.h"
#include "sci/graphics/view.h"
@@ -842,12 +843,11 @@ void GfxView::draw(const Common::Rect &rect, const Common::Rect &clipRect, const
const int y2 = clipRectTranslated.top + y;
if (!upscaledHires) {
if (priority >= _screen->getPriority(x2, y2)) {
- if (!_palette->isRemapped(palette->mapping[color])) {
- _screen->putPixel(x2, y2, drawMask, palette->mapping[color], priority, 0);
- } else {
- byte remappedColor = _palette->remapColor(palette->mapping[color], _screen->getVisual(x2, y2));
- _screen->putPixel(x2, y2, drawMask, remappedColor, priority, 0);
- }
+ byte outputColor = palette->mapping[color];
+ // SCI16 remapping (QFG4 demo)
+ if (g_sci->_gfxRemap16 && g_sci->_gfxRemap16->isRemapped(outputColor))
+ outputColor = g_sci->_gfxRemap16->remapColor(outputColor, _screen->getVisual(x2, y2));
+ _screen->putPixel(x2, y2, drawMask, outputColor, priority, 0);
}
} else {
// UpscaledHires means view is hires and is supposed to
@@ -957,12 +957,11 @@ void GfxView::drawScaled(const Common::Rect &rect, const Common::Rect &clipRect,
const int x2 = clipRectTranslated.left + x;
const int y2 = clipRectTranslated.top + y;
if (color != clearKey && priority >= _screen->getPriority(x2, y2)) {
- if (!_palette->isRemapped(palette->mapping[color])) {
- _screen->putPixel(x2, y2, drawMask, palette->mapping[color], priority, 0);
- } else {
- byte remappedColor = _palette->remapColor(palette->mapping[color], _screen->getVisual(x2, y2));
- _screen->putPixel(x2, y2, drawMask, remappedColor, priority, 0);
- }
+ byte outputColor = palette->mapping[color];
+ // SCI16 remapping (QFG4 demo)
+ if (g_sci->_gfxRemap16 && g_sci->_gfxRemap16->isRemapped(outputColor))
+ outputColor = g_sci->_gfxRemap16->remapColor(outputColor, _screen->getVisual(x2, y2));
+ _screen->putPixel(x2, y2, drawMask, outputColor, priority, 0);
}
}
}
diff --git a/engines/sci/module.mk b/engines/sci/module.mk
index 963b65742d..a02147e4d0 100644
--- a/engines/sci/module.mk
+++ b/engines/sci/module.mk
@@ -57,6 +57,7 @@ MODULE_OBJS := \
graphics/picture.o \
graphics/portrait.o \
graphics/ports.o \
+ graphics/remap.o \
graphics/screen.o \
graphics/text16.o \
graphics/transitions.o \
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 1221c303ec..6bc6650245 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -58,6 +58,7 @@
#include "sci/graphics/picture.h"
#include "sci/graphics/ports.h"
#include "sci/graphics/palette.h"
+#include "sci/graphics/remap.h"
#include "sci/graphics/screen.h"
#include "sci/graphics/text16.h"
#include "sci/graphics/transitions.h"
@@ -163,6 +164,7 @@ SciEngine::~SciEngine() {
delete _gfxText32;
delete _robotDecoder;
delete _gfxFrameout;
+ delete _gfxRemap32;
#endif
delete _gfxMenu;
delete _gfxControls16;
@@ -175,6 +177,7 @@ SciEngine::~SciEngine() {
delete _gfxPorts;
delete _gfxCache;
delete _gfxPalette16;
+ delete _gfxRemap16;
delete _gfxCursor;
delete _gfxScreen;
@@ -660,6 +663,7 @@ void SciEngine::initGraphics() {
_gfxPaint = 0;
_gfxPaint16 = 0;
_gfxPalette16 = 0;
+ _gfxRemap16 = 0;
_gfxPorts = 0;
_gfxText16 = 0;
_gfxTransitions = 0;
@@ -670,6 +674,7 @@ void SciEngine::initGraphics() {
_gfxFrameout = 0;
_gfxPaint32 = 0;
_gfxPalette32 = 0;
+ _gfxRemap32 = 0;
#endif
if (hasMacIconBar())
@@ -679,9 +684,12 @@ void SciEngine::initGraphics() {
if (getSciVersion() >= SCI_VERSION_2) {
_gfxPalette32 = new GfxPalette32(_resMan, _gfxScreen);
_gfxPalette16 = _gfxPalette32;
+ _gfxRemap32 = new GfxRemap32(_gfxScreen, _gfxPalette32);
} else {
#endif
_gfxPalette16 = new GfxPalette(_resMan, _gfxScreen);
+ if (getGameId() == GID_QFG4DEMO)
+ _gfxRemap16 = new GfxRemap(_gfxScreen, _gfxPalette16);
#ifdef ENABLE_SCI32
}
#endif
diff --git a/engines/sci/sci.h b/engines/sci/sci.h
index 1f3b4b2d58..2474db81d9 100644
--- a/engines/sci/sci.h
+++ b/engines/sci/sci.h
@@ -71,6 +71,8 @@ class GfxPaint16;
class GfxPaint32;
class GfxPalette;
class GfxPalette32;
+class GfxRemap;
+class GfxRemap32;
class GfxPorts;
class GfxScreen;
class GfxText16;
@@ -352,6 +354,8 @@ public:
GfxMenu *_gfxMenu; // Menu for 16-bit gfx
GfxPalette *_gfxPalette16;
GfxPalette32 *_gfxPalette32; // Palette for 32-bit gfx
+ GfxRemap *_gfxRemap16; // Remapping for the QFG4 demo
+ GfxRemap32 *_gfxRemap32; // Remapping for 32-bit gfx
GfxPaint *_gfxPaint;
GfxPaint16 *_gfxPaint16; // Painting in 16-bit gfx
GfxPaint32 *_gfxPaint32; // Painting in 32-bit gfx