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authorPaul Gilbert2012-11-25 22:38:37 +1100
committerPaul Gilbert2012-11-25 22:38:37 +1100
commitfede8845aae8cc91d5a4d3da7df7e9d8ea54dc82 (patch)
tree195287be35265f910da0c359314548381c11625c /engines
parentfc33d2d7625e3a3967f17b0c01f7bdef1e1dec8b (diff)
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HOPKINS: Properly initialise the NO_COUL variable at startup.
This fixes animation issues with the factory lift near the end of the game.
Diffstat (limited to 'engines')
-rw-r--r--engines/hopkins/anim.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/hopkins/anim.cpp b/engines/hopkins/anim.cpp
index cf69e7164b..9cd97cf53a 100644
--- a/engines/hopkins/anim.cpp
+++ b/engines/hopkins/anim.cpp
@@ -36,6 +36,7 @@ namespace Hopkins {
AnimationManager::AnimationManager() {
CLS_ANM = false;
NO_SEQ = false;
+ NO_COUL = false;
}
// Play Anim