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author | Torbjörn Andersson | 2005-04-30 11:32:18 +0000 |
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committer | Torbjörn Andersson | 2005-04-30 11:32:18 +0000 |
commit | ac989534a78aba7d75839493c109ada5ce0ab383 (patch) | |
tree | fcf9f80ab921ef29e1aeb2294bdd553af2d26a6b /gob/sound.h | |
parent | 211da446cc4937a6eb736bdcd1e9cf354bdf44ef (diff) | |
download | scummvm-rg350-ac989534a78aba7d75839493c109ada5ce0ab383.tar.gz scummvm-rg350-ac989534a78aba7d75839493c109ada5ce0ab383.tar.bz2 scummvm-rg350-ac989534a78aba7d75839493c109ada5ce0ab383.zip |
Support for looping sounds.
svn-id: r17872
Diffstat (limited to 'gob/sound.h')
-rw-r--r-- | gob/sound.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/gob/sound.h b/gob/sound.h index bffe28dd68..e2a472007a 100644 --- a/gob/sound.h +++ b/gob/sound.h @@ -24,6 +24,8 @@ namespace Gob { +void snd_initSound(void); +void snd_loopSounds(void); int16 snd_checkProAudio(void); int16 snd_checkAdlib(void); int16 snd_checkBlaster(void); @@ -42,8 +44,10 @@ extern CleanupFuncPtr snd_cleanupFunc; void snd_writeAdlib(int16 port, int16 data); typedef struct Snd_SoundDesc { + SoundHandle handle; char *data; int32 size; + int16 repCount; int16 timerTicks; int16 inClocks; int16 frequency; |