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authorEugene Sandulenko2005-07-30 21:11:48 +0000
committerEugene Sandulenko2005-07-30 21:11:48 +0000
commit6b4484472b79dc7ea7d1ce545a28fba7d3b7696f (patch)
treec44c4e61f18ddd537f7082cb48869cf33d422fbd /gob
parent86ab70b149e5cd00cf54f2e41896e2c4e16795e4 (diff)
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Remove trailing whitespaces.
svn-id: r18604
Diffstat (limited to 'gob')
-rw-r--r--gob/cdrom.cpp2
-rw-r--r--gob/dataio.cpp4
-rw-r--r--gob/draw.cpp6
-rw-r--r--gob/driver_vga.cpp4
-rw-r--r--gob/game.cpp20
-rw-r--r--gob/gob.h2
-rw-r--r--gob/goblin.cpp8
-rw-r--r--gob/goblin.h2
-rw-r--r--gob/inter.cpp6
-rw-r--r--gob/mult.cpp6
-rw-r--r--gob/palanim.cpp2
-rw-r--r--gob/scenery.cpp4
-rw-r--r--gob/util.cpp2
-rw-r--r--gob/video.cpp12
-rw-r--r--gob/video.h6
15 files changed, 43 insertions, 43 deletions
diff --git a/gob/cdrom.cpp b/gob/cdrom.cpp
index ca1eb85ae2..e4a9f8b9ee 100644
--- a/gob/cdrom.cpp
+++ b/gob/cdrom.cpp
@@ -136,7 +136,7 @@ void cd_playMultMusic() {
{"avt019.tot", "fra5", "all5", "ang5", "esp5", "ita5"},
{"avt022.tot", "fra6", "all6", "ang6", "esp6", "ita6"}
};
-
+
for (int i = 0; i < ARRAYSIZE(tracks); i++)
if (!scumm_stricmp(game_curTotFile, tracks[i][0])) {
cd_globFlag = true;
diff --git a/gob/dataio.cpp b/gob/dataio.cpp
index a3ffabbf6c..77b6423636 100644
--- a/gob/dataio.cpp
+++ b/gob/dataio.cpp
@@ -44,7 +44,7 @@ int16 file_open(const char *path, Common::File::AccessMode mode) {
if (filesHandles[i].isOpen())
return i;
-
+
return -1;
}
@@ -208,7 +208,7 @@ void data_openDataFile(const char *src) {
debug(7, "DataChunks: %d [for %s]", numDataChunks[file], path);
- dataFiles[file] = dataDesc =
+ dataFiles[file] = dataDesc =
(struct ChunkDesc *)malloc(sizeof(struct ChunkDesc) *
numDataChunks[file]);
diff --git a/gob/draw.cpp b/gob/draw.cpp
index 008f722d20..4585f23905 100644
--- a/gob/draw.cpp
+++ b/gob/draw.cpp
@@ -405,7 +405,7 @@ void draw_spriteOperation(int16 operation) {
szGame_TotResTable + szGame_TotResItem *
game_totResourceTable->itemsCount + offset;
} else {
- dataBuf =
+ dataBuf =
game_imFileData +
(int32)READ_LE_UINT32(&((int32 *)game_imFileData)[-offset - 1]);
}
@@ -604,7 +604,7 @@ void draw_animateCursor(int16 cursor) {
draw_cursorAnim++;
draw_cursorTimeKey = util_getTimeKey();
} else {
-/* if (draw_noInvalidated &&
+/* if (draw_noInvalidated &&
inter_mouseX == draw_cursorX && inter_mouseY == draw_cursorY)
return;*/
}
@@ -630,7 +630,7 @@ void draw_animateCursor(int16 cursor) {
newY = inter_mouseY;
if (draw_cursorXDeltaVar != -1) {
newX -= (uint16)VAR_OFFSET(draw_cursorIndex * 4 + (draw_cursorXDeltaVar / 4) * 4);
- newY -= (uint16)VAR_OFFSET(draw_cursorIndex * 4 + (draw_cursorYDeltaVar / 4) * 4);
+ newY -= (uint16)VAR_OFFSET(draw_cursorIndex * 4 + (draw_cursorYDeltaVar / 4) * 4);
}
minX = MIN(newX, draw_cursorX);
diff --git a/gob/driver_vga.cpp b/gob/driver_vga.cpp
index 8f7da10503..9a171f12e7 100644
--- a/gob/driver_vga.cpp
+++ b/gob/driver_vga.cpp
@@ -34,7 +34,7 @@ void VGAVideoDriver::drawSprite(SurfaceDesc *source, SurfaceDesc *dest, int16 le
if (x >= 0 && x < dest->width && y >= 0 && y < dest->height) {
int16 width = (right - left) + 1;
int16 height = (bottom - top) + 1;
-
+
byte *srcPos = source->vidPtr + (top * source->width) + left;
byte *destPos = dest->vidPtr + (y * dest->width) + x;
while (height--) {
@@ -78,7 +78,7 @@ void VGAVideoDriver::drawLetter(unsigned char item, int16 x, int16 y, FontDesc *
byte *src, *dst;
uint16 data;
int i, j;
-
+
src = (byte *)fontDesc->dataPtr + (item - fontDesc->startItem) * (fontDesc->itemSize & 0xff);
dst = dest->vidPtr + x + dest->width * y;
diff --git a/gob/game.cpp b/gob/game.cpp
index b05986890a..84ac83312d 100644
--- a/gob/game.cpp
+++ b/gob/game.cpp
@@ -535,10 +535,10 @@ int16 game_checkCollisions(char handleMouse, int16 deltaTime, int16 *pResId,
if (deltaTime == -1 || curtime + deltaTime > timeKey) {
if (pResId != 0)
*pResId = 0;
-
+
if (pResIndex != 0)
*pResIndex = 0;
-
+
return 0;
}
}
@@ -603,7 +603,7 @@ int16 game_checkCollisions(char handleMouse, int16 deltaTime, int16 *pResId,
|| game_mouseButtons == 0))
draw_blitCursor();
- if (game_lastCollKey != 0 &&
+ if (game_lastCollKey != 0 &&
game_collisionAreas[game_lastCollAreaIndex].funcLeave != 0) {
savedIP = inter_execPtr;
inter_execPtr =
@@ -828,7 +828,7 @@ int16 game_inputArea(int16 xPos, int16 yPos, int16 width, int16 height, int16 ba
}
return 0x4800;
- case 0xe08: // Backspace
+ case 0xe08: // Backspace
if (pos > 0) {
util_cutFromStr(str, pos - 1, 1);
pos--;
@@ -1810,14 +1810,14 @@ void game_playTot(int16 skipPlay) {
game_totTextData =
(Game_TotTextTable *) (curPtr +
READ_LE_UINT32((char *)game_totFileData + 0x30));
-
+
game_totTextData->itemsCount = (int16)READ_LE_UINT16(&game_totTextData->itemsCount);
for (i = 0; i < game_totTextData->itemsCount; ++i) {
game_totTextData->items[i].offset = (int16)READ_LE_UINT16(&game_totTextData->items[i].offset);
game_totTextData->items[i].size = (int16)READ_LE_UINT16(&game_totTextData->items[i].size);
}
-
+
needTextFree = 0;
}
@@ -1825,19 +1825,19 @@ void game_playTot(int16 skipPlay) {
if (READ_LE_UINT32(filePtr) != (uint32)-1) {
curPtr = game_totFileData;
- game_totResourceTable =
+ game_totResourceTable =
(Game_TotResTable *)(curPtr +
READ_LE_UINT32((char *)game_totFileData + 0x34));
-
+
game_totResourceTable->itemsCount = (int16)READ_LE_UINT16(&game_totResourceTable->itemsCount);
-
+
for (i = 0; i < game_totResourceTable->itemsCount; ++i) {
game_totResourceTable->items[i].offset = (int32)READ_LE_UINT32(&game_totResourceTable->items[i].offset);
game_totResourceTable->items[i].size = (int16)READ_LE_UINT16(&game_totResourceTable->items[i].size);
game_totResourceTable->items[i].width = (int16)READ_LE_UINT16(&game_totResourceTable->items[i].width);
game_totResourceTable->items[i].height = (int16)READ_LE_UINT16(&game_totResourceTable->items[i].height);
}
-
+
needFreeResTable = 0;
}
diff --git a/gob/gob.h b/gob/gob.h
index 47020d0d8e..e19c15b856 100644
--- a/gob/gob.h
+++ b/gob/gob.h
@@ -66,6 +66,6 @@ public:
};
extern GobEngine *_vm;
-
+
} // End of namespace Gob
#endif
diff --git a/gob/goblin.cpp b/gob/goblin.cpp
index 6a87221232..9d80d77955 100644
--- a/gob/goblin.cpp
+++ b/gob/goblin.cpp
@@ -1980,10 +1980,10 @@ void gob_initVarPointers(void) {
gob_curGobNextStateVarPtr = (int32 *)VAR_ADDRESS(63);
gob_curGobScrXVarPtr = (int32 *)VAR_ADDRESS(64);
gob_curGobScrYVarPtr = (int32 *)VAR_ADDRESS(65);
- gob_curGobLeftVarPtr = (int32 *)VAR_ADDRESS(66);
+ gob_curGobLeftVarPtr = (int32 *)VAR_ADDRESS(66);
gob_curGobTopVarPtr = (int32 *)VAR_ADDRESS(67);
gob_curGobRightVarPtr = (int32 *)VAR_ADDRESS(68);
- gob_curGobBottomVarPtr = (int32 *)VAR_ADDRESS(69);
+ gob_curGobBottomVarPtr = (int32 *)VAR_ADDRESS(69);
gob_curGobDoAnimVarPtr = (int32 *)VAR_ADDRESS(70);
gob_curGobOrderVarPtr = (int32 *)VAR_ADDRESS(71);
gob_curGobNoTickVarPtr = (int32 *)VAR_ADDRESS(72);
@@ -2020,9 +2020,9 @@ void gob_initVarPointers(void) {
gob_curGobXPosVarPtr = (int32 *)VAR_ADDRESS(108);
gob_curGobYPosVarPtr = (int32 *)VAR_ADDRESS(109);
gob_curGobMaxFrameVarPtr = (int32 *)VAR_ADDRESS(110);
-
+
gob_itemInPocketVarPtr = (int32 *)VAR_ADDRESS(114);
-
+
*gob_itemInPocketVarPtr = -2;
}
diff --git a/gob/goblin.h b/gob/goblin.h
index 13862c1701..7726dcf33c 100644
--- a/gob/goblin.h
+++ b/gob/goblin.h
@@ -80,7 +80,7 @@ typedef struct Gob_Object {
char tick; // +36h
char multObjIndex; // +37h, from which play mult animations
char unk14; // +38h
- char visible; // +39h
+ char visible; // +39h
} GCC_PACK Gob_Object;
typedef struct Gob_Pos {
diff --git a/gob/inter.cpp b/gob/inter.cpp
index 437bdad056..c1b91b00c4 100644
--- a/gob/inter.cpp
+++ b/gob/inter.cpp
@@ -164,7 +164,7 @@ void inter_printText(void) {
}
do {
- for (i = 0; *inter_execPtr != '.' && (byte)*inter_execPtr != 200;
+ for (i = 0; *inter_execPtr != '.' && (byte)*inter_execPtr != 200;
i++, inter_execPtr++) {
buf[i] = *inter_execPtr;
}
@@ -1115,7 +1115,7 @@ void inter_keyFunc(void) {
if (pressedKeys[0x3e])
key |= 0x4000;
- WRITE_VAR(0, key);
+ WRITE_VAR(0, key);
util_waitKey();
return;
}
@@ -1149,7 +1149,7 @@ void inter_checkSwitchTable(char **ppExec) {
value = VAR_OFFSET(value);
do {
- len = *(int8*)inter_execPtr++; // must be a signed char typ and char is not default signed on all platforms.
+ len = *(int8*)inter_execPtr++; // must be a signed char typ and char is not default signed on all platforms.
if (len == -5)
break;
diff --git a/gob/mult.cpp b/gob/mult.cpp
index 878f1b7e9d..c52b50021b 100644
--- a/gob/mult.cpp
+++ b/gob/mult.cpp
@@ -90,7 +90,7 @@ char mult_palFadingBlue;
Color mult_fadePal[5][16];
-// Sounds
+// Sounds
int16 mult_sndKeysCount;
Mult_SndKey *mult_sndKeys;
@@ -557,7 +557,7 @@ char mult_drawStatics(char stop) {
continue;
for (scen_curStatic = 0, scen_curStaticLayer = mult_staticKeys[mult_counter].layer;
- scen_curStaticLayer >= scen_statics[mult_staticIndices[scen_curStatic]].layersCount;
+ scen_curStaticLayer >= scen_statics[mult_staticIndices[scen_curStatic]].layersCount;
scen_curStatic++) {
scen_curStaticLayer -=
scen_statics[mult_staticIndices[scen_curStatic]].layersCount;
@@ -1091,7 +1091,7 @@ void mult_loadMult(int16 resId) {
mult_sndKeys[i].repCount = (int16)READ_LE_UINT16(mult_dataPtr + 8);
mult_sndKeys[i].resId = (int16)READ_LE_UINT16(mult_dataPtr + 10);
mult_sndKeys[i].soundIndex = (int16)READ_LE_UINT16(mult_dataPtr + 12);
-
+
mult_sndKeys[i].soundIndex = -1;
mult_sndKeys[i].resId = -1;
mult_dataPtr += 36;
diff --git a/gob/palanim.cpp b/gob/palanim.cpp
index 2d793b7fb9..693d994748 100644
--- a/gob/palanim.cpp
+++ b/gob/palanim.cpp
@@ -72,7 +72,7 @@ char pal_fadeStep(int16 oper) {
if (redPalette[i] != newRed
|| greenPalette[i] != newGreen
|| bluePalette[i] != newBlue) {
-
+
vid_setPalElem(i, newRed, newGreen, newBlue, 0, 0x13);
redPalette[i] = newRed;
diff --git a/gob/scenery.cpp b/gob/scenery.cpp
index 8826e0a36e..d6ca0d0583 100644
--- a/gob/scenery.cpp
+++ b/gob/scenery.cpp
@@ -119,14 +119,14 @@ int16 scen_loadStatic(char search) {
for (i = 0; i < ptr->layersCount; i++) {
offset = (int16)READ_LE_UINT16(&((int16 *)dataPtr)[i]);
ptr->layers[i] = (Scen_StaticLayer *)(dataPtr + offset - 2);
-
+
ptr->layers[i]->planeCount = (int16)READ_LE_UINT16(&ptr->layers[i]->planeCount);
for (int j = 0; j < ptr->layers[i]->planeCount; ++j) {
ptr->layers[i]->planes[j].destX = (int16)READ_LE_UINT16(&ptr->layers[i]->planes[j].destX);
ptr->layers[i]->planes[j].destY = (int16)READ_LE_UINT16(&ptr->layers[i]->planes[j].destY);
}
-
+
ptr->layers[i]->backResId = (int16)READ_LE_UINT16(backsPtr);
backsPtr++;
}
diff --git a/gob/util.cpp b/gob/util.cpp
index 5603748f02..68705cc382 100644
--- a/gob/util.cpp
+++ b/gob/util.cpp
@@ -75,7 +75,7 @@ int16 util_translateKey(int16 key) {
} keys[] = {
{8, 0x0e08}, // Backspace
{13, 0x1C0D}, // Enter
- {27, 0x011b}, // ESC
+ {27, 0x011b}, // ESC
{127, 0x5300}, // Del
{273, 0x4800}, // Up arrow
{274, 0x5000}, // Down arrow
diff --git a/gob/video.cpp b/gob/video.cpp
index 2cb02ceec1..8296127b09 100644
--- a/gob/video.cpp
+++ b/gob/video.cpp
@@ -30,9 +30,9 @@ namespace Gob {
VideoDriver *_videoDriver;
-
+
/* NOT IMPLEMENTED */
-
+
//XXX: Use this function to update the screen for now.
// This should be moved to a better location later on.
void vid_waitRetrace(int16) {
@@ -41,13 +41,13 @@ void vid_waitRetrace(int16) {
g_system->updateScreen();
}
}
-
+
char vid_initDriver(int16 vidMode) {
warning("STUB: vid_initDriver");
// FIXME: Finish all this stuff :)
_videoDriver = new VGAVideoDriver();
-
+
return 1;
}
@@ -150,7 +150,7 @@ void vid_freeSurfDesc(SurfaceDesc * surfDesc) {
sprAllocated--;
if (surfDesc != pPrimarySurfDesc)
free(surfDesc);
- else
+ else
free(surfDesc->vidPtr);
}
@@ -353,7 +353,7 @@ void vid_setPalette(PalDesc *palDesc) {
pal[i * 4 + 2] = (palDesc->vgaPal[i].blue << 2) | (palDesc->vgaPal[i].blue >> 4);
pal[i * 4 + 3] = 0;
}
-
+
g_system->setPalette(pal, 0, numcolors);
}
diff --git a/gob/video.h b/gob/video.h
index 7297b6224a..ea2e7bd2d9 100644
--- a/gob/video.h
+++ b/gob/video.h
@@ -26,7 +26,7 @@
#include "common/util.h"
namespace Gob {
-
+
#define VID_SET_CURSOR(val) { _AH = 1; _CX = (val); geninterrupt(0x10); }
#define VID_RESTORE_MODE { _AX = 3; geninterrupt(0x10); }
@@ -35,7 +35,7 @@ namespace Gob {
#define TEXT_COL_COUNT 80
#define TEXT_ROW_COUNT 25
-
+
typedef struct SurfaceDesc_t {
int16 width;
int16 height;
@@ -64,7 +64,7 @@ public:
virtual ~VideoDriver() {}
virtual void drawSprite(SurfaceDesc *source, SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp) = 0;
virtual void fillRect(SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, byte color) = 0;
- virtual void putPixel(int16 x, int16 y, byte color, SurfaceDesc *dest) = 0;
+ virtual void putPixel(int16 x, int16 y, byte color, SurfaceDesc *dest) = 0;
virtual void drawLetter(unsigned char item, int16 x, int16 y, FontDesc *fontDesc, byte color1, byte color2, byte transp, SurfaceDesc *dest) = 0;
virtual void drawLine(SurfaceDesc *dest, int16 x0, int16 y0, int16 x1, int16 y1, byte color) = 0;
virtual void drawPackedSprite(byte *sprBuf, int16 width, int16 height, int16 x, int16 y, byte transp, SurfaceDesc *dest) = 0;