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authorRobin Watts2007-07-12 18:21:46 +0000
committerRobin Watts2007-07-12 18:21:46 +0000
commit10eeb453d60f220077d2224c89c811818a396f4a (patch)
treedf2e1ee900c278e8794767fa4d03d09cb3601b55 /graphics/dxa_player.h
parent17a4539a65c5813862b85691cca094ba616e027c (diff)
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Some optimisations to the DXA player to reduce the amount of needless mallocing
and memcpying it does. This commit also contains some code protected by #ifdef DXA_EXPERIMENT_MAXD that allows for reading an extended header on a .dxa file and using a MAXD chunk, if found, to reduce the amount of memory required to play a movie. Whether this gets enabled or not will ultimately depend on whether the savings are justified (i.e. if we can find a case where it makes enough difference). svn-id: r28047
Diffstat (limited to 'graphics/dxa_player.h')
-rw-r--r--graphics/dxa_player.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/graphics/dxa_player.h b/graphics/dxa_player.h
index b8155153c9..5415e440d2 100644
--- a/graphics/dxa_player.h
+++ b/graphics/dxa_player.h
@@ -47,6 +47,10 @@ protected:
byte *_frameBuffer2;
byte *_scaledBuffer;
byte *_drawBuffer;
+ byte *_inBuffer;
+ uint32 _inBufferSize;
+ byte *_decompBuffer;
+ uint32 _decompBufferSize;
uint16 _width;
uint16 _height, _curHeight;
uint16 _framesCount;
@@ -121,10 +125,10 @@ protected:
void decodeNextFrame();
void decodeZlib(byte *data, int size, int totalSize);
- void decode12(byte *data, int size, int totalSize);
- void decode13(byte *data, int size, int totalSize);
+ void decode12(int size);
+ void decode13(int size);
};
-
+
} // End of namespace Graphics
#endif