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author | Sven Hesse | 2012-06-15 13:32:43 +0200 |
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committer | Sven Hesse | 2012-06-15 13:35:46 +0200 |
commit | 7632246264102d88922fc963284af6250ea12f57 (patch) | |
tree | 8316a8fd8b7522b83a350e908195331730bc9081 /graphics/scaler/aspect.h | |
parent | c668431522d834b24c00baf964d2b6b3f3a2bbb8 (diff) | |
download | scummvm-rg350-7632246264102d88922fc963284af6250ea12f57.tar.gz scummvm-rg350-7632246264102d88922fc963284af6250ea12f57.tar.bz2 scummvm-rg350-7632246264102d88922fc963284af6250ea12f57.zip |
GOB: Implement Util::getKeyState() for Little Red
This makes the bees level playable, removing the "lock-up".
Collision detection between Little Red and the bees and butterflies
doesn't work yet though, so they're just flying through her.
Nevertheless, the game seems to be completable now.
Diffstat (limited to 'graphics/scaler/aspect.h')
0 files changed, 0 insertions, 0 deletions