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| author | Torbjörn Andersson | 2018-06-30 17:50:16 +0200 |
|---|---|---|
| committer | Eugene Sandulenko | 2018-07-29 09:48:47 +0200 |
| commit | f6a0e197b1929bc14d5e1a5b8ce61db5b14833f9 (patch) | |
| tree | 276af62293bbc63675f202b231e4a3b9f6eb2247 /graphics/surface.cpp | |
| parent | 2982792eb1498962db855f7213bc2306d24e73cb (diff) | |
| download | scummvm-rg350-f6a0e197b1929bc14d5e1a5b8ce61db5b14833f9.tar.gz scummvm-rg350-f6a0e197b1929bc14d5e1a5b8ce61db5b14833f9.tar.bz2 scummvm-rg350-f6a0e197b1929bc14d5e1a5b8ce61db5b14833f9.zip | |
ZVISION: Add workaround for ZGI bug #10605
It's possible to get the "Fire! Fire!" timer stuck after setting
the the inquisitor doll on fire. This should work around that.
Diffstat (limited to 'graphics/surface.cpp')
0 files changed, 0 insertions, 0 deletions
