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author | Eugene Sandulenko | 2008-12-21 21:08:17 +0000 |
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committer | Eugene Sandulenko | 2008-12-21 21:08:17 +0000 |
commit | 829cbc411094bd69052ab97c7846f2f8683796b9 (patch) | |
tree | 32d04552a0e59745d90bf1b9bc93ced4b3df3b61 /graphics/video/flic_player.h | |
parent | be66a538b44966c52a48cc59421ccd7b7c27dedc (diff) | |
download | scummvm-rg350-829cbc411094bd69052ab97c7846f2f8683796b9.tar.gz scummvm-rg350-829cbc411094bd69052ab97c7846f2f8683796b9.tar.bz2 scummvm-rg350-829cbc411094bd69052ab97c7846f2f8683796b9.zip |
Move all video players to separate directory
svn-id: r35470
Diffstat (limited to 'graphics/video/flic_player.h')
-rw-r--r-- | graphics/video/flic_player.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/graphics/video/flic_player.h b/graphics/video/flic_player.h new file mode 100644 index 0000000000..ef2b6d67ba --- /dev/null +++ b/graphics/video/flic_player.h @@ -0,0 +1,102 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef GRAPHICS_VIDEO_FLICPLAYER_H +#define GRAPHICS_VIDEO_FLICPLAYER_H + +#include "common/endian.h" +#include "common/list.h" +#include "common/rect.h" +#include "common/file.h" + +namespace Graphics { + +struct FlicHeader { + uint32 size; + uint16 type; + uint16 numFrames; + uint16 width; + uint16 height; + uint32 speed; + uint16 offsetFrame1; + uint16 offsetFrame2; +}; + +struct ChunkHeader { + uint32 size; + uint16 type; +}; + +struct FrameTypeChunkHeader { + ChunkHeader header; + uint16 numChunks; + uint16 delay; + uint16 reserved; // always zero + uint16 widthOverride; + uint16 heightOverride; +}; + +class FlicPlayer { +public: + FlicPlayer(); + ~FlicPlayer(); + + bool loadFile(const char *fileName); + void closeFile(); + void decodeFrame(); + int getWidth() const { return _flicInfo.width; } + int getHeight() const { return _flicInfo.height; } + bool hasFrames() const { return _flicInfo.numFrames > 0; } + int getCurFrame() const { return _currFrame; } + int getFrameCount() const { return _flicInfo.numFrames; } + bool isLastFrame() const { return _currFrame == _flicInfo.numFrames; } + uint32 getSpeed() const { return _flicInfo.speed; } + bool isPaletteDirty() const { return _paletteDirty; } + const uint8 *getPalette() { _paletteDirty = false; return _palette; } + const uint8 *getOffscreen() const { return _offscreen; } + const Common::List<Common::Rect> *getDirtyRects() const { return &_dirtyRects; } + void clearDirtyRects() { _dirtyRects.clear(); } + void redraw(); + void reset(); + +protected: + ChunkHeader readChunkHeader(); + FrameTypeChunkHeader readFrameTypeChunkHeader(ChunkHeader chunkHead); + void decodeByteRun(uint8 *data); + void decodeDeltaFLC(uint8 *data); + void setPalette(uint8 *mem); + + Common::File _fileStream; + bool _paletteDirty; + uint8 *_offscreen; + uint8 _palette[256 * 4]; + FlicHeader _flicInfo; + uint16 _currFrame; + Common::List<Common::Rect> _dirtyRects; +}; + +} // End of namespace Graphics + +#endif |