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authorMatthew Hoops2012-09-17 12:54:08 -0400
committerMatthew Hoops2012-09-17 19:30:46 -0400
commit893a2b37ff651e69699879932fe70895a28951fa (patch)
treedd1ca1e116c46849bee52a24f3c08454858b4f6e /graphics/yuv_to_rgb.cpp
parent03d34f1f927cc3ac16f3f500688239f7b2f1fc8a (diff)
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GRAPHICS: Rework YUV->RGB code a bit
Diffstat (limited to 'graphics/yuv_to_rgb.cpp')
-rw-r--r--graphics/yuv_to_rgb.cpp112
1 files changed, 42 insertions, 70 deletions
diff --git a/graphics/yuv_to_rgb.cpp b/graphics/yuv_to_rgb.cpp
index 78903d0cd8..1afd0d295b 100644
--- a/graphics/yuv_to_rgb.cpp
+++ b/graphics/yuv_to_rgb.cpp
@@ -83,10 +83,12 @@
// BASIS, AND BROWN UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
// SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
-#include "common/scummsys.h"
-#include "common/singleton.h"
-
#include "graphics/surface.h"
+#include "graphics/yuv_to_rgb.h"
+
+namespace Common {
+DECLARE_SINGLETON(Graphics::YUVToRGBManager);
+}
namespace Graphics {
@@ -95,42 +97,18 @@ public:
YUVToRGBLookup(Graphics::PixelFormat format);
~YUVToRGBLookup();
- int16 *_colorTab;
uint32 *_rgbToPix;
};
YUVToRGBLookup::YUVToRGBLookup(Graphics::PixelFormat format) {
- _colorTab = new int16[4 * 256]; // 2048 bytes
-
- int16 *Cr_r_tab = &_colorTab[0 * 256];
- int16 *Cr_g_tab = &_colorTab[1 * 256];
- int16 *Cb_g_tab = &_colorTab[2 * 256];
- int16 *Cb_b_tab = &_colorTab[3 * 256];
-
_rgbToPix = new uint32[3 * 768]; // 9216 bytes
uint32 *r_2_pix_alloc = &_rgbToPix[0 * 768];
uint32 *g_2_pix_alloc = &_rgbToPix[1 * 768];
uint32 *b_2_pix_alloc = &_rgbToPix[2 * 768];
- int16 CR, CB;
- int i;
-
- // Generate the tables for the display surface
-
- for (i = 0; i < 256; i++) {
- // Gamma correction (luminescence table) and chroma correction
- // would be done here. See the Berkeley mpeg_play sources.
-
- CR = CB = (i - 128);
- Cr_r_tab[i] = (int16) ( (0.419 / 0.299) * CR) + 0 * 768 + 256;
- Cr_g_tab[i] = (int16) (-(0.299 / 0.419) * CR) + 1 * 768 + 256;
- Cb_g_tab[i] = (int16) (-(0.114 / 0.331) * CB);
- Cb_b_tab[i] = (int16) ( (0.587 / 0.331) * CB) + 2 * 768 + 256;
- }
-
// Set up entries 0-255 in rgb-to-pixel value tables.
- for (i = 0; i < 256; i++) {
+ for (int i = 0; i < 256; i++) {
r_2_pix_alloc[i + 256] = format.RGBToColor(i, 0, 0);
g_2_pix_alloc[i + 256] = format.RGBToColor(0, i, 0);
b_2_pix_alloc[i + 256] = format.RGBToColor(0, 0, i);
@@ -138,7 +116,7 @@ YUVToRGBLookup::YUVToRGBLookup(Graphics::PixelFormat format) {
// Spread out the values we have to the rest of the array so that we do
// not need to check for overflow.
- for (i = 0; i < 256; i++) {
+ for (int i = 0; i < 256; i++) {
r_2_pix_alloc[i] = r_2_pix_alloc[256];
r_2_pix_alloc[i + 512] = r_2_pix_alloc[511];
g_2_pix_alloc[i] = g_2_pix_alloc[256];
@@ -150,24 +128,28 @@ YUVToRGBLookup::YUVToRGBLookup(Graphics::PixelFormat format) {
YUVToRGBLookup::~YUVToRGBLookup() {
delete[] _rgbToPix;
- delete[] _colorTab;
}
-class YUVToRGBManager : public Common::Singleton<YUVToRGBManager> {
-public:
- const YUVToRGBLookup *getLookup(Graphics::PixelFormat format);
+YUVToRGBManager::YUVToRGBManager() {
+ _lookup = 0;
-private:
- friend class Common::Singleton<SingletonBaseType>;
- YUVToRGBManager();
- ~YUVToRGBManager();
+ int16 *Cr_r_tab = &_colorTab[0 * 256];
+ int16 *Cr_g_tab = &_colorTab[1 * 256];
+ int16 *Cb_g_tab = &_colorTab[2 * 256];
+ int16 *Cb_b_tab = &_colorTab[3 * 256];
- Graphics::PixelFormat _lastFormat;
- YUVToRGBLookup *_lookup;
-};
+ // Generate the tables for the display surface
-YUVToRGBManager::YUVToRGBManager() {
- _lookup = 0;
+ for (int i = 0; i < 256; i++) {
+ // Gamma correction (luminescence table) and chroma correction
+ // would be done here. See the Berkeley mpeg_play sources.
+
+ int16 CR = (i - 128), CB = CR;
+ Cr_r_tab[i] = (int16) ( (0.419 / 0.299) * CR) + 0 * 768 + 256;
+ Cr_g_tab[i] = (int16) (-(0.299 / 0.419) * CR) + 1 * 768 + 256;
+ Cb_g_tab[i] = (int16) (-(0.114 / 0.331) * CB);
+ Cb_b_tab[i] = (int16) ( (0.587 / 0.331) * CB) + 2 * 768 + 256;
+ }
}
YUVToRGBManager::~YUVToRGBManager() {
@@ -184,24 +166,14 @@ const YUVToRGBLookup *YUVToRGBManager::getLookup(Graphics::PixelFormat format) {
return _lookup;
}
-} // End of namespace Graphics
-
-namespace Common {
-DECLARE_SINGLETON(Graphics::YUVToRGBManager);
-}
-
-#define YUVToRGBMan (Graphics::YUVToRGBManager::instance())
-
-namespace Graphics {
-
#define PUT_PIXEL(s, d) \
L = &rgbToPix[(s)]; \
*((PixelInt *)(d)) = (L[cr_r] | L[crb_g] | L[cb_b])
template<typename PixelInt>
-void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
+void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
// Keep the tables in pointers here to avoid a dereference on each pixel
- const int16 *Cr_r_tab = lookup->_colorTab;
+ const int16 *Cr_r_tab = colorTab;
const int16 *Cr_g_tab = Cr_r_tab + 256;
const int16 *Cb_g_tab = Cr_g_tab + 256;
const int16 *Cb_b_tab = Cb_g_tab + 256;
@@ -229,28 +201,28 @@ void convertYUV444ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup
}
}
-void convertYUV444ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
+void YUVToRGBManager::convert444(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
// Sanity checks
assert(dst && dst->pixels);
assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4);
assert(ySrc && uSrc && vSrc);
- const YUVToRGBLookup *lookup = YUVToRGBMan.getLookup(dst->format);
+ const YUVToRGBLookup *lookup = getLookup(dst->format);
// Use a templated function to avoid an if check on every pixel
if (dst->format.bytesPerPixel == 2)
- convertYUV444ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
+ convertYUV444ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
else
- convertYUV444ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
+ convertYUV444ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
}
template<typename PixelInt>
-void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
+void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
int halfHeight = yHeight >> 1;
int halfWidth = yWidth >> 1;
// Keep the tables in pointers here to avoid a dereference on each pixel
- const int16 *Cr_r_tab = lookup->_colorTab;
+ const int16 *Cr_r_tab = colorTab;
const int16 *Cr_g_tab = Cr_r_tab + 256;
const int16 *Cb_g_tab = Cr_g_tab + 256;
const int16 *Cb_b_tab = Cb_g_tab + 256;
@@ -283,7 +255,7 @@ void convertYUV420ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup
}
}
-void convertYUV420ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
+void YUVToRGBManager::convert420(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
// Sanity checks
assert(dst && dst->pixels);
assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4);
@@ -291,13 +263,13 @@ void convertYUV420ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uS
assert((yWidth & 1) == 0);
assert((yHeight & 1) == 0);
- const YUVToRGBLookup *lookup = YUVToRGBMan.getLookup(dst->format);
+ const YUVToRGBLookup *lookup = getLookup(dst->format);
// Use a templated function to avoid an if check on every pixel
if (dst->format.bytesPerPixel == 2)
- convertYUV420ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
+ convertYUV420ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
else
- convertYUV420ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
+ convertYUV420ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
}
#define READ_QUAD(ptr, prefix) \
@@ -325,9 +297,9 @@ void convertYUV420ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uS
xDiff++
template<typename PixelInt>
-void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
+void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup, int16 *colorTab, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
// Keep the tables in pointers here to avoid a dereference on each pixel
- const int16 *Cr_r_tab = lookup->_colorTab;
+ const int16 *Cr_r_tab = colorTab;
const int16 *Cr_g_tab = Cr_r_tab + 256;
const int16 *Cb_g_tab = Cr_g_tab + 256;
const int16 *Cb_b_tab = Cb_g_tab + 256;
@@ -368,7 +340,7 @@ void convertYUV410ToRGB(byte *dstPtr, int dstPitch, const YUVToRGBLookup *lookup
#undef DO_INTERPOLATION
#undef DO_YUV410_PIXEL
-void convertYUV410ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
+void YUVToRGBManager::convert410(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch) {
// Sanity checks
assert(dst && dst->pixels);
assert(dst->format.bytesPerPixel == 2 || dst->format.bytesPerPixel == 4);
@@ -376,13 +348,13 @@ void convertYUV410ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uS
assert((yWidth & 3) == 0);
assert((yHeight & 3) == 0);
- const YUVToRGBLookup *lookup = YUVToRGBMan.getLookup(dst->format);
+ const YUVToRGBLookup *lookup = getLookup(dst->format);
// Use a templated function to avoid an if check on every pixel
if (dst->format.bytesPerPixel == 2)
- convertYUV410ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
+ convertYUV410ToRGB<uint16>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
else
- convertYUV410ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
+ convertYUV410ToRGB<uint32>((byte *)dst->pixels, dst->pitch, lookup, _colorTab, ySrc, uSrc, vSrc, yWidth, yHeight, yPitch, uvPitch);
}
} // End of namespace Graphics