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author | Matthew Hoops | 2012-09-17 12:54:08 -0400 |
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committer | Matthew Hoops | 2012-09-17 19:30:46 -0400 |
commit | 893a2b37ff651e69699879932fe70895a28951fa (patch) | |
tree | dd1ca1e116c46849bee52a24f3c08454858b4f6e /graphics/yuv_to_rgb.h | |
parent | 03d34f1f927cc3ac16f3f500688239f7b2f1fc8a (diff) | |
download | scummvm-rg350-893a2b37ff651e69699879932fe70895a28951fa.tar.gz scummvm-rg350-893a2b37ff651e69699879932fe70895a28951fa.tar.bz2 scummvm-rg350-893a2b37ff651e69699879932fe70895a28951fa.zip |
GRAPHICS: Rework YUV->RGB code a bit
Diffstat (limited to 'graphics/yuv_to_rgb.h')
-rw-r--r-- | graphics/yuv_to_rgb.h | 107 |
1 files changed, 63 insertions, 44 deletions
diff --git a/graphics/yuv_to_rgb.h b/graphics/yuv_to_rgb.h index 73a2c69d7d..3af3fe87e4 100644 --- a/graphics/yuv_to_rgb.h +++ b/graphics/yuv_to_rgb.h @@ -32,57 +32,76 @@ #define GRAPHICS_YUV_TO_RGB_H #include "common/scummsys.h" +#include "common/singleton.h" #include "graphics/surface.h" namespace Graphics { -/** - * Convert a YUV444 image to an RGB surface - * - * @param dst the destination surface - * @param ySrc the source of the y component - * @param uSrc the source of the u component - * @param vSrc the source of the v component - * @param yWidth the width of the y surface - * @param yHeight the height of the y surface - * @param yPitch the pitch of the y surface - * @param uvPitch the pitch of the u and v surfaces - */ -void convertYUV444ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); +class YUVToRGBLookup; -/** - * Convert a YUV420 image to an RGB surface - * - * @param dst the destination surface - * @param ySrc the source of the y component - * @param uSrc the source of the u component - * @param vSrc the source of the v component - * @param yWidth the width of the y surface (must be divisible by 2) - * @param yHeight the height of the y surface (must be divisible by 2) - * @param yPitch the pitch of the y surface - * @param uvPitch the pitch of the u and v surfaces - */ -void convertYUV420ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); +class YUVToRGBManager : public Common::Singleton<YUVToRGBManager> { +public: + /** + * Convert a YUV444 image to an RGB surface + * + * @param dst the destination surface + * @param ySrc the source of the y component + * @param uSrc the source of the u component + * @param vSrc the source of the v component + * @param yWidth the width of the y surface + * @param yHeight the height of the y surface + * @param yPitch the pitch of the y surface + * @param uvPitch the pitch of the u and v surfaces + */ + void convert444(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); -/** - * Convert a YUV410 image to an RGB surface - * - * Since the chroma has a very low resolution in 410, we perform bilinear scaling - * on the two chroma planes to produce the image. The chroma planes must have - * at least one extra row that can be read from in order to produce a proper - * image (filled with 0x80). This is required in order to speed up this function. - * - * @param dst the destination surface - * @param ySrc the source of the y component - * @param uSrc the source of the u component - * @param vSrc the source of the v component - * @param yWidth the width of the y surface (must be divisible by 4) - * @param yHeight the height of the y surface (must be divisible by 4) - * @param yPitch the pitch of the y surface - * @param uvPitch the pitch of the u and v surfaces - */ -void convertYUV410ToRGB(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); + /** + * Convert a YUV420 image to an RGB surface + * + * @param dst the destination surface + * @param ySrc the source of the y component + * @param uSrc the source of the u component + * @param vSrc the source of the v component + * @param yWidth the width of the y surface (must be divisible by 2) + * @param yHeight the height of the y surface (must be divisible by 2) + * @param yPitch the pitch of the y surface + * @param uvPitch the pitch of the u and v surfaces + */ + void convert420(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); + + /** + * Convert a YUV410 image to an RGB surface + * + * Since the chroma has a very low resolution in 410, we perform bilinear scaling + * on the two chroma planes to produce the image. The chroma planes must have + * at least one extra row that can be read from in order to produce a proper + * image (filled with 0x80). This is required in order to speed up this function. + * + * @param dst the destination surface + * @param ySrc the source of the y component + * @param uSrc the source of the u component + * @param vSrc the source of the v component + * @param yWidth the width of the y surface (must be divisible by 4) + * @param yHeight the height of the y surface (must be divisible by 4) + * @param yPitch the pitch of the y surface + * @param uvPitch the pitch of the u and v surfaces + */ + void convert410(Graphics::Surface *dst, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch); + +private: + friend class Common::Singleton<SingletonBaseType>; + YUVToRGBManager(); + ~YUVToRGBManager(); + + const YUVToRGBLookup *getLookup(Graphics::PixelFormat format); + + Graphics::PixelFormat _lastFormat; + YUVToRGBLookup *_lookup; + int16 _colorTab[4 * 256]; // 2048 bytes +}; } // End of namespace Graphics +#define YUVToRGBMan (::Graphics::YUVToRGBManager::instance()) + #endif |