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authorAlyssa Milburn2011-08-17 09:28:51 +0200
committerAlyssa Milburn2011-08-17 09:28:51 +0200
commitae287ccee58ebf68ab6125e5bbb4d8a44874330e (patch)
tree2f4cee4b2940466b8a578962e0174c6f89077a40 /graphics
parentf5255288eabc0527c4c6b727a9db6b8d09a31206 (diff)
parente36832bbf84cba88fe6b17e1634fab0d550f13df (diff)
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Merge remote-tracking branch 'origin/master' into soccer
Conflicts: engines/scumm/he/logic_he.cpp engines/scumm/he/logic_he.h
Diffstat (limited to 'graphics')
-rw-r--r--graphics/cursor.h63
-rw-r--r--graphics/maccursor.h12
-rw-r--r--graphics/wincursor.cpp57
-rw-r--r--graphics/wincursor.h14
4 files changed, 141 insertions, 5 deletions
diff --git a/graphics/cursor.h b/graphics/cursor.h
new file mode 100644
index 0000000000..b04d9c04e2
--- /dev/null
+++ b/graphics/cursor.h
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GRAPHICS_CURSOR_H
+#define GRAPHICS_CURSOR_H
+
+#include "common/scummsys.h"
+
+namespace Graphics {
+
+/**
+ * A simple cursor representation
+ * TODO: Switch to using Graphics::Surface instead of a byte*
+ */
+class Cursor {
+public:
+ Cursor() {}
+ virtual ~Cursor() {}
+
+ /** Return the cursor's width. */
+ virtual uint16 getWidth() const = 0;
+ /** Return the cursor's height. */
+ virtual uint16 getHeight() const = 0;
+ /** Return the cursor's hotspot's x coordinate. */
+ virtual uint16 getHotspotX() const = 0;
+ /** Return the cursor's hotspot's y coordinate. */
+ virtual uint16 getHotspotY() const = 0;
+ /** Return the cursor's transparent key. */
+ virtual byte getKeyColor() const = 0;
+
+ /** Return the cursor's surface. */
+ virtual const byte *getSurface() const = 0;
+
+ /** Return the cursor's palette in RGB format. */
+ virtual const byte *getPalette() const = 0;
+ /** Return the starting index of the palette. */
+ virtual byte getPaletteStartIndex() const = 0;
+ /** Return the number of colors in the palette. */
+ virtual uint16 getPaletteCount() const = 0;
+};
+
+} // End of namespace Graphics
+
+#endif
diff --git a/graphics/maccursor.h b/graphics/maccursor.h
index cca7f3456b..f5efc20655 100644
--- a/graphics/maccursor.h
+++ b/graphics/maccursor.h
@@ -28,18 +28,19 @@
* - scumm
*/
-#include "common/stream.h"
-
#ifndef GRAPHICS_MACCURSOR_H
#define GRAPHICS_MACCURSOR_H
+#include "common/stream.h"
+
+#include "graphics/cursor.h"
+
namespace Graphics {
/**
* A Mac crsr or CURS cursor
- * TODO: Think about making a base class with WinCursor
*/
-class MacCursor {
+class MacCursor : public Cursor {
public:
MacCursor();
~MacCursor();
@@ -56,7 +57,10 @@ public:
byte getKeyColor() const { return 0xFF; }
const byte *getSurface() const { return _surface; }
+
const byte *getPalette() const { return _palette; }
+ byte getPaletteStartIndex() const { return 0; }
+ uint16 getPaletteCount() const { return 256; }
/** Read the cursor's data out of a stream. */
bool readFromStream(Common::SeekableReadStream &stream, bool forceMonochrome = false);
diff --git a/graphics/wincursor.cpp b/graphics/wincursor.cpp
index 6208f5f053..2db72a2874 100644
--- a/graphics/wincursor.cpp
+++ b/graphics/wincursor.cpp
@@ -308,4 +308,61 @@ WinCursorGroup *WinCursorGroup::createCursorGroup(Common::PEResources &exe, cons
return group;
}
+/**
+ * The default Windows cursor
+ */
+class DefaultWinCursor : public Cursor {
+public:
+ DefaultWinCursor() {}
+ ~DefaultWinCursor() {}
+
+ uint16 getWidth() const { return 12; }
+ uint16 getHeight() const { return 20; }
+ uint16 getHotspotX() const { return 0; }
+ uint16 getHotspotY() const { return 0; }
+ byte getKeyColor() const { return 0; }
+
+ const byte *getSurface() const {
+ static const byte defaultCursor[] = {
+ 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0,
+ 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0,
+ 1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0,
+ 1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0,
+ 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0,
+ 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0,
+ 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0,
+ 1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1,
+ 1, 2, 2, 2, 1, 2, 2, 1, 0, 0, 0, 0,
+ 1, 2, 2, 1, 1, 2, 2, 1, 0, 0, 0, 0,
+ 1, 2, 1, 0, 1, 1, 2, 2, 1, 0, 0, 0,
+ 1, 1, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0,
+ 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0,
+ 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0
+ };
+
+ return defaultCursor;
+ }
+
+ const byte *getPalette() const {
+ static const byte bwPalette[] = {
+ 0x00, 0x00, 0x00, // Black
+ 0xFF, 0xFF, 0xFF // White
+ };
+
+ return bwPalette;
+ }
+ byte getPaletteStartIndex() const { return 1; }
+ uint16 getPaletteCount() const { return 2; }
+};
+
+Cursor *makeDefaultWinCursor() {
+ return new DefaultWinCursor();
+}
+
} // End of namespace Graphics
diff --git a/graphics/wincursor.h b/graphics/wincursor.h
index 86693db88b..e6b35dc80c 100644
--- a/graphics/wincursor.h
+++ b/graphics/wincursor.h
@@ -26,6 +26,8 @@
#include "common/array.h"
#include "common/winexe.h"
+#include "graphics/cursor.h"
+
namespace Common {
class NEResources;
class PEResources;
@@ -35,7 +37,7 @@ class SeekableReadStream;
namespace Graphics {
/** A Windows cursor. */
-class WinCursor {
+class WinCursor : public Cursor {
public:
WinCursor();
~WinCursor();
@@ -52,7 +54,10 @@ public:
byte getKeyColor() const;
const byte *getSurface() const { return _surface; }
+
const byte *getPalette() const { return _palette; }
+ byte getPaletteStartIndex() const { return 0; }
+ uint16 getPaletteCount() const { return 256; }
/** Read the cursor's data out of a stream. */
bool readFromStream(Common::SeekableReadStream &stream);
@@ -97,6 +102,13 @@ struct WinCursorGroup {
static WinCursorGroup *createCursorGroup(Common::PEResources &exe, const Common::WinResourceID &id);
};
+/**
+ * Create a Cursor for the default Windows cursor.
+ *
+ * @note The calling code is responsible for deleting the returned pointer.
+ */
+Cursor *makeDefaultWinCursor();
+
} // End of namespace Graphics
#endif