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author | Vicent Marti | 2008-08-31 13:51:48 +0000 |
---|---|---|
committer | Vicent Marti | 2008-08-31 13:51:48 +0000 |
commit | b53220d2cc97afa1ecc1a3b499a8571a5e8885e4 (patch) | |
tree | 1707ed2701afa622309a0de2d7a88880b07cd50e /graphics | |
parent | 587046521b63f43142ed2116dcabff83fb238479 (diff) | |
download | scummvm-rg350-b53220d2cc97afa1ecc1a3b499a8571a5e8885e4.tar.gz scummvm-rg350-b53220d2cc97afa1ecc1a3b499a8571a5e8885e4.tar.bz2 scummvm-rg350-b53220d2cc97afa1ecc1a3b499a8571a5e8885e4.zip |
Split VectorRenderer interface from custom vector renderers.
svn-id: r34226
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/VectorRenderer.cpp | 1312 | ||||
-rw-r--r-- | graphics/VectorRenderer.h | 513 | ||||
-rw-r--r-- | graphics/VectorRendererSpec.cpp | 1605 | ||||
-rw-r--r-- | graphics/VectorRendererSpec.h | 310 | ||||
-rw-r--r-- | graphics/module.mk | 3 |
5 files changed, 1920 insertions, 1823 deletions
diff --git a/graphics/VectorRenderer.cpp b/graphics/VectorRenderer.cpp index 655602ef20..ae72ce0ce1 100644 --- a/graphics/VectorRenderer.cpp +++ b/graphics/VectorRenderer.cpp @@ -37,19 +37,6 @@ namespace Graphics { -VectorRenderer *createRenderer(int mode) { - switch (mode) { - case GUI::ThemeRenderer::kGfxStandard16bit: - return new VectorRendererSpec<uint16, ColorMasks<565> >; - - case GUI::ThemeRenderer::kGfxAntialias16bit: - return new VectorRendererAA<uint16, ColorMasks<565> >; - - default: - return 0; - } -} - const VectorRenderer::ConvolutionDataSet VectorRenderer::_convolutionData[VectorRenderer::kConvolutionMAX] = { { {{1, 1, 1}, {1, 8, 1}, {1, 1, 1}}, 16, 0 }, // soft blur matrix { {{2, 2, 2}, {2, 2, 2}, {2, 2, 2}}, 18, 0 }, // hard blur matrix @@ -169,1303 +156,4 @@ void VectorRenderer::stepGetPositions(const DrawStep &step, const Common::Rect & } } -/******************************************************************** - * MISCELANEOUS functions - ********************************************************************/ -template <typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -areaConvolution(const Common::Rect &area, const int filter[3][3], int filterDiv, int offset) { - PixelType *ptr = 0; - int newR, newG, newB; - uint8 r, g, b; - int yVal; - - for (int y = area.top; y < area.bottom; ++y) { - for (int x = area.left; x < area.right; ++x) { - newR = newG = newB = 0; - - for (int j = 0; j < 3; ++j) { - yVal = MIN(MAX(y - 1 + j, 0), area.bottom - 1); - - for (int i = 0; i < 3; ++i) { - ptr = (PixelType *)Base::_activeSurface->getBasePtr(MIN(MAX(x - 1 + j, 0), area.right - 1), yVal); - colorToRGB<PixelFormat>((uint32)*ptr, r, g, b); - - newR += r * filter[j][i]; - newG += g * filter[j][i]; - newB += b * filter[j][i]; - } - } - - newR = (newR / filterDiv) + offset; - newG = (newG / filterDiv) + offset; - newB = (newB / filterDiv) + offset; - - ptr = (PixelType *)Base::_activeSurface->getBasePtr(x, y); - *ptr = RGBToColor<PixelFormat>(CLIP(newR, 0, 255), CLIP(newG, 0, 255), CLIP(newB, 0, 255)); - } - } -} - -/** Fixed point SQUARE ROOT **/ -inline uint32 fp_sqroot(uint32 x) { - register uint32 root, remHI, remLO, testDIV, count; - - root = 0; - remHI = 0; - remLO = x; - count = 23; - - do { - remHI = (remHI << 2) | (remLO >> 30); - remLO <<= 2; - root <<= 1; - testDIV = (root << 1) + 1; - - if (remHI >= testDIV) { - remHI -= testDIV; - root++; - } - } while (count--); - - return root; -} - -/** HELPER MACROS for BESENHALM's circle drawing algorithm **/ -#define __BE_ALGORITHM() { \ - if (f >= 0) { \ - y--; \ - ddF_y += 2; \ - f += ddF_y; \ - py -= pitch; \ - } \ - px += pitch; \ - ddF_x += 2; \ - f += ddF_x + 1; \ -} - -#define __BE_DRAWCIRCLE(ptr1,ptr2,ptr3,ptr4,x,y,px,py) { \ - *(ptr1 + (y) - (px)) = color; \ - *(ptr1 + (x) - (py)) = color; \ - *(ptr2 - (x) - (py)) = color; \ - *(ptr2 - (y) - (px)) = color; \ - *(ptr3 - (y) + (px)) = color; \ - *(ptr3 - (x) + (py)) = color; \ - *(ptr4 + (x) + (py)) = color; \ - *(ptr4 + (y) + (px)) = color; \ -} - -#define __BE_DRAWCIRCLE_XCOLOR(ptr1,ptr2,ptr3,ptr4,x,y,px,py) { \ - *(ptr1 + (y) - (px)) = color1; \ - *(ptr1 + (x) - (py)) = color2; \ - *(ptr2 - (x) - (py)) = color2; \ - *(ptr2 - (y) - (px)) = color1; \ - *(ptr3 - (y) + (px)) = color3; \ - *(ptr3 - (x) + (py)) = color4; \ - *(ptr4 + (x) + (py)) = color4; \ - *(ptr4 + (y) + (px)) = color3; \ -} - -#define __BE_RESET() { \ - f = 1 - r; \ - ddF_x = 0; ddF_y = -2 * r; \ - x = 0; y = r; px = 0; py = pitch * r; \ -} - -/** HELPER MACROS for WU's circle drawing algorithm **/ -#define __WU_DRAWCIRCLE(ptr1,ptr2,ptr3,ptr4,x,y,px,py,a) { \ - blendPixelPtr(ptr1 + (y) - (px), color, a); \ - blendPixelPtr(ptr1 + (x) - (py), color, a); \ - blendPixelPtr(ptr2 - (x) - (py), color, a); \ - blendPixelPtr(ptr2 - (y) - (px), color, a); \ - blendPixelPtr(ptr3 - (y) + (px), color, a); \ - blendPixelPtr(ptr3 - (x) + (py), color, a); \ - blendPixelPtr(ptr4 + (x) + (py), color, a); \ - blendPixelPtr(ptr4 + (y) + (px), color, a); \ -} - -#define __WU_ALGORITHM() { \ - oldT = T; \ - T = fp_sqroot(rsq - ((y * y) << 16)) ^ 0xFFFF; \ - py += p; \ - if (T < oldT) { \ - x--; px -= p; \ - } \ - a2 = (T >> 8); \ - a1 = ~a2; \ -} - -#define __TRIANGLE_MAINX() \ - if (error_term >= 0) { \ - ptr_right += pitch; \ - ptr_left += pitch; \ - error_term += dysub; \ - } else { \ - error_term += ddy; \ - } \ - ptr_right++; \ - ptr_left--; - -#define __TRIANGLE_MAINY() \ - if (error_term >= 0) { \ - ptr_right++; \ - ptr_left--; \ - error_term += dxsub; \ - } else { \ - error_term += ddx; \ - } \ - ptr_right += pitch; \ - ptr_left += pitch; - -/******************************************************************** - * Primitive shapes drawing - Public API calls - VectorRendererSpec - ********************************************************************/ -template <typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawString(const Graphics::Font *font, const Common::String &text, const Common::Rect &area, - GUI::Theme::TextAlign alignH, GUI::Theme::TextAlignVertical alignV, int deltax, bool ellipsis) { - - int offset = area.top; - - if (font->getFontHeight() < area.height()) { - switch (alignV) { - case GUI::Theme::kTextAlignVCenter: - offset = area.top + ((area.height() - font->getFontHeight()) >> 1); - break; - case GUI::Theme::kTextAlignVBottom: - offset = area.bottom - font->getFontHeight(); - break; - default: - break; - } - } - - font->drawString(_activeSurface, text, area.left, offset, area.width(), _fgColor, (Graphics::TextAlignment)alignH, deltax, ellipsis); -} - -/** LINES **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawLine(int x1, int y1, int x2, int y2) { - x1 = CLIP(x1, 0, (int)Base::_activeSurface->w); - x2 = CLIP(x2, 0, (int)Base::_activeSurface->w); - y1 = CLIP(y1, 0, (int)Base::_activeSurface->h); - y2 = CLIP(y2, 0, (int)Base::_activeSurface->h); - - // we draw from top to bottom - if (y2 < y1) { - SWAP(x1, x2); - SWAP(y1, y2); - } - - int dx = ABS(x2 - x1); - int dy = ABS(y2 - y1); - - // this is a point, not a line. stoopid. - if (dy == 0 && dx == 0) - return; - - if (Base::_strokeWidth == 0) - return; - - PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x1, y1); - int pitch = Base::surfacePitch(); - int st = Base::_strokeWidth >> 1; - - if (dy == 0) { // horizontal lines - // these can be filled really fast with a single memset. - colorFill(ptr, ptr + dx + 1, (PixelType)_fgColor); - - for (int i = 0, p = pitch; i < st; ++i, p += pitch) { - colorFill(ptr + p, ptr + dx + 1 + p, (PixelType)_fgColor); - colorFill(ptr - p, ptr + dx + 1 - p, (PixelType)_fgColor); - } - - } else if (dx == 0) { // vertical lines - // these ones use a static pitch increase. - while (y1++ <= y2) { - colorFill(ptr - st, ptr + st, (PixelType)_fgColor); - ptr += pitch; - } - - } else if (ABS(dx) == ABS(dy)) { // diagonal lines - // these ones also use a fixed pitch increase - pitch += (x2 > x1) ? 1 : -1; - - while (dy--) { - colorFill(ptr - st, ptr + st, (PixelType)_fgColor); - ptr += pitch; - } - - } else { // generic lines, use the standard algorithm... - drawLineAlg(x1, y1, x2, y2, dx, dy, (PixelType)_fgColor); - } -} - -/** CIRCLES **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawCircle(int x, int y, int r) { - if (x + r > Base::_activeSurface->w || y + r > Base::_activeSurface->h || - x - r < 0 || y - r < 0 || x == 0 || y == 0 || r <= 0) - return; - - if (Base::_fillMode != kFillDisabled && Base::_shadowOffset - && x + r + Base::_shadowOffset < Base::_activeSurface->w - && y + r + Base::_shadowOffset < Base::_activeSurface->h) { - drawCircleAlg(x + Base::_shadowOffset + 1, y + Base::_shadowOffset + 1, r, 0, kFillForeground); - } - - switch (Base::_fillMode) { - case kFillDisabled: - if (Base::_strokeWidth) - drawCircleAlg(x, y, r, _fgColor, kFillDisabled); - break; - - case kFillForeground: - drawCircleAlg(x, y, r, _fgColor, kFillForeground); - break; - - case kFillBackground: - if (Base::_strokeWidth > 1) { - drawCircleAlg(x, y, r, _fgColor, kFillForeground); - drawCircleAlg(x, y, r - Base::_strokeWidth, _bgColor, kFillBackground); - } else { - drawCircleAlg(x, y, r, _bgColor, kFillBackground); - drawCircleAlg(x, y, r, _fgColor, kFillDisabled); - } - break; - - case kFillGradient: - break; - } -} - -/** SQUARES **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawSquare(int x, int y, int w, int h) { - if (x + w > Base::_activeSurface->w || y + h > Base::_activeSurface->h || - w <= 0 || h <= 0 || x < 0 || y < 0) - return; - - if (Base::_fillMode != kFillDisabled && Base::_shadowOffset - && x + w + Base::_shadowOffset < Base::_activeSurface->w - && y + h + Base::_shadowOffset < Base::_activeSurface->h) { - drawSquareShadow(x, y, w, h, Base::_shadowOffset); - } - - switch (Base::_fillMode) { - case kFillDisabled: - if (Base::_strokeWidth) - drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); - break; - - case kFillForeground: - drawSquareAlg(x, y, w, h, _fgColor, kFillForeground); - break; - - case kFillBackground: - drawSquareAlg(x, y, w, h, _bgColor, kFillBackground); - drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); - break; - - case kFillGradient: - VectorRendererSpec::drawSquareAlg(x, y, w, h, 0, kFillGradient); - if (Base::_strokeWidth) - drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); - break; - } -} - -/** ROUNDED SQUARES **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawRoundedSquare(int x, int y, int r, int w, int h) { - if (x + w > Base::_activeSurface->w || y + h > Base::_activeSurface->h || - w <= 0 || h <= 0 || x < 0 || y < 0 || r <= 0) - return; - - if ((r << 1) > w || (r << 1) > h) - r = MIN(w >> 1, h >> 1); - - if (Base::_fillMode != kFillDisabled && Base::_shadowOffset - && x + w + Base::_shadowOffset < Base::_activeSurface->w - && y + h + Base::_shadowOffset < Base::_activeSurface->h) { - drawRoundedSquareShadow(x, y, r, w, h, Base::_shadowOffset); - } - - switch (Base::_fillMode) { - case kFillDisabled: - if (Base::_strokeWidth) - drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillDisabled); - break; - - case kFillForeground: - drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillForeground); - break; - - case kFillBackground: - VectorRendererSpec::drawRoundedSquareAlg(x, y, r, w, h, _bgColor, kFillBackground); - drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillDisabled); - break; - - case kFillGradient: - if (Base::_strokeWidth > 1) { - drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillForeground); - VectorRendererSpec::drawRoundedSquareAlg(x + Base::_strokeWidth/2, y + Base::_strokeWidth/2, - r - Base::_strokeWidth/2, w - Base::_strokeWidth, h - Base::_strokeWidth, 0, kFillGradient); - } else { - VectorRendererSpec::drawRoundedSquareAlg(x, y, r, w, h, 0, kFillGradient); - if (Base::_strokeWidth) - drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillDisabled); - } - break; - } - - if (Base::_bevel) - drawRoundedSquareFakeBevel(x, y, r, w, h, Base::_bevel); -} - -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawTab(int x, int y, int r, int w, int h) { - if (x + w > Base::_activeSurface->w || y + h > Base::_activeSurface->h || - w <= 0 || h <= 0 || x < 0 || y < 0 || r > w || r > h) - return; - - if (r == 0 && Base::_bevel > 0) { - drawBevelTabAlg(x, y, w, h, Base::_bevel, _bevelColor, _fgColor, (Base::_dynamicData >> 16), (Base::_dynamicData & 0xFFFF)); - return; - } - - if (r == 0) return; - - switch (Base::_fillMode) { - case kFillDisabled: - return; - - case kFillGradient: - case kFillBackground: - drawTabAlg(x, y, w, h, r, (Base::_fillMode == kFillBackground) ? _bgColor : _fgColor, Base::_fillMode); - if (Base::_strokeWidth) - drawTabAlg(x, y, w, h, r, _fgColor, kFillDisabled, (Base::_dynamicData >> 16), (Base::_dynamicData & 0xFFFF)); - break; - - case kFillForeground: - drawTabAlg(x, y, w, h, r, (Base::_fillMode == kFillBackground) ? _bgColor : _fgColor, Base::_fillMode); - break; - } -} - -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawTriangle(int x, int y, int w, int h, TriangleOrientation orient) { - // Awesome hack: the AA messes up the last pixel triangles if their width is even - // ...fix the width instead of fixing the AA :p - // if (w % 2 == 0) { - // w++; h++; - // } - - if (x + w > Base::_activeSurface->w || y + h > Base::_activeSurface->h) - return; - - PixelType color = 0; - - if (Base::_strokeWidth <= 1) { - if (Base::_fillMode == kFillForeground) - color = _fgColor; - else if (Base::_fillMode == kFillBackground) - color = _bgColor; - } else { - if (Base::_fillMode == kFillDisabled) - return; - color = _fgColor; - } - - if (Base::_dynamicData != 0) - orient = (TriangleOrientation)Base::_dynamicData; - - int newW = w / 2; - if (newW % 2) newW++; - - switch(orient) { - case kTriangleUp: - case kTriangleDown: - drawTriangleFast(x + (newW / 2), y + (h / 2) - (newW / 2), newW, (orient == kTriangleDown), color, Base::_fillMode); - break; - - case kTriangleLeft: - case kTriangleRight: - case kTriangleAuto: - break; - } - - if (Base::_strokeWidth > 0) - if (Base::_fillMode == kFillBackground || Base::_fillMode == kFillGradient) { - drawTriangleFast(x + (newW / 2), y + (h / 2) - (newW / 2), newW, (orient == kTriangleDown), _fgColor, kFillDisabled); - } -} - -/******************************************************************** - * Aliased Primitive drawing ALGORITHMS - VectorRendererSpec - ********************************************************************/ -/** TAB ALGORITHM - NON AA */ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawTabAlg(int x1, int y1, int w, int h, int r, PixelType color, VectorRenderer::FillMode fill_m, int baseLeft, int baseRight) { - int f, ddF_x, ddF_y; - int x, y, px, py; - int pitch = Base::surfacePitch(); - int sw = 0, sp = 0, hp = 0; - - PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r); - PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); - PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); - - int real_radius = r; - int short_h = h - r + 2; - int long_h = h; - - if (fill_m == kFillDisabled) { - while (sw++ < Base::_strokeWidth) { - colorFill(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color); - colorFill(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color); - sp += pitch; - - __BE_RESET(); - r--; - - while (x++ < y) { - __BE_ALGORITHM(); - *(ptr_tr + (y) - (px)) = color; - *(ptr_tr + (x) - (py)) = color; - *(ptr_tl - (x) - (py)) = color; - *(ptr_tl - (y) - (px)) = color; - - if (Base::_strokeWidth > 1) { - *(ptr_tr + (y) - (px - pitch)) = color; - *(ptr_tr + (x) - (py)) = color; - *(ptr_tl - (x) - (py)) = color; - *(ptr_tl - (y) - (px - pitch)) = color; - } - } - } - - ptr_fill += pitch * real_radius; - while (short_h--) { - colorFill(ptr_fill, ptr_fill + Base::_strokeWidth - 1, color); - colorFill(ptr_fill + w - Base::_strokeWidth + 2, ptr_fill + w, color); - ptr_fill += pitch; - } - - if (baseLeft) { - sw = 0; - ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1 + h); - while (sw++ < Base::_strokeWidth) { - colorFill(ptr_fill - baseLeft, ptr_fill, color); - ptr_fill += pitch; - } - } - - if (baseRight) { - sw = 0; - ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w, y1 + h); - while (sw++ < Base::_strokeWidth) { - colorFill(ptr_fill, ptr_fill + baseRight, color); - ptr_fill += pitch; - } - } - } else { - __BE_RESET(); - - PixelType color1, color2; - color1 = color2 = color; - - while (x++ < y) { - __BE_ALGORITHM(); - - if (fill_m == kFillGradient) { - color1 = calcGradient(real_radius - x, long_h); - color2 = calcGradient(real_radius - y, long_h); - } - - colorFill(ptr_tl - x - py, ptr_tr + x - py, color2); - colorFill(ptr_tl - y - px, ptr_tr + y - px, color1); - - *(ptr_tr + (y) - (px)) = color1; - *(ptr_tr + (x) - (py)) = color2; - *(ptr_tl - (x) - (py)) = color2; - *(ptr_tl - (y) - (px)) = color1; - } - - ptr_fill += pitch * r; - while (short_h--) { - if (fill_m == kFillGradient) - color = calcGradient(real_radius++, long_h); - colorFill(ptr_fill, ptr_fill + w + 1, color); - ptr_fill += pitch; - } - } -} - - -/** BEVELED TABS FOR CLASSIC THEME **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawBevelTabAlg(int x, int y, int w, int h, int bevel, PixelType top_color, PixelType bottom_color, int baseLeft, int baseRight) { - int pitch = Base::surfacePitch(); - int i, j; - - PixelType *ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y); - - i = bevel; - while (i--) { - colorFill(ptr_left, ptr_left + w, top_color); - ptr_left += pitch; - } - - if (baseLeft > 0) { - i = h - bevel; - ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y); - while (i--) { - colorFill(ptr_left, ptr_left + bevel, top_color); - ptr_left += pitch; - } - } - - i = h - bevel; - j = bevel; - ptr_left = (PixelType *)_activeSurface->getBasePtr(x + w - bevel, y); - while (i--) { - colorFill(ptr_left + j, ptr_left + bevel, bottom_color); - if (j > 0) j--; - ptr_left += pitch; - } - - i = bevel; - ptr_left = (PixelType *)_activeSurface->getBasePtr(x + w - bevel, y + h - bevel); - while (i--) { - colorFill(ptr_left, ptr_left + baseRight + bevel, bottom_color); - - if (baseLeft) - colorFill(ptr_left - w - baseLeft + bevel, ptr_left - w + bevel + bevel, top_color); - ptr_left += pitch; - } -} - -/** SQUARE ALGORITHM **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawSquareAlg(int x, int y, int w, int h, PixelType color, VectorRenderer::FillMode fill_m) { - PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x, y); - int pitch = Base::surfacePitch(); - int max_h = h; - - if (fill_m != kFillDisabled) { - while (h--) { - if (fill_m == kFillGradient) - color = calcGradient(max_h - h, max_h); - - colorFill(ptr, ptr + w, color); - ptr += pitch; - } - } else { - int sw = Base::_strokeWidth, sp = 0, hp = pitch * (h - 1); - - while (sw--) { - colorFill(ptr + sp, ptr + w + sp, color); - colorFill(ptr + hp - sp, ptr + w + hp - sp, color); - sp += pitch; - } - - while (h--) { - colorFill(ptr, ptr + Base::_strokeWidth, color); - colorFill(ptr + w - Base::_strokeWidth, ptr + w, color); - ptr += pitch; - } - } -} - -/** SQUARE ALGORITHM **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawBevelSquareAlg(int x, int y, int w, int h, int bevel, PixelType top_color, PixelType bottom_color, bool fill) { - int pitch = Base::surfacePitch(); - - int height = h; - PixelType *ptr_fill = (PixelType *)_activeSurface->getBasePtr(x, y); - - if (fill) { - while (height--) { - blendFill(ptr_fill, ptr_fill + w, _bgColor, 200); - ptr_fill += pitch; - } - } - - int i, j; - x = MAX(x - bevel, 0); - y = MAX(y - bevel, 0); - h += bevel << 1; - w += bevel << 1; - - PixelType *ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y); - - i = bevel; - while (i--) { - colorFill(ptr_left, ptr_left + w, top_color); - ptr_left += pitch; - } - - i = h - bevel; - ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y + bevel); - while (i--) { - colorFill(ptr_left, ptr_left + bevel, top_color); - ptr_left += pitch; - } - - i = bevel; - ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y + h - bevel); - while (i--) { - colorFill(ptr_left + i, ptr_left + w, bottom_color); - ptr_left += pitch; - } - - i = h - bevel; - j = bevel; - ptr_left = (PixelType *)_activeSurface->getBasePtr(x + w - bevel, y); - while (i--) { - colorFill(ptr_left + j, ptr_left + bevel, bottom_color); - if (j > 0) j--; - ptr_left += pitch; - } -} - -/** GENERIC LINE ALGORITHM **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType,PixelFormat>:: -drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy, PixelType color) { - PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x1, y1); - int pitch = Base::surfacePitch(); - int xdir = (x2 > x1) ? 1 : -1; - - *ptr = (PixelType)color; - - if (dx > dy) { - int ddy = dy * 2; - int dysub = ddy - (dx * 2); - int error_term = ddy - dx; - - while (dx--) { - if (error_term >= 0) { - ptr += pitch; - error_term += dysub; - } else { - error_term += ddy; - } - - ptr += xdir; - *ptr = (PixelType)color; - } - } else { - int ddx = dx * 2; - int dxsub = ddx - (dy * 2); - int error_term = ddx - dy; - - while (dy--) { - if (error_term >= 0) { - ptr += xdir; - error_term += dxsub; - } else { - error_term += ddx; - } - - ptr += pitch; - *ptr = (PixelType)color; - } - } - - ptr = (PixelType *)_activeSurface->getBasePtr(x2, y2); - *ptr = (PixelType)color; -} - -/** VERTICAL TRIANGLE DRAWING ALGORITHM **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType,PixelFormat>:: -drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color, VectorRenderer::FillMode fill_m) { - int dx = w >> 1, dy = h, gradient_h = 0; - int pitch = Base::surfacePitch(); - PixelType *ptr_right = 0, *ptr_left = 0; - - if (inverted) { - ptr_right = (PixelType *)_activeSurface->getBasePtr(x1, y1); - ptr_left = (PixelType *)_activeSurface->getBasePtr(x1 + w, y1); - } else { - ptr_right = ptr_left = (PixelType *)_activeSurface->getBasePtr(x1 + dx, y1); - } - - if (dx > dy) { - int ddy = dy * 2; - int dysub = ddy - (dx * 2); - int error_term = ddy - dx; - - switch(fill_m) { - case kFillDisabled: - while (dx--) { - __TRIANGLE_MAINX(); - *ptr_right = color; - *ptr_left = color; - } - colorFill(ptr_left, ptr_right, color); - break; - - case kFillForeground: - case kFillBackground: - while (dx--) { - __TRIANGLE_MAINX(); - if (inverted) colorFill(ptr_right, ptr_left, color); - else colorFill(ptr_left, ptr_right, color); - } - break; - - case kFillGradient: - while (dx--) { - __TRIANGLE_MAINX(); - if (inverted) colorFill(ptr_right, ptr_left, calcGradient(gradient_h++, h)); - else colorFill(ptr_left, ptr_right, calcGradient(gradient_h++, h)); - } - break; - } - } else { - int ddx = dx * 2; - int dxsub = ddx - (dy * 2); - int error_term = ddx - dy; - - switch(fill_m) { - case kFillDisabled: - while (dy--) { - __TRIANGLE_MAINY(); - *ptr_right = color; - *ptr_left = color; - } - colorFill(ptr_left, ptr_right, color); - break; - - case kFillForeground: - case kFillBackground: - while (dy--) { - __TRIANGLE_MAINY(); - if (inverted) colorFill(ptr_right, ptr_left, color); - else colorFill(ptr_left, ptr_right, color); - } - break; - case kFillGradient: - while (dy--) { - __TRIANGLE_MAINY(); - if (inverted) colorFill(ptr_right, ptr_left, calcGradient(gradient_h++, h)); - else colorFill(ptr_left, ptr_right, calcGradient(gradient_h++, h)); - } - break; - } - } -} - - -/** VERTICAL TRIANGLE DRAWING - FAST VERSION FOR SQUARED TRIANGLES */ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType,PixelFormat>:: -drawTriangleFast(int x1, int y1, int size, bool inverted, PixelType color, VectorRenderer::FillMode fill_m) { - int pitch = Base::surfacePitch(); - int hstep = 0, dy = size; - bool grad = (fill_m == kFillGradient); - - PixelType *ptr_right = 0, *ptr_left = 0; - - if (inverted) { - ptr_left = (PixelType *)_activeSurface->getBasePtr(x1, y1); - ptr_right = (PixelType *)_activeSurface->getBasePtr(x1 + size, y1); - } else { - ptr_left = (PixelType *)_activeSurface->getBasePtr(x1, y1 + size); - ptr_right = (PixelType *)_activeSurface->getBasePtr(x1 + size, y1 + size); - pitch = -pitch; - } - - if (fill_m == kFillDisabled) { - while (ptr_left < ptr_right) { - *ptr_left = color; - *ptr_right = color; - ptr_left += pitch; - ptr_right += pitch; - if (hstep++ % 2) { - ptr_left++; - ptr_right--; - } - } - } else { - while (ptr_left < ptr_right) { - colorFill(ptr_left, ptr_right, grad ? calcGradient(dy--, size) : color); - ptr_left += pitch; - ptr_right += pitch; - if (hstep++ % 2) { - ptr_left++; - ptr_right--; - } - } - } -} - -/** ROUNDED SQUARE ALGORITHM **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::FillMode fill_m) { - int f, ddF_x, ddF_y; - int x, y, px, py; - int pitch = Base::surfacePitch(); - int sw = 0, sp = 0, hp = h * pitch; - -// if (r < 8) r = 3; - - PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r); - PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); - PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r); - PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r); - PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); - - int real_radius = r; - int short_h = h - (2 * r) + 2; - int long_h = h; - - if (fill_m == kFillDisabled) { - while (sw++ < Base::_strokeWidth) { - colorFill(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color); - colorFill(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color); - sp += pitch; - - __BE_RESET(); - r--; - - while (x++ < y) { - __BE_ALGORITHM(); - __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); - - if (Base::_strokeWidth > 1) { - __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x - 1, y, px, py); - __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px - pitch, py); - } - } - } - - ptr_fill += pitch * real_radius; - while (short_h--) { - colorFill(ptr_fill, ptr_fill + Base::_strokeWidth, color); - colorFill(ptr_fill + w - Base::_strokeWidth + 1, ptr_fill + w + 1, color); - ptr_fill += pitch; - } - } else { - __BE_RESET(); - PixelType color1, color2, color3, color4; - - if (fill_m == kFillGradient) { - while (x++ < y) { - __BE_ALGORITHM(); - - color1 = calcGradient(real_radius - x, long_h); - color2 = calcGradient(real_radius - y, long_h); - color3 = calcGradient(long_h - r + x, long_h); - color4 = calcGradient(long_h - r + y, long_h); - - colorFill(ptr_tl - x - py, ptr_tr + x - py, color2); - colorFill(ptr_tl - y - px, ptr_tr + y - px, color1); - - colorFill(ptr_bl - x + py, ptr_br + x + py, color4); - colorFill(ptr_bl - y + px, ptr_br + y + px, color3); - - __BE_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); - } - } else { - while (x++ < y) { - __BE_ALGORITHM(); - - colorFill(ptr_tl - x - py, ptr_tr + x - py, color); - colorFill(ptr_tl - y - px, ptr_tr + y - px, color); - - colorFill(ptr_bl - x + py, ptr_br + x + py, color); - colorFill(ptr_bl - y + px, ptr_br + y + px, color); - - // do not remove - messes up the drawing at lower resolutions - __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); - } - } - - ptr_fill += pitch * r; - while (short_h--) { - if (fill_m == kFillGradient) - color = calcGradient(real_radius++, long_h); - colorFill(ptr_fill, ptr_fill + w + 1, color); - ptr_fill += pitch; - } - } -} - -/** CIRCLE ALGORITHM **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawCircleAlg(int x1, int y1, int r, PixelType color, VectorRenderer::FillMode fill_m) { - int f, ddF_x, ddF_y; - int x, y, px, py, sw = 0; - int pitch = Base::surfacePitch(); - PixelType *ptr = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); - - if (fill_m == kFillDisabled) { - while (sw++ < Base::_strokeWidth) { - __BE_RESET(); - r--; - - *(ptr + y) = color; - *(ptr - y) = color; - *(ptr + py) = color; - *(ptr - py) = color; - - while (x++ < y) { - __BE_ALGORITHM(); - __BE_DRAWCIRCLE(ptr, ptr, ptr, ptr, x, y, px, py); - - if (Base::_strokeWidth > 1) { - __BE_DRAWCIRCLE(ptr, ptr, ptr, ptr, x - 1, y, px, py); - __BE_DRAWCIRCLE(ptr, ptr, ptr, ptr, x, y, px - pitch, py); - } - } - } - } else { - colorFill(ptr - r, ptr + r, color); - __BE_RESET(); - - while (x++ < y) { - __BE_ALGORITHM(); - colorFill(ptr - x + py, ptr + x + py, color); - colorFill(ptr - x - py, ptr + x - py, color); - colorFill(ptr - y + px, ptr + y + px, color); - colorFill(ptr - y - px, ptr + y - px, color); - } - } -} - - -/******************************************************************** - * SHADOW drawing algorithms - VectorRendererSpec - ********************************************************************/ -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawSquareShadow(int x, int y, int w, int h, int blur) { - PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x + w - 1, y + blur); - int pitch = Base::surfacePitch(); - int i, j; - - i = h - blur; - - while (i--) { - j = blur; - while (j--) - blendPixelPtr(ptr + j, 0, ((blur - j) << 8) / blur); - ptr += pitch; - } - - ptr = (PixelType *)_activeSurface->getBasePtr(x + blur, y + h - 1); - - while (i++ < blur) { - j = w - blur; - while (j--) - blendPixelPtr(ptr + j, 0, ((blur - i) << 8) / blur); - ptr += pitch; - } - - ptr = (PixelType *)_activeSurface->getBasePtr(x + w, y + h); - - i = 0; - while (i++ < blur) { - j = blur - 1; - while (j--) - blendPixelPtr(ptr + j, 0, (((blur - j) * (blur - i)) << 8) / (blur * blur)); - ptr += pitch; - } -} - -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawRoundedSquareShadow(int x1, int y1, int r, int w, int h, int blur) { - int f, ddF_x, ddF_y; - int x, y, px, py; - int pitch = Base::surfacePitch(); - int alpha = 102; - - x1 += blur; - y1 += blur; - - PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); - PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r); - PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r); - PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - blur, y1 + r); - - int short_h = h - (2 * r) + 1; - - __BE_RESET(); - - // HACK: As we are drawing circles exploting 8-axis symmetry, - // there are 4 pixels on each circle which are drawn twice. - // this is ok on filled circles, but when blending on surfaces, - // we cannot let it blend twice. awful. - uint32 hb = 0; - - while (x++ < y) { - __BE_ALGORITHM(); - - if (((1 << x) & hb) == 0) { - blendFill(ptr_tr - px - r, ptr_tr + y - px, 0, alpha); - blendFill(ptr_bl - y + px, ptr_br + y + px, 0, alpha); - hb |= (1 << x); - } - - if (((1 << y) & hb) == 0) { - blendFill(ptr_tr - r - py, ptr_tr + x - py, 0, alpha); - blendFill(ptr_bl - x + py, ptr_br + x + py, 0, alpha); - hb |= (1 << y); - } - } - - while (short_h--) { - blendFill(ptr_fill - r, ptr_fill + blur, 0, alpha); - ptr_fill += pitch; - } -} - -template<typename PixelType, typename PixelFormat> -void VectorRendererSpec<PixelType, PixelFormat>:: -drawRoundedSquareFakeBevel(int x1, int y1, int r, int w, int h, int amount) { - int x, y; - int p = Base::surfacePitch(), px, py; - int sw = 0, sp = 0; - - uint32 rsq = (r * r) << 16; - uint32 T = 0, oldT; - uint8 a1, a2; - - PixelType color = _bevelColor; //RGBToColor<PixelFormat>(63, 60, 17); - - PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r); - PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); - PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r); - PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); - - int short_h = h - 2 * r; - - while (sw++ < amount) { - colorFill(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color); - sp += p; - - x = r - (sw - 1); y = 0; T = 0; - px = p * x; py = 0; - - while (x > y++) { - __WU_ALGORITHM(); - - blendPixelPtr(ptr_tr + (y) - (px - p), color, a2); - blendPixelPtr(ptr_tr + (x - 1) - (py), color, a2); - blendPixelPtr(ptr_tl - (x - 1) - (py), color, a2); - blendPixelPtr(ptr_tl - (y) - (px - p), color, a2); - blendPixelPtr(ptr_bl - (y) + (px - p), color, a2); - blendPixelPtr(ptr_bl - (x - 1) + (py), color, a2); - - blendPixelPtr(ptr_tr + (y) - (px), color, a1); - blendPixelPtr(ptr_tr + (x) - (py), color, a1); - blendPixelPtr(ptr_tl - (x) - (py), color, a1); - blendPixelPtr(ptr_tl - (y) - (px), color, a1); - blendPixelPtr(ptr_bl - (y) + (px), color, a1); - blendPixelPtr(ptr_bl - (x) + (py), color, a1); - } - } - - ptr_fill += p * r; - while (short_h-- >= 0) { - colorFill(ptr_fill, ptr_fill + amount, color); - ptr_fill += p; - } -} - - -/******************************************************************** - * ANTIALIASED PRIMITIVES drawing algorithms - VectorRendererAA - ********************************************************************/ -/** LINES **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererAA<PixelType, PixelFormat>:: -drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy, PixelType color) { - - PixelType *ptr = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); - int pitch = Base::surfacePitch(); - int xdir = (x2 > x1) ? 1 : -1; - uint16 error_tmp, error_acc, gradient; - uint8 alpha; - - *ptr = (PixelType)color; - - if (dx > dy) { - gradient = (uint32)(dy << 16) / (uint32)dx; - error_acc = 0; - - while (--dx) { - error_tmp = error_acc; - error_acc += gradient; - - if (error_acc <= error_tmp) - ptr += pitch; - - ptr += xdir; - alpha = (error_acc >> 8); - - blendPixelPtr(ptr, color, ~alpha); - blendPixelPtr(ptr + pitch, color, alpha); - } - } else { - gradient = (uint32)(dx << 16) / (uint32)dy; - error_acc = 0; - - while (--dy) { - error_tmp = error_acc; - error_acc += gradient; - - if (error_acc <= error_tmp) - ptr += xdir; - - ptr += pitch; - alpha = (error_acc >> 8); - - blendPixelPtr(ptr, color, ~alpha); - blendPixelPtr(ptr + xdir, color, alpha); - } - } - - Base::putPixel(x2, y2, color); -} - -/** ROUNDED SQUARES **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererAA<PixelType, PixelFormat>:: -drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::FillMode fill_m) { - int x, y; - int p = Base::surfacePitch(), px, py; - int sw = 0, sp = 0, hp = h * p; - - uint32 rsq = (r * r) << 16; - uint32 T = 0, oldT; - uint8 a1, a2; - - PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r); - PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); - PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r); - PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r); - PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); - - int short_h = h - 2 * r; - - if (fill_m == VectorRenderer::kFillDisabled) { - while (sw++ < Base::_strokeWidth) { - colorFill(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color); - colorFill(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color); - sp += p; - - x = r - (sw - 1); y = 0; T = 0; - px = p * x; py = 0; - - while (x > y++) { - __WU_ALGORITHM(); - - if (sw != 1 && sw != Base::_strokeWidth) - a2 = a1 = 255; - - __WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, (x - 1), y, (px - p), py, a2); - __WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1); - } - } - - ptr_fill += p * r; - while (short_h-- >= 0) { - colorFill(ptr_fill, ptr_fill + Base::_strokeWidth, color); - colorFill(ptr_fill + w - Base::_strokeWidth + 1, ptr_fill + w + 1, color); - ptr_fill += p; - } - } else { - x = r; y = 0; T = 0; - px = p * x; py = 0; - - while (x > y++) { - __WU_ALGORITHM(); - - colorFill(ptr_tl - x - py, ptr_tr + x - py, color); - colorFill(ptr_tl - y - px, ptr_tr + y - px, color); - - colorFill(ptr_bl - x + py, ptr_br + x + py, color); - colorFill(ptr_bl - y + px, ptr_br + y + px, color); - - __WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1); - } - - ptr_fill += p * r; - while (short_h-- >= 0) { - colorFill(ptr_fill, ptr_fill + w + 1, color); - ptr_fill += p; - } - } -} - -/** CIRCLES **/ -template<typename PixelType, typename PixelFormat> -void VectorRendererAA<PixelType, PixelFormat>:: -drawCircleAlg(int x1, int y1, int r, PixelType color, VectorRenderer::FillMode fill_m) { - int x, y, sw = 0; - int p = Base::surfacePitch(), px, py; - - uint32 rsq = (r * r) << 16; - uint32 T = 0, oldT; - uint8 a1, a2; - - PixelType *ptr = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); - - if (fill_m == VectorRenderer::kFillDisabled) { - while (sw++ < Base::_strokeWidth) { - x = r - (sw - 1); y = 0; T = 0; - px = p * x; py = 0; - - *(ptr + x) = (PixelType)color; - *(ptr - x) = (PixelType)color; - *(ptr + px) = (PixelType)color; - *(ptr - px) = (PixelType)color; - - while (x > y++) { - __WU_ALGORITHM(); - - if (sw != 1 && sw != Base::_strokeWidth) - a2 = a1 = 255; - - __WU_DRAWCIRCLE(ptr, ptr, ptr, ptr, (x - 1), y, (px - p), py, a2); - __WU_DRAWCIRCLE(ptr, ptr, ptr, ptr, x, y, px, py, a1); - } - } - } else { - colorFill(ptr - r, ptr + r + 1, color); - x = r; y = 0; T = 0; - px = p * x; py = 0; - - while (x > y++) { - __WU_ALGORITHM(); - - colorFill(ptr - x + py, ptr + x + py, color); - colorFill(ptr - x - py, ptr + x - py, color); - colorFill(ptr - y + px, ptr + y + px, color); - colorFill(ptr - y - px, ptr + y - px, color); - - __WU_DRAWCIRCLE(ptr, ptr, ptr, ptr, x, y, px, py, a1); - } - } -} - } // end of namespace Graphics diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h index bd1bd1db42..8ba9126b3e 100644 --- a/graphics/VectorRenderer.h +++ b/graphics/VectorRenderer.h @@ -34,10 +34,8 @@ #include "gui/ThemeRenderer.h" - namespace Graphics { class VectorRenderer; -struct DrawStep; struct DrawStep { struct { @@ -492,7 +490,9 @@ public: * Draws a string into the screen. Wrapper for the Graphics::Font string drawing * method. */ - virtual void drawString(const Graphics::Font *font, const Common::String &text, const Common::Rect &area, GUI::Theme::TextAlign alignH, GUI::Theme::TextAlignVertical alignV, int deltax, bool useEllipsis) = 0; + virtual void drawString(const Graphics::Font *font, const Common::String &text, + const Common::Rect &area, GUI::Theme::TextAlign alignH, + GUI::Theme::TextAlignVertical alignV, int deltax, bool useEllipsis) = 0; /** * Allows to temporarily enable/disable all shadows drawing. @@ -524,9 +524,7 @@ public: * @param area Area in which the convolution effect will be applied. */ virtual void applyConvolutionMatrix(const ConvolutionData id, const Common::Rect &area) { -#ifdef ENABLE_CONVOLUTIONS areaConvolution(area, _convolutionData[id].matrix, _convolutionData[id].divisor, _convolutionData[id].offset); -#endif } /** @@ -554,511 +552,6 @@ protected: static const int _dimPercentValue = 256 * 50 / 100; /** default value for screen dimming (50%) */ }; -/** - * VectorRendererSpec: Specialized Vector Renderer Class - * - * This templated class implements the basic subset of vector operations for - * all platforms by allowing the user to provide the actual Pixel Type and - * pixel information structs. - * - * This class takes two template parameters: - * - * @param PixelType Defines a type which may hold the color value of a single - * pixel, such as "byte" or "uint16" for 8 and 16 BPP respectively. - * - * @param PixelFormat Defines the type of the PixelFormat struct which contains all - * the actual information of the pixels being used, as declared in "graphics/colormasks.h" - * - * TODO: Expand documentation. - * - * @see VectorRenderer - */ -template<typename PixelType, typename PixelFormat> -class VectorRendererSpec : public VectorRenderer { - typedef VectorRenderer Base; - -public: - VectorRendererSpec() { - _bitmapAlphaColor = RGBToColor<PixelFormat>(255, 0, 255); - } - - - /** - * @see VectorRenderer::drawLine() - */ - void drawLine(int x1, int y1, int x2, int y2); - - /** - * @see VectorRenderer::drawCircle() - */ - void drawCircle(int x, int y, int r); - - /** - * @see VectorRenderer::drawSquare() - */ - void drawSquare(int x, int y, int w, int h); - - /** - * @see VectorRenderer::drawRoundedSquare() - */ - void drawRoundedSquare(int x, int y, int r, int w, int h); - - /** - * @see VectorRenderer::drawTriangle() - */ - void drawTriangle(int x, int y, int base, int height, TriangleOrientation orient); - - /** - * @see VectorRenderer::drawTab() - */ - void drawTab(int x, int y, int r, int w, int h); - - void drawBeveledSquare(int x, int y, int w, int h, int bevel) { - drawBevelSquareAlg(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); - } - - void drawString(const Graphics::Font *font, const Common::String &text, - const Common::Rect &area, GUI::Theme::TextAlign alignH, - GUI::Theme::TextAlignVertical alignV, int deltax, bool elipsis); - - /** - * @see VectorRenderer::setFgColor() - */ - void setFgColor(uint8 r, uint8 g, uint8 b) { - this->_fgColor = RGBToColor<PixelFormat>(r, g, b); - } - - /** - * @see VectorRenderer::setBgColor() - */ - void setBgColor(uint8 r, uint8 g, uint8 b) { - this->_bgColor = RGBToColor<PixelFormat>(r, g, b); - } - - void setBevelColor(uint8 r, uint8 g, uint8 b) { - this->_bevelColor = RGBToColor<PixelFormat>(r, g, b); - } - - /** - * @see VectorRenderer::setGradientColors() - */ - void setGradientColors(uint8 r1, uint8 g1, uint8 b1, uint8 r2, uint8 g2, uint8 b2) { - _gradientEnd = RGBToColor<PixelFormat>(r2, g2, b2); - _gradientStart = RGBToColor<PixelFormat>(r1, g1, b1); - - Base::_gradientBytes[0] = (_gradientEnd & PixelFormat::kRedMask) - (_gradientStart & PixelFormat::kRedMask); - Base::_gradientBytes[1] = (_gradientEnd & PixelFormat::kGreenMask) - (_gradientStart & PixelFormat::kGreenMask); - Base::_gradientBytes[2] = (_gradientEnd & PixelFormat::kBlueMask) - (_gradientStart & PixelFormat::kBlueMask); - } - - /** - * @see VectorRenderer::fillSurface() - */ - void fillSurface() { - PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(0, 0); - - int w = _activeSurface->w; - int h = _activeSurface->h ; - int pitch = surfacePitch(); - - if (Base::_fillMode == kFillBackground) - colorFill(ptr, ptr + w * h, _bgColor); - else if (Base::_fillMode == kFillForeground) - colorFill(ptr, ptr + w * h, _fgColor); - else if (Base::_fillMode == kFillGradient) { - int i = h; - while (i--) { - colorFill(ptr, ptr + w, calcGradient(h - i, h)); - ptr += pitch; - } - } - } - - /** - * @see VectorRenderer::copyFrame() - */ - virtual void copyFrame(OSystem *sys, const Common::Rect &r) { -#ifdef OVERLAY_MULTIPLE_DEPTHS - sys->copyRectToOverlay((const PixelType*)_activeSurface->getBasePtr(r.left, r.top), - _activeSurface->w, r.left, r.top, r.width(), r.height()); -#else - sys->copyRectToOverlay((const OverlayColor*)_activeSurface->getBasePtr(r.left, r.top), - _activeSurface->w, r.left, r.top, r.width(), r.height()); -#endif - } - - virtual void copyWholeFrame(OSystem *sys) { -#ifdef OVERLAY_MULTIPLE_DEPTHS - sys->copyRectToOverlay((const PixelType*)_activeSurface->getBasePtr(0, 0), - _activeSurface->w, 0, 0, _activeSurface->w, _activeSurface->h); -#else - sys->copyRectToOverlay((const OverlayColor*)_activeSurface->getBasePtr(0, 0), - _activeSurface->w, 0, 0, _activeSurface->w, _activeSurface->h); -#endif - } - - /** - * @see VectorRenderer::blitSurface() - */ - virtual void blitSurface(const Graphics::Surface *source, const Common::Rect &r) { - assert(source->w == _activeSurface->w && source->h == _activeSurface->h); - - PixelType *dst_ptr = (PixelType *)_activeSurface->getBasePtr(r.left, r.top); - PixelType *src_ptr = (PixelType *)source->getBasePtr(r.left, r.top); - - int dst_pitch = surfacePitch(); - int src_pitch = source->pitch / source->bytesPerPixel; - - int h = r.height(), w = r.width(); - - while (h--) { - colorCopy(src_ptr, dst_ptr, w); - dst_ptr += dst_pitch; - src_ptr += src_pitch; - } - } - - virtual void blitSubSurface(const Graphics::Surface *source, const Common::Rect &r) { - PixelType *dst_ptr = (PixelType *)_activeSurface->getBasePtr(r.left, r.top); - PixelType *src_ptr = (PixelType *)source->getBasePtr(0, 0); - - int dst_pitch = surfacePitch(); - int src_pitch = source->pitch / source->bytesPerPixel; - - int h = r.height(), w = r.width(); - - while (h--) { - colorCopy(src_ptr, dst_ptr, w); - dst_ptr += dst_pitch; - src_ptr += src_pitch; - } - } - - virtual void blitAlphaBitmap(const Graphics::Surface *source, const Common::Rect &r) { - int16 x = r.left; - int16 y = r.top; - - if (r.width() > source->w) - x = x + (r.width() >> 1) - (source->w >> 1); - - if (r.height() > source->h) - y = y + (r.height() >> 1) - (source->h >> 1); - - PixelType *dst_ptr = (PixelType *)_activeSurface->getBasePtr(x, y); - PixelType *src_ptr = (PixelType *)source->getBasePtr(0, 0); - - int dst_pitch = surfacePitch(); - int src_pitch = source->pitch / source->bytesPerPixel; - - int w, h = source->h; - - while (h--) { - w = source->w; - - while (w--) { - if (*src_ptr != _bitmapAlphaColor) - *dst_ptr = *src_ptr; - - dst_ptr++; - src_ptr++; - } - - dst_ptr = dst_ptr - source->w + dst_pitch; - src_ptr = src_ptr - source->w + src_pitch; - } - - } - - virtual void applyScreenShading(GUI::Theme::ShadingStyle shadingStyle) { - int pixels = _activeSurface->w * _activeSurface->h; - PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(0, 0); - uint8 r, g, b; - uint lum; - - if (shadingStyle == GUI::Theme::kShadingDim) { - while (pixels--) { - colorToRGB<PixelFormat>(*ptr, r, g, b); - r = r * _dimPercentValue >> 8; - g = g * _dimPercentValue >> 8; - b = b * _dimPercentValue >> 8; - *ptr++ = RGBToColor<PixelFormat>(r, g, b); - } - } else if (shadingStyle == GUI::Theme::kShadingLuminance) { - while (pixels--) { - colorToRGB<PixelFormat>(*ptr, r, g, b); - lum = (r >> 2) + (g >> 1) + (b >> 3); - *ptr++ = RGBToColor<PixelFormat>(lum, lum, lum); - } - } - } - -protected: - - /** - * Draws a single pixel on the surface with the given coordinates and - * the given color. - * - * @param x Horizontal coordinate of the pixel. - * @param y Vertical coordinate of the pixel. - * @param color Color of the pixel - */ - virtual inline void putPixel(int x, int y, PixelType color) { - PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x, y); - *ptr = color; - } - - /** - * Blends a single pixel on the surface with the given coordinates, color - * and Alpha intensity. - * - * @param x Horizontal coordinate of the pixel. - * @param y Vertical coordinate of the pixel. - * @param color Color of the pixel - * @param alpha Alpha intensity of the pixel (0-255) - */ - virtual inline void blendPixel(int x, int y, PixelType color, uint8 alpha) { - if (alpha == 255) - putPixel(x, y, color); - else if (alpha > 0) - blendPixelPtr((PixelType*)Base::_activeSurface->getBasePtr(x, y), color, alpha); - } - - /** - * Blends a single pixel on the surface in the given pixel pointer, using supplied color - * and Alpha intensity. - * - * This is implemented to prevent blendPixel() to calculate the surface pointer on each call. - * Optimized drawing algorithms should call this function when possible. - * - * @see blendPixel - * @param ptr Pointer to the pixel to blend on top of - * @param color Color of the pixel - * @param alpha Alpha intensity of the pixel (0-255) - */ - virtual inline void blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha) { - if (!ptr) return; - - if (alpha == 255) { - *ptr = color; - return; - } - - register int idst = *ptr; - register int isrc = color; - - *ptr = (PixelType)( - (PixelFormat::kRedMask & ((idst & PixelFormat::kRedMask) + - ((int)(((int)(isrc & PixelFormat::kRedMask) - - (int)(idst & PixelFormat::kRedMask)) * alpha) >> 8))) | - (PixelFormat::kGreenMask & ((idst & PixelFormat::kGreenMask) + - ((int)(((int)(isrc & PixelFormat::kGreenMask) - - (int)(idst & PixelFormat::kGreenMask)) * alpha) >> 8))) | - (PixelFormat::kBlueMask & ((idst & PixelFormat::kBlueMask) + - ((int)(((int)(isrc & PixelFormat::kBlueMask) - - (int)(idst & PixelFormat::kBlueMask)) * alpha) >> 8))) ); - } - - /** - * PRIMITIVE DRAWING ALGORITHMS - * - * Generic algorithms for drawing all kinds of aliased primitive shapes. - * These may be overloaded in inheriting classes to implement platform-specific - * optimizations or improve looks. - * - * @see VectorRendererAA - * @see VectorRendererAA::drawLineAlg - * @see VectorRendererAA::drawCircleAlg - */ - virtual void drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy, PixelType color); - virtual void drawCircleAlg(int x, int y, int r, PixelType color, FillMode fill_m); - virtual void drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, FillMode fill_m); - virtual void drawSquareAlg(int x, int y, int w, int h, PixelType color, FillMode fill_m); - virtual void drawTriangleVertAlg(int x, int y, int w, int h, bool inverted, PixelType color, FillMode fill_m); - virtual void drawTriangleFast(int x, int y, int size, bool inverted, PixelType color, FillMode fill_m); - virtual void drawBevelSquareAlg(int x, int y, int w, int h, int bevel, PixelType top_color, PixelType bottom_color, bool fill); - virtual void drawTabAlg(int x, int y, int w, int h, int r, PixelType color, VectorRenderer::FillMode fill_m, int baseLeft = 0, int baseRight = 0); - virtual void drawBevelTabAlg(int x, int y, int w, int h, int bevel, PixelType topColor, PixelType bottomColor, int baseLeft = 0, int baseRight = 0); - - /** - * SHADOW DRAWING ALGORITHMS - * - * Optimized versions of the primitive drawing algorithms with alpha blending - * for shadow drawing. - * There functions may be overloaded in inheriting classes to improve performance - * in the slowest platforms where pixel alpha blending just doesn't cut it. - * - * @param blur Intensity/size of the shadow. - */ - virtual void drawSquareShadow(int x, int y, int w, int h, int blur); - virtual void drawRoundedSquareShadow(int x, int y, int r, int w, int h, int blur); - virtual void drawRoundedSquareFakeBevel(int x, int y, int r, int w, int h, int amount); - - /** - * Calculates the color gradient on a given point. - * This function assumes that the gradient start/end colors have been set - * beforehand from the API function call. - * - * @param pos Progress of the gradient. - * @param max Maximum amount of the progress. - * @return Composite color of the gradient at the given "progress" amount. - */ - virtual inline PixelType calcGradient(uint32 pos, uint32 max) { - PixelType output = 0; - pos = (MIN(pos * Base::_gradientFactor, max) << 12) / max; - - output |= (_gradientStart + ((Base::_gradientBytes[0] * pos) >> 12)) & PixelFormat::kRedMask; - output |= (_gradientStart + ((Base::_gradientBytes[1] * pos) >> 12)) & PixelFormat::kGreenMask; - output |= (_gradientStart + ((Base::_gradientBytes[2] * pos) >> 12)) & PixelFormat::kBlueMask; - output |= ~(PixelFormat::kRedMask | PixelFormat::kGreenMask | PixelFormat::kBlueMask); - - return output; - } - - /** - * Fills several pixels in a row with a given color and the specifed alpha blending. - * - * @see blendPixelPtr - * @see blendPixel - * @param first Pointer to the first pixel to fill. - * @param last Pointer to the last pixel to fill. - * @param color Color of the pixel - * @param alpha Alpha intensity of the pixel (0-255) - */ - virtual inline void blendFill(PixelType *first, PixelType *last, PixelType color, uint8 alpha) { - while (first != last) - blendPixelPtr(first++, color, alpha); - } - - /** - * Fills several pixels in a row with a given color. - * - * This is a replacement function for Common::set_to, using an unrolled - * loop to maximize performance on most architectures. - * This function may (and should) be overloaded in any child renderers - * for portable platforms with platform-specific assembly code. - * - * This fill operation is extensively used throughout the renderer, so this - * counts as one of the main bottlenecks. Please replace it with assembly - * when possible! - * - * @param first Pointer to the first pixel to fill. - * @param last Pointer to the last pixel to fill. - * @param color Color of the pixel - */ - virtual inline void colorFill(PixelType *first, PixelType *last, PixelType color) { - if (first == last) { - *first = color; - return; - } - - register PixelType *ptr = first; - register int count = (last - first); - register int n = (count + 7) >> 3; - switch (count % 8) { - case 0: do { - *ptr++ = color; - case 7: *ptr++ = color; - case 6: *ptr++ = color; - case 5: *ptr++ = color; - case 4: *ptr++ = color; - case 3: *ptr++ = color; - case 2: *ptr++ = color; - case 1: *ptr++ = color; - } while (--n > 0); - } - } - - /** - * Copies several pixes in a row from a surface to another one. - * Used for surface blitting. - * See colorFill() for optimization guidelines. - * - * @param src Source surface. - * @param dst Destination surface. - * @param count Amount of pixels to copy over. - */ - virtual inline void colorCopy(PixelType *src, PixelType *dst, int count) { - register int n = (count + 7) >> 3; - switch (count % 8) { - case 0: do { - *dst++ = *src++; - case 7: *dst++ = *src++; - case 6: *dst++ = *src++; - case 5: *dst++ = *src++; - case 4: *dst++ = *src++; - case 3: *dst++ = *src++; - case 2: *dst++ = *src++; - case 1: *dst++ = *src++; - } while (--n > 0); - } - } - - virtual void areaConvolution(const Common::Rect &area, const int filter[3][3], int filterDiv, int offset); - - PixelType _fgColor; /** Foreground color currently being used to draw on the renderer */ - PixelType _bgColor; /** Background color currently being used to draw on the renderer */ - - PixelType _gradientStart; /** Start color for the fill gradient */ - PixelType _gradientEnd; /** End color for the fill gradient */ - - PixelType _bevelColor; - - PixelType _bitmapAlphaColor; -}; - -/** - * VectorRendererAA: Anti-Aliased Vector Renderer Class - * - * This templated class inherits all the functionality of the VectorRendererSpec - * class but uses better looking yet slightly slower AA algorithms for drawing - * most primivitves. May be used in faster platforms. - * - * TODO: Expand documentation. - * - * @see VectorRenderer - * @see VectorRendererSpec - */ -template<typename PixelType, typename PixelFormat> -class VectorRendererAA : public VectorRendererSpec<PixelType, PixelFormat> { - typedef VectorRendererSpec<PixelType, PixelFormat> Base; -protected: - /** - * "Wu's Line Antialiasing Algorithm" as published by Xiaolin Wu, July 1991 - * Based on the implementation found in Michael Abrash's Graphics Programming Black Book. - * - * Generic line drawing algorithm for the Antialiased renderer. Optimized with no - * floating point operations, assumes no special cases. - * - * @see VectorRenderer::drawLineAlg() - */ - virtual void drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy, PixelType color); - - /** - * "Wu's Circle Antialiasing Algorithm" as published by Xiaolin Wu, July 1991 - * Based on the theoretical concept of the algorithm. - * - * Implementation of Wu's algorithm for circles using fixed point arithmetics. - * Could be quite fast. - * - * @see VectorRenderer::drawCircleAlg() - */ - virtual void drawCircleAlg(int x, int y, int r, PixelType color, VectorRenderer::FillMode fill_m); - - /** - * "Wu's Circle Antialiasing Algorithm" as published by Xiaolin Wu, July 1991, - * modified with corner displacement to allow drawing of squares with rounded - * corners. - * - * @see VectorRenderer::drawRoundedAlg() - */ - virtual void drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::FillMode fill_m); - - virtual void drawRoundedSquareShadow(int x, int y, int r, int w, int h, int blur) { - Base::drawRoundedSquareShadow(x, y, r, w, h, blur); - VectorRenderer::applyConvolutionMatrix(VectorRenderer::kConvolutionHardBlur, Common::Rect(x, y, x + w + blur * 2, y + h + blur * 2)); - } -}; - } // end of namespace Graphics #endif diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp new file mode 100644 index 0000000000..908b9eb1a3 --- /dev/null +++ b/graphics/VectorRendererSpec.cpp @@ -0,0 +1,1605 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/util.h" +#include "common/system.h" +#include "common/events.h" + +#include "graphics/surface.h" +#include "graphics/colormasks.h" + +#include "gui/ThemeRenderer.h" +#include "graphics/VectorRenderer.h" +#include "graphics/VectorRendererSpec.h" + +#define VECTOR_RENDERER_FAST_TRIANGLES + +/** HELPER MACROS for BESENHALM's circle drawing algorithm **/ +#define __BE_ALGORITHM() { \ + if (f >= 0) { \ + y--; \ + ddF_y += 2; \ + f += ddF_y; \ + py -= pitch; \ + } \ + px += pitch; \ + ddF_x += 2; \ + f += ddF_x + 1; \ +} + +#define __BE_DRAWCIRCLE(ptr1,ptr2,ptr3,ptr4,x,y,px,py) { \ + *(ptr1 + (y) - (px)) = color; \ + *(ptr1 + (x) - (py)) = color; \ + *(ptr2 - (x) - (py)) = color; \ + *(ptr2 - (y) - (px)) = color; \ + *(ptr3 - (y) + (px)) = color; \ + *(ptr3 - (x) + (py)) = color; \ + *(ptr4 + (x) + (py)) = color; \ + *(ptr4 + (y) + (px)) = color; \ +} + +#define __BE_DRAWCIRCLE_XCOLOR(ptr1,ptr2,ptr3,ptr4,x,y,px,py) { \ + *(ptr1 + (y) - (px)) = color1; \ + *(ptr1 + (x) - (py)) = color2; \ + *(ptr2 - (x) - (py)) = color2; \ + *(ptr2 - (y) - (px)) = color1; \ + *(ptr3 - (y) + (px)) = color3; \ + *(ptr3 - (x) + (py)) = color4; \ + *(ptr4 + (x) + (py)) = color4; \ + *(ptr4 + (y) + (px)) = color3; \ +} + +#define __BE_RESET() { \ + f = 1 - r; \ + ddF_x = 0; ddF_y = -2 * r; \ + x = 0; y = r; px = 0; py = pitch * r; \ +} + +#define __TRIANGLE_MAINX() \ + if (error_term >= 0) { \ + ptr_right += pitch; \ + ptr_left += pitch; \ + error_term += dysub; \ + } else { \ + error_term += ddy; \ + } \ + ptr_right++; \ + ptr_left--; + +#define __TRIANGLE_MAINY() \ + if (error_term >= 0) { \ + ptr_right++; \ + ptr_left--; \ + error_term += dxsub; \ + } else { \ + error_term += ddx; \ + } \ + ptr_right += pitch; \ + ptr_left += pitch; + +/** HELPER MACROS for WU's circle drawing algorithm **/ +#define __WU_DRAWCIRCLE(ptr1,ptr2,ptr3,ptr4,x,y,px,py,a) { \ + blendPixelPtr(ptr1 + (y) - (px), color, a); \ + blendPixelPtr(ptr1 + (x) - (py), color, a); \ + blendPixelPtr(ptr2 - (x) - (py), color, a); \ + blendPixelPtr(ptr2 - (y) - (px), color, a); \ + blendPixelPtr(ptr3 - (y) + (px), color, a); \ + blendPixelPtr(ptr3 - (x) + (py), color, a); \ + blendPixelPtr(ptr4 + (x) + (py), color, a); \ + blendPixelPtr(ptr4 + (y) + (px), color, a); \ +} + +#define __WU_ALGORITHM() { \ + oldT = T; \ + T = fp_sqroot(rsq - ((y * y) << 16)) ^ 0xFFFF; \ + py += p; \ + if (T < oldT) { \ + x--; px -= p; \ + } \ + a2 = (T >> 8); \ + a1 = ~a2; \ +} + + + +namespace Graphics { + +VectorRenderer *createRenderer(int mode) { + switch (mode) { + case GUI::ThemeRenderer::kGfxStandard16bit: + return new VectorRendererSpec<uint16, ColorMasks<565> >; + + case GUI::ThemeRenderer::kGfxAntialias16bit: + return new VectorRendererAA<uint16, ColorMasks<565> >; + + default: + return 0; + } +} + +/** Fixed point SQUARE ROOT **/ +inline uint32 fp_sqroot(uint32 x) { + register uint32 root, remHI, remLO, testDIV, count; + + root = 0; + remHI = 0; + remLO = x; + count = 23; + + do { + remHI = (remHI << 2) | (remLO >> 30); + remLO <<= 2; + root <<= 1; + testDIV = (root << 1) + 1; + + if (remHI >= testDIV) { + remHI -= testDIV; + root++; + } + } while (count--); + + return root; +} + +template <typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +areaConvolution(const Common::Rect &area, const int filter[3][3], int filterDiv, int offset) { + PixelType *ptr = 0; + int newR, newG, newB; + uint8 r, g, b; + int yVal; + + for (int y = area.top; y < area.bottom; ++y) { + for (int x = area.left; x < area.right; ++x) { + newR = newG = newB = 0; + + for (int j = 0; j < 3; ++j) { + yVal = MIN(MAX(y - 1 + j, 0), area.bottom - 1); + + for (int i = 0; i < 3; ++i) { + ptr = (PixelType *)Base::_activeSurface->getBasePtr(MIN(MAX(x - 1 + j, 0), area.right - 1), yVal); + colorToRGB<PixelFormat>((uint32)*ptr, r, g, b); + + newR += r * filter[j][i]; + newG += g * filter[j][i]; + newB += b * filter[j][i]; + } + } + + newR = (newR / filterDiv) + offset; + newG = (newG / filterDiv) + offset; + newB = (newB / filterDiv) + offset; + + ptr = (PixelType *)Base::_activeSurface->getBasePtr(x, y); + *ptr = RGBToColor<PixelFormat>(CLIP(newR, 0, 255), CLIP(newG, 0, 255), CLIP(newB, 0, 255)); + } + } +} + +template <typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +setGradientColors(uint8 r1, uint8 g1, uint8 b1, uint8 r2, uint8 g2, uint8 b2) { + _gradientEnd = RGBToColor<PixelFormat>(r2, g2, b2); + _gradientStart = RGBToColor<PixelFormat>(r1, g1, b1); + + Base::_gradientBytes[0] = (_gradientEnd & PixelFormat::kRedMask) - (_gradientStart & PixelFormat::kRedMask); + Base::_gradientBytes[1] = (_gradientEnd & PixelFormat::kGreenMask) - (_gradientStart & PixelFormat::kGreenMask); + Base::_gradientBytes[2] = (_gradientEnd & PixelFormat::kBlueMask) - (_gradientStart & PixelFormat::kBlueMask); +} + +template <typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +fillSurface() { + PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(0, 0); + + int w = _activeSurface->w; + int h = _activeSurface->h ; + int pitch = surfacePitch(); + + if (Base::_fillMode == kFillBackground) + colorFill(ptr, ptr + w * h, _bgColor); + else if (Base::_fillMode == kFillForeground) + colorFill(ptr, ptr + w * h, _fgColor); + else if (Base::_fillMode == kFillGradient) { + int i = h; + while (i--) { + colorFill(ptr, ptr + w, calcGradient(h - i, h)); + ptr += pitch; + } + } +} + +template <typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +copyFrame(OSystem *sys, const Common::Rect &r) { + + sys->copyRectToOverlay( + +#ifdef OVERLAY_MULTIPLE_DEPTHS + (const PixelType*) +#else + (const OverlayColor*) +#endif + + _activeSurface->getBasePtr(r.left, r.top), _activeSurface->w, + r.left, r.top, r.width(), r.height() + ); +} + +template <typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +blitSurface(const Graphics::Surface *source, const Common::Rect &r) { + assert(source->w == _activeSurface->w && source->h == _activeSurface->h); + + PixelType *dst_ptr = (PixelType *)_activeSurface->getBasePtr(r.left, r.top); + PixelType *src_ptr = (PixelType *)source->getBasePtr(r.left, r.top); + + int dst_pitch = surfacePitch(); + int src_pitch = source->pitch / source->bytesPerPixel; + + int h = r.height(), w = r.width(); + + while (h--) { + colorCopy(src_ptr, dst_ptr, w); + dst_ptr += dst_pitch; + src_ptr += src_pitch; + } +} + +template <typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +blitSubSurface(const Graphics::Surface *source, const Common::Rect &r) { + PixelType *dst_ptr = (PixelType *)_activeSurface->getBasePtr(r.left, r.top); + PixelType *src_ptr = (PixelType *)source->getBasePtr(0, 0); + + int dst_pitch = surfacePitch(); + int src_pitch = source->pitch / source->bytesPerPixel; + + int h = r.height(), w = r.width(); + + while (h--) { + colorCopy(src_ptr, dst_ptr, w); + dst_ptr += dst_pitch; + src_ptr += src_pitch; + } +} + +template <typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +blitAlphaBitmap(const Graphics::Surface *source, const Common::Rect &r) { + int16 x = r.left; + int16 y = r.top; + + if (r.width() > source->w) + x = x + (r.width() >> 1) - (source->w >> 1); + + if (r.height() > source->h) + y = y + (r.height() >> 1) - (source->h >> 1); + + PixelType *dst_ptr = (PixelType *)_activeSurface->getBasePtr(x, y); + PixelType *src_ptr = (PixelType *)source->getBasePtr(0, 0); + + int dst_pitch = surfacePitch(); + int src_pitch = source->pitch / source->bytesPerPixel; + + int w, h = source->h; + + while (h--) { + w = source->w; + + while (w--) { + if (*src_ptr != _bitmapAlphaColor) + *dst_ptr = *src_ptr; + + dst_ptr++; + src_ptr++; + } + + dst_ptr = dst_ptr - source->w + dst_pitch; + src_ptr = src_ptr - source->w + src_pitch; + } +} + +template <typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +applyScreenShading(GUI::Theme::ShadingStyle shadingStyle) { + int pixels = _activeSurface->w * _activeSurface->h; + PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(0, 0); + uint8 r, g, b; + uint lum; + + if (shadingStyle == GUI::Theme::kShadingDim) { + while (pixels--) { + colorToRGB<PixelFormat>(*ptr, r, g, b); + r = r * _dimPercentValue >> 8; + g = g * _dimPercentValue >> 8; + b = b * _dimPercentValue >> 8; + *ptr++ = RGBToColor<PixelFormat>(r, g, b); + } + } else if (shadingStyle == GUI::Theme::kShadingLuminance) { + while (pixels--) { + colorToRGB<PixelFormat>(*ptr, r, g, b); + lum = (r >> 2) + (g >> 1) + (b >> 3); + *ptr++ = RGBToColor<PixelFormat>(lum, lum, lum); + } + } +} + +template <typename PixelType, typename PixelFormat> +inline void VectorRendererSpec<PixelType, PixelFormat>:: +blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha) { + if (!ptr) return; + + if (alpha == 255) { + *ptr = color; + return; + } + + register int idst = *ptr; + register int isrc = color; + + *ptr = (PixelType)( + (PixelFormat::kRedMask & ((idst & PixelFormat::kRedMask) + + ((int)(((int)(isrc & PixelFormat::kRedMask) - + (int)(idst & PixelFormat::kRedMask)) * alpha) >> 8))) | + (PixelFormat::kGreenMask & ((idst & PixelFormat::kGreenMask) + + ((int)(((int)(isrc & PixelFormat::kGreenMask) - + (int)(idst & PixelFormat::kGreenMask)) * alpha) >> 8))) | + (PixelFormat::kBlueMask & ((idst & PixelFormat::kBlueMask) + + ((int)(((int)(isrc & PixelFormat::kBlueMask) - + (int)(idst & PixelFormat::kBlueMask)) * alpha) >> 8))) ); +} + +template <typename PixelType, typename PixelFormat> +inline PixelType VectorRendererSpec<PixelType, PixelFormat>:: +calcGradient(uint32 pos, uint32 max) { + PixelType output = 0; + pos = (MIN(pos * Base::_gradientFactor, max) << 12) / max; + + output |= (_gradientStart + ((Base::_gradientBytes[0] * pos) >> 12)) & PixelFormat::kRedMask; + output |= (_gradientStart + ((Base::_gradientBytes[1] * pos) >> 12)) & PixelFormat::kGreenMask; + output |= (_gradientStart + ((Base::_gradientBytes[2] * pos) >> 12)) & PixelFormat::kBlueMask; + output |= ~(PixelFormat::kRedMask | PixelFormat::kGreenMask | PixelFormat::kBlueMask); + + return output; +} + +template <typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +colorFill(PixelType *first, PixelType *last, PixelType color) { + if (first == last) { + *first = color; + return; + } + + register PixelType *ptr = first; + register int count = (last - first); + register int n = (count + 7) >> 3; + switch (count % 8) { + case 0: do { + *ptr++ = color; + case 7: *ptr++ = color; + case 6: *ptr++ = color; + case 5: *ptr++ = color; + case 4: *ptr++ = color; + case 3: *ptr++ = color; + case 2: *ptr++ = color; + case 1: *ptr++ = color; + } while (--n > 0); + } +} + +template <typename PixelType, typename PixelFormat> +inline void VectorRendererSpec<PixelType, PixelFormat>:: +colorCopy(PixelType *src, PixelType *dst, int count) { + register int n = (count + 7) >> 3; + switch (count % 8) { + case 0: do { + *dst++ = *src++; + case 7: *dst++ = *src++; + case 6: *dst++ = *src++; + case 5: *dst++ = *src++; + case 4: *dst++ = *src++; + case 3: *dst++ = *src++; + case 2: *dst++ = *src++; + case 1: *dst++ = *src++; + } while (--n > 0); + } +} + +/******************************************************************** + ******************************************************************** + * Primitive shapes drawing - Public API calls - VectorRendererSpec * + ******************************************************************** + ********************************************************************/ +template <typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawString(const Graphics::Font *font, const Common::String &text, const Common::Rect &area, + GUI::Theme::TextAlign alignH, GUI::Theme::TextAlignVertical alignV, int deltax, bool ellipsis) { + + int offset = area.top; + + if (font->getFontHeight() < area.height()) { + switch (alignV) { + case GUI::Theme::kTextAlignVCenter: + offset = area.top + ((area.height() - font->getFontHeight()) >> 1); + break; + case GUI::Theme::kTextAlignVBottom: + offset = area.bottom - font->getFontHeight(); + break; + default: + break; + } + } + + font->drawString(_activeSurface, text, area.left, offset, area.width(), _fgColor, (Graphics::TextAlignment)alignH, deltax, ellipsis); +} + +/** LINES **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawLine(int x1, int y1, int x2, int y2) { + x1 = CLIP(x1, 0, (int)Base::_activeSurface->w); + x2 = CLIP(x2, 0, (int)Base::_activeSurface->w); + y1 = CLIP(y1, 0, (int)Base::_activeSurface->h); + y2 = CLIP(y2, 0, (int)Base::_activeSurface->h); + + // we draw from top to bottom + if (y2 < y1) { + SWAP(x1, x2); + SWAP(y1, y2); + } + + int dx = ABS(x2 - x1); + int dy = ABS(y2 - y1); + + // this is a point, not a line. stoopid. + if (dy == 0 && dx == 0) + return; + + if (Base::_strokeWidth == 0) + return; + + PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x1, y1); + int pitch = Base::surfacePitch(); + int st = Base::_strokeWidth >> 1; + + if (dy == 0) { // horizontal lines + // these can be filled really fast with a single memset. + colorFill(ptr, ptr + dx + 1, (PixelType)_fgColor); + + for (int i = 0, p = pitch; i < st; ++i, p += pitch) { + colorFill(ptr + p, ptr + dx + 1 + p, (PixelType)_fgColor); + colorFill(ptr - p, ptr + dx + 1 - p, (PixelType)_fgColor); + } + + } else if (dx == 0) { // vertical lines + // these ones use a static pitch increase. + while (y1++ <= y2) { + colorFill(ptr - st, ptr + st, (PixelType)_fgColor); + ptr += pitch; + } + + } else if (ABS(dx) == ABS(dy)) { // diagonal lines + // these ones also use a fixed pitch increase + pitch += (x2 > x1) ? 1 : -1; + + while (dy--) { + colorFill(ptr - st, ptr + st, (PixelType)_fgColor); + ptr += pitch; + } + + } else { // generic lines, use the standard algorithm... + drawLineAlg(x1, y1, x2, y2, dx, dy, (PixelType)_fgColor); + } +} + +/** CIRCLES **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawCircle(int x, int y, int r) { + if (x + r > Base::_activeSurface->w || y + r > Base::_activeSurface->h || + x - r < 0 || y - r < 0 || x == 0 || y == 0 || r <= 0) + return; + + if (Base::_fillMode != kFillDisabled && Base::_shadowOffset + && x + r + Base::_shadowOffset < Base::_activeSurface->w + && y + r + Base::_shadowOffset < Base::_activeSurface->h) { + drawCircleAlg(x + Base::_shadowOffset + 1, y + Base::_shadowOffset + 1, r, 0, kFillForeground); + } + + switch (Base::_fillMode) { + case kFillDisabled: + if (Base::_strokeWidth) + drawCircleAlg(x, y, r, _fgColor, kFillDisabled); + break; + + case kFillForeground: + drawCircleAlg(x, y, r, _fgColor, kFillForeground); + break; + + case kFillBackground: + if (Base::_strokeWidth > 1) { + drawCircleAlg(x, y, r, _fgColor, kFillForeground); + drawCircleAlg(x, y, r - Base::_strokeWidth, _bgColor, kFillBackground); + } else { + drawCircleAlg(x, y, r, _bgColor, kFillBackground); + drawCircleAlg(x, y, r, _fgColor, kFillDisabled); + } + break; + + case kFillGradient: + break; + } +} + +/** SQUARES **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawSquare(int x, int y, int w, int h) { + if (x + w > Base::_activeSurface->w || y + h > Base::_activeSurface->h || + w <= 0 || h <= 0 || x < 0 || y < 0) + return; + + if (Base::_fillMode != kFillDisabled && Base::_shadowOffset + && x + w + Base::_shadowOffset < Base::_activeSurface->w + && y + h + Base::_shadowOffset < Base::_activeSurface->h) { + drawSquareShadow(x, y, w, h, Base::_shadowOffset); + } + + switch (Base::_fillMode) { + case kFillDisabled: + if (Base::_strokeWidth) + drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); + break; + + case kFillForeground: + drawSquareAlg(x, y, w, h, _fgColor, kFillForeground); + break; + + case kFillBackground: + drawSquareAlg(x, y, w, h, _bgColor, kFillBackground); + drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); + break; + + case kFillGradient: + VectorRendererSpec::drawSquareAlg(x, y, w, h, 0, kFillGradient); + if (Base::_strokeWidth) + drawSquareAlg(x, y, w, h, _fgColor, kFillDisabled); + break; + } +} + +/** ROUNDED SQUARES **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawRoundedSquare(int x, int y, int r, int w, int h) { + if (x + w > Base::_activeSurface->w || y + h > Base::_activeSurface->h || + w <= 0 || h <= 0 || x < 0 || y < 0 || r <= 0) + return; + + if ((r << 1) > w || (r << 1) > h) + r = MIN(w >> 1, h >> 1); + + if (Base::_fillMode != kFillDisabled && Base::_shadowOffset + && x + w + Base::_shadowOffset < Base::_activeSurface->w + && y + h + Base::_shadowOffset < Base::_activeSurface->h) { + drawRoundedSquareShadow(x, y, r, w, h, Base::_shadowOffset); + } + + switch (Base::_fillMode) { + case kFillDisabled: + if (Base::_strokeWidth) + drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillDisabled); + break; + + case kFillForeground: + drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillForeground); + break; + + case kFillBackground: + VectorRendererSpec::drawRoundedSquareAlg(x, y, r, w, h, _bgColor, kFillBackground); + drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillDisabled); + break; + + case kFillGradient: + if (Base::_strokeWidth > 1) { + drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillForeground); + VectorRendererSpec::drawRoundedSquareAlg(x + Base::_strokeWidth/2, y + Base::_strokeWidth/2, + r - Base::_strokeWidth/2, w - Base::_strokeWidth, h - Base::_strokeWidth, 0, kFillGradient); + } else { + VectorRendererSpec::drawRoundedSquareAlg(x, y, r, w, h, 0, kFillGradient); + if (Base::_strokeWidth) + drawRoundedSquareAlg(x, y, r, w, h, _fgColor, kFillDisabled); + } + break; + } + + if (Base::_bevel) + drawRoundedSquareFakeBevel(x, y, r, w, h, Base::_bevel); +} + +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawTab(int x, int y, int r, int w, int h) { + if (x + w > Base::_activeSurface->w || y + h > Base::_activeSurface->h || + w <= 0 || h <= 0 || x < 0 || y < 0 || r > w || r > h) + return; + + if (r == 0 && Base::_bevel > 0) { + drawBevelTabAlg(x, y, w, h, Base::_bevel, _bevelColor, _fgColor, (Base::_dynamicData >> 16), (Base::_dynamicData & 0xFFFF)); + return; + } + + if (r == 0) return; + + switch (Base::_fillMode) { + case kFillDisabled: + return; + + case kFillGradient: + case kFillBackground: + drawTabAlg(x, y, w, h, r, (Base::_fillMode == kFillBackground) ? _bgColor : _fgColor, Base::_fillMode); + if (Base::_strokeWidth) + drawTabAlg(x, y, w, h, r, _fgColor, kFillDisabled, (Base::_dynamicData >> 16), (Base::_dynamicData & 0xFFFF)); + break; + + case kFillForeground: + drawTabAlg(x, y, w, h, r, (Base::_fillMode == kFillBackground) ? _bgColor : _fgColor, Base::_fillMode); + break; + } +} + +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawTriangle(int x, int y, int w, int h, TriangleOrientation orient) { + + if (x + w > Base::_activeSurface->w || y + h > Base::_activeSurface->h) + return; + + PixelType color = 0; + + if (Base::_strokeWidth <= 1) { + if (Base::_fillMode == kFillForeground) + color = _fgColor; + else if (Base::_fillMode == kFillBackground) + color = _bgColor; + } else { + if (Base::_fillMode == kFillDisabled) + return; + color = _fgColor; + } + + if (Base::_dynamicData != 0) + orient = (TriangleOrientation)Base::_dynamicData; + + int newW = w / 2; + if (newW % 2) newW++; + + switch(orient) { + case kTriangleUp: + case kTriangleDown: + drawTriangleFast(x + (newW / 2), y + (h / 2) - (newW / 2), newW, (orient == kTriangleDown), color, Base::_fillMode); + break; + + case kTriangleLeft: + case kTriangleRight: + case kTriangleAuto: + break; + } + + if (Base::_strokeWidth > 0) + if (Base::_fillMode == kFillBackground || Base::_fillMode == kFillGradient) { + drawTriangleFast(x + (newW / 2), y + (h / 2) - (newW / 2), newW, (orient == kTriangleDown), _fgColor, kFillDisabled); + } +} + + + + + +/******************************************************************** + ******************************************************************** + * Aliased Primitive drawing ALGORITHMS - VectorRendererSpec + ******************************************************************** + ********************************************************************/ +/** TAB ALGORITHM - NON AA */ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawTabAlg(int x1, int y1, int w, int h, int r, PixelType color, VectorRenderer::FillMode fill_m, int baseLeft, int baseRight) { + int f, ddF_x, ddF_y; + int x, y, px, py; + int pitch = Base::surfacePitch(); + int sw = 0, sp = 0, hp = 0; + + PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r); + PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); + PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); + + int real_radius = r; + int short_h = h - r + 2; + int long_h = h; + + if (fill_m == kFillDisabled) { + while (sw++ < Base::_strokeWidth) { + colorFill(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color); + colorFill(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color); + sp += pitch; + + __BE_RESET(); + r--; + + while (x++ < y) { + __BE_ALGORITHM(); + *(ptr_tr + (y) - (px)) = color; + *(ptr_tr + (x) - (py)) = color; + *(ptr_tl - (x) - (py)) = color; + *(ptr_tl - (y) - (px)) = color; + + if (Base::_strokeWidth > 1) { + *(ptr_tr + (y) - (px - pitch)) = color; + *(ptr_tr + (x) - (py)) = color; + *(ptr_tl - (x) - (py)) = color; + *(ptr_tl - (y) - (px - pitch)) = color; + } + } + } + + ptr_fill += pitch * real_radius; + while (short_h--) { + colorFill(ptr_fill, ptr_fill + Base::_strokeWidth - 1, color); + colorFill(ptr_fill + w - Base::_strokeWidth + 2, ptr_fill + w, color); + ptr_fill += pitch; + } + + if (baseLeft) { + sw = 0; + ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1 + h); + while (sw++ < Base::_strokeWidth) { + colorFill(ptr_fill - baseLeft, ptr_fill, color); + ptr_fill += pitch; + } + } + + if (baseRight) { + sw = 0; + ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w, y1 + h); + while (sw++ < Base::_strokeWidth) { + colorFill(ptr_fill, ptr_fill + baseRight, color); + ptr_fill += pitch; + } + } + } else { + __BE_RESET(); + + PixelType color1, color2; + color1 = color2 = color; + + while (x++ < y) { + __BE_ALGORITHM(); + + if (fill_m == kFillGradient) { + color1 = calcGradient(real_radius - x, long_h); + color2 = calcGradient(real_radius - y, long_h); + } + + colorFill(ptr_tl - x - py, ptr_tr + x - py, color2); + colorFill(ptr_tl - y - px, ptr_tr + y - px, color1); + + *(ptr_tr + (y) - (px)) = color1; + *(ptr_tr + (x) - (py)) = color2; + *(ptr_tl - (x) - (py)) = color2; + *(ptr_tl - (y) - (px)) = color1; + } + + ptr_fill += pitch * r; + while (short_h--) { + if (fill_m == kFillGradient) + color = calcGradient(real_radius++, long_h); + colorFill(ptr_fill, ptr_fill + w + 1, color); + ptr_fill += pitch; + } + } +} + + +/** BEVELED TABS FOR CLASSIC THEME **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawBevelTabAlg(int x, int y, int w, int h, int bevel, PixelType top_color, PixelType bottom_color, int baseLeft, int baseRight) { + int pitch = Base::surfacePitch(); + int i, j; + + PixelType *ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y); + + i = bevel; + while (i--) { + colorFill(ptr_left, ptr_left + w, top_color); + ptr_left += pitch; + } + + if (baseLeft > 0) { + i = h - bevel; + ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y); + while (i--) { + colorFill(ptr_left, ptr_left + bevel, top_color); + ptr_left += pitch; + } + } + + i = h - bevel; + j = bevel; + ptr_left = (PixelType *)_activeSurface->getBasePtr(x + w - bevel, y); + while (i--) { + colorFill(ptr_left + j, ptr_left + bevel, bottom_color); + if (j > 0) j--; + ptr_left += pitch; + } + + i = bevel; + ptr_left = (PixelType *)_activeSurface->getBasePtr(x + w - bevel, y + h - bevel); + while (i--) { + colorFill(ptr_left, ptr_left + baseRight + bevel, bottom_color); + + if (baseLeft) + colorFill(ptr_left - w - baseLeft + bevel, ptr_left - w + bevel + bevel, top_color); + ptr_left += pitch; + } +} + +/** SQUARE ALGORITHM **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawSquareAlg(int x, int y, int w, int h, PixelType color, VectorRenderer::FillMode fill_m) { + PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x, y); + int pitch = Base::surfacePitch(); + int max_h = h; + + if (fill_m != kFillDisabled) { + while (h--) { + if (fill_m == kFillGradient) + color = calcGradient(max_h - h, max_h); + + colorFill(ptr, ptr + w, color); + ptr += pitch; + } + } else { + int sw = Base::_strokeWidth, sp = 0, hp = pitch * (h - 1); + + while (sw--) { + colorFill(ptr + sp, ptr + w + sp, color); + colorFill(ptr + hp - sp, ptr + w + hp - sp, color); + sp += pitch; + } + + while (h--) { + colorFill(ptr, ptr + Base::_strokeWidth, color); + colorFill(ptr + w - Base::_strokeWidth, ptr + w, color); + ptr += pitch; + } + } +} + +/** SQUARE ALGORITHM **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawBevelSquareAlg(int x, int y, int w, int h, int bevel, PixelType top_color, PixelType bottom_color, bool fill) { + int pitch = Base::surfacePitch(); + + int height = h; + PixelType *ptr_fill = (PixelType *)_activeSurface->getBasePtr(x, y); + + if (fill) { + while (height--) { + blendFill(ptr_fill, ptr_fill + w, _bgColor, 200); + ptr_fill += pitch; + } + } + + int i, j; + x = MAX(x - bevel, 0); + y = MAX(y - bevel, 0); + h += bevel << 1; + w += bevel << 1; + + PixelType *ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y); + + i = bevel; + while (i--) { + colorFill(ptr_left, ptr_left + w, top_color); + ptr_left += pitch; + } + + i = h - bevel; + ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y + bevel); + while (i--) { + colorFill(ptr_left, ptr_left + bevel, top_color); + ptr_left += pitch; + } + + i = bevel; + ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y + h - bevel); + while (i--) { + colorFill(ptr_left + i, ptr_left + w, bottom_color); + ptr_left += pitch; + } + + i = h - bevel; + j = bevel; + ptr_left = (PixelType *)_activeSurface->getBasePtr(x + w - bevel, y); + while (i--) { + colorFill(ptr_left + j, ptr_left + bevel, bottom_color); + if (j > 0) j--; + ptr_left += pitch; + } +} + +/** GENERIC LINE ALGORITHM **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType,PixelFormat>:: +drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy, PixelType color) { + PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x1, y1); + int pitch = Base::surfacePitch(); + int xdir = (x2 > x1) ? 1 : -1; + + *ptr = (PixelType)color; + + if (dx > dy) { + int ddy = dy * 2; + int dysub = ddy - (dx * 2); + int error_term = ddy - dx; + + while (dx--) { + if (error_term >= 0) { + ptr += pitch; + error_term += dysub; + } else { + error_term += ddy; + } + + ptr += xdir; + *ptr = (PixelType)color; + } + } else { + int ddx = dx * 2; + int dxsub = ddx - (dy * 2); + int error_term = ddx - dy; + + while (dy--) { + if (error_term >= 0) { + ptr += xdir; + error_term += dxsub; + } else { + error_term += ddx; + } + + ptr += pitch; + *ptr = (PixelType)color; + } + } + + ptr = (PixelType *)_activeSurface->getBasePtr(x2, y2); + *ptr = (PixelType)color; +} + +/** VERTICAL TRIANGLE DRAWING ALGORITHM **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType,PixelFormat>:: +drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color, VectorRenderer::FillMode fill_m) { + int dx = w >> 1, dy = h, gradient_h = 0; + int pitch = Base::surfacePitch(); + PixelType *ptr_right = 0, *ptr_left = 0; + + if (inverted) { + ptr_right = (PixelType *)_activeSurface->getBasePtr(x1, y1); + ptr_left = (PixelType *)_activeSurface->getBasePtr(x1 + w, y1); + } else { + ptr_right = ptr_left = (PixelType *)_activeSurface->getBasePtr(x1 + dx, y1); + } + + if (dx > dy) { + int ddy = dy * 2; + int dysub = ddy - (dx * 2); + int error_term = ddy - dx; + + switch(fill_m) { + case kFillDisabled: + while (dx--) { + __TRIANGLE_MAINX(); + *ptr_right = color; + *ptr_left = color; + } + colorFill(ptr_left, ptr_right, color); + break; + + case kFillForeground: + case kFillBackground: + while (dx--) { + __TRIANGLE_MAINX(); + if (inverted) colorFill(ptr_right, ptr_left, color); + else colorFill(ptr_left, ptr_right, color); + } + break; + + case kFillGradient: + while (dx--) { + __TRIANGLE_MAINX(); + if (inverted) colorFill(ptr_right, ptr_left, calcGradient(gradient_h++, h)); + else colorFill(ptr_left, ptr_right, calcGradient(gradient_h++, h)); + } + break; + } + } else { + int ddx = dx * 2; + int dxsub = ddx - (dy * 2); + int error_term = ddx - dy; + + switch(fill_m) { + case kFillDisabled: + while (dy--) { + __TRIANGLE_MAINY(); + *ptr_right = color; + *ptr_left = color; + } + colorFill(ptr_left, ptr_right, color); + break; + + case kFillForeground: + case kFillBackground: + while (dy--) { + __TRIANGLE_MAINY(); + if (inverted) colorFill(ptr_right, ptr_left, color); + else colorFill(ptr_left, ptr_right, color); + } + break; + case kFillGradient: + while (dy--) { + __TRIANGLE_MAINY(); + if (inverted) colorFill(ptr_right, ptr_left, calcGradient(gradient_h++, h)); + else colorFill(ptr_left, ptr_right, calcGradient(gradient_h++, h)); + } + break; + } + } +} + + +/** VERTICAL TRIANGLE DRAWING - FAST VERSION FOR SQUARED TRIANGLES */ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType,PixelFormat>:: +drawTriangleFast(int x1, int y1, int size, bool inverted, PixelType color, VectorRenderer::FillMode fill_m) { + int pitch = Base::surfacePitch(); + int hstep = 0, dy = size; + bool grad = (fill_m == kFillGradient); + + PixelType *ptr_right = 0, *ptr_left = 0; + + if (inverted) { + ptr_left = (PixelType *)_activeSurface->getBasePtr(x1, y1); + ptr_right = (PixelType *)_activeSurface->getBasePtr(x1 + size, y1); + } else { + ptr_left = (PixelType *)_activeSurface->getBasePtr(x1, y1 + size); + ptr_right = (PixelType *)_activeSurface->getBasePtr(x1 + size, y1 + size); + pitch = -pitch; + } + + if (fill_m == kFillDisabled) { + while (ptr_left < ptr_right) { + *ptr_left = color; + *ptr_right = color; + ptr_left += pitch; + ptr_right += pitch; + if (hstep++ % 2) { + ptr_left++; + ptr_right--; + } + } + } else { + while (ptr_left < ptr_right) { + colorFill(ptr_left, ptr_right, grad ? calcGradient(dy--, size) : color); + ptr_left += pitch; + ptr_right += pitch; + if (hstep++ % 2) { + ptr_left++; + ptr_right--; + } + } + } +} + +/** ROUNDED SQUARE ALGORITHM **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::FillMode fill_m) { + int f, ddF_x, ddF_y; + int x, y, px, py; + int pitch = Base::surfacePitch(); + int sw = 0, sp = 0, hp = h * pitch; + + PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r); + PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); + PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r); + PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r); + PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); + + int real_radius = r; + int short_h = h - (2 * r) + 2; + int long_h = h; + + if (fill_m == kFillDisabled) { + while (sw++ < Base::_strokeWidth) { + colorFill(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color); + colorFill(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color); + sp += pitch; + + __BE_RESET(); + r--; + + while (x++ < y) { + __BE_ALGORITHM(); + __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); + + if (Base::_strokeWidth > 1) { + __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x - 1, y, px, py); + __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px - pitch, py); + } + } + } + + ptr_fill += pitch * real_radius; + while (short_h--) { + colorFill(ptr_fill, ptr_fill + Base::_strokeWidth, color); + colorFill(ptr_fill + w - Base::_strokeWidth + 1, ptr_fill + w + 1, color); + ptr_fill += pitch; + } + } else { + __BE_RESET(); + PixelType color1, color2, color3, color4; + + if (fill_m == kFillGradient) { + while (x++ < y) { + __BE_ALGORITHM(); + + color1 = calcGradient(real_radius - x, long_h); + color2 = calcGradient(real_radius - y, long_h); + color3 = calcGradient(long_h - r + x, long_h); + color4 = calcGradient(long_h - r + y, long_h); + + colorFill(ptr_tl - x - py, ptr_tr + x - py, color2); + colorFill(ptr_tl - y - px, ptr_tr + y - px, color1); + + colorFill(ptr_bl - x + py, ptr_br + x + py, color4); + colorFill(ptr_bl - y + px, ptr_br + y + px, color3); + + __BE_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); + } + } else { + while (x++ < y) { + __BE_ALGORITHM(); + + colorFill(ptr_tl - x - py, ptr_tr + x - py, color); + colorFill(ptr_tl - y - px, ptr_tr + y - px, color); + + colorFill(ptr_bl - x + py, ptr_br + x + py, color); + colorFill(ptr_bl - y + px, ptr_br + y + px, color); + + // do not remove - messes up the drawing at lower resolutions + __BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); + } + } + + ptr_fill += pitch * r; + while (short_h--) { + if (fill_m == kFillGradient) + color = calcGradient(real_radius++, long_h); + colorFill(ptr_fill, ptr_fill + w + 1, color); + ptr_fill += pitch; + } + } +} + +/** CIRCLE ALGORITHM **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawCircleAlg(int x1, int y1, int r, PixelType color, VectorRenderer::FillMode fill_m) { + int f, ddF_x, ddF_y; + int x, y, px, py, sw = 0; + int pitch = Base::surfacePitch(); + PixelType *ptr = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); + + if (fill_m == kFillDisabled) { + while (sw++ < Base::_strokeWidth) { + __BE_RESET(); + r--; + + *(ptr + y) = color; + *(ptr - y) = color; + *(ptr + py) = color; + *(ptr - py) = color; + + while (x++ < y) { + __BE_ALGORITHM(); + __BE_DRAWCIRCLE(ptr, ptr, ptr, ptr, x, y, px, py); + + if (Base::_strokeWidth > 1) { + __BE_DRAWCIRCLE(ptr, ptr, ptr, ptr, x - 1, y, px, py); + __BE_DRAWCIRCLE(ptr, ptr, ptr, ptr, x, y, px - pitch, py); + } + } + } + } else { + colorFill(ptr - r, ptr + r, color); + __BE_RESET(); + + while (x++ < y) { + __BE_ALGORITHM(); + colorFill(ptr - x + py, ptr + x + py, color); + colorFill(ptr - x - py, ptr + x - py, color); + colorFill(ptr - y + px, ptr + y + px, color); + colorFill(ptr - y - px, ptr + y - px, color); + } + } +} + + + + + +/******************************************************************** + ******************************************************************** + * SHADOW drawing algorithms - VectorRendererSpec ******************* + ******************************************************************** + ********************************************************************/ +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawSquareShadow(int x, int y, int w, int h, int blur) { + PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x + w - 1, y + blur); + int pitch = Base::surfacePitch(); + int i, j; + + i = h - blur; + + while (i--) { + j = blur; + while (j--) + blendPixelPtr(ptr + j, 0, ((blur - j) << 8) / blur); + ptr += pitch; + } + + ptr = (PixelType *)_activeSurface->getBasePtr(x + blur, y + h - 1); + + while (i++ < blur) { + j = w - blur; + while (j--) + blendPixelPtr(ptr + j, 0, ((blur - i) << 8) / blur); + ptr += pitch; + } + + ptr = (PixelType *)_activeSurface->getBasePtr(x + w, y + h); + + i = 0; + while (i++ < blur) { + j = blur - 1; + while (j--) + blendPixelPtr(ptr + j, 0, (((blur - j) * (blur - i)) << 8) / (blur * blur)); + ptr += pitch; + } +} + +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawRoundedSquareShadow(int x1, int y1, int r, int w, int h, int blur) { + int f, ddF_x, ddF_y; + int x, y, px, py; + int pitch = Base::surfacePitch(); + int alpha = 102; + + x1 += blur; + y1 += blur; + + PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); + PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r); + PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r); + PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - blur, y1 + r); + + int short_h = h - (2 * r) + 1; + + __BE_RESET(); + + // HACK: As we are drawing circles exploting 8-axis symmetry, + // there are 4 pixels on each circle which are drawn twice. + // this is ok on filled circles, but when blending on surfaces, + // we cannot let it blend twice. awful. + uint32 hb = 0; + + while (x++ < y) { + __BE_ALGORITHM(); + + if (((1 << x) & hb) == 0) { + blendFill(ptr_tr - px - r, ptr_tr + y - px, 0, alpha); + blendFill(ptr_bl - y + px, ptr_br + y + px, 0, alpha); + hb |= (1 << x); + } + + if (((1 << y) & hb) == 0) { + blendFill(ptr_tr - r - py, ptr_tr + x - py, 0, alpha); + blendFill(ptr_bl - x + py, ptr_br + x + py, 0, alpha); + hb |= (1 << y); + } + } + + while (short_h--) { + blendFill(ptr_fill - r, ptr_fill + blur, 0, alpha); + ptr_fill += pitch; + } +} + +template<typename PixelType, typename PixelFormat> +void VectorRendererSpec<PixelType, PixelFormat>:: +drawRoundedSquareFakeBevel(int x1, int y1, int r, int w, int h, int amount) { + int x, y; + int p = Base::surfacePitch(), px, py; + int sw = 0, sp = 0; + + uint32 rsq = (r * r) << 16; + uint32 T = 0, oldT; + uint8 a1, a2; + + PixelType color = _bevelColor; //RGBToColor<PixelFormat>(63, 60, 17); + + PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r); + PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); + PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r); + PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); + + int short_h = h - 2 * r; + + while (sw++ < amount) { + colorFill(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color); + sp += p; + + x = r - (sw - 1); y = 0; T = 0; + px = p * x; py = 0; + + while (x > y++) { + __WU_ALGORITHM(); + + blendPixelPtr(ptr_tr + (y) - (px - p), color, a2); + blendPixelPtr(ptr_tr + (x - 1) - (py), color, a2); + blendPixelPtr(ptr_tl - (x - 1) - (py), color, a2); + blendPixelPtr(ptr_tl - (y) - (px - p), color, a2); + blendPixelPtr(ptr_bl - (y) + (px - p), color, a2); + blendPixelPtr(ptr_bl - (x - 1) + (py), color, a2); + + blendPixelPtr(ptr_tr + (y) - (px), color, a1); + blendPixelPtr(ptr_tr + (x) - (py), color, a1); + blendPixelPtr(ptr_tl - (x) - (py), color, a1); + blendPixelPtr(ptr_tl - (y) - (px), color, a1); + blendPixelPtr(ptr_bl - (y) + (px), color, a1); + blendPixelPtr(ptr_bl - (x) + (py), color, a1); + } + } + + ptr_fill += p * r; + while (short_h-- >= 0) { + colorFill(ptr_fill, ptr_fill + amount, color); + ptr_fill += p; + } +} + + + + + + + +/******************************************************************************/ + + + + + + + + + +/******************************************************************** + * ANTIALIASED PRIMITIVES drawing algorithms - VectorRendererAA + ********************************************************************/ +/** LINES **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererAA<PixelType, PixelFormat>:: +drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy, PixelType color) { + + PixelType *ptr = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); + int pitch = Base::surfacePitch(); + int xdir = (x2 > x1) ? 1 : -1; + uint16 error_tmp, error_acc, gradient; + uint8 alpha; + + *ptr = (PixelType)color; + + if (dx > dy) { + gradient = (uint32)(dy << 16) / (uint32)dx; + error_acc = 0; + + while (--dx) { + error_tmp = error_acc; + error_acc += gradient; + + if (error_acc <= error_tmp) + ptr += pitch; + + ptr += xdir; + alpha = (error_acc >> 8); + + blendPixelPtr(ptr, color, ~alpha); + blendPixelPtr(ptr + pitch, color, alpha); + } + } else { + gradient = (uint32)(dx << 16) / (uint32)dy; + error_acc = 0; + + while (--dy) { + error_tmp = error_acc; + error_acc += gradient; + + if (error_acc <= error_tmp) + ptr += xdir; + + ptr += pitch; + alpha = (error_acc >> 8); + + blendPixelPtr(ptr, color, ~alpha); + blendPixelPtr(ptr + xdir, color, alpha); + } + } + + Base::putPixel(x2, y2, color); +} + +/** ROUNDED SQUARES **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererAA<PixelType, PixelFormat>:: +drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::FillMode fill_m) { + int x, y; + int p = Base::surfacePitch(), px, py; + int sw = 0, sp = 0, hp = h * p; + + uint32 rsq = (r * r) << 16; + uint32 T = 0, oldT; + uint8 a1, a2; + + PixelType *ptr_tl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + r); + PixelType *ptr_tr = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + r); + PixelType *ptr_bl = (PixelType *)Base::_activeSurface->getBasePtr(x1 + r, y1 + h - r); + PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r); + PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); + + int short_h = h - 2 * r; + + if (fill_m == VectorRenderer::kFillDisabled) { + while (sw++ < Base::_strokeWidth) { + colorFill(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color); + colorFill(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color); + sp += p; + + x = r - (sw - 1); y = 0; T = 0; + px = p * x; py = 0; + + while (x > y++) { + __WU_ALGORITHM(); + + if (sw != 1 && sw != Base::_strokeWidth) + a2 = a1 = 255; + + __WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, (x - 1), y, (px - p), py, a2); + __WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1); + } + } + + ptr_fill += p * r; + while (short_h-- >= 0) { + colorFill(ptr_fill, ptr_fill + Base::_strokeWidth, color); + colorFill(ptr_fill + w - Base::_strokeWidth + 1, ptr_fill + w + 1, color); + ptr_fill += p; + } + } else { + x = r; y = 0; T = 0; + px = p * x; py = 0; + + while (x > y++) { + __WU_ALGORITHM(); + + colorFill(ptr_tl - x - py, ptr_tr + x - py, color); + colorFill(ptr_tl - y - px, ptr_tr + y - px, color); + + colorFill(ptr_bl - x + py, ptr_br + x + py, color); + colorFill(ptr_bl - y + px, ptr_br + y + px, color); + + __WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1); + } + + ptr_fill += p * r; + while (short_h-- >= 0) { + colorFill(ptr_fill, ptr_fill + w + 1, color); + ptr_fill += p; + } + } +} + +/** CIRCLES **/ +template<typename PixelType, typename PixelFormat> +void VectorRendererAA<PixelType, PixelFormat>:: +drawCircleAlg(int x1, int y1, int r, PixelType color, VectorRenderer::FillMode fill_m) { + int x, y, sw = 0; + int p = Base::surfacePitch(), px, py; + + uint32 rsq = (r * r) << 16; + uint32 T = 0, oldT; + uint8 a1, a2; + + PixelType *ptr = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1); + + if (fill_m == VectorRenderer::kFillDisabled) { + while (sw++ < Base::_strokeWidth) { + x = r - (sw - 1); y = 0; T = 0; + px = p * x; py = 0; + + *(ptr + x) = (PixelType)color; + *(ptr - x) = (PixelType)color; + *(ptr + px) = (PixelType)color; + *(ptr - px) = (PixelType)color; + + while (x > y++) { + __WU_ALGORITHM(); + + if (sw != 1 && sw != Base::_strokeWidth) + a2 = a1 = 255; + + __WU_DRAWCIRCLE(ptr, ptr, ptr, ptr, (x - 1), y, (px - p), py, a2); + __WU_DRAWCIRCLE(ptr, ptr, ptr, ptr, x, y, px, py, a1); + } + } + } else { + colorFill(ptr - r, ptr + r + 1, color); + x = r; y = 0; T = 0; + px = p * x; py = 0; + + while (x > y++) { + __WU_ALGORITHM(); + + colorFill(ptr - x + py, ptr + x + py, color); + colorFill(ptr - x - py, ptr + x - py, color); + colorFill(ptr - y + px, ptr + y + px, color); + colorFill(ptr - y - px, ptr + y - px, color); + + __WU_DRAWCIRCLE(ptr, ptr, ptr, ptr, x, y, px, py, a1); + } + } +} + + +} diff --git a/graphics/VectorRendererSpec.h b/graphics/VectorRendererSpec.h new file mode 100644 index 0000000000..4d30e5a75a --- /dev/null +++ b/graphics/VectorRendererSpec.h @@ -0,0 +1,310 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef VECTOR_RENDERER_SPEC_H +#define VECTOR_RENDERER_SPEC_H + +#include "graphics/VectorRenderer.h" + +namespace Graphics { + +/** + * VectorRendererSpec: Specialized Vector Renderer Class + * + * This templated class implements the basic subset of vector operations for + * all platforms by allowing the user to provide the actual Pixel Type and + * pixel information structs. + * + * This class takes two template parameters: + * + * @param PixelType Defines a type which may hold the color value of a single + * pixel, such as "byte" or "uint16" for 8 and 16 BPP respectively. + * + * @param PixelFormat Defines the type of the PixelFormat struct which contains all + * the actual information of the pixels being used, as declared in "graphics/colormasks.h" + * + * TODO: Expand documentation. + * + * @see VectorRenderer + */ +template<typename PixelType, typename PixelFormat> +class VectorRendererSpec : public VectorRenderer { + typedef VectorRenderer Base; + +public: + VectorRendererSpec() { + _bitmapAlphaColor = RGBToColor<PixelFormat>(255, 0, 255); + } + + void drawLine(int x1, int y1, int x2, int y2); + void drawCircle(int x, int y, int r); + void drawSquare(int x, int y, int w, int h); + void drawRoundedSquare(int x, int y, int r, int w, int h); + void drawTriangle(int x, int y, int base, int height, TriangleOrientation orient); + void drawTab(int x, int y, int r, int w, int h); + void drawBeveledSquare(int x, int y, int w, int h, int bevel) { + drawBevelSquareAlg(x, y, w, h, bevel, _bevelColor, _fgColor, Base::_fillMode != kFillDisabled); + } + void drawString(const Graphics::Font *font, const Common::String &text, + const Common::Rect &area, GUI::Theme::TextAlign alignH, + GUI::Theme::TextAlignVertical alignV, int deltax, bool elipsis); + + void setFgColor(uint8 r, uint8 g, uint8 b) { _fgColor = RGBToColor<PixelFormat>(r, g, b); } + void setBgColor(uint8 r, uint8 g, uint8 b) { _bgColor = RGBToColor<PixelFormat>(r, g, b); } + void setBevelColor(uint8 r, uint8 g, uint8 b) { _bevelColor = RGBToColor<PixelFormat>(r, g, b); } + void setGradientColors(uint8 r1, uint8 g1, uint8 b1, uint8 r2, uint8 g2, uint8 b2); + + virtual void copyFrame(OSystem *sys, const Common::Rect &r); + virtual void copyWholeFrame(OSystem *sys) { copyFrame(sys, Common::Rect(0, 0, _activeSurface->w, _activeSurface->h)); } + + virtual void fillSurface(); + virtual void blitSurface(const Graphics::Surface *source, const Common::Rect &r); + virtual void blitSubSurface(const Graphics::Surface *source, const Common::Rect &r); + virtual void blitAlphaBitmap(const Graphics::Surface *source, const Common::Rect &r); + + virtual void applyScreenShading(GUI::Theme::ShadingStyle shadingStyle); + +protected: + + /** + * Draws a single pixel on the surface with the given coordinates and + * the given color. + * + * @param x Horizontal coordinate of the pixel. + * @param y Vertical coordinate of the pixel. + * @param color Color of the pixel + */ + virtual inline void putPixel(int x, int y, PixelType color) { + PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x, y); + *ptr = color; + } + + /** + * Blends a single pixel on the surface with the given coordinates, color + * and Alpha intensity. + * + * @param x Horizontal coordinate of the pixel. + * @param y Vertical coordinate of the pixel. + * @param color Color of the pixel + * @param alpha Alpha intensity of the pixel (0-255) + */ + virtual inline void blendPixel(int x, int y, PixelType color, uint8 alpha) { + if (alpha == 255) + putPixel(x, y, color); + else if (alpha > 0) + blendPixelPtr((PixelType*)Base::_activeSurface->getBasePtr(x, y), color, alpha); + } + + /** + * Blends a single pixel on the surface in the given pixel pointer, using supplied color + * and Alpha intensity. + * + * This is implemented to prevent blendPixel() to calculate the surface pointer on each call. + * Optimized drawing algorithms should call this function when possible. + * + * @see blendPixel + * @param ptr Pointer to the pixel to blend on top of + * @param color Color of the pixel + * @param alpha Alpha intensity of the pixel (0-255) + */ + virtual inline void blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha); + + /** + * PRIMITIVE DRAWING ALGORITHMS + * + * Generic algorithms for drawing all kinds of aliased primitive shapes. + * These may be overloaded in inheriting classes to implement platform-specific + * optimizations or improve looks. + * + * @see VectorRendererAA + * @see VectorRendererAA::drawLineAlg + * @see VectorRendererAA::drawCircleAlg + */ + virtual void drawLineAlg(int x1, int y1, int x2, int y2, + int dx, int dy, PixelType color); + + virtual void drawCircleAlg(int x, int y, int r, + PixelType color, FillMode fill_m); + + virtual void drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, + PixelType color, FillMode fill_m); + + virtual void drawSquareAlg(int x, int y, int w, int h, + PixelType color, FillMode fill_m); + + virtual void drawTriangleVertAlg(int x, int y, int w, int h, + bool inverted, PixelType color, FillMode fill_m); + + virtual void drawTriangleFast(int x, int y, int size, + bool inverted, PixelType color, FillMode fill_m); + + virtual void drawBevelSquareAlg(int x, int y, int w, int h, + int bevel, PixelType top_color, PixelType bottom_color, bool fill); + + virtual void drawTabAlg(int x, int y, int w, int h, int r, + PixelType color, VectorRenderer::FillMode fill_m, + int baseLeft = 0, int baseRight = 0); + + virtual void drawBevelTabAlg(int x, int y, int w, int h, + int bevel, PixelType topColor, PixelType bottomColor, + int baseLeft = 0, int baseRight = 0); + + /** + * SHADOW DRAWING ALGORITHMS + * + * Optimized versions of the primitive drawing algorithms with alpha blending + * for shadow drawing. + * There functions may be overloaded in inheriting classes to improve performance + * in the slowest platforms where pixel alpha blending just doesn't cut it. + * + * @param blur Intensity/size of the shadow. + */ + virtual void drawSquareShadow(int x, int y, int w, int h, int blur); + virtual void drawRoundedSquareShadow(int x, int y, int r, int w, int h, int blur); + virtual void drawRoundedSquareFakeBevel(int x, int y, int r, int w, int h, int amount); + + /** + * Calculates the color gradient on a given point. + * This function assumes that the gradient start/end colors have been set + * beforehand from the API function call. + * + * @param pos Progress of the gradient. + * @param max Maximum amount of the progress. + * @return Composite color of the gradient at the given "progress" amount. + */ + virtual inline PixelType calcGradient(uint32 pos, uint32 max); + + /** + * Fills several pixels in a row with a given color and the specifed alpha blending. + * + * @see blendPixelPtr + * @see blendPixel + * @param first Pointer to the first pixel to fill. + * @param last Pointer to the last pixel to fill. + * @param color Color of the pixel + * @param alpha Alpha intensity of the pixel (0-255) + */ + virtual inline void blendFill(PixelType *first, PixelType *last, PixelType color, uint8 alpha) { + while (first != last) blendPixelPtr(first++, color, alpha); + } + + /** + * Fills several pixels in a row with a given color. + * + * This is a replacement function for Common::set_to, using an unrolled + * loop to maximize performance on most architectures. + * This function may (and should) be overloaded in any child renderers + * for portable platforms with platform-specific assembly code. + * + * This fill operation is extensively used throughout the renderer, so this + * counts as one of the main bottlenecks. Please replace it with assembly + * when possible! + * + * @param first Pointer to the first pixel to fill. + * @param last Pointer to the last pixel to fill. + * @param color Color of the pixel + */ + virtual inline void colorFill(PixelType *first, PixelType *last, PixelType color); + + /** + * Copies several pixes in a row from a surface to another one. + * Used for surface blitting. + * See colorFill() for optimization guidelines. + * + * @param src Source surface. + * @param dst Destination surface. + * @param count Amount of pixels to copy over. + */ + virtual inline void colorCopy(PixelType *src, PixelType *dst, int count); + + virtual void areaConvolution(const Common::Rect &area, const int filter[3][3], int filterDiv, int offset); + + PixelType _fgColor; /** Foreground color currently being used to draw on the renderer */ + PixelType _bgColor; /** Background color currently being used to draw on the renderer */ + + PixelType _gradientStart; /** Start color for the fill gradient */ + PixelType _gradientEnd; /** End color for the fill gradient */ + + PixelType _bevelColor; + PixelType _bitmapAlphaColor; +}; + + +/** + * VectorRendererAA: Anti-Aliased Vector Renderer Class + * + * This templated class inherits all the functionality of the VectorRendererSpec + * class but uses better looking yet slightly slower AA algorithms for drawing + * most primivitves. May be used in faster platforms. + * + * TODO: Expand documentation. + * + * @see VectorRenderer + * @see VectorRendererSpec + */ +template<typename PixelType, typename PixelFormat> +class VectorRendererAA : public VectorRendererSpec<PixelType, PixelFormat> { + typedef VectorRendererSpec<PixelType, PixelFormat> Base; +protected: + /** + * "Wu's Line Antialiasing Algorithm" as published by Xiaolin Wu, July 1991 + * Based on the implementation found in Michael Abrash's Graphics Programming Black Book. + * + * Generic line drawing algorithm for the Antialiased renderer. Optimized with no + * floating point operations, assumes no special cases. + * + * @see VectorRenderer::drawLineAlg() + */ + virtual void drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy, PixelType color); + + /** + * "Wu's Circle Antialiasing Algorithm" as published by Xiaolin Wu, July 1991 + * Based on the theoretical concept of the algorithm. + * + * Implementation of Wu's algorithm for circles using fixed point arithmetics. + * Could be quite fast. + * + * @see VectorRenderer::drawCircleAlg() + */ + virtual void drawCircleAlg(int x, int y, int r, PixelType color, VectorRenderer::FillMode fill_m); + + /** + * "Wu's Circle Antialiasing Algorithm" as published by Xiaolin Wu, July 1991, + * modified with corner displacement to allow drawing of squares with rounded + * corners. + * + * @see VectorRenderer::drawRoundedAlg() + */ + virtual void drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::FillMode fill_m); + + virtual void drawRoundedSquareShadow(int x, int y, int r, int w, int h, int blur) { + Base::drawRoundedSquareShadow(x, y, r, w, h, blur); +// VectorRenderer::applyConvolutionMatrix(VectorRenderer::kConvolutionHardBlur, +// Common::Rect(x, y, x + w + blur * 2, y + h + blur * 2)); + } +}; + +} +#endif
\ No newline at end of file diff --git a/graphics/module.mk b/graphics/module.mk index b8dfd94ad2..b3618ddcfc 100644 --- a/graphics/module.mk +++ b/graphics/module.mk @@ -17,7 +17,8 @@ MODULE_OBJS := \ scaler.o \ scaler/thumbnail.o \ surface.o \ - VectorRenderer.o + VectorRenderer.o \ + VectorRendererSpec.o ifndef DISABLE_SCALERS MODULE_OBJS += \ |