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author | Johannes Schickel | 2009-02-17 12:20:40 +0000 |
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committer | Johannes Schickel | 2009-02-17 12:20:40 +0000 |
commit | b8d2c41cdd5b6a1af38aec3f0f0ccda4c2c304f0 (patch) | |
tree | 2cedda2fef3bbd5cd0f9758a4ac197c0a5eedb76 /graphics | |
parent | d6b5855800713f5f932c65e5239a0f96604ddbd5 (diff) | |
download | scummvm-rg350-b8d2c41cdd5b6a1af38aec3f0f0ccda4c2c304f0.tar.gz scummvm-rg350-b8d2c41cdd5b6a1af38aec3f0f0ccda4c2c304f0.tar.bz2 scummvm-rg350-b8d2c41cdd5b6a1af38aec3f0f0ccda4c2c304f0.zip |
Remove VECTOR_RENDERER_FORMAT check and related documentation.
svn-id: r38405
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/VectorRenderer.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h index 3579ae8383..acc2f77357 100644 --- a/graphics/VectorRenderer.h +++ b/graphics/VectorRenderer.h @@ -34,12 +34,6 @@ #include "gui/ThemeEngine.h" -// To assure we have VECTOR_RENDERER_FORMAT specified when -// DISABLE_FANCY_THEMES is defined, we error out elsewise -#if defined(DISABLE_FANCY_THEMES) && !defined(VECTOR_RENDERER_FORMAT) -#error "You need to specify a fixed overlay format via VECTOR_RENDERER_FORMAT" -#endif - namespace Graphics { class VectorRenderer; @@ -92,11 +86,6 @@ VectorRenderer *createRenderer(int mode); * * When specifying define DISABLE_FANCY_THEMES eye candy related code * gets stripped off. This is especially useful for small devices like NDS. - * Also note that if you specify DISABLE_FANCY_THEMES, you'll need to - * specify a forced overlay bit format via VECTOR_RENDERER_FORMAT define. - * The value looks like 'XYZ' for RXGYBZ mode, so R5G5B5 would be specified - * via: - * #define VECTOR_RENDERER_FORMAT 565 * * TODO: Expand documentation. * |