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author | Vincent Hamm | 2002-03-25 18:17:40 +0000 |
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committer | Vincent Hamm | 2002-03-25 18:17:40 +0000 |
commit | 13bf453232d27ad2cde9ce25ebeb14c2665a9385 (patch) | |
tree | 4f136d425534a6773a3f8c4bb51ea6b1f83fbc41 /gui.h | |
parent | 8d08bdd5dc4cf3c0986cb51462fe03e3528343fe (diff) | |
download | scummvm-rg350-13bf453232d27ad2cde9ce25ebeb14c2665a9385.tar.gz scummvm-rg350-13bf453232d27ad2cde9ce25ebeb14c2665a9385.tar.bz2 scummvm-rg350-13bf453232d27ad2cde9ce25ebeb14c2665a9385.zip |
Forced colors for V7 gui...(temporary hack). Now the gui colors are reseted every time it's opened
svn-id: r3832
Diffstat (limited to 'gui.h')
-rw-r--r-- | gui.h | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -113,7 +113,7 @@ struct Gui { int _editLen; bool valid_games[9]; char game_names[9][SAVEGAME_NAME_LEN]; - void loop(); + void loop(Scumm *s); void init(Scumm *s); void draw(int start, int end); void draw(int item) { draw(item,-1); } @@ -140,10 +140,10 @@ struct Gui { byte getDefaultColor(int color); // Dialogs - void saveLoadDialog(); - void pause(); - void options(); - void launcher(); + void saveLoadDialog(Scumm *s); + void pause(Scumm *s); + void options(Scumm *s); + void launcher(Scumm *s); void handleSoundDialogCommand(int cmd); void handleOptionsDialogCommand(int cmd); |