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authorMax Horn2006-04-15 17:39:14 +0000
committerMax Horn2006-04-15 17:39:14 +0000
commitad45318328e23b76e346414c62ef4c22d8ebe059 (patch)
tree9956847a38797471f73fd26ec3203dbbae6efd78 /gui/Actions.h
parentdc5f513bcf7b6177a4d8f7e10fb4ed4dd55d7588 (diff)
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Removed GameDetector::_gameid in favor of using a config manager entry
svn-id: r21915
Diffstat (limited to 'gui/Actions.h')
-rw-r--r--gui/Actions.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/gui/Actions.h b/gui/Actions.h
index 40a72b4beb..3e9bd4d8f8 100644
--- a/gui/Actions.h
+++ b/gui/Actions.h
@@ -37,7 +37,7 @@ class Actions {
public:
static Actions* Instance();
- static void init(const Common::String &gameid);
+ static void init();
virtual void initInstanceMain(OSystem *mainSystem);
virtual void initInstanceGame();
bool initialized();
@@ -65,12 +65,8 @@ public:
virtual ~Actions();
-public:
- // Since _gameid is const it's safe to let the public read it.
- const Common::String _gameid;
-
protected:
- Actions(const Common::String &gameid);
+ Actions();
protected:
static Actions* _instance;