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author | Johannes Schickel | 2009-10-11 12:51:13 +0000 |
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committer | Johannes Schickel | 2009-10-11 12:51:13 +0000 |
commit | f4288516e80ec64aa262ccd8fcf61b1f8ce3fa09 (patch) | |
tree | 0f58fc2296e9915b93878763b32a443b6b519928 /gui/ThemeLayout.h | |
parent | 7755404f52b022d52d9c6bb0120973acb50d2bd6 (diff) | |
download | scummvm-rg350-f4288516e80ec64aa262ccd8fcf61b1f8ce3fa09.tar.gz scummvm-rg350-f4288516e80ec64aa262ccd8fcf61b1f8ce3fa09.tar.bz2 scummvm-rg350-f4288516e80ec64aa262ccd8fcf61b1f8ce3fa09.zip |
Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus.
svn-id: r44916
Diffstat (limited to 'gui/ThemeLayout.h')
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