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authorMax Horn2005-12-19 02:23:01 +0000
committerMax Horn2005-12-19 02:23:01 +0000
commit0eca2a971fb87f0c9b77ce1353177a179e59e3dc (patch)
tree3794ad0af13b48abb989d4a2a52b3cdfae7972dd /gui/credits.h
parentf87139a5753b63c961490b9cfc800e00ce6962d4 (diff)
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New credits format (DocBook conversion not yet done)
svn-id: r19809
Diffstat (limited to 'gui/credits.h')
-rw-r--r--gui/credits.h385
1 files changed, 224 insertions, 161 deletions
diff --git a/gui/credits.h b/gui/credits.h
index ca8de40a4a..29d1b1eb94 100644
--- a/gui/credits.h
+++ b/gui/credits.h
@@ -1,164 +1,227 @@
// This file was generated by credits.pl. Do not edit by hand!
static const char *credits[] = {
-"\\C\\c1""The ScummVM team:",
-"\\L\\c0"" James Brown",
-"\\L\\c2"" Lead developer",
-"\\L\\c0"" Max Horn",
-"\\L\\c2"" Lead developer",
-"\\L\\c0"" Torbjorn Andersson",
-"\\L\\c2"" Engine: SCUMM, Broken Sword 2, SAGA, Gob",
-"\\L\\c0"" David Eriksson",
-"\\L\\c2"" Engine: Flight of the Amazon Queen",
-"\\L\\c0"" Robert Goeffringmann",
-"\\L\\c2"" Engine: Beneath a Steel Sky, Broken Sword 1",
-"\\L\\c0"" Jonathan Gray",
-"\\L\\c2"" Engine: SCUMM, HE, Broken Sword 2",
-"\\L\\c0"" Travis Howell",
-"\\L\\c2"" Engine: SCUMM, HE, Simon the Sorcerer",
-"\\L\\c0"" Oliver Kiehl",
-"\\L\\c2"" Engine: Beneath a Steel Sky, Simon",
-"\\L\\c0"" Pawel Kolodziejski",
-"\\L\\c2"" Engine: SCUMM (Codecs, iMUSE, Smush, etc.)",
-"\\L\\c0"" Andrew Kurushin",
-"\\L\\c2"" Engine: SAGA",
-"\\L\\c0"" Gregory Montoir",
-"\\L\\c2"" Engine: Flight of the Amazon Queen, HE,",
-"\\L\\c2"" Kyra",
-"\\L\\c0"" Joost Peters",
-"\\L\\c2"" Engine: Beneath a Steel Sky, Flight of the",
-"\\L\\c2"" Amazon Queen",
-"\\L\\c0"" Eugene Sandulenko",
-"\\L\\c2"" Engine: SCUMM (FT INSANE), HE, SAGA, Gob",
-"\\L\\c0"" Johannes Schickel",
-"\\L\\c2"" Engine: Kyra, GUI improvements",
-"\\L\\c0"" Chris Apers",
-"\\L\\c2"" Port: PalmOS",
-"\\L\\c0"" Nicolas Bacca",
-"\\L\\c2"" Port: PocketPC/WinCE",
-"\\L\\c0"" Jurgen Braam",
-"\\L\\c2"" Port: EPOC/SymbianOS maintainer",
-"\\L\\c0"" Marcus Comstedt",
-"\\L\\c2"" Port: Dreamcast",
-"\\L\\c0"" Hans-Jorg Frieden",
-"\\L\\c2"" Port: AmigaOS 4",
-"\\L\\c0"" Lars Persson",
-"\\L\\c2"" Port: EPOC/SymbianOS, ESDL",
-"\\L\\c0"" Jerome Fisher",
-"\\L\\c2"" MT-32 emulator",
-"\\L\\c0"" Jochen Hoenicke",
-"\\L\\c2"" Speaker & PCjr sound support, Adlib work",
-"\\L\\c0""",
-"\\C\\c1""Retired Team Members:",
-"\\L\\c0"" Ralph Brorsen",
-"\\L\\c2"" Help with GUI implementation",
-"\\L\\c0"" Jamieson Christian",
-"\\L\\c2"" iMUSE, MIDI, all things musical",
-"\\L\\c0"" Vincent Hamm",
-"\\L\\c2"" Co-Founder",
-"\\L\\c0"" Ruediger Hanke",
-"\\L\\c2"" Port: MorphOS",
-"\\L\\c0"" Felix Jakschitsch",
-"\\L\\c2"" Zak256 reverse engineering",
-"\\L\\c0"" Mutwin Kraus",
-"\\L\\c2"" Original MacOS porter",
-"\\L\\c0"" Peter Moraliyski",
-"\\L\\c2"" Port: GP32",
-"\\L\\c0"" Jeremy Newman",
-"\\L\\c2"" Former webmaster",
-"\\L\\c0"" Ludvig Strigeus",
-"\\L\\c2"" Original ScummVM and SimonVM author",
-"\\L\\c0"" Lionel Ulmer",
-"\\L\\c2"" Port: X11",
-"\\L\\c0""",
-"\\C\\c1""Contributors:",
-"\\L\\c0"" Tore Anderson",
-"\\L\\c2"" Packaging for Debian GNU/Linux",
-"\\L\\c0"" Dobo Balazs",
-"\\L\\c2"" Website design",
-"\\L\\c0"" Stuart Caie",
-"\\L\\c2"" Decoders for Simon 1 Amiga data files",
-"\\L\\c0"" Yaroslav Fedevych",
-"\\L\\c2"" HTML/CSS for the website",
-"\\L\\c0"" Chris Gray",
-"\\L\\c2"" Windows64 builds",
-"\\L\\c0"" Janne Huttunen",
-"\\L\\c2"" V3 actor mask support, Dig/FT SMUSH audio",
-"\\L\\c0"" Kovacs Endre Janos",
-"\\L\\c2"" Several fixes for Simon1",
-"\\L\\c0"" Jeroen Janssen",
-"\\L\\c2"" Numerous readability and bugfix patches",
-"\\L\\c0"" Andreas Karlsson",
-"\\L\\c2"" Initial port for EPOC/SymbianOS",
-"\\L\\c0"" Robert Kelsen",
-"\\L\\c2"" Packaging for SlackWare",
-"\\L\\c0"" Jean Marc",
-"\\L\\c2"" ScummVM logo",
-"\\L\\c0"" Claudio Matsuoka",
-"\\L\\c2"" Daily Linux builds",
-"\\L\\c0"" Kostas Nakos",
-"\\L\\c2"" PocketPC 2002 builds",
-"\\L\\c0"" Mikesch Nepomuk",
-"\\L\\c2"" MI1 VGA floppy patches",
-"\\L\\c0"" Juha Niemimaki",
-"\\L\\c2"" AmigaOS 4 port maintaining",
-"\\L\\c0"" Nicolas Noble",
-"\\L\\c2"" Config file and ALSA support",
-"\\L\\c0"" Willem Jan Palenstijn",
-"\\L\\c2"" Packaging for Fedora/RedHat",
-"\\L\\c0"" Stefan Parviainen",
-"\\L\\c2"" Packaging for BeOS",
-"\\L\\c0"" Quietust",
-"\\L\\c2"" Sound support for Amiga SCUMM V2/V3 games,",
-"\\L\\c2"" MM NES support",
-"\\L\\c0"" Andreas Roever",
-"\\L\\c2"" Broken Sword 1/2 MPEG2 cutscene support",
-"\\L\\c0"" Edward Rudd",
-"\\L\\c2"" Fixes for playing MP3 versions of MI1/Loom",
-"\\L\\c2"" audio",
-"\\L\\c0"" Daniel Schepler",
-"\\L\\c2"" Final MI1 CD music support, initial Ogg",
-"\\L\\c2"" Vorbis support",
-"\\L\\c0"" Paul Smedley",
-"\\L\\c2"" OS/2 fixes and packaging",
-"\\L\\c0"" Andre Souza",
-"\\L\\c2"" SDL-based OpenGL renderer",
-"\\L\\c0"" Tim ???",
-"\\L\\c2"" Initial MI1 CD music support",
-"\\L\\c0""",
-"\\L\\c0""And to all the contributors, users, and beta testers we've missed. Thanks!",
-"\\L\\c0""",
-"\\C\\c1""Special thanks to:",
-"\\L\\c0"" Sander Buskens",
-"\\L\\c2"" For his work on the initial reversing of",
-"\\L\\c2"" Monkey2",
-"\\L\\c0"" Canadacow",
-"\\L\\c2"" For the original MT-32 emulator",
-"\\L\\c0"" Kevin Carnes",
-"\\L\\c2"" For Scumm16, the basis of ScummVM's older",
-"\\L\\c2"" gfx codecs",
-"\\L\\c0"" Ivan Dubrov",
-"\\L\\c2"" For contributing the initial version of the",
-"\\L\\c2"" Gobliiins engine",
-"\\L\\c0"" Jezar",
-"\\L\\c2"" For his freeverb filter implementation",
-"\\L\\c0"" Jim Leiterman",
-"\\L\\c2"" Various info on his FM-TOWNS/Marty SCUMM",
-"\\L\\c2"" ports",
-"\\L\\c0"" lloyd",
-"\\L\\c2"" For deep tech details about C64 Zak & MM",
-"\\L\\c0"" Jimmi Thogersen",
-"\\L\\c2"" For ScummRev, and much obscure",
-"\\L\\c2"" code/documentation",
-"\\L\\c0"" Tristan",
-"\\L\\c2"" For additional work on the original MT-32",
-"\\L\\c2"" emulator",
-"\\L\\c0""",
-"\\L\\c0""Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.",
-"\\L\\c0""",
-"\\L\\c0""John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.",
-"\\L\\c0""",
-"\\L\\c0""Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.",
-"\\L\\c0""",
-"\\L\\c0""Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!",
-"\\L\\c0""",
+"\\C\\c1""ScummVM Team",
+"\\C\\c0""",
+"\\C\\c1""Project Leaders",
+"\\C\\c0""James Brown",
+"\\C\\c0""Max Horn",
+"\\C\\c2""This is a long desc. A really, really long long description. No I really mean *long* like in 'very long'!",
+"\\C\\c0""",
+"\\C\\c1""Engine Teams",
+"\\C\\c1""SCUMM",
+"\\C\\c0""Torbjorn Andersson",
+"\\C\\c0""James Brown",
+"\\C\\c0""Jonathan Gray",
+"\\C\\c0""Max Horn",
+"\\C\\c0""Travis Howell",
+"\\C\\c0""Pawel Kolodziejski",
+"\\C\\c2""Codecs, iMUSE, Smush, etc.",
+"\\C\\c0""Eugene Sandulenko",
+"\\C\\c2""FT INSANE",
+"\\C\\c0""",
+"\\C\\c1""HE",
+"\\C\\c0""Jonathan Gray",
+"\\C\\c0""Travis Howell",
+"\\C\\c0""Gregory Montoir",
+"\\C\\c0""Eugene Sandulenko",
+"\\C\\c0""",
+"\\C\\c1""BASS",
+"\\C\\c0""Robert Goeffringmann",
+"\\C\\c0""Oliver Kiehl",
+"\\C\\c0""Joost Peters",
+"\\C\\c0""",
+"\\C\\c1""Broken Sword 1",
+"\\C\\c0""Robert Goeffringmann",
+"\\C\\c0""",
+"\\C\\c1""Broken Sword 2",
+"\\C\\c0""Torbjorn Andersson",
+"\\C\\c0""Jonathan Gray",
+"\\C\\c0""",
+"\\C\\c1""FOTAQ",
+"\\C\\c0""David Eriksson",
+"\\C\\c0""Gregory Montoir",
+"\\C\\c0""Joost Peters",
+"\\C\\c0""",
+"\\C\\c1""Gob",
+"\\C\\c0""Torbjorn Andersson",
+"\\C\\c0""Eugene Sandulenko",
+"\\C\\c0""",
+"\\C\\c1""Kyra",
+"\\C\\c0""Gregory Montoir",
+"\\C\\c0""Johannes Schickel",
+"\\C\\c0""",
+"\\C\\c1""SAGA",
+"\\C\\c0""Torbjorn Andersson",
+"\\C\\c0""Andrew Kurushin",
+"\\C\\c0""Eugene Sandulenko",
+"\\C\\c0""",
+"\\C\\c1""Simon",
+"\\C\\c0""Travis Howell",
+"\\C\\c0""Oliver Kiehl",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Backend Teams",
+"\\C\\c1""Dreamcast",
+"\\C\\c0""Marcus Comstedt",
+"\\C\\c0""",
+"\\C\\c1""SymbianOS",
+"\\C\\c0""Jurgen Braam",
+"\\C\\c0""Lars Persson",
+"\\C\\c0""",
+"\\C\\c1""PalmOS",
+"\\C\\c0""Chris Apers",
+"\\C\\c0""",
+"\\C\\c1""PocketPC / WinCE",
+"\\C\\c0""Nicolas Bacca",
+"\\C\\c0""",
+"\\C\\c1""Playstation 2",
+"\\C\\c0""Robert Goeffringmann",
+"\\C\\c0""",
+"\\C\\c1""PSP (PlayStation Portable)",
+"\\C\\c0""Joost Peters",
+"\\C\\c0""",
+"\\C\\c1""SDL (Win/Linux/OS X/etc.)",
+"\\C\\c0""Max Horn",
+"\\C\\c0""Random Name",
+"\\C\\c2""TODO: Add yourself if you feel it's appropriate",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Other subsystems",
+"\\C\\c0""Jerome Fisher",
+"\\C\\c2""MT-32 emulator",
+"\\C\\c0""Jochen Hoenicke",
+"\\C\\c2""Speaker & PCjr sound support, Adlib work",
+"\\C\\c0""",
+"\\C\\c1""Website (content)",
+"\\C\\c0""All active team members",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Retired Team Members",
+"\\C\\c0""Ralph Brorsen",
+"\\C\\c2""Help with GUI implementation",
+"\\C\\c0""Jamieson Christian",
+"\\C\\c2""iMUSE, MIDI, all things musical",
+"\\C\\c0""Vincent Hamm",
+"\\C\\c2""Co-Founder",
+"\\C\\c0""Ruediger Hanke",
+"\\C\\c2""Port: MorphOS",
+"\\C\\c0""Felix Jakschitsch",
+"\\C\\c2""Zak256 reverse engineering",
+"\\C\\c0""Mutwin Kraus",
+"\\C\\c2""Original MacOS porter",
+"\\C\\c0""Peter Moraliyski",
+"\\C\\c2""Port: GP32",
+"\\C\\c0""Jeremy Newman",
+"\\C\\c2""Former webmaster",
+"\\C\\c0""Ludvig Strigeus",
+"\\C\\c2""Original ScummVM and SimonVM author",
+"\\C\\c0""Lionel Ulmer",
+"\\C\\c2""Port: X11",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Other contributions",
+"\\C\\c0""",
+"\\C\\c1""Packages",
+"\\C\\c1""AmigaOS 4",
+"\\C\\c0""Hans-Jorg Frieden",
+"\\C\\c0""Juha Niemimaki",
+"\\C\\c0""",
+"\\C\\c1""BeOS",
+"\\C\\c0""Stefan Parviainen",
+"\\C\\c0""",
+"\\C\\c1""Debian GNU/Linux",
+"\\C\\c0""Tore Anderson",
+"\\C\\c0""",
+"\\C\\c1""Fedora / RedHat",
+"\\C\\c0""Willem Jan Palenstijn",
+"\\C\\c0""",
+"\\C\\c1""Mac OS X",
+"\\C\\c0""Max Horn",
+"\\C\\c0""",
+"\\C\\c1""OS/2",
+"\\C\\c0""Paul Smedley",
+"\\C\\c0""",
+"\\C\\c1""PocketPC 2002",
+"\\C\\c0""Kostas Nakos",
+"\\C\\c0""",
+"\\C\\c1""SlackWare",
+"\\C\\c0""Robert Kelsen",
+"\\C\\c0""",
+"\\C\\c1""Win32",
+"\\C\\c0""Travis Howell",
+"\\C\\c0""",
+"\\C\\c1""Win64",
+"\\C\\c0""Chris Gray",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Website (design)",
+"\\C\\c0""Dobo Balazs",
+"\\C\\c2""Website design",
+"\\C\\c0""Yaroslav Fedevych",
+"\\C\\c2""HTML/CSS for the website",
+"\\C\\c0""Jean Marc",
+"\\C\\c2""ScummVM logo",
+"\\C\\c0""",
+"\\C\\c1""Code contributions",
+"\\C\\c0""Stuart Caie",
+"\\C\\c2""Decoders for Simon 1 Amiga data files",
+"\\C\\c0""Janne Huttunen",
+"\\C\\c2""V3 actor mask support, Dig/FT SMUSH audio",
+"\\C\\c0""Kovacs Endre Janos",
+"\\C\\c2""Several fixes for Simon1",
+"\\C\\c0""Jeroen Janssen",
+"\\C\\c2""Numerous readability and bugfix patches",
+"\\C\\c0""Andreas Karlsson",
+"\\C\\c2""Initial port for EPOC/SymbianOS",
+"\\C\\c0""Claudio Matsuoka",
+"\\C\\c2""Daily Linux builds",
+"\\C\\c0""Mikesch Nepomuk",
+"\\C\\c2""MI1 VGA floppy patches",
+"\\C\\c0""Nicolas Noble",
+"\\C\\c2""Config file and ALSA support",
+"\\C\\c0""Quietust",
+"\\C\\c2""Sound support for Amiga SCUMM V2/V3 games, MM NES support",
+"\\C\\c0""Andreas Roever",
+"\\C\\c2""Broken Sword 1/2 MPEG2 cutscene support",
+"\\C\\c0""Edward Rudd",
+"\\C\\c2""Fixes for playing MP3 versions of MI1/Loom audio",
+"\\C\\c0""Daniel Schepler",
+"\\C\\c2""Final MI1 CD music support, initial Ogg Vorbis support",
+"\\C\\c0""Andre Souza",
+"\\C\\c2""SDL-based OpenGL renderer",
+"\\C\\c0""Tim ???",
+"\\C\\c2""Initial MI1 CD music support",
+"\\C\\c0""",
+"\\C\\c0""And to all the contributors, users, and beta testers we've missed. Thanks!",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Special thanks to",
+"\\C\\c0""",
+"\\C\\c0""Sander Buskens",
+"\\C\\c2""For his work on the initial reversing of Monkey2",
+"\\C\\c0""Canadacow",
+"\\C\\c2""For the original MT-32 emulator",
+"\\C\\c0""Kevin Carnes",
+"\\C\\c2""For Scumm16, the basis of ScummVM's older gfx codecs",
+"\\C\\c0""Ivan Dubrov",
+"\\C\\c2""For contributing the initial version of the Gobliiins engine",
+"\\C\\c0""Jezar",
+"\\C\\c2""For his freeverb filter implementation",
+"\\C\\c0""Jim Leiterman",
+"\\C\\c2""Various info on his FM-TOWNS/Marty SCUMM ports",
+"\\C\\c0""lloyd",
+"\\C\\c2""For deep tech details about C64 Zak & MM",
+"\\C\\c0""Jimmi Thogersen",
+"\\C\\c2""For ScummRev, and much obscure code/documentation",
+"\\C\\c0""Tristan",
+"\\C\\c2""For additional work on the original MT-32 emulator",
+"\\C\\c0""Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.",
+"\\C\\c0""",
+"\\C\\c0""John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.",
+"\\C\\c0""",
+"\\C\\c0""Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.",
+"\\C\\c0""",
+"\\C\\c0""Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!",
+"\\C\\c0""",
+"\\C\\c0""",
};