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author | Max Horn | 2003-09-08 16:10:05 +0000 |
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committer | Max Horn | 2003-09-08 16:10:05 +0000 |
commit | bac8a0da5b0f0a14bb76372ca6163b71c55d62a0 (patch) | |
tree | 9eaa95102fcc9b88e9e9ce1ecd2c785911424e49 /gui/launcher.cpp | |
parent | f23a34c9e5cd236c2454c2dee716841d9dd58acd (diff) | |
download | scummvm-rg350-bac8a0da5b0f0a14bb76372ca6163b71c55d62a0.tar.gz scummvm-rg350-bac8a0da5b0f0a14bb76372ca6163b71c55d62a0.tar.bz2 scummvm-rg350-bac8a0da5b0f0a14bb76372ca6163b71c55d62a0.zip |
added a FIXME comment
svn-id: r10093
Diffstat (limited to 'gui/launcher.cpp')
-rw-r--r-- | gui/launcher.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 0ecde0da95..982d81c747 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -95,6 +95,7 @@ EditGameDialog::EditGameDialog(NewGui *gui, const String &domain, const TargetSe } // Determine whether this is a SCUMM game + // FIXME: This check is evil, as it requires us to hard code GIDs. bool isScumm = (GID_SCUMM_FIRST <= target->id && target->id <= GID_SCUMM_LAST); |