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authorJohannes Schickel2012-06-14 03:33:50 +0200
committerJohannes Schickel2012-06-15 23:03:02 +0200
commit1aa5200bb824119651e19a1809d9c07292da57fe (patch)
tree9038ce84dd2c030d32613931f9b7a93ab2c1e112 /gui/saveload-dialog.h
parent62c66cdb9c11c029e48706932c2513eaea1dd82b (diff)
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GUI: Create an interface for save/load dialogs.
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef GUI_SAVELOAD_DIALOG_H
+#define GUI_SAVELOAD_DIALOG_H
+
+#include "gui/dialog.h"
+#include "gui/widgets/list.h"
+
+#include "engines/metaengine.h"
+
+namespace GUI {
+
+class SaveLoadChooserDialog : protected Dialog {
+public:
+ SaveLoadChooserDialog(const Common::String &dialogName);
+ SaveLoadChooserDialog(int x, int y, int w, int h);
+
+ virtual void open();
+
+ int run(const Common::String &target, const MetaEngine *metaEngine);
+ virtual const Common::String &getResultString() const = 0;
+
+protected:
+ virtual int runIntern() = 0;
+
+ const MetaEngine *_metaEngine;
+ bool _delSupport;
+ bool _metaInfoSupport;
+ bool _thumbnailSupport;
+ bool _saveDateSupport;
+ bool _playTimeSupport;
+ Common::String _target;
+};
+
+class SaveLoadChooserSimple : public SaveLoadChooserDialog {
+ typedef Common::String String;
+ typedef Common::Array<Common::String> StringArray;
+public:
+ SaveLoadChooserSimple(const String &title, const String &buttonLabel, bool saveMode);
+
+ virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
+
+ virtual const Common::String &getResultString() const;
+
+ virtual void reflowLayout();
+
+ virtual void close();
+private:
+ virtual int runIntern();
+
+ GUI::ListWidget *_list;
+ GUI::ButtonWidget *_chooseButton;
+ GUI::ButtonWidget *_deleteButton;
+ GUI::GraphicsWidget *_gfxWidget;
+ GUI::ContainerWidget *_container;
+ GUI::StaticTextWidget *_date;
+ GUI::StaticTextWidget *_time;
+ GUI::StaticTextWidget *_playtime;
+
+ SaveStateList _saveList;
+ String _resultString;
+
+ uint8 _fillR, _fillG, _fillB;
+
+ void updateSaveList();
+ void updateSelection(bool redraw);
+};
+
+} // End of namespace GUI
+
+#endif