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| author | Johannes Schickel | 2012-06-14 03:33:50 +0200 | 
|---|---|---|
| committer | Johannes Schickel | 2012-06-15 23:03:02 +0200 | 
| commit | 1aa5200bb824119651e19a1809d9c07292da57fe (patch) | |
| tree | 9038ce84dd2c030d32613931f9b7a93ab2c1e112 /gui/saveload-dialog.h | |
| parent | 62c66cdb9c11c029e48706932c2513eaea1dd82b (diff) | |
| download | scummvm-rg350-1aa5200bb824119651e19a1809d9c07292da57fe.tar.gz scummvm-rg350-1aa5200bb824119651e19a1809d9c07292da57fe.tar.bz2 scummvm-rg350-1aa5200bb824119651e19a1809d9c07292da57fe.zip  | |
GUI: Create an interface for save/load dialogs.
Diffstat (limited to 'gui/saveload-dialog.h')
| -rw-r--r-- | gui/saveload-dialog.h | 90 | 
1 files changed, 90 insertions, 0 deletions
diff --git a/gui/saveload-dialog.h b/gui/saveload-dialog.h new file mode 100644 index 0000000000..7a78e17bae --- /dev/null +++ b/gui/saveload-dialog.h @@ -0,0 +1,90 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#ifndef GUI_SAVELOAD_DIALOG_H +#define GUI_SAVELOAD_DIALOG_H + +#include "gui/dialog.h" +#include "gui/widgets/list.h" + +#include "engines/metaengine.h" + +namespace GUI { + +class SaveLoadChooserDialog : protected Dialog { +public: +	SaveLoadChooserDialog(const Common::String &dialogName); +	SaveLoadChooserDialog(int x, int y, int w, int h); + +	virtual void open(); + +	int run(const Common::String &target, const MetaEngine *metaEngine); +	virtual const Common::String &getResultString() const = 0; + +protected: +	virtual int runIntern() = 0; + +	const MetaEngine		*_metaEngine; +	bool					_delSupport; +	bool					_metaInfoSupport; +	bool					_thumbnailSupport; +	bool					_saveDateSupport; +	bool					_playTimeSupport; +	Common::String			_target; +}; + +class SaveLoadChooserSimple : public SaveLoadChooserDialog { +	typedef Common::String String; +	typedef Common::Array<Common::String> StringArray; +public: +	SaveLoadChooserSimple(const String &title, const String &buttonLabel, bool saveMode); + +	virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); + +	virtual const Common::String &getResultString() const; + +	virtual void reflowLayout(); + +	virtual void close(); +private: +	virtual int runIntern(); + +	GUI::ListWidget		*_list; +	GUI::ButtonWidget	*_chooseButton; +	GUI::ButtonWidget	*_deleteButton; +	GUI::GraphicsWidget	*_gfxWidget; +	GUI::ContainerWidget	*_container; +	GUI::StaticTextWidget	*_date; +	GUI::StaticTextWidget	*_time; +	GUI::StaticTextWidget	*_playtime; + +	SaveStateList			_saveList; +	String					_resultString; + +	uint8 _fillR, _fillG, _fillB; + +	void updateSaveList(); +	void updateSelection(bool redraw); +}; + +} // End of namespace GUI + +#endif  | 
