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author | Johannes Schickel | 2012-06-10 05:04:59 +0200 |
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committer | Johannes Schickel | 2012-06-10 05:04:59 +0200 |
commit | 49fafb48a7f089c97ed3baa9aefe65ec56dce682 (patch) | |
tree | 1e9ce4431017539cc4ecf519869f29cd394bd3f9 /gui/saveload.h | |
parent | 7c5cf1b400808865a5f601f70d624ad6704a0c8c (diff) | |
download | scummvm-rg350-49fafb48a7f089c97ed3baa9aefe65ec56dce682.tar.gz scummvm-rg350-49fafb48a7f089c97ed3baa9aefe65ec56dce682.tar.bz2 scummvm-rg350-49fafb48a7f089c97ed3baa9aefe65ec56dce682.zip |
GUI: Refactor default savegame description creation.
Formerly the GMM, AGI and SCI duplicated the logic for USE_SAVEGAME_TIMESTAMP.
Now I added a method to SaveLoadChooser instead, which takes care of this. This
might not be the best placement of such a functionality, thus I added a TODO
which talks about moving it to a better place.
Diffstat (limited to 'gui/saveload.h')
-rw-r--r-- | gui/saveload.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/gui/saveload.h b/gui/saveload.h index dc0f0429c7..e81b10d214 100644 --- a/gui/saveload.h +++ b/gui/saveload.h @@ -79,6 +79,21 @@ public: const Common::String &getResultString() const; + /** + * Creates a default save description for the specified slot. Depending + * on the ScummVM configuration this might be a simple "Slot #" description + * or the current date and time. + * + * TODO: This might not be the best place to put this, since engines not + * using this class might want to mimic the same behavior. Check whether + * moving this to a better place makes sense and find what this place would + * be. + * + * @param slot The slot number (must be >= 0). + * @return The slot description. + */ + Common::String createDefaultSaveDescription(const int slot) const; + virtual void reflowLayout(); virtual void close(); |