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authorMax Horn2003-09-05 21:23:28 +0000
committerMax Horn2003-09-05 21:23:28 +0000
commit0045dfe9c61ccff708d4b93eaa699ea09cdec1aa (patch)
treeaeb2de2fddf654d4523e6006394a0191cb31258c /gui
parentcaf8e8f5fcf712c4f67296579eaeb7a67fdd535c (diff)
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added TODO
svn-id: r10022
Diffstat (limited to 'gui')
-rw-r--r--gui/newgui.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/gui/newgui.cpp b/gui/newgui.cpp
index 94d88e25fd..886e118263 100644
--- a/gui/newgui.cpp
+++ b/gui/newgui.cpp
@@ -104,6 +104,9 @@ void NewGui::runLoop() {
// different color modes (555 vs 565) might be used depending on the resolution
// (e.g. that's the case on my system), so we still end up with wrong colors in those
// sitauations. At least now the user can fix it by closing and reopening the GUI.
+
+ // TODO: Let's add a new even type which is sent whenever the backend GFX device
+ // changes (e.g. resized, full screen toggle, etc.).
_bgcolor = _system->RGBToColor(0, 0, 0);
_color = _system->RGBToColor(96, 96, 96);
_shadowcolor = _system->RGBToColor(64, 64, 64);