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authorMax Horn2007-06-07 17:36:47 +0000
committerMax Horn2007-06-07 17:36:47 +0000
commit4ecce505db20108038e026af6f97227d97ed104e (patch)
treea64c338be56979d4e25bd71d2b015709be39b71c /gui
parentd52cb6c62bea0e50bc2f4e7949e810b74222fbd2 (diff)
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Added a FIXME/TODO regarding the volume override control in the 'Edit Game' options dialog
svn-id: r27174
Diffstat (limited to 'gui')
-rw-r--r--gui/launcher.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index eba5498318..56a34e9059 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -225,6 +225,9 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
_globalVolumeOverride = new CheckboxWidget(tab, "gameoptions_volumeCheckbox", "Override global volume settings", kCmdGlobalVolumeOverride, 0);
} else {
+ // FIXME/TODO: It's unfortunate that you get a more fine grained control over which settings
+ // are overriden and which are not when using the *smaller* resolution than with the bigger!
+ // I guess we should simply offer the "volume override" checkbox in the big resolution, too.
_globalVolumeOverride = NULL;
}