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authorMax Horn2005-10-23 10:03:28 +0000
committerMax Horn2005-10-23 10:03:28 +0000
commitae6fb05c8fc26ce1343d1c10bb98bfa43f289b67 (patch)
treeccebc338fa9aa18e35d25d147da84ee156b4e010 /gui
parent578dc7914ecc24cac00559fc7448435ff839ae7f (diff)
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Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more consistent with other numerically numbered games (and also internally consistent). Work in progress.
svn-id: r19249
Diffstat (limited to 'gui')
-rw-r--r--gui/credits.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/gui/credits.h b/gui/credits.h
index d7b36e10ca..9af85aa763 100644
--- a/gui/credits.h
+++ b/gui/credits.h
@@ -6,13 +6,13 @@ static const char *credits[] = {
"\\L\\c0"" Max Horn",
"\\L\\c2"" Lead developer",
"\\L\\c0"" Torbjorn Andersson",
-"\\L\\c2"" Engine: SCUMM, Broken Sword II, SAGA, Gob",
+"\\L\\c2"" Engine: SCUMM, Broken Sword 2, SAGA, Gob",
"\\L\\c0"" David Eriksson",
"\\L\\c2"" Engine: Flight of the Amazon Queen",
"\\L\\c0"" Robert Goeffringmann",
-"\\L\\c2"" Engine: Beneath a Steel Sky, Broken Sword I",
+"\\L\\c2"" Engine: Beneath a Steel Sky, Broken Sword 1",
"\\L\\c0"" Jonathan Gray",
-"\\L\\c2"" Engine: SCUMM, HE, Broken Sword II",
+"\\L\\c2"" Engine: SCUMM, HE, Broken Sword 2",
"\\L\\c0"" Travis Howell",
"\\L\\c2"" Engine: SCUMM, HE, Simon the Sorcerer",
"\\L\\c0"" Oliver Kiehl",