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author | Eugene Sandulenko | 2014-05-29 21:48:14 +0300 |
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committer | Alexander Tkachev | 2016-08-24 16:07:55 +0600 |
commit | c6e04845cc753fa219ed5c66a330eabccf2839c7 (patch) | |
tree | bb8b8140e821e8fde40a0e07819142fba094fa41 /gui | |
parent | 1359255ea83f596fbce3332d7d54f9acbc4daf4d (diff) | |
download | scummvm-rg350-c6e04845cc753fa219ed5c66a330eabccf2839c7.tar.gz scummvm-rg350-c6e04845cc753fa219ed5c66a330eabccf2839c7.tar.bz2 scummvm-rg350-c6e04845cc753fa219ed5c66a330eabccf2839c7.zip |
GUI: Switched GUI to draw on TransparentSurface
Diffstat (limited to 'gui')
-rw-r--r-- | gui/ThemeEngine.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gui/ThemeEngine.h b/gui/ThemeEngine.h index 42e5dbfeca..f4a8b1ed0a 100644 --- a/gui/ThemeEngine.h +++ b/gui/ThemeEngine.h @@ -686,10 +686,10 @@ protected: GUI::ThemeEval *_themeEval; /** Main screen surface. This is blitted straight into the overlay. */ - Graphics::Surface _screen; + Graphics::TransparentSurface _screen; /** Backbuffer surface. Stores previous states of the screen to blit back */ - Graphics::Surface _backBuffer; + Graphics::TransparentSurface _backBuffer; /** Sets whether the current drawing is being buffered (stored for later processing) or drawn directly to the screen. */ |