aboutsummaryrefslogtreecommitdiff
path: root/po/fr_FR.po
diff options
context:
space:
mode:
authorThierry Crozat2014-02-14 21:58:39 +0000
committerThierry Crozat2014-02-14 21:59:24 +0000
commitf86589939a4e1de56585ce460603c86499a1719b (patch)
treed371ccea7254ef2989c141e1c4062171153e1927 /po/fr_FR.po
parent61e4e14012bcdc6918eb11d3a13b34207c318d0b (diff)
downloadscummvm-rg350-f86589939a4e1de56585ce460603c86499a1719b.tar.gz
scummvm-rg350-f86589939a4e1de56585ce460603c86499a1719b.tar.bz2
scummvm-rg350-f86589939a4e1de56585ce460603c86499a1719b.zip
I18N: Update translation template from source code
Diffstat (limited to 'po/fr_FR.po')
-rw-r--r--po/fr_FR.po2486
1 files changed, 1266 insertions, 1220 deletions
diff --git a/po/fr_FR.po b/po/fr_FR.po
index c4978d4292..453050ec29 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2013-04-24 13:35+0100\n"
+"POT-Creation-Date: 2014-02-14 21:53+0000\n"
"PO-Revision-Date: 2013-04-26 12:24+0100\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <scummvm-devel@lists.sf.net>\n"
@@ -52,15 +52,15 @@ msgid "Go up"
msgstr "Remonter"
#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
-#: gui/launcher.cpp:345 gui/massadd.cpp:94 gui/options.cpp:1238
+#: gui/launcher.cpp:350 gui/massadd.cpp:94 gui/options.cpp:1238
#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275
-#: gui/saveload-dialog.cpp:545 gui/saveload-dialog.cpp:919
+#: gui/saveload-dialog.cpp:546 gui/saveload-dialog.cpp:921
#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151
-#: engines/engine.cpp:447 engines/drascula/saveload.cpp:51
+#: engines/engine.cpp:451 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:196
+#: backends/events/default/default-events.cpp:218
+#: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865
-#: engines/parallaction/saveload.cpp:274 backends/platform/wii/options.cpp:48
-#: backends/events/default/default-events.cpp:193
-#: backends/events/default/default-events.cpp:215
msgid "Cancel"
msgstr "Annuler"
@@ -68,26 +68,26 @@ msgstr "Annuler"
msgid "Choose"
msgstr "Choisir"
-#: gui/gui-manager.cpp:115 engines/scumm/help.cpp:125
-#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
-#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
-#: backends/keymapper/remap-dialog.cpp:52
+#: gui/gui-manager.cpp:116 backends/keymapper/remap-dialog.cpp:52
+#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
+#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
+#: engines/scumm/help.cpp:209
msgid "Close"
msgstr "Fermer"
-#: gui/gui-manager.cpp:118
+#: gui/gui-manager.cpp:119
msgid "Mouse click"
msgstr "Clic de souris"
-#: gui/gui-manager.cpp:122 base/main.cpp:301
+#: gui/gui-manager.cpp:123 base/main.cpp:317
msgid "Display keyboard"
msgstr "Afficher le clavier"
-#: gui/gui-manager.cpp:126 base/main.cpp:305
+#: gui/gui-manager.cpp:127 base/main.cpp:321
msgid "Remap keys"
msgstr "Changer l'affectation des touches"
-#: gui/gui-manager.cpp:129 base/main.cpp:308
+#: gui/gui-manager.cpp:130 base/main.cpp:324
msgid "Toggle FullScreen"
msgstr "Basculer en plein écran"
@@ -99,21 +99,21 @@ msgstr "Sélectionnez une action à affecter"
msgid "Map"
msgstr "Affecter"
-#: gui/KeysDialog.cpp:42 gui/launcher.cpp:346 gui/launcher.cpp:1001
-#: gui/launcher.cpp:1005 gui/massadd.cpp:91 gui/options.cpp:1239
-#: gui/saveload-dialog.cpp:920 gui/fluidsynth-dialog.cpp:152
-#: engines/engine.cpp:366 engines/engine.cpp:377
-#: engines/drascula/saveload.cpp:51 engines/scumm/dialogs.cpp:192
-#: engines/scumm/scumm.cpp:1778 engines/agos/animation.cpp:558
-#: engines/groovie/script.cpp:420 engines/sky/compact.cpp:131
-#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:519
-#: engines/sword1/animation.cpp:540 engines/sword1/animation.cpp:550
-#: engines/sword1/animation.cpp:557 engines/sword1/control.cpp:865
-#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:419
-#: engines/sword2/animation.cpp:439 engines/sword2/animation.cpp:449
-#: engines/sword2/animation.cpp:458 engines/parallaction/saveload.cpp:274
+#: gui/KeysDialog.cpp:42 gui/launcher.cpp:351 gui/launcher.cpp:1047
+#: gui/launcher.cpp:1051 gui/massadd.cpp:91 gui/options.cpp:1239
+#: gui/saveload-dialog.cpp:922 gui/fluidsynth-dialog.cpp:152
+#: engines/engine.cpp:370 engines/engine.cpp:381
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
+#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
+#: engines/groovie/script.cpp:420 engines/parallaction/saveload.cpp:274
+#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1779
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
+#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
+#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
+#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
+#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
msgid "OK"
msgstr "OK"
@@ -139,15 +139,15 @@ msgstr "Selectionnez une action"
msgid "Press the key to associate"
msgstr "Appuyez sur la touche à associer"
-#: gui/launcher.cpp:187
+#: gui/launcher.cpp:192
msgid "Game"
msgstr "Jeu"
-#: gui/launcher.cpp:191
+#: gui/launcher.cpp:196
msgid "ID:"
msgstr "ID:"
-#: gui/launcher.cpp:191 gui/launcher.cpp:193 gui/launcher.cpp:194
+#: gui/launcher.cpp:196 gui/launcher.cpp:198 gui/launcher.cpp:199
msgid ""
"Short game identifier used for referring to savegames and running the game "
"from the command line"
@@ -155,29 +155,29 @@ msgstr ""
"ID compact du jeu utilisée pour identifier les sauvegardes et démarrer le "
"jeu depuis la ligne de commande"
-#: gui/launcher.cpp:193
+#: gui/launcher.cpp:198
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
-#: gui/launcher.cpp:198
+#: gui/launcher.cpp:203
msgid "Name:"
msgstr "Nom:"
-#: gui/launcher.cpp:198 gui/launcher.cpp:200 gui/launcher.cpp:201
+#: gui/launcher.cpp:203 gui/launcher.cpp:205 gui/launcher.cpp:206
msgid "Full title of the game"
msgstr "Nom complet du jeu"
-#: gui/launcher.cpp:200
+#: gui/launcher.cpp:205
msgctxt "lowres"
msgid "Name:"
msgstr "Nom:"
-#: gui/launcher.cpp:204
+#: gui/launcher.cpp:209
msgid "Language:"
msgstr "Langue:"
-#: gui/launcher.cpp:204 gui/launcher.cpp:205
+#: gui/launcher.cpp:209 gui/launcher.cpp:210
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
@@ -185,150 +185,150 @@ msgstr ""
"Langue du jeu. Cela ne traduira pas en anglais par magie votre version "
"espagnole du jeu."
-#: gui/launcher.cpp:206 gui/launcher.cpp:220 gui/options.cpp:86
+#: gui/launcher.cpp:211 gui/launcher.cpp:225 gui/options.cpp:86
#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209
#: audio/null.cpp:40
msgid "<default>"
msgstr "<defaut>"
-#: gui/launcher.cpp:216
+#: gui/launcher.cpp:221
msgid "Platform:"
msgstr "Plateforme:"
-#: gui/launcher.cpp:216 gui/launcher.cpp:218 gui/launcher.cpp:219
+#: gui/launcher.cpp:221 gui/launcher.cpp:223 gui/launcher.cpp:224
msgid "Platform the game was originally designed for"
msgstr "Plateforme pour laquelle votre jeu a été conçu"
-#: gui/launcher.cpp:218
+#: gui/launcher.cpp:223
msgctxt "lowres"
msgid "Platform:"
msgstr "Système:"
-#: gui/launcher.cpp:231
+#: gui/launcher.cpp:236
msgid "Engine"
msgstr "Moteur"
-#: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089
+#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089
msgid "Graphics"
msgstr "Graphique"
-#: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089
+#: gui/launcher.cpp:244 gui/options.cpp:1072 gui/options.cpp:1089
msgid "GFX"
msgstr "GFX"
-#: gui/launcher.cpp:242
+#: gui/launcher.cpp:247
msgid "Override global graphic settings"
msgstr "Utiliser des réglages graphiques spécifiques à ce jeux"
-#: gui/launcher.cpp:244
+#: gui/launcher.cpp:249
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Réglages spécifiques à ce jeux"
-#: gui/launcher.cpp:251 gui/options.cpp:1095
+#: gui/launcher.cpp:256 gui/options.cpp:1095
msgid "Audio"
msgstr "Audio"
-#: gui/launcher.cpp:254
+#: gui/launcher.cpp:259
msgid "Override global audio settings"
msgstr "Utiliser des réglages audio spécifiques à ce jeux"
-#: gui/launcher.cpp:256
+#: gui/launcher.cpp:261
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Réglages spécifiques à ce jeux"
-#: gui/launcher.cpp:265 gui/options.cpp:1100
+#: gui/launcher.cpp:270 gui/options.cpp:1100
msgid "Volume"
msgstr "Volume"
-#: gui/launcher.cpp:267 gui/options.cpp:1102
+#: gui/launcher.cpp:272 gui/options.cpp:1102
msgctxt "lowres"
msgid "Volume"
msgstr "Volume"
-#: gui/launcher.cpp:270
+#: gui/launcher.cpp:275
msgid "Override global volume settings"
msgstr "Utiliser des réglages de volume sonore spécifiques à ce jeux"
-#: gui/launcher.cpp:272
+#: gui/launcher.cpp:277
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Réglages spécifiques à ce jeux"
-#: gui/launcher.cpp:280 gui/options.cpp:1110
+#: gui/launcher.cpp:285 gui/options.cpp:1110
msgid "MIDI"
msgstr "MIDI"
-#: gui/launcher.cpp:283
+#: gui/launcher.cpp:288
msgid "Override global MIDI settings"
msgstr "Utiliser des réglages MIDI spécifiques à ce jeux"
-#: gui/launcher.cpp:285
+#: gui/launcher.cpp:290
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Réglages spécifiques à ce jeux"
-#: gui/launcher.cpp:294 gui/options.cpp:1116
+#: gui/launcher.cpp:299 gui/options.cpp:1116
msgid "MT-32"
msgstr "MT-32"
-#: gui/launcher.cpp:297
+#: gui/launcher.cpp:302
msgid "Override global MT-32 settings"
msgstr "Utiliser des réglages MT-32 spécifiques à ce jeux"
-#: gui/launcher.cpp:299
+#: gui/launcher.cpp:304
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Réglages spécifiques à ce jeux"
-#: gui/launcher.cpp:308 gui/options.cpp:1123
+#: gui/launcher.cpp:313 gui/options.cpp:1123
msgid "Paths"
msgstr "Chemins"
-#: gui/launcher.cpp:310 gui/options.cpp:1125
+#: gui/launcher.cpp:315 gui/options.cpp:1125
msgctxt "lowres"
msgid "Paths"
msgstr "Chemins"
-#: gui/launcher.cpp:317
+#: gui/launcher.cpp:322
msgid "Game Path:"
msgstr "Chemin du Jeu:"
-#: gui/launcher.cpp:319
+#: gui/launcher.cpp:324
msgctxt "lowres"
msgid "Game Path:"
msgstr "Chemin du Jeu:"
-#: gui/launcher.cpp:324 gui/options.cpp:1149
+#: gui/launcher.cpp:329 gui/options.cpp:1149
msgid "Extra Path:"
msgstr "Extra:"
-#: gui/launcher.cpp:324 gui/launcher.cpp:326 gui/launcher.cpp:327
+#: gui/launcher.cpp:329 gui/launcher.cpp:331 gui/launcher.cpp:332
msgid "Specifies path to additional data used the game"
msgstr "Définie un chemin vers des données suplémentaires utilisées par le jeu"
-#: gui/launcher.cpp:326 gui/options.cpp:1151
+#: gui/launcher.cpp:331 gui/options.cpp:1151
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Extra:"
-#: gui/launcher.cpp:333 gui/options.cpp:1133
+#: gui/launcher.cpp:338 gui/options.cpp:1133
msgid "Save Path:"
msgstr "Sauvegardes:"
-#: gui/launcher.cpp:333 gui/launcher.cpp:335 gui/launcher.cpp:336
+#: gui/launcher.cpp:338 gui/launcher.cpp:340 gui/launcher.cpp:341
#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136
msgid "Specifies where your savegames are put"
msgstr "Définie l'emplacement où les fichiers de sauvegarde sont créés"
-#: gui/launcher.cpp:335 gui/options.cpp:1135
+#: gui/launcher.cpp:340 gui/options.cpp:1135
msgctxt "lowres"
msgid "Save Path:"
msgstr "Sauvegardes:"
-#: gui/launcher.cpp:354 gui/launcher.cpp:453 gui/launcher.cpp:511
-#: gui/launcher.cpp:565 gui/options.cpp:1144 gui/options.cpp:1152
+#: gui/launcher.cpp:359 gui/launcher.cpp:458 gui/launcher.cpp:516
+#: gui/launcher.cpp:570 gui/options.cpp:1144 gui/options.cpp:1152
#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282
#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326
#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429
@@ -337,135 +337,136 @@ msgctxt "path"
msgid "None"
msgstr "Aucun"
-#: gui/launcher.cpp:359 gui/launcher.cpp:459 gui/launcher.cpp:569
+#: gui/launcher.cpp:364 gui/launcher.cpp:464 gui/launcher.cpp:574
#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Défaut"
-#: gui/launcher.cpp:504 gui/options.cpp:1435
+#: gui/launcher.cpp:509 gui/options.cpp:1435
msgid "Select SoundFont"
msgstr "Choisir une banque de sons"
-#: gui/launcher.cpp:523 gui/launcher.cpp:677
+#: gui/launcher.cpp:528 gui/launcher.cpp:681
msgid "Select directory with game data"
msgstr "Sélectionner le répertoire contenant les données du jeu"
-#: gui/launcher.cpp:541
+#: gui/launcher.cpp:546
msgid "Select additional game directory"
msgstr "Sélectionner un répertoire supplémentaire"
-#: gui/launcher.cpp:553
+#: gui/launcher.cpp:558
msgid "Select directory for saved games"
msgstr "Sélectionner le répertoire pour les sauvegardes"
-#: gui/launcher.cpp:580
+#: gui/launcher.cpp:585
msgid "This game ID is already taken. Please choose another one."
msgstr "Cet ID est déjà utilisé par un autre jeu. Choisissez en un autre svp."
-#: gui/launcher.cpp:621 engines/dialogs.cpp:110
+#: gui/launcher.cpp:625 engines/dialogs.cpp:110
msgid "~Q~uit"
msgstr "~Q~uitter"
-#: gui/launcher.cpp:621 backends/platform/sdl/macosx/appmenu_osx.mm:95
+#: gui/launcher.cpp:625 backends/platform/sdl/macosx/appmenu_osx.mm:95
msgid "Quit ScummVM"
msgstr "Quitter ScummVM"
-#: gui/launcher.cpp:622
+#: gui/launcher.cpp:626
msgid "A~b~out..."
msgstr "À ~P~ropos..."
-#: gui/launcher.cpp:622 backends/platform/sdl/macosx/appmenu_osx.mm:69
+#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:69
msgid "About ScummVM"
msgstr "À propos de ScummVM"
-#: gui/launcher.cpp:623
+#: gui/launcher.cpp:627
msgid "~O~ptions..."
msgstr "~O~ptions..."
-#: gui/launcher.cpp:623
+#: gui/launcher.cpp:627
msgid "Change global ScummVM options"
msgstr "Change les options globales de ScummVM"
-#: gui/launcher.cpp:625
+#: gui/launcher.cpp:629
msgid "~S~tart"
msgstr "~D~émarrer"
-#: gui/launcher.cpp:625
+#: gui/launcher.cpp:629
msgid "Start selected game"
msgstr "Démarre le jeu sélectionné"
-#: gui/launcher.cpp:628
+#: gui/launcher.cpp:632
msgid "~L~oad..."
msgstr "~C~harger"
-#: gui/launcher.cpp:628
+#: gui/launcher.cpp:632
msgid "Load savegame for selected game"
msgstr "Charge une sauvegarde pour le jeu sélectionné"
-#: gui/launcher.cpp:633 gui/launcher.cpp:1120
+#: gui/launcher.cpp:637
msgid "~A~dd Game..."
msgstr "~A~jouter..."
-#: gui/launcher.cpp:633 gui/launcher.cpp:640
+#: gui/launcher.cpp:637 gui/launcher.cpp:644
msgid "Hold Shift for Mass Add"
msgstr ""
"Ajoute un jeu à la Liste. Maintenez Shift enfoncée pour un Ajout Massif"
-#: gui/launcher.cpp:635
+#: gui/launcher.cpp:639
msgid "~E~dit Game..."
msgstr "~E~diter..."
-#: gui/launcher.cpp:635 gui/launcher.cpp:642
+#: gui/launcher.cpp:639 gui/launcher.cpp:646
msgid "Change game options"
msgstr "Change les options du jeu"
-#: gui/launcher.cpp:637
+#: gui/launcher.cpp:641
msgid "~R~emove Game"
msgstr "~S~upprimer"
-#: gui/launcher.cpp:637 gui/launcher.cpp:644
+#: gui/launcher.cpp:641 gui/launcher.cpp:648
msgid "Remove game from the list. The game data files stay intact"
msgstr "Supprime le jeu de la liste. Les fichiers sont conservés"
-#: gui/launcher.cpp:640 gui/launcher.cpp:1120
+#: gui/launcher.cpp:644
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~jouter..."
-#: gui/launcher.cpp:642
+#: gui/launcher.cpp:646
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~diter..."
-#: gui/launcher.cpp:644
+#: gui/launcher.cpp:648
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~S~upprimer"
-#: gui/launcher.cpp:652
+#: gui/launcher.cpp:656
msgid "Search in game list"
msgstr "Recherche dans la liste de jeux"
-#: gui/launcher.cpp:656 gui/launcher.cpp:1167
+#: gui/launcher.cpp:660 gui/launcher.cpp:1221
msgid "Search:"
msgstr "Filtre:"
-#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:245
-#: engines/mohawk/riven.cpp:716 engines/cruise/menu.cpp:214
+#: gui/launcher.cpp:684 engines/dialogs.cpp:114 engines/cruise/menu.cpp:214
+#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716
#: engines/pegasus/pegasus.cpp:349
msgid "Load game:"
msgstr "Charger le jeu:"
-#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/scumm/dialogs.cpp:188
-#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716
-#: engines/cruise/menu.cpp:214 engines/pegasus/pegasus.cpp:349
+#: gui/launcher.cpp:684 engines/dialogs.cpp:114
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
+#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
+#: engines/mohawk/riven.cpp:716 engines/pegasus/pegasus.cpp:349
+#: engines/scumm/dialogs.cpp:188
msgid "Load"
msgstr "Charger"
-#: gui/launcher.cpp:788
+#: gui/launcher.cpp:791
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
@@ -473,7 +474,8 @@ msgstr ""
"Voulez-vous vraiment lancer la détection automatique des jeux ? Cela peut "
"potentiellement ajouter un grand nombre de jeux."
-#: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216
+#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999
+#: gui/fluidsynth-dialog.cpp:216
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
@@ -481,7 +483,8 @@ msgstr ""
msgid "Yes"
msgstr "Oui"
-#: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216
+#: gui/launcher.cpp:792 gui/launcher.cpp:940 gui/launcher.cpp:999
+#: gui/fluidsynth-dialog.cpp:216
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
@@ -489,40 +492,36 @@ msgstr "Oui"
msgid "No"
msgstr "Non"
-#: gui/launcher.cpp:837
+#: gui/launcher.cpp:840
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM n'a pas pu ouvrir le répertoire sélectionné."
-#: gui/launcher.cpp:849
+#: gui/launcher.cpp:852
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM n'a pas trouvé de jeux dans le répertoire sélectionné."
-#: gui/launcher.cpp:863
+#: gui/launcher.cpp:866
msgid "Pick the game:"
msgstr "Choisissez le jeu:"
-#: gui/launcher.cpp:937
+#: gui/launcher.cpp:940
msgid "Do you really want to remove this game configuration?"
msgstr "Voulez-vous vraiment supprimer ce jeu ?"
-#: gui/launcher.cpp:1001
+#: gui/launcher.cpp:998
+#, fuzzy
+msgid "Do you want to load savegame?"
+msgstr "Voulez-vous charger ou enregistrer le jeu ?"
+
+#: gui/launcher.cpp:1047
msgid "This game does not support loading games from the launcher."
msgstr ""
"Le chargement de sauvegarde depuis le lanceur n'est pas supporté pour ce jeu."
-#: gui/launcher.cpp:1005
+#: gui/launcher.cpp:1051
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM n'a pas pu trouvé de moteur pour lancer le jeu sélectionné."
-#: gui/launcher.cpp:1119
-msgctxt "lowres"
-msgid "Mass Add..."
-msgstr "Ajout Massif..."
-
-#: gui/launcher.cpp:1119
-msgid "Mass Add..."
-msgstr "Ajout Massif..."
-
#: gui/massadd.cpp:78 gui/massadd.cpp:81
msgid "... progress ..."
msgstr "... en cours ..."
@@ -622,8 +621,7 @@ msgid "Special dithering modes supported by some games"
msgstr "Mode spécial de tramage supporté par certains jeux"
#: gui/options.cpp:759
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2236
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:476
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249
msgid "Fullscreen mode"
msgstr "Plein écran"
@@ -758,12 +756,15 @@ msgid "True Roland MT-32 (no GM emulation)"
msgstr "Roland MT-32 exacte (pas d'ému GM)"
#: gui/options.cpp:890
-msgid "Roland GS Mode (disable GM mapping)"
+#, fuzzy
+msgid "Roland GS Device (enable MT-32 mappings)"
msgstr "Roland GS (désactive le mappage GM)"
#: gui/options.cpp:890
-msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
-msgstr "Désactiver la conversion des pistes MT-32 en General MIDI"
+msgid ""
+"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
+"GS device"
+msgstr ""
#: gui/options.cpp:899
msgid "Don't use Roland MT-32 music"
@@ -956,15 +957,15 @@ msgstr "Vue en liste"
msgid "Grid view"
msgstr "Vue en grille"
-#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:358
+#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:359
msgid "No date saved"
msgstr "Date inconnue"
-#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:359
+#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360
msgid "No time saved"
msgstr "Heure inconnue"
-#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:360
+#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361
msgid "No playtime saved"
msgstr "Durée de jeu inconnue"
@@ -976,43 +977,43 @@ msgstr "Supprimer"
msgid "Do you really want to delete this savegame?"
msgstr "Voulez-vous vraiment supprimer cette sauvegarde ?"
-#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:872
+#: gui/saveload-dialog.cpp:384 gui/saveload-dialog.cpp:874
msgid "Date: "
msgstr "Date: "
-#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:878
+#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:880
msgid "Time: "
msgstr "Heure: "
-#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:886
+#: gui/saveload-dialog.cpp:394 gui/saveload-dialog.cpp:888
msgid "Playtime: "
msgstr "Durée de jeu: "
-#: gui/saveload-dialog.cpp:406 gui/saveload-dialog.cpp:494
+#: gui/saveload-dialog.cpp:407 gui/saveload-dialog.cpp:495
msgid "Untitled savestate"
msgstr "Sauvegarde sans nom"
-#: gui/saveload-dialog.cpp:546
+#: gui/saveload-dialog.cpp:547
msgid "Next"
msgstr "Suivant"
-#: gui/saveload-dialog.cpp:549
+#: gui/saveload-dialog.cpp:550
msgid "Prev"
msgstr "Précédent"
-#: gui/saveload-dialog.cpp:736
+#: gui/saveload-dialog.cpp:738
msgid "New Save"
msgstr "Nouvelle Sauvegarde"
-#: gui/saveload-dialog.cpp:736
+#: gui/saveload-dialog.cpp:738
msgid "Create a new save game"
msgstr "Crée une nouvelle sauvegarde."
-#: gui/saveload-dialog.cpp:865
+#: gui/saveload-dialog.cpp:867
msgid "Name: "
msgstr "Nom: "
-#: gui/saveload-dialog.cpp:937
+#: gui/saveload-dialog.cpp:939
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Entrez une description pour l'emplacement %d:"
@@ -1021,29 +1022,32 @@ msgstr "Entrez une description pour l'emplacement %d:"
msgid "Select a Theme"
msgstr "Sélectionnez un Thème"
-#: gui/ThemeEngine.cpp:337
+#: gui/ThemeEngine.cpp:346
msgid "Disabled GFX"
msgstr "GFX désactivé"
-#: gui/ThemeEngine.cpp:337
+#: gui/ThemeEngine.cpp:346
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX désactivé"
-#: gui/ThemeEngine.cpp:338
-msgid "Standard Renderer (16bpp)"
+#: gui/ThemeEngine.cpp:347
+#, fuzzy
+msgid "Standard Renderer"
msgstr "Rendu Standard (16bpp)"
-#: gui/ThemeEngine.cpp:338
-msgid "Standard (16bpp)"
-msgstr "Standard (16bpp)"
+#: gui/ThemeEngine.cpp:347 engines/scumm/dialogs.cpp:658
+msgid "Standard"
+msgstr "Normal"
-#: gui/ThemeEngine.cpp:340
-msgid "Antialiased Renderer (16bpp)"
+#: gui/ThemeEngine.cpp:349
+#, fuzzy
+msgid "Antialiased Renderer"
msgstr "Rendu Anti-crénelé (16 bpp)"
-#: gui/ThemeEngine.cpp:340
-msgid "Antialiased (16bpp)"
+#: gui/ThemeEngine.cpp:349
+#, fuzzy
+msgid "Antialiased"
msgstr "Anti-crénelé (16 bpp)"
#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332
@@ -1133,37 +1137,38 @@ msgstr "Remet tous les réglages à leurs valeurs par défaut."
#: gui/fluidsynth-dialog.cpp:216
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
-msgstr "Voulez-vous vraiment remettre tous les réglages à leurs valeurs par défaut ?"
+msgstr ""
+"Voulez-vous vraiment remettre tous les réglages à leurs valeurs par défaut ?"
-#: base/main.cpp:210
+#: base/main.cpp:226
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "Le niveau de debug '%s' n'est pas supporté par ce moteur de jeu"
-#: base/main.cpp:288
+#: base/main.cpp:304
msgid "Menu"
msgstr "Menu"
-#: base/main.cpp:291 backends/platform/symbian/src/SymbianActions.cpp:45
+#: base/main.cpp:307 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "Passer"
-#: base/main.cpp:294 backends/platform/symbian/src/SymbianActions.cpp:50
+#: base/main.cpp:310 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "Mettre en pause"
-#: base/main.cpp:297
+#: base/main.cpp:313
msgid "Skip line"
msgstr "Passer la phrase"
-#: base/main.cpp:468
+#: base/main.cpp:505
msgid "Error running game:"
msgstr "Erreur lors de l'éxécution du jeu:"
-#: base/main.cpp:492
+#: base/main.cpp:534
msgid "Could not find any engine capable of running the selected game"
msgstr "Impossible de trouver un moteur pour exécuter le jeu sélectionné"
@@ -1231,18 +1236,18 @@ msgstr "Annuler par l'utilisateur"
msgid "Unknown error"
msgstr "Erreur inconnue"
-#: engines/advancedDetector.cpp:316
+#: engines/advancedDetector.cpp:317
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Le jeu dans '%s' n'est pas reconnu."
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:318
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Veuillez reporter les informations suivantes à l'équipe ScummVM ainsi que le "
"nom"
-#: engines/advancedDetector.cpp:319
+#: engines/advancedDetector.cpp:320
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "du jeu que vous avez essayé d'ajouter, sa version, le langage, etc..."
@@ -1280,21 +1285,21 @@ msgid "~R~eturn to Launcher"
msgstr "Retour au ~L~anceur"
#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803
-#: engines/drascula/saveload.cpp:338 engines/cruise/menu.cpp:212
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:373
#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284
-#: engines/pegasus/pegasus.cpp:373
msgid "Save game:"
msgstr "Sauvegarde:"
-#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803
-#: engines/drascula/saveload.cpp:338 engines/scumm/dialogs.cpp:187
-#: engines/cruise/menu.cpp:212 engines/sci/engine/kfile.cpp:742
-#: engines/toltecs/menu.cpp:284 engines/pegasus/pegasus.cpp:373
-#: backends/platform/symbian/src/SymbianActions.cpp:44
+#: engines/dialogs.cpp:115 backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
+#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873
+#: engines/pegasus/pegasus.cpp:373 engines/sci/engine/kfile.cpp:742
+#: engines/scumm/dialogs.cpp:187 engines/toltecs/menu.cpp:284
msgid "Save"
msgstr "Sauver"
@@ -1331,23 +1336,23 @@ msgstr "~A~nnuler"
msgid "~K~eys"
msgstr "~T~ouches"
-#: engines/engine.cpp:240
+#: engines/engine.cpp:244
msgid "Could not initialize color format."
msgstr "Impossible d'initialiser le format des couleurs."
-#: engines/engine.cpp:248
+#: engines/engine.cpp:252
msgid "Could not switch to video mode: '"
msgstr "Impossible de changer le mode vidéo à: '"
-#: engines/engine.cpp:257
+#: engines/engine.cpp:261
msgid "Could not apply aspect ratio setting."
msgstr "Impossible d'appliquer la correction du rapport d'aspect."
-#: engines/engine.cpp:262
+#: engines/engine.cpp:266
msgid "Could not apply fullscreen setting."
msgstr "Impossible d'appliquer l'option plein écran."
-#: engines/engine.cpp:362
+#: engines/engine.cpp:366
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -1361,7 +1366,7 @@ msgstr ""
"données du jeu sur votre disque dur.\n"
"Lisez le fichier README pour plus de détails."
-#: engines/engine.cpp:373
+#: engines/engine.cpp:377
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
@@ -1375,7 +1380,7 @@ msgstr ""
"logiciel approprié.\n"
"Lisez le fichier README pour plus de détails."
-#: engines/engine.cpp:431
+#: engines/engine.cpp:435
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
@@ -1384,7 +1389,7 @@ msgstr ""
"Echec du chargement (%s)! . Lisez le fichier README pour les informations de "
"base et les instructions pour obtenir de l'aide supplémentaire."
-#: engines/engine.cpp:444
+#: engines/engine.cpp:448
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
@@ -1394,35 +1399,764 @@ msgstr ""
"complètement supporté par ScummVM. Il est donc instable et les sauvegardes "
"peuvent ne pas marcher avec une future version de ScummVM."
-#: engines/engine.cpp:447
+#: engines/engine.cpp:451
msgid "Start anyway"
msgstr "Jouer quand même"
-#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:270
-#: engines/dreamweb/detection.cpp:47 engines/sci/detection.cpp:393
-#: engines/toltecs/detection.cpp:173
+#: audio/fmopl.cpp:49
+msgid "MAME OPL emulator"
+msgstr "Émulateur MAME OPL"
+
+#: audio/fmopl.cpp:51
+msgid "DOSBox OPL emulator"
+msgstr "Émulateur DOSBox OPL"
+
+#: audio/mididrv.cpp:209
+#, c-format
+msgid ""
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected)."
+msgstr ""
+"Le périphérique audio sélectionné '%s' n'a pas été trouvé (il est peut-être "
+"éteint ou débranché)."
+
+#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
+#: audio/mididrv.cpp:272
+msgid "Attempting to fall back to the next available device..."
+msgstr "Essaye d'utiliser le prochain périphérique disponible..."
+
+#: audio/mididrv.cpp:221
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
+"information."
+msgstr ""
+"The selected audio device '%s' ne peut pas être utilisé. Voir le fichier de "
+"log pour plus de détails."
+
+#: audio/mididrv.cpp:257
+#, c-format
+msgid ""
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected)."
+msgstr ""
+"Le périphérique audio préféré '%s' n'a pas été trouvé (il est peut-être "
+"éteint ou débranché)."
+
+#: audio/mididrv.cpp:272
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
+"information."
+msgstr ""
+"Le périphérique audio préféré '%s' ne peut pas être utilisé. Voir le fichier "
+"de log pour plus de détails."
+
+#: audio/null.h:43
+msgid "No music"
+msgstr "Pas de musique"
+
+#: audio/mods/paula.cpp:196
+msgid "Amiga Audio Emulator"
+msgstr "Émulateur Amiga Audio"
+
+#: audio/softsynth/adlib.cpp:2284
+msgid "AdLib Emulator"
+msgstr "Émulateur AdLib"
+
+#: audio/softsynth/appleiigs.cpp:33
+msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
+msgstr "Émulateur Apple II GS (PAS IMPLÉMENTÉ)"
+
+#: audio/softsynth/sid.cpp:1430
+msgid "C64 Audio Emulator"
+msgstr "Émulateur C64 Audio"
+
+#: audio/softsynth/mt32.cpp:199
+msgid "Initializing MT-32 Emulator"
+msgstr "Initialisation de l'Émulateur MT-32"
+
+#: audio/softsynth/mt32.cpp:425
+msgid "MT-32 Emulator"
+msgstr "Émulateur MT-32"
+
+#: audio/softsynth/pcspk.cpp:139
+msgid "PC Speaker Emulator"
+msgstr "Émulateur Haut Parleur PC"
+
+#: audio/softsynth/pcspk.cpp:158
+msgid "IBM PCjr Emulator"
+msgstr "Émulateur IBM PCjr"
+
+#: backends/keymapper/remap-dialog.cpp:47
+msgid "Keymap:"
+msgstr "Affectation des touches:"
+
+#: backends/keymapper/remap-dialog.cpp:66
+msgid " (Effective)"
+msgstr "(Effectif)"
+
+#: backends/keymapper/remap-dialog.cpp:106
+msgid " (Active)"
+msgstr "(Actif)"
+
+#: backends/keymapper/remap-dialog.cpp:106
+msgid " (Blocked)"
+msgstr "(Bloqué)"
+
+#: backends/keymapper/remap-dialog.cpp:119
+msgid " (Global)"
+msgstr "(Global)"
+
+#: backends/keymapper/remap-dialog.cpp:127
+msgid " (Game)"
+msgstr "(Jeu)"
+
+#: backends/midi/windows.cpp:164
+msgid "Windows MIDI"
+msgstr "MIDI Windows"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:56
+#: engines/scumm/dialogs.cpp:290
+msgid "~C~lose"
+msgstr "~F~ermer"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:57
+msgid "ScummVM Main Menu"
+msgstr "Menu Principal ScummVM"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:63
+msgid "~L~eft handed mode"
+msgstr "Mode ~G~aucher"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:64
+msgid "~I~ndy fight controls"
+msgstr "Contrôle des combats d'~I~ndy"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:65
+msgid "Show mouse cursor"
+msgstr "Afficher le curseur de la souris"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:66
+msgid "Snap to edges"
+msgstr "Aligner sur les bords"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:68
+msgid "Touch X Offset"
+msgstr "Décalage X du toucher"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:75
+msgid "Touch Y Offset"
+msgstr "Décallage Y du toucher"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:87
+msgid "Use laptop trackpad-style cursor control"
+msgstr "Activer le contrôle du curseur de type trackpad"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:88
+msgid "Tap for left click, double tap right click"
+msgstr "Toucher pour un clic gauche, toucher deux fois pour un clic droit"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:90
+msgid "Sensitivity"
+msgstr "Sensibilité"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:99
+msgid "Initial top screen scale:"
+msgstr "Échelle initiale de l'écran du haut"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:105
+msgid "Main screen scaling:"
+msgstr "Échelle de l'écran principal"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:107
+msgid "Hardware scale (fast, but low quality)"
+msgstr "Mise à l'echelle matérielle (rapide mais qualité faible)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:108
+msgid "Software scale (good quality, but slower)"
+msgstr "Mise à l'échelle logicielle (bonne qualité mais plus lent)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:109
+msgid "Unscaled (you must scroll left and right)"
+msgstr "Sans changement d'échelle (vous devez faire défiler l'écran)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:111
+msgid "Brightness:"
+msgstr "Luminosité:"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:121
+msgid "High quality audio (slower) (reboot)"
+msgstr "Audio haute qualité (plus lent) (redémarrer)"
+
+#: backends/platform/ds/arm9/source/dsoptions.cpp:122
+msgid "Disable power off"
+msgstr "Désactivé l'extinction"
+
+#: backends/platform/iphone/osys_events.cpp:300
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Mode souris-cliquer-et-déplacer activé"
+
+#: backends/platform/iphone/osys_events.cpp:302
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Mode souris-cliquer-et-déplacer désactivé"
+
+#: backends/platform/iphone/osys_events.cpp:313
+msgid "Touchpad mode enabled."
+msgstr "Mode touchpad activé"
+
+#: backends/platform/iphone/osys_events.cpp:315
+msgid "Touchpad mode disabled."
+msgstr "Mode touchpad désactivé"
+
+#: backends/platform/maemo/maemo.cpp:209
+msgid "Click Mode"
+msgstr "Mode Clic"
+
+#: backends/platform/maemo/maemo.cpp:215
+#: backends/platform/symbian/src/SymbianActions.cpp:42
+#: backends/platform/wince/CEActionsPocket.cpp:60
+#: backends/platform/wince/CEActionsSmartphone.cpp:43
+#: backends/platform/tizen/form.cpp:275
+msgid "Left Click"
+msgstr "Clic Gauche"
+
+#: backends/platform/maemo/maemo.cpp:218
+msgid "Middle Click"
+msgstr "Clic Milieu"
+
+#: backends/platform/maemo/maemo.cpp:221
+#: backends/platform/symbian/src/SymbianActions.cpp:43
+#: backends/platform/wince/CEActionsSmartphone.cpp:44
+#: backends/platform/tizen/form.cpp:267
+msgid "Right Click"
+msgstr "Clic Droit"
+
+#: backends/platform/sdl/macosx/appmenu_osx.mm:77
+msgid "Hide ScummVM"
+msgstr "Masquer ScummVM"
+
+#: backends/platform/sdl/macosx/appmenu_osx.mm:82
+msgid "Hide Others"
+msgstr "Masquer les autres"
+
+#: backends/platform/sdl/macosx/appmenu_osx.mm:87
+msgid "Show All"
+msgstr "Tout afficher"
+
+#: backends/platform/sdl/macosx/appmenu_osx.mm:109
+#: backends/platform/sdl/macosx/appmenu_osx.mm:120
+msgid "Window"
+msgstr "Fenêtre"
+
+#: backends/platform/sdl/macosx/appmenu_osx.mm:114
+msgid "Minimize"
+msgstr "Placer dans le Dock"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:46
+msgid "Normal (no scaling)"
+msgstr "Normal (échelle d'origine)"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:65
+msgctxt "lowres"
+msgid "Normal (no scaling)"
+msgstr "Normal"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2148
+msgid "Enabled aspect ratio correction"
+msgstr "Activer la correction du rapport d'aspect"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2154
+msgid "Disabled aspect ratio correction"
+msgstr "Désactiver la correction du rapport d'aspect"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2209
+msgid "Active graphics filter:"
+msgstr "Mode graphique actif:"
+
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2251
+msgid "Windowed mode"
+msgstr "Mode Fenêtre"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:118
+#, fuzzy
+msgid "OpenGL"
+msgstr "Ouvrir"
+
+#: backends/graphics/opengl/opengl-graphics.cpp:119
+msgid "OpenGL (No filtering)"
+msgstr ""
+
+#: backends/platform/symbian/src/SymbianActions.cpp:38
+#: backends/platform/wince/CEActionsSmartphone.cpp:39
+msgid "Up"
+msgstr "Haut"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:39
+#: backends/platform/wince/CEActionsSmartphone.cpp:40
+msgid "Down"
+msgstr "Bas"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:40
+#: backends/platform/wince/CEActionsSmartphone.cpp:41
+msgid "Left"
+msgstr "Gauche"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:41
+#: backends/platform/wince/CEActionsSmartphone.cpp:42
+msgid "Right"
+msgstr "Droite"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:46
+#: backends/platform/wince/CEActionsSmartphone.cpp:47
+msgid "Zone"
+msgstr "Zone"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:47
+#: backends/platform/wince/CEActionsPocket.cpp:54
+#: backends/platform/wince/CEActionsSmartphone.cpp:48
+msgid "Multi Function"
+msgstr "Fonction Multiple"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:48
+msgid "Swap character"
+msgstr "Changement de personnage"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:49
+msgid "Skip text"
+msgstr "Sauter le texte"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:51
+msgid "Fast mode"
+msgstr "Mode rapide"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:52
+#: backends/platform/wince/CEActionsPocket.cpp:44
+#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:218
+#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82
+#: engines/scumm/help.cpp:84
+msgid "Quit"
+msgstr "Quitter"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:53
+msgid "Debugger"
+msgstr "Debugger"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:54
+msgid "Global menu"
+msgstr "Menu global"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:55
+msgid "Virtual keyboard"
+msgstr "Clavier virtuel"
+
+#: backends/platform/symbian/src/SymbianActions.cpp:56
+msgid "Key mapper"
+msgstr "Affectation des touches"
+
+#: backends/events/symbiansdl/symbiansdl-events.cpp:184
+msgid "Do you want to quit ?"
+msgstr "Voulez-vous quitter ?"
+
+#: backends/platform/wii/options.cpp:51
+msgid "Video"
+msgstr "Vidéo"
+
+#: backends/platform/wii/options.cpp:54
+msgid "Current video mode:"
+msgstr "Mode vidéo actuel"
+
+#: backends/platform/wii/options.cpp:56
+msgid "Double-strike"
+msgstr "Coup double"
+
+#: backends/platform/wii/options.cpp:60
+msgid "Horizontal underscan:"
+msgstr "Underscan horizontal:"
+
+#: backends/platform/wii/options.cpp:66
+msgid "Vertical underscan:"
+msgstr "Underscan vertical:"
+
+#: backends/platform/wii/options.cpp:71
+msgid "Input"
+msgstr "Entrée"
+
+#: backends/platform/wii/options.cpp:74
+msgid "GC Pad sensitivity:"
+msgstr "Sensibilité du pad GC:"
+
+#: backends/platform/wii/options.cpp:80
+msgid "GC Pad acceleration:"
+msgstr "Acceleration du pad GC:"
+
+#: backends/platform/wii/options.cpp:86
+msgid "DVD"
+msgstr "DVD"
+
+#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
+msgid "Status:"
+msgstr "Status:"
+
+#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
+msgid "Unknown"
+msgstr "Inconue"
+
+#: backends/platform/wii/options.cpp:93
+msgid "Mount DVD"
+msgstr "Monter le DVD"
+
+#: backends/platform/wii/options.cpp:94
+msgid "Unmount DVD"
+msgstr "Démonter le DVD"
+
+#: backends/platform/wii/options.cpp:98
+msgid "SMB"
+msgstr "SMB"
+
+#: backends/platform/wii/options.cpp:106
+msgid "Server:"
+msgstr "Serveur:"
+
+#: backends/platform/wii/options.cpp:110
+msgid "Share:"
+msgstr "Disque partagé:"
+
+#: backends/platform/wii/options.cpp:114
+msgid "Username:"
+msgstr "Nom d'utilisateur:"
+
+#: backends/platform/wii/options.cpp:118
+msgid "Password:"
+msgstr "Mot de passe:"
+
+#: backends/platform/wii/options.cpp:121
+msgid "Init network"
+msgstr "Initialiser le réseau"
+
+#: backends/platform/wii/options.cpp:123
+msgid "Mount SMB"
+msgstr "Monter SMB"
+
+#: backends/platform/wii/options.cpp:124
+msgid "Unmount SMB"
+msgstr "Démonter SMB"
+
+#: backends/platform/wii/options.cpp:143
+msgid "DVD Mounted successfully"
+msgstr "DVD monté avec succès"
+
+#: backends/platform/wii/options.cpp:146
+msgid "Error while mounting the DVD"
+msgstr "Échec du montage du DVD"
+
+#: backends/platform/wii/options.cpp:148
+msgid "DVD not mounted"
+msgstr "DVD non monté"
+
+#: backends/platform/wii/options.cpp:161
+msgid "Network up, share mounted"
+msgstr "Réseau connecté, disque partagé monté"
+
+#: backends/platform/wii/options.cpp:163
+msgid "Network up"
+msgstr "Réseau connecté"
+
+#: backends/platform/wii/options.cpp:166
+msgid ", error while mounting the share"
+msgstr ", échec du montage du disque partagé"
+
+#: backends/platform/wii/options.cpp:168
+msgid ", share not mounted"
+msgstr ", disque partagé non monté"
+
+#: backends/platform/wii/options.cpp:174
+msgid "Network down"
+msgstr "Réseau déconnecté"
+
+#: backends/platform/wii/options.cpp:178
+msgid "Initializing network"
+msgstr "Initialisation du réseau"
+
+#: backends/platform/wii/options.cpp:182
+msgid "Timeout while initializing network"
+msgstr "Dépassement du délai lors de l'initialisation du réseau"
+
+#: backends/platform/wii/options.cpp:186
+#, c-format
+msgid "Network not initialized (%d)"
+msgstr "Réseau non initialisé (%d)"
+
+#: backends/platform/wince/CEActionsPocket.cpp:46
+msgid "Hide Toolbar"
+msgstr "Caché la barre d'outils"
+
+#: backends/platform/wince/CEActionsPocket.cpp:47
+msgid "Show Keyboard"
+msgstr "Afficher le clavier"
+
+#: backends/platform/wince/CEActionsPocket.cpp:48
+msgid "Sound on/off"
+msgstr "Audio marche/arrêt"
+
+#: backends/platform/wince/CEActionsPocket.cpp:49
+msgid "Right click"
+msgstr "Clic droit"
+
+#: backends/platform/wince/CEActionsPocket.cpp:50
+msgid "Show/Hide Cursor"
+msgstr "Afficher/Cacher le curseur"
+
+#: backends/platform/wince/CEActionsPocket.cpp:51
+msgid "Free look"
+msgstr "Regarder autour"
+
+#: backends/platform/wince/CEActionsPocket.cpp:52
+msgid "Zoom up"
+msgstr "Dézoomer"
+
+#: backends/platform/wince/CEActionsPocket.cpp:53
+msgid "Zoom down"
+msgstr "Zoomer"
+
+#: backends/platform/wince/CEActionsPocket.cpp:55
+#: backends/platform/wince/CEActionsSmartphone.cpp:49
+msgid "Bind Keys"
+msgstr "Affecter les touches"
+
+#: backends/platform/wince/CEActionsPocket.cpp:56
+msgid "Cursor Up"
+msgstr "Haut"
+
+#: backends/platform/wince/CEActionsPocket.cpp:57
+msgid "Cursor Down"
+msgstr "Bas"
+
+#: backends/platform/wince/CEActionsPocket.cpp:58
+msgid "Cursor Left"
+msgstr "Gauche"
+
+#: backends/platform/wince/CEActionsPocket.cpp:59
+msgid "Cursor Right"
+msgstr "Droit"
+
+#: backends/platform/wince/CEActionsPocket.cpp:267
+#: backends/platform/wince/CEActionsSmartphone.cpp:231
+msgid "Do you want to load or save the game?"
+msgstr "Voulez-vous charger ou enregistrer le jeu ?"
+
+#: backends/platform/wince/CEActionsPocket.cpp:326
+#: backends/platform/wince/CEActionsSmartphone.cpp:287
+msgid " Are you sure you want to quit ? "
+msgstr "Voulez-vous vraiment quitter ?"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:50
+msgid "Keyboard"
+msgstr "Clavier"
+
+#: backends/platform/wince/CEActionsSmartphone.cpp:51
+msgid "Rotate"
+msgstr "Pivoter"
+
+#: backends/platform/wince/CELauncherDialog.cpp:56
+msgid "Using SDL driver "
+msgstr "Utilise le pilote SDL"
+
+#: backends/platform/wince/CELauncherDialog.cpp:60
+msgid "Display "
+msgstr "Affichage"
+
+#: backends/platform/wince/CELauncherDialog.cpp:83
+msgid "Do you want to perform an automatic scan ?"
+msgstr "Voulez-vous exécuter une recherche automatique ?"
+
+#: backends/platform/wince/wince-sdl.cpp:516
+msgid "Map right click action"
+msgstr "Affecter l'action 'Clic Droit'"
+
+#: backends/platform/wince/wince-sdl.cpp:520
+msgid "You must map a key to the 'Right Click' action to play this game"
+msgstr ""
+"Vous devez affecter une touche à l'action de 'Clic Droit' pour pouvoir jouer "
+"à ce jeu"
+
+#: backends/platform/wince/wince-sdl.cpp:529
+msgid "Map hide toolbar action"
+msgstr "Affecter l'action 'Cacher Bar d'Outils'"
+
+#: backends/platform/wince/wince-sdl.cpp:533
+msgid "You must map a key to the 'Hide toolbar' action to play this game"
+msgstr ""
+"Vous devez affecter une touche à l'action 'Cacher Bar d'Outils' pour pouvoir "
+"jouer à ce jeu"
+
+#: backends/platform/wince/wince-sdl.cpp:542
+msgid "Map Zoom Up action (optional)"
+msgstr "Affecter l'action 'Dézoomer' (optionnelle)"
+
+#: backends/platform/wince/wince-sdl.cpp:545
+msgid "Map Zoom Down action (optional)"
+msgstr "Affecter l'action 'Zoomer' (optionnelle)"
+
+#: backends/platform/wince/wince-sdl.cpp:553
+msgid ""
+"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
+msgstr ""
+"Noubliez pas d'affecter une touche à l'action 'Cacher Bar d'Outils' pour "
+"pouvoir voir entièrement l'inventaire"
+
+#: backends/events/default/default-events.cpp:196
+msgid "Do you really want to return to the Launcher?"
+msgstr "Voulez-vous vraiment retourner au Lanceur ?"
+
+#: backends/events/default/default-events.cpp:196
+msgid "Launcher"
+msgstr "Lanceur"
+
+#: backends/events/default/default-events.cpp:218
+msgid "Do you really want to quit?"
+msgstr "Voulez-vous vraiment quitter ?"
+
+#: backends/events/gph/gph-events.cpp:386
+#: backends/events/gph/gph-events.cpp:429
+#: backends/events/openpandora/op-events.cpp:168
+msgid "Touchscreen 'Tap Mode' - Left Click"
+msgstr "Touchscreen 'Tap Mode' - Clic Gauche"
+
+#: backends/events/gph/gph-events.cpp:388
+#: backends/events/gph/gph-events.cpp:431
+#: backends/events/openpandora/op-events.cpp:170
+msgid "Touchscreen 'Tap Mode' - Right Click"
+msgstr "Touchscreen 'Tap Mode' - Clic Droit"
+
+#: backends/events/gph/gph-events.cpp:390
+#: backends/events/gph/gph-events.cpp:433
+#: backends/events/openpandora/op-events.cpp:172
+msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
+msgstr "Touchscreen 'Tap Mode' - Déplacer sans cliquer"
+
+#: backends/events/gph/gph-events.cpp:410
+msgid "Maximum Volume"
+msgstr "Volume Maximum"
+
+#: backends/events/gph/gph-events.cpp:412
+msgid "Increasing Volume"
+msgstr "Augmentation Volume"
+
+#: backends/events/gph/gph-events.cpp:418
+msgid "Minimal Volume"
+msgstr "Volume Minimum"
+
+#: backends/events/gph/gph-events.cpp:420
+msgid "Decreasing Volume"
+msgstr "Diminution Volume"
+
+#: backends/events/openpandora/op-events.cpp:174
+msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
+msgstr "Touchscreen 'Tap Mode' - Déplacer sans cliquer"
+
+#: backends/updates/macosx/macosx-updates.mm:67
+msgid "Check for Updates..."
+msgstr "Recherche des mises à jour..."
+
+#: backends/platform/tizen/form.cpp:263
+msgid "Right Click Once"
+msgstr "Simple Clic Droit"
+
+#: backends/platform/tizen/form.cpp:271
+msgid "Move Only"
+msgstr "Déplacer Uniquement"
+
+#: backends/platform/tizen/form.cpp:294
+msgid "Escape Key"
+msgstr "Touche d'échappement"
+
+#: backends/platform/tizen/form.cpp:299
+msgid "Game Menu"
+msgstr "Menu du Jeu"
+
+#: backends/platform/tizen/form.cpp:304
+msgid "Show Keypad"
+msgstr "Afficher le clavier"
+
+#: backends/platform/tizen/form.cpp:309
+msgid "Control Mouse"
+msgstr "Contrôles la Souris"
+
+#: backends/events/maemosdl/maemosdl-events.cpp:192
+msgid "Clicking Enabled"
+msgstr "Clic Activé"
+
+#: backends/events/maemosdl/maemosdl-events.cpp:192
+msgid "Clicking Disabled"
+msgstr "Clic Désactivé"
+
+#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
+#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
+#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:187
msgid "Use original save/load screens"
msgstr "Dialogues sauvegarde/chargement d'origine"
-#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:271
-#: engines/dreamweb/detection.cpp:48 engines/sci/detection.cpp:394
-#: engines/toltecs/detection.cpp:174
+#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
+#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
+#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:188
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"Utiliser les dialogues sauvegarde/chargement d'origine plutôt que ceux de "
"ScummVM"
-#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351
-#: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259
+#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
+#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841
+#: engines/toltecs/menu.cpp:259
msgid "Restore game:"
msgstr "Charger le jeu:"
-#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351
-#: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259
+#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
+#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:841
+#: engines/toltecs/menu.cpp:259
msgid "Restore"
msgstr "Charger"
-#: engines/drascula/saveload.cpp:49
+#: engines/agos/saveload.cpp:166 engines/scumm/scumm.cpp:2321
+#, c-format
+msgid ""
+"Failed to load game state from file:\n"
+"\n"
+"%s"
+msgstr ""
+"Échec du chargement de l'état du jeu depuis le fichier:\n"
+"\n"
+"%s"
+
+#: engines/agos/saveload.cpp:201 engines/scumm/scumm.cpp:2314
+#, c-format
+msgid ""
+"Failed to save game state to file:\n"
+"\n"
+"%s"
+msgstr ""
+"Échec de l'enregistrement de l'état du jeu dans le fichier:\n"
+"\n"
+"%s"
+
+#: engines/agos/saveload.cpp:209 engines/scumm/scumm.cpp:2332
+#, c-format
+msgid ""
+"Successfully saved game state in file:\n"
+"\n"
+"%s"
+msgstr ""
+"État du jeu enregistré avec succès dans le fichier:\n"
+"\n"
+"%s"
+
+#: engines/agos/animation.cpp:557
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr "Fichier de séquence '%s' non trouvé!"
+
+#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
@@ -1432,8 +2166,8 @@ msgid ""
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
-"ScummVM a trouvé des anciens fichiers de sauvegarde pour Drascula qui "
-"ont besoin d'être convertis.\n"
+"ScummVM a trouvé des anciens fichiers de sauvegarde pour Drascula qui ont "
+"besoin d'être convertis.\n"
"L'ancien format de sauvegarde n'est plus supporté, donc vous ne pourrez pas "
"les charger si vous ne les convertissez pas.\n"
"\n"
@@ -1448,27 +2182,302 @@ msgstr "Utiliser le mode palette lumineuse"
msgid "Display graphics using the game's bright palette"
msgstr "Utiliser la palette lumineuse du jeu pour l'affichage"
-#: engines/sci/detection.cpp:373
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
+#: engines/tinsel/saveload.cpp:532
+msgid "Failed to load game state from file."
+msgstr "Échec du chargement de l'état du jeu depuis le disque."
+
+#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545
+msgid "Failed to save game state to file."
+msgstr "Échec de l'enregistrement de l'état du jeu sur le disque."
+
+#: engines/gob/inter_v5.cpp:107
+msgid "Failed to delete file."
+msgstr "Échec de la suppression du fichier."
+
+#: engines/groovie/detection.cpp:312
+msgid "Fast movie speed"
+msgstr "Vidéo rapide"
+
+#: engines/groovie/detection.cpp:313
+msgid "Play movies at an increased speed"
+msgstr "Joue les vidéos plus rapidement"
+
+#: engines/groovie/script.cpp:420
+msgid "Failed to save game"
+msgstr "Échec de la sauvegarde."
+
+#. I18N: Studio audience adds an applause and cheering sounds whenever
+#. Malcolm makes a joke.
+#: engines/kyra/detection.cpp:62
+msgid "Studio audience"
+msgstr "Public en studio"
+
+#: engines/kyra/detection.cpp:63
+msgid "Enable studio audience"
+msgstr "Activer le public en studio"
+
+#. I18N: This option allows the user to skip text and cutscenes.
+#: engines/kyra/detection.cpp:73
+msgid "Skip support"
+msgstr "Support des interruptions"
+
+#: engines/kyra/detection.cpp:74
+msgid "Allow text and cutscenes to be skipped"
+msgstr "Permet de sauter les textes et scènes cinématiques"
+
+#. I18N: Helium mode makes people sound like they've inhaled Helium.
+#: engines/kyra/detection.cpp:84
+msgid "Helium mode"
+msgstr "Mode Helium"
+
+#: engines/kyra/detection.cpp:85
+msgid "Enable helium mode"
+msgstr "Activer le mode helium"
+
+#. I18N: When enabled, this option makes scrolling smoother when
+#. changing from one screen to another.
+#: engines/kyra/detection.cpp:99
+msgid "Smooth scrolling"
+msgstr "Défilement régulier"
+
+#: engines/kyra/detection.cpp:100
+msgid "Enable smooth scrolling when walking"
+msgstr "Activer le défilement régulier en marchant"
+
+#. I18N: When enabled, this option changes the cursor when it floats to the
+#. edge of the screen to a directional arrow. The player can then click to
+#. walk towards that direction.
+#: engines/kyra/detection.cpp:112
+msgid "Floating cursors"
+msgstr "Curseurs flotants"
+
+#: engines/kyra/detection.cpp:113
+msgid "Enable floating cursors"
+msgstr "Activer les curseurs flotants"
+
+#. I18N: HP stands for Hit Points
+#: engines/kyra/detection.cpp:127
+msgid "HP bar graphs"
+msgstr "Bar HP"
+
+#: engines/kyra/detection.cpp:128
+msgid "Enable hit point bar graphs"
+msgstr "Activer les bars de santé (Hit Point)"
+
+#: engines/kyra/lol.cpp:478
+msgid "Attack 1"
+msgstr "Attaque 1"
+
+#: engines/kyra/lol.cpp:479
+msgid "Attack 2"
+msgstr "Attaque 2"
+
+#: engines/kyra/lol.cpp:480
+msgid "Attack 3"
+msgstr "Attaque 3"
+
+#: engines/kyra/lol.cpp:481
+msgid "Move Forward"
+msgstr "Avancer"
+
+#: engines/kyra/lol.cpp:482
+msgid "Move Back"
+msgstr "Reculer"
+
+#: engines/kyra/lol.cpp:483
+msgid "Slide Left"
+msgstr "Faire un pas vers la Gauche"
+
+#: engines/kyra/lol.cpp:484
+msgid "Slide Right"
+msgstr "Faire un pas vers la Droite"
+
+#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2475
+msgid "Turn Left"
+msgstr "Tourner vers la Gauche"
+
+#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2476
+msgid "Turn Right"
+msgstr "Tourner vers la Droite"
+
+#: engines/kyra/lol.cpp:487
+msgid "Rest"
+msgstr "Se Reposer"
+
+#: engines/kyra/lol.cpp:488
+msgid "Options"
+msgstr "Options"
+
+#: engines/kyra/lol.cpp:489
+msgid "Choose Spell"
+msgstr "Choisir un Sort"
+
+#: engines/kyra/sound_midi.cpp:477
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. It is still possible that\n"
+"some tracks sound incorrect."
+msgstr ""
+"Il semble que vous utilisiez un périphérique General MIDI,\n"
+"mais ce jeu ne support que le MIDI Roland MT32. Nous essayons\n"
+"d'associer les instruments Roland MT32 aux instruments General\n"
+"MIDI. Cependant il est possible que quelques pistes ne soient\n"
+" pas jouées correctement."
+
+#. I18N: Option for fast scene switching
+#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+msgid "~Z~ip Mode Activated"
+msgstr "Mode ~Z~ip Activé"
+
+#: engines/mohawk/dialogs.cpp:93
+msgid "~T~ransitions Enabled"
+msgstr "T~r~ansitions activées"
+
+#. I18N: Drop book page
+#: engines/mohawk/dialogs.cpp:95
+msgid "~D~rop Page"
+msgstr "~L~acher la Page"
+
+#: engines/mohawk/dialogs.cpp:99
+msgid "~S~how Map"
+msgstr "Afficher la Carte"
+
+#: engines/mohawk/dialogs.cpp:105
+msgid "~M~ain Menu"
+msgstr "~M~enu Principal"
+
+#: engines/mohawk/dialogs.cpp:168
+msgid "~W~ater Effect Enabled"
+msgstr "~E~ffets de l'Eau Activés"
+
+#: engines/neverhood/detection.cpp:167
+msgid "Skip the Hall of Records storyboard scenes"
+msgstr ""
+
+#: engines/neverhood/detection.cpp:168
+msgid "Allows the player to skip past the Hall of Records storyboard scenes"
+msgstr ""
+
+#: engines/neverhood/detection.cpp:174
+msgid "Scale the making of videos to full screen"
+msgstr ""
+
+#: engines/neverhood/detection.cpp:175
+msgid "Scale the making of videos, so that they use the whole screen"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+"Erreur lors de la sauvegarde dans l'emplacement %i\n"
+"\n"
+
+#: engines/parallaction/saveload.cpp:204
+msgid "Loading game..."
+msgstr "Chargement en cours..."
+
+#: engines/parallaction/saveload.cpp:219
+msgid "Saving game..."
+msgstr "Sauvegarde en cours..."
+
+#: engines/parallaction/saveload.cpp:272
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+"ScummVM a trouvé des anciens fichiers de sauvegarde pour Nippon Safes qui "
+"ont besoin d'être convertis.\n"
+"L'ancien format de sauvegarde n'est plus supporté, donc vous ne pourrez pas "
+"les charger si vous ne les convertissez pas.\n"
+"\n"
+"Appuyer sur OK pour les convertir maintenant, sinon le même message "
+"s'affichera la prochaine fois que vous démarrerez le jeu.\n"
+
+#: engines/parallaction/saveload.cpp:319
+msgid "ScummVM successfully converted all your savefiles."
+msgstr "ScummVM a converti avec succès vos anciennes sauvegardes."
+
+#: engines/parallaction/saveload.cpp:321
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+"ScummVM a affiché des messages d'avertissements dans votre fenêtre de "
+"console et ne peut pas garantir que tous les fichiers ont été convertis."
+
+#: engines/pegasus/pegasus.cpp:707
+msgid "Invalid save file name"
+msgstr "Nom de sauvegarde invalide"
+
+#: engines/pegasus/pegasus.cpp:2473
+msgid "Up/Zoom In/Move Forward/Open Doors"
+msgstr "Haut/Zoom/Avancer/Ouvrir Portes"
+
+#: engines/pegasus/pegasus.cpp:2474
+msgid "Down/Zoom Out"
+msgstr "Bas/Dézoom"
+
+#: engines/pegasus/pegasus.cpp:2477
+msgid "Display/Hide Inventory Tray"
+msgstr "Montrer/Cacher l'Inventaire"
+
+#: engines/pegasus/pegasus.cpp:2478
+msgid "Display/Hide Biochip Tray"
+msgstr "Montrer/Cacher le Biochip"
+
+#: engines/pegasus/pegasus.cpp:2479
+msgid "Action/Select"
+msgstr "Action/Sélection"
+
+#: engines/pegasus/pegasus.cpp:2480
+msgid "Toggle Center Data Display"
+msgstr "Basculer l'Affichage Central"
+
+#: engines/pegasus/pegasus.cpp:2481
+msgid "Display/Hide Info Screen"
+msgstr "Montrer/Cacher l'Écran d'Info"
+
+#: engines/pegasus/pegasus.cpp:2482
+msgid "Display/Hide Pause Menu"
+msgstr "Montrer/Cacher le Menu de Pause"
+
+#: engines/pegasus/pegasus.cpp:2483
+msgid "???"
+msgstr "???"
+
+#: engines/sci/detection.cpp:374
msgid "EGA undithering"
msgstr "Détramage EGA"
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:375
msgid "Enable undithering in EGA games"
msgstr "Activer le détramage dans les jeux EGA"
-#: engines/sci/detection.cpp:383
+#: engines/sci/detection.cpp:384
msgid "Prefer digital sound effects"
msgstr "Préférer les effets sonors digitals"
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:385
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Préférer les effets sonores digitaux plutôt que ceux synthétisés"
-#: engines/sci/detection.cpp:403
+#: engines/sci/detection.cpp:404
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI"
-#: engines/sci/detection.cpp:404
+#: engines/sci/detection.cpp:405
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -1476,32 +2485,32 @@ msgstr ""
"Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la "
"sortie MIDI"
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:415
msgid "Use CD audio"
msgstr "Utiliser la musique du CD"
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:416
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utiliser la musique du CD quand elle est disponible au lieu de la musique du "
"jeu"
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:426
msgid "Use Windows cursors"
msgstr "Utiliser les curseurs Windows"
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:427
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utiliser les curseurs Windows (plus petits et monochromes) au lieu des "
"curseurs DOS"
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:437
msgid "Use silver cursors"
msgstr "Utiliser les curseurs argentés"
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:438
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux dorés"
@@ -1541,15 +2550,6 @@ msgstr "Voulez-vous vraiment quitter ? (O/N)O"
msgid "Play"
msgstr "Jouer"
-#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82
-#: engines/scumm/help.cpp:84
-#: backends/platform/symbian/src/SymbianActions.cpp:52
-#: backends/platform/wince/CEActionsPocket.cpp:44
-#: backends/platform/wince/CEActionsSmartphone.cpp:52
-#: backends/events/default/default-events.cpp:215
-msgid "Quit"
-msgstr "Quitter"
-
#: engines/scumm/dialogs.cpp:193
msgid "Insert save/load game disk"
msgstr "Insérer le disque de sauvegarde/chargement"
@@ -1598,11 +2598,6 @@ msgstr "~P~récédent"
msgid "~N~ext"
msgstr "~S~uivant"
-#: engines/scumm/dialogs.cpp:290
-#: backends/platform/ds/arm9/source/dsoptions.cpp:56
-msgid "~C~lose"
-msgstr "~F~ermer"
-
#: engines/scumm/dialogs.cpp:597
msgid "Speech Only"
msgstr "Voix"
@@ -1628,10 +2623,6 @@ msgstr "Sélectionnez un niveau de compétence."
msgid "Refer to your Loom(TM) manual for help."
msgstr "Reportez-vous à votre manuel d'instruction."
-#: engines/scumm/dialogs.cpp:658
-msgid "Standard"
-msgstr "Normal"
-
#: engines/scumm/dialogs.cpp:659
msgid "Practice"
msgstr "Essai"
@@ -2153,7 +3144,7 @@ msgstr "Voler vers la droite"
msgid "Fly to lower right"
msgstr "Voler vers la bas à droite"
-#: engines/scumm/scumm.cpp:1776
+#: engines/scumm/scumm.cpp:1777
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -2162,40 +3153,7 @@ msgstr ""
"Support MIDI natif requière la mise à jour Roland de LucasArt,\n"
"mais %s manque. Utilise AdLib à la place."
-#: engines/scumm/scumm.cpp:2303 engines/agos/saveload.cpp:220
-#, c-format
-msgid ""
-"Failed to save game state to file:\n"
-"\n"
-"%s"
-msgstr ""
-"Échec de l'enregistrement de l'état du jeu dans le fichier:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2310 engines/agos/saveload.cpp:185
-#, c-format
-msgid ""
-"Failed to load game state from file:\n"
-"\n"
-"%s"
-msgstr ""
-"Échec du chargement de l'état du jeu depuis le fichier:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2322 engines/agos/saveload.cpp:228
-#, c-format
-msgid ""
-"Successfully saved game state in file:\n"
-"\n"
-"%s"
-msgstr ""
-"État du jeu enregistré avec succès dans le fichier:\n"
-"\n"
-"%s"
-
-#: engines/scumm/scumm.cpp:2537
+#: engines/scumm/scumm.cpp:2547
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2206,190 +3164,6 @@ msgstr ""
"choisissez 'Ajouter...' dans le Lanceur de ScummVM et sélectionnez le "
"répertoire 'Maniac Mansion' dans le répertoire du jeu Day Of The Tentacle."
-#. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
-msgid "~Z~ip Mode Activated"
-msgstr "Mode ~Z~ip Activé"
-
-#: engines/mohawk/dialogs.cpp:93
-msgid "~T~ransitions Enabled"
-msgstr "T~r~ansitions activées"
-
-#. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
-msgid "~D~rop Page"
-msgstr "~L~acher la Page"
-
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
-msgstr "Afficher la Carte"
-
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
-msgstr "~M~enu Principal"
-
-#: engines/mohawk/dialogs.cpp:168
-msgid "~W~ater Effect Enabled"
-msgstr "~E~ffets de l'Eau Activés"
-
-#: engines/agos/animation.cpp:557
-#, c-format
-msgid "Cutscene file '%s' not found!"
-msgstr "Fichier de séquence '%s' non trouvé!"
-
-#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1287
-#: engines/tinsel/saveload.cpp:532
-msgid "Failed to load game state from file."
-msgstr "Échec du chargement de l'état du jeu depuis le disque."
-
-#: engines/gob/inter_v2.cpp:1357 engines/tinsel/saveload.cpp:545
-msgid "Failed to save game state to file."
-msgstr "Échec de l'enregistrement de l'état du jeu sur le disque."
-
-#: engines/gob/inter_v5.cpp:107
-msgid "Failed to delete file."
-msgstr "Échec de la suppression du fichier."
-
-#: engines/groovie/detection.cpp:312
-msgid "Fast movie speed"
-msgstr "Vidéo rapide"
-
-#: engines/groovie/detection.cpp:313
-msgid "Play movies at an increased speed"
-msgstr "Joue les vidéos plus rapidement"
-
-#: engines/groovie/script.cpp:420
-msgid "Failed to save game"
-msgstr "Échec de la sauvegarde."
-
-#. I18N: Studio audience adds an applause and cheering sounds whenever
-#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:62
-msgid "Studio audience"
-msgstr "Public en studio"
-
-#: engines/kyra/detection.cpp:63
-msgid "Enable studio audience"
-msgstr "Activer le public en studio"
-
-#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:73
-msgid "Skip support"
-msgstr "Support des interruptions"
-
-#: engines/kyra/detection.cpp:74
-msgid "Allow text and cutscenes to be skipped"
-msgstr "Permet de sauter les textes et scènes cinématiques"
-
-#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:84
-msgid "Helium mode"
-msgstr "Mode Helium"
-
-#: engines/kyra/detection.cpp:85
-msgid "Enable helium mode"
-msgstr "Activer le mode helium"
-
-#. I18N: When enabled, this option makes scrolling smoother when
-#. changing from one screen to another.
-#: engines/kyra/detection.cpp:99
-msgid "Smooth scrolling"
-msgstr "Défilement régulier"
-
-#: engines/kyra/detection.cpp:100
-msgid "Enable smooth scrolling when walking"
-msgstr "Activer le défilement régulier en marchant"
-
-#. I18N: When enabled, this option changes the cursor when it floats to the
-#. edge of the screen to a directional arrow. The player can then click to
-#. walk towards that direction.
-#: engines/kyra/detection.cpp:112
-msgid "Floating cursors"
-msgstr "Curseurs flotants"
-
-#: engines/kyra/detection.cpp:113
-msgid "Enable floating cursors"
-msgstr "Activer les curseurs flotants"
-
-#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:127
-msgid "HP bar graphs"
-msgstr "Bar HP"
-
-#: engines/kyra/detection.cpp:128
-msgid "Enable hit point bar graphs"
-msgstr "Activer les bars de santé (Hit Point)"
-
-#: engines/kyra/lol.cpp:478
-msgid "Attack 1"
-msgstr "Attaque 1"
-
-#: engines/kyra/lol.cpp:479
-msgid "Attack 2"
-msgstr "Attaque 2"
-
-#: engines/kyra/lol.cpp:480
-msgid "Attack 3"
-msgstr "Attaque 3"
-
-#: engines/kyra/lol.cpp:481
-msgid "Move Forward"
-msgstr "Avancer"
-
-#: engines/kyra/lol.cpp:482
-msgid "Move Back"
-msgstr "Reculer"
-
-#: engines/kyra/lol.cpp:483
-msgid "Slide Left"
-msgstr "Faire un pas vers la Gauche"
-
-#: engines/kyra/lol.cpp:484
-msgid "Slide Right"
-msgstr "Faire un pas vers la Droite"
-
-#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2447
-msgid "Turn Left"
-msgstr "Tourner vers la Gauche"
-
-#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2448
-msgid "Turn Right"
-msgstr "Tourner vers la Droite"
-
-#: engines/kyra/lol.cpp:487
-msgid "Rest"
-msgstr "Se Reposer"
-
-#: engines/kyra/lol.cpp:488
-msgid "Options"
-msgstr "Options"
-
-#: engines/kyra/lol.cpp:489
-msgid "Choose Spell"
-msgstr "Choisir un Sort"
-
-#: engines/kyra/sound_midi.cpp:477
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. It is still possible that\n"
-"some tracks sound incorrect."
-msgstr ""
-"Il semble que vous utilisiez un périphérique General MIDI,\n"
-"mais ce jeu ne support que le MIDI Roland MT32. Nous essayons\n"
-"d'associer les instruments Roland MT32 aux instruments General\n"
-"MIDI. Cependant il est possible que quelques pistes ne soient\n"
-" pas jouées correctement."
-
-#: engines/queen/queen.cpp:59
-msgid "Alternative intro"
-msgstr "Intro alternative"
-
-#: engines/queen/queen.cpp:60
-msgid "Use an alternative game intro (CD version only)"
-msgstr "Utiliser une intro alternative (version CD uniquement)"
-
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
@@ -2414,23 +3188,26 @@ msgstr "Intro disquette"
msgid "Use the floppy version's intro (CD version only)"
msgstr "Utiliser l'intro de la version disquette (version CD uniquement)"
-#: engines/sword1/animation.cpp:519
+#: engines/sword1/animation.cpp:524
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
"La scène cinématique PSX '%s' ne peut pas être lu avec 256 couleurs ou moins"
-#: engines/sword1/animation.cpp:540 engines/sword2/animation.cpp:439
+#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
msgid "DXA cutscenes found but ScummVM has been built without zlib support"
msgstr ""
"Les séquences DXA sont présente mais ScummVM a été compilé sans le support "
"zlib."
-#: engines/sword1/animation.cpp:550 engines/sword2/animation.cpp:449
-msgid "MPEG2 cutscenes are no longer supported"
-msgstr "Les séquences MPEG2 ne sont plus supportées"
+#: engines/sword1/animation.cpp:561
+#, fuzzy
+msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
+msgstr ""
+"Scènes cinématique PSX détectées mais ScummVM a été compilé sans le support "
+"des couleurs RGB"
-#: engines/sword1/animation.cpp:556 engines/sword2/animation.cpp:457
+#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Séquence '%s' non trouvé"
@@ -2474,13 +3251,21 @@ msgstr "Garder la nouvelle"
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "C'est la fin de la démo des Chevaliers de Baphomet"
-#: engines/sword2/animation.cpp:419
+#: engines/sword2/animation.cpp:425
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"Scènes cinématique PSX détectées mais ScummVM a été compilé sans le support "
"des couleurs RGB"
+#: engines/sword2/animation.cpp:461
+#, fuzzy
+msgid ""
+"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
+msgstr ""
+"Les séquences DXA sont présente mais ScummVM a été compilé sans le support "
+"zlib."
+
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "Afficher la description des objets"
@@ -2492,800 +3277,61 @@ msgstr "Afficher la description des objets lors de passage du pointeur"
#: engines/teenagent/resources.cpp:94
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
-msgstr "Il vous manque le fichier 'teenagent.dat'. Téléchargez le depuis le "
-"site web de ScummVM."
+msgstr ""
+"Il vous manque le fichier 'teenagent.dat'. Téléchargez le depuis le site web "
+"de ScummVM."
#: engines/teenagent/resources.cpp:115
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
-msgstr "Le fichier teenagent.dat est compressé et cet exécutable n'inclus "
-"pas zlib. Veuillez le décompresser."
-
-#: engines/parallaction/saveload.cpp:133
-#, c-format
-msgid ""
-"Can't save game in slot %i\n"
-"\n"
-msgstr ""
-"Erreur lors de la sauvegarde dans l'emplacement %i\n"
-"\n"
-
-#: engines/parallaction/saveload.cpp:204
-msgid "Loading game..."
-msgstr "Chargement en cours..."
-
-#: engines/parallaction/saveload.cpp:219
-msgid "Saving game..."
-msgstr "Sauvegarde en cours..."
-
-#: engines/parallaction/saveload.cpp:272
-msgid ""
-"ScummVM found that you have old savefiles for Nippon Safes that should be "
-"renamed.\n"
-"The old names are no longer supported, so you will not be able to load your "
-"games if you don't convert them.\n"
-"\n"
-"Press OK to convert them now, otherwise you will be asked next time.\n"
-msgstr ""
-"ScummVM a trouvé des anciens fichiers de sauvegarde pour Nippon Safes qui "
-"ont besoin d'être convertis.\n"
-"L'ancien format de sauvegarde n'est plus supporté, donc vous ne pourrez pas "
-"les charger si vous ne les convertissez pas.\n"
-"\n"
-"Appuyer sur OK pour les convertir maintenant, sinon le même message "
-"s'affichera la prochaine fois que vous démarrerez le jeu.\n"
-
-#: engines/parallaction/saveload.cpp:319
-msgid "ScummVM successfully converted all your savefiles."
-msgstr "ScummVM a converti avec succès vos anciennes sauvegardes."
-
-#: engines/parallaction/saveload.cpp:321
-msgid ""
-"ScummVM printed some warnings in your console window and can't guarantee all "
-"your files have been converted.\n"
-"\n"
-"Please report to the team."
-msgstr ""
-"ScummVM a affiché des messages d'avertissements dans votre fenêtre de "
-"console et ne peut pas garantir que tous les fichiers ont été convertis."
-
-#: engines/pegasus/pegasus.cpp:679
-msgid "Invalid save file name"
-msgstr "Nom de sauvegarde invalide"
-
-#: engines/pegasus/pegasus.cpp:2445
-msgid "Up/Zoom In/Move Forward/Open Doors"
-msgstr "Haut/Zoom/Avancer/Ouvrir Portes"
-
-#: engines/pegasus/pegasus.cpp:2446
-msgid "Down/Zoom Out"
-msgstr "Bas/Dézoom"
-
-#: engines/pegasus/pegasus.cpp:2449
-msgid "Display/Hide Inventory Tray"
-msgstr "Montrer/Cacher l'Inventaire"
-
-#: engines/pegasus/pegasus.cpp:2450
-msgid "Display/Hide Biochip Tray"
-msgstr "Montrer/Cacher le Biochip"
-
-#: engines/pegasus/pegasus.cpp:2451
-msgid "Action/Select"
-msgstr "Action/Sélection"
-
-#: engines/pegasus/pegasus.cpp:2452
-msgid "Toggle Center Data Display"
-msgstr "Basculer l'Affichage Central"
-
-#: engines/pegasus/pegasus.cpp:2453
-msgid "Display/Hide Info Screen"
-msgstr "Montrer/Cacher l'Écran d'Info"
-
-#: engines/pegasus/pegasus.cpp:2454
-msgid "Display/Hide Pause Menu"
-msgstr "Montrer/Cacher le Menu de Pause"
-
-#: engines/pegasus/pegasus.cpp:2455
-msgid "???"
-msgstr "???"
-
-#: audio/fmopl.cpp:49
-msgid "MAME OPL emulator"
-msgstr "Émulateur MAME OPL"
-
-#: audio/fmopl.cpp:51
-msgid "DOSBox OPL emulator"
-msgstr "Émulateur DOSBox OPL"
-
-#: audio/mididrv.cpp:209
-#, c-format
-msgid ""
-"The selected audio device '%s' was not found (e.g. might be turned off or "
-"disconnected)."
-msgstr ""
-"Le périphérique audio sélectionné '%s' n'a pas été trouvé (il est peut-être "
-"éteint ou débranché)."
-
-#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
-#: audio/mididrv.cpp:272
-msgid "Attempting to fall back to the next available device..."
-msgstr "Essaye d'utiliser le prochain périphérique disponible..."
-
-#: audio/mididrv.cpp:221
-#, c-format
-msgid ""
-"The selected audio device '%s' cannot be used. See log file for more "
-"information."
-msgstr ""
-"The selected audio device '%s' ne peut pas être utilisé. Voir le fichier de "
-"log pour plus de détails."
-
-#: audio/mididrv.cpp:257
-#, c-format
-msgid ""
-"The preferred audio device '%s' was not found (e.g. might be turned off or "
-"disconnected)."
msgstr ""
-"Le périphérique audio préféré '%s' n'a pas été trouvé (il est peut-être "
-"éteint ou débranché)."
-
-#: audio/mididrv.cpp:272
-#, c-format
-msgid ""
-"The preferred audio device '%s' cannot be used. See log file for more "
-"information."
-msgstr ""
-"Le périphérique audio préféré '%s' ne peut pas être utilisé. Voir le fichier "
-"de log pour plus de détails."
-
-#: audio/null.h:43
-msgid "No music"
-msgstr "Pas de musique"
-
-#: audio/mods/paula.cpp:189
-msgid "Amiga Audio Emulator"
-msgstr "Émulateur Amiga Audio"
-
-#: audio/softsynth/adlib.cpp:2284
-msgid "AdLib Emulator"
-msgstr "Émulateur AdLib"
-
-#: audio/softsynth/appleiigs.cpp:33
-msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
-msgstr "Émulateur Apple II GS (PAS IMPLÉMENTÉ)"
-
-#: audio/softsynth/sid.cpp:1430
-msgid "C64 Audio Emulator"
-msgstr "Émulateur C64 Audio"
-
-#: audio/softsynth/mt32.cpp:205
-msgid "Initializing MT-32 Emulator"
-msgstr "Initialisation de l'Émulateur MT-32"
-
-#: audio/softsynth/mt32.cpp:431
-msgid "MT-32 Emulator"
-msgstr "Émulateur MT-32"
-
-#: audio/softsynth/pcspk.cpp:139
-msgid "PC Speaker Emulator"
-msgstr "Émulateur Haut Parleur PC"
-
-#: audio/softsynth/pcspk.cpp:158
-msgid "IBM PCjr Emulator"
-msgstr "Émulateur IBM PCjr"
-
-#: backends/keymapper/remap-dialog.cpp:47
-msgid "Keymap:"
-msgstr "Affectation des touches:"
-
-#: backends/keymapper/remap-dialog.cpp:66
-msgid " (Effective)"
-msgstr "(Effectif)"
-
-#: backends/keymapper/remap-dialog.cpp:106
-msgid " (Active)"
-msgstr "(Actif)"
-
-#: backends/keymapper/remap-dialog.cpp:106
-msgid " (Blocked)"
-msgstr "(Bloqué)"
-
-#: backends/keymapper/remap-dialog.cpp:119
-msgid " (Global)"
-msgstr "(Global)"
-
-#: backends/keymapper/remap-dialog.cpp:127
-msgid " (Game)"
-msgstr "(Jeu)"
-
-#: backends/midi/windows.cpp:164
-msgid "Windows MIDI"
-msgstr "MIDI Windows"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:57
-msgid "ScummVM Main Menu"
-msgstr "Menu Principal ScummVM"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:63
-msgid "~L~eft handed mode"
-msgstr "Mode ~G~aucher"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:64
-msgid "~I~ndy fight controls"
-msgstr "Contrôle des combats d'~I~ndy"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:65
-msgid "Show mouse cursor"
-msgstr "Afficher le curseur de la souris"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:66
-msgid "Snap to edges"
-msgstr "Aligner sur les bords"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:68
-msgid "Touch X Offset"
-msgstr "Décalage X du toucher"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:75
-msgid "Touch Y Offset"
-msgstr "Décallage Y du toucher"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:87
-msgid "Use laptop trackpad-style cursor control"
-msgstr "Activer le contrôle du curseur de type trackpad"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:88
-msgid "Tap for left click, double tap right click"
-msgstr "Toucher pour un clic gauche, toucher deux fois pour un clic droit"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:90
-msgid "Sensitivity"
-msgstr "Sensibilité"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:99
-msgid "Initial top screen scale:"
-msgstr "Échelle initiale de l'écran du haut"
+"Le fichier teenagent.dat est compressé et cet exécutable n'inclus pas zlib. "
+"Veuillez le décompresser."
-#: backends/platform/ds/arm9/source/dsoptions.cpp:105
-msgid "Main screen scaling:"
-msgstr "Échelle de l'écran principal"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:107
-msgid "Hardware scale (fast, but low quality)"
-msgstr "Mise à l'echelle matérielle (rapide mais qualité faible)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:108
-msgid "Software scale (good quality, but slower)"
-msgstr "Mise à l'échelle logicielle (bonne qualité mais plus lent)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:109
-msgid "Unscaled (you must scroll left and right)"
-msgstr "Sans changement d'échelle (vous devez faire défiler l'écran)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:111
-msgid "Brightness:"
-msgstr "Luminosité:"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:121
-msgid "High quality audio (slower) (reboot)"
-msgstr "Audio haute qualité (plus lent) (redémarrer)"
-
-#: backends/platform/ds/arm9/source/dsoptions.cpp:122
-msgid "Disable power off"
-msgstr "Désactivé l'extinction"
-
-#: backends/platform/iphone/osys_events.cpp:300
-msgid "Mouse-click-and-drag mode enabled."
-msgstr "Mode souris-cliquer-et-déplacer activé"
-
-#: backends/platform/iphone/osys_events.cpp:302
-msgid "Mouse-click-and-drag mode disabled."
-msgstr "Mode souris-cliquer-et-déplacer désactivé"
-
-#: backends/platform/iphone/osys_events.cpp:313
-msgid "Touchpad mode enabled."
-msgstr "Mode touchpad activé"
-
-#: backends/platform/iphone/osys_events.cpp:315
-msgid "Touchpad mode disabled."
-msgstr "Mode touchpad désactivé"
-
-#: backends/platform/maemo/maemo.cpp:209
-msgid "Click Mode"
-msgstr "Mode Clic"
-
-#: backends/platform/maemo/maemo.cpp:215
-#: backends/platform/symbian/src/SymbianActions.cpp:42
-#: backends/platform/wince/CEActionsPocket.cpp:60
-#: backends/platform/wince/CEActionsSmartphone.cpp:43
-#: backends/platform/bada/form.cpp:281
-msgid "Left Click"
-msgstr "Clic Gauche"
-
-#: backends/platform/maemo/maemo.cpp:218
-msgid "Middle Click"
-msgstr "Clic Milieu"
-
-#: backends/platform/maemo/maemo.cpp:221
-#: backends/platform/symbian/src/SymbianActions.cpp:43
-#: backends/platform/wince/CEActionsSmartphone.cpp:44
-#: backends/platform/bada/form.cpp:273
-msgid "Right Click"
-msgstr "Clic Droit"
-
-#: backends/platform/sdl/macosx/appmenu_osx.mm:77
-msgid "Hide ScummVM"
-msgstr "Masquer ScummVM"
-
-#: backends/platform/sdl/macosx/appmenu_osx.mm:82
-msgid "Hide Others"
-msgstr "Masquer les autres"
-
-#: backends/platform/sdl/macosx/appmenu_osx.mm:87
-msgid "Show All"
-msgstr "Tout afficher"
-
-#: backends/platform/sdl/macosx/appmenu_osx.mm:109
-#: backends/platform/sdl/macosx/appmenu_osx.mm:120
-msgid "Window"
-msgstr "Fenêtre"
-
-#: backends/platform/sdl/macosx/appmenu_osx.mm:114
-msgid "Minimize"
-msgstr "Placer dans le Dock"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
-msgid "Normal (no scaling)"
-msgstr "Normal (échelle d'origine)"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
-msgctxt "lowres"
-msgid "Normal (no scaling)"
-msgstr "Normal"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2135
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:537
-msgid "Enabled aspect ratio correction"
-msgstr "Activer la correction du rapport d'aspect"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2141
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
-msgid "Disabled aspect ratio correction"
-msgstr "Désactiver la correction du rapport d'aspect"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2196
-msgid "Active graphics filter:"
-msgstr "Mode graphique actif:"
-
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2238
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:481
-msgid "Windowed mode"
-msgstr "Mode Fenêtre"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:135
-msgid "OpenGL Normal"
-msgstr "OpenGL Normal"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:136
-msgid "OpenGL Conserve"
-msgstr "OpenGL Préserve"
-
-#: backends/graphics/opengl/opengl-graphics.cpp:137
-msgid "OpenGL Original"
-msgstr "OpenGL Originel"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:415
-msgid "Current display mode"
-msgstr "Mode vidéo actuel"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:428
-msgid "Current scale"
-msgstr "Échelle actuelle"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:562
-msgid "Active filter mode: Linear"
-msgstr "Filtre actif: Linéaire"
-
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:564
-msgid "Active filter mode: Nearest"
-msgstr "Filtre actif: Plus proche"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:38
-#: backends/platform/wince/CEActionsSmartphone.cpp:39
-msgid "Up"
-msgstr "Haut"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:39
-#: backends/platform/wince/CEActionsSmartphone.cpp:40
-msgid "Down"
-msgstr "Bas"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:40
-#: backends/platform/wince/CEActionsSmartphone.cpp:41
-msgid "Left"
-msgstr "Gauche"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:41
-#: backends/platform/wince/CEActionsSmartphone.cpp:42
-msgid "Right"
-msgstr "Droite"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:46
-#: backends/platform/wince/CEActionsSmartphone.cpp:47
-msgid "Zone"
-msgstr "Zone"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:47
-#: backends/platform/wince/CEActionsPocket.cpp:54
-#: backends/platform/wince/CEActionsSmartphone.cpp:48
-msgid "Multi Function"
-msgstr "Fonction Multiple"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:48
-msgid "Swap character"
-msgstr "Changement de personnage"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:49
-msgid "Skip text"
-msgstr "Sauter le texte"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:51
-msgid "Fast mode"
-msgstr "Mode rapide"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:53
-msgid "Debugger"
-msgstr "Debugger"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:54
-msgid "Global menu"
-msgstr "Menu global"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:55
-msgid "Virtual keyboard"
-msgstr "Clavier virtuel"
-
-#: backends/platform/symbian/src/SymbianActions.cpp:56
-msgid "Key mapper"
-msgstr "Affectation des touches"
-
-#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-msgid "Do you want to quit ?"
-msgstr "Voulez-vous quitter ?"
-
-#: backends/platform/wii/options.cpp:51
-msgid "Video"
-msgstr "Vidéo"
-
-#: backends/platform/wii/options.cpp:54
-msgid "Current video mode:"
-msgstr "Mode vidéo actuel"
-
-#: backends/platform/wii/options.cpp:56
-msgid "Double-strike"
-msgstr "Coup double"
-
-#: backends/platform/wii/options.cpp:60
-msgid "Horizontal underscan:"
-msgstr "Underscan horizontal:"
-
-#: backends/platform/wii/options.cpp:66
-msgid "Vertical underscan:"
-msgstr "Underscan vertical:"
-
-#: backends/platform/wii/options.cpp:71
-msgid "Input"
-msgstr "Entrée"
-
-#: backends/platform/wii/options.cpp:74
-msgid "GC Pad sensitivity:"
-msgstr "Sensibilité du pad GC:"
-
-#: backends/platform/wii/options.cpp:80
-msgid "GC Pad acceleration:"
-msgstr "Acceleration du pad GC:"
-
-#: backends/platform/wii/options.cpp:86
-msgid "DVD"
-msgstr "DVD"
-
-#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
-msgid "Status:"
-msgstr "Status:"
-
-#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
-msgid "Unknown"
-msgstr "Inconue"
-
-#: backends/platform/wii/options.cpp:93
-msgid "Mount DVD"
-msgstr "Monter le DVD"
-
-#: backends/platform/wii/options.cpp:94
-msgid "Unmount DVD"
-msgstr "Démonter le DVD"
-
-#: backends/platform/wii/options.cpp:98
-msgid "SMB"
-msgstr "SMB"
-
-#: backends/platform/wii/options.cpp:106
-msgid "Server:"
-msgstr "Serveur:"
-
-#: backends/platform/wii/options.cpp:110
-msgid "Share:"
-msgstr "Disque partagé:"
-
-#: backends/platform/wii/options.cpp:114
-msgid "Username:"
-msgstr "Nom d'utilisateur:"
-
-#: backends/platform/wii/options.cpp:118
-msgid "Password:"
-msgstr "Mot de passe:"
-
-#: backends/platform/wii/options.cpp:121
-msgid "Init network"
-msgstr "Initialiser le réseau"
-
-#: backends/platform/wii/options.cpp:123
-msgid "Mount SMB"
-msgstr "Monter SMB"
-
-#: backends/platform/wii/options.cpp:124
-msgid "Unmount SMB"
-msgstr "Démonter SMB"
-
-#: backends/platform/wii/options.cpp:143
-msgid "DVD Mounted successfully"
-msgstr "DVD monté avec succès"
-
-#: backends/platform/wii/options.cpp:146
-msgid "Error while mounting the DVD"
-msgstr "Échec du montage du DVD"
-
-#: backends/platform/wii/options.cpp:148
-msgid "DVD not mounted"
-msgstr "DVD non monté"
-
-#: backends/platform/wii/options.cpp:161
-msgid "Network up, share mounted"
-msgstr "Réseau connecté, disque partagé monté"
-
-#: backends/platform/wii/options.cpp:163
-msgid "Network up"
-msgstr "Réseau connecté"
-
-#: backends/platform/wii/options.cpp:166
-msgid ", error while mounting the share"
-msgstr ", échec du montage du disque partagé"
-
-#: backends/platform/wii/options.cpp:168
-msgid ", share not mounted"
-msgstr ", disque partagé non monté"
-
-#: backends/platform/wii/options.cpp:174
-msgid "Network down"
-msgstr "Réseau déconnecté"
-
-#: backends/platform/wii/options.cpp:178
-msgid "Initializing network"
-msgstr "Initialisation du réseau"
-
-#: backends/platform/wii/options.cpp:182
-msgid "Timeout while initializing network"
-msgstr "Dépassement du délai lors de l'initialisation du réseau"
-
-#: backends/platform/wii/options.cpp:186
-#, c-format
-msgid "Network not initialized (%d)"
-msgstr "Réseau non initialisé (%d)"
-
-#: backends/platform/wince/CEActionsPocket.cpp:46
-msgid "Hide Toolbar"
-msgstr "Caché la barre d'outils"
-
-#: backends/platform/wince/CEActionsPocket.cpp:47
-msgid "Show Keyboard"
-msgstr "Afficher le clavier"
-
-#: backends/platform/wince/CEActionsPocket.cpp:48
-msgid "Sound on/off"
-msgstr "Audio marche/arrêt"
-
-#: backends/platform/wince/CEActionsPocket.cpp:49
-msgid "Right click"
-msgstr "Clic droit"
-
-#: backends/platform/wince/CEActionsPocket.cpp:50
-msgid "Show/Hide Cursor"
-msgstr "Afficher/Cacher le curseur"
-
-#: backends/platform/wince/CEActionsPocket.cpp:51
-msgid "Free look"
-msgstr "Regarder autour"
-
-#: backends/platform/wince/CEActionsPocket.cpp:52
-msgid "Zoom up"
-msgstr "Dézoomer"
-
-#: backends/platform/wince/CEActionsPocket.cpp:53
-msgid "Zoom down"
-msgstr "Zoomer"
-
-#: backends/platform/wince/CEActionsPocket.cpp:55
-#: backends/platform/wince/CEActionsSmartphone.cpp:49
-msgid "Bind Keys"
-msgstr "Affecter les touches"
-
-#: backends/platform/wince/CEActionsPocket.cpp:56
-msgid "Cursor Up"
-msgstr "Haut"
-
-#: backends/platform/wince/CEActionsPocket.cpp:57
-msgid "Cursor Down"
-msgstr "Bas"
-
-#: backends/platform/wince/CEActionsPocket.cpp:58
-msgid "Cursor Left"
-msgstr "Gauche"
-
-#: backends/platform/wince/CEActionsPocket.cpp:59
-msgid "Cursor Right"
-msgstr "Droit"
-
-#: backends/platform/wince/CEActionsPocket.cpp:267
-#: backends/platform/wince/CEActionsSmartphone.cpp:231
-msgid "Do you want to load or save the game?"
-msgstr "Voulez-vous charger ou enregistrer le jeu ?"
-
-#: backends/platform/wince/CEActionsPocket.cpp:326
-#: backends/platform/wince/CEActionsSmartphone.cpp:287
-msgid " Are you sure you want to quit ? "
-msgstr "Voulez-vous vraiment quitter ?"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:50
-msgid "Keyboard"
-msgstr "Clavier"
-
-#: backends/platform/wince/CEActionsSmartphone.cpp:51
-msgid "Rotate"
-msgstr "Pivoter"
-
-#: backends/platform/wince/CELauncherDialog.cpp:56
-msgid "Using SDL driver "
-msgstr "Utilise le pilote SDL"
-
-#: backends/platform/wince/CELauncherDialog.cpp:60
-msgid "Display "
-msgstr "Affichage"
-
-#: backends/platform/wince/CELauncherDialog.cpp:83
-msgid "Do you want to perform an automatic scan ?"
-msgstr "Voulez-vous exécuter une recherche automatique ?"
-
-#: backends/platform/wince/wince-sdl.cpp:515
-msgid "Map right click action"
-msgstr "Affecter l'action 'Clic Droit'"
-
-#: backends/platform/wince/wince-sdl.cpp:519
-msgid "You must map a key to the 'Right Click' action to play this game"
-msgstr ""
-"Vous devez affecter une touche à l'action de 'Clic Droit' pour pouvoir jouer "
-"à ce jeu"
-
-#: backends/platform/wince/wince-sdl.cpp:528
-msgid "Map hide toolbar action"
-msgstr "Affecter l'action 'Cacher Bar d'Outils'"
-
-#: backends/platform/wince/wince-sdl.cpp:532
-msgid "You must map a key to the 'Hide toolbar' action to play this game"
-msgstr ""
-"Vous devez affecter une touche à l'action 'Cacher Bar d'Outils' pour pouvoir "
-"jouer à ce jeu"
-
-#: backends/platform/wince/wince-sdl.cpp:541
-msgid "Map Zoom Up action (optional)"
-msgstr "Affecter l'action 'Dézoomer' (optionnelle)"
-
-#: backends/platform/wince/wince-sdl.cpp:544
-msgid "Map Zoom Down action (optional)"
-msgstr "Affecter l'action 'Zoomer' (optionnelle)"
-
-#: backends/platform/wince/wince-sdl.cpp:552
-msgid ""
-"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
-msgstr ""
-"Noubliez pas d'affecter une touche à l'action 'Cacher Bar d'Outils' pour "
-"pouvoir voir entièrement l'inventaire"
-
-#: backends/events/default/default-events.cpp:193
-msgid "Do you really want to return to the Launcher?"
-msgstr "Voulez-vous vraiment retourner au Lanceur ?"
-
-#: backends/events/default/default-events.cpp:193
-msgid "Launcher"
-msgstr "Lanceur"
-
-#: backends/events/default/default-events.cpp:215
-msgid "Do you really want to quit?"
-msgstr "Voulez-vous vraiment quitter ?"
-
-#: backends/events/gph/gph-events.cpp:386
-#: backends/events/gph/gph-events.cpp:429
-#: backends/events/openpandora/op-events.cpp:168
-msgid "Touchscreen 'Tap Mode' - Left Click"
-msgstr "Touchscreen 'Tap Mode' - Clic Gauche"
-
-#: backends/events/gph/gph-events.cpp:388
-#: backends/events/gph/gph-events.cpp:431
-#: backends/events/openpandora/op-events.cpp:170
-msgid "Touchscreen 'Tap Mode' - Right Click"
-msgstr "Touchscreen 'Tap Mode' - Clic Droit"
-
-#: backends/events/gph/gph-events.cpp:390
-#: backends/events/gph/gph-events.cpp:433
-#: backends/events/openpandora/op-events.cpp:172
-msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
-msgstr "Touchscreen 'Tap Mode' - Déplacer sans cliquer"
-
-#: backends/events/gph/gph-events.cpp:410
-msgid "Maximum Volume"
-msgstr "Volume Maximum"
+#~ msgctxt "lowres"
+#~ msgid "Mass Add..."
+#~ msgstr "Ajout Massif..."
-#: backends/events/gph/gph-events.cpp:412
-msgid "Increasing Volume"
-msgstr "Augmentation Volume"
+#~ msgid "Mass Add..."
+#~ msgstr "Ajout Massif..."
-#: backends/events/gph/gph-events.cpp:418
-msgid "Minimal Volume"
-msgstr "Volume Minimum"
+#~ msgid ""
+#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
+#~ msgstr "Désactiver la conversion des pistes MT-32 en General MIDI"
-#: backends/events/gph/gph-events.cpp:420
-msgid "Decreasing Volume"
-msgstr "Diminution Volume"
+#~ msgid "Standard (16bpp)"
+#~ msgstr "Standard (16bpp)"
-#: backends/events/openpandora/op-events.cpp:174
-msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
-msgstr "Touchscreen 'Tap Mode' - Déplacer sans cliquer"
+#~ msgid "Alternative intro"
+#~ msgstr "Intro alternative"
-#: backends/updates/macosx/macosx-updates.mm:67
-msgid "Check for Updates..."
-msgstr "Recherche des mises à jour..."
+#~ msgid "Use an alternative game intro (CD version only)"
+#~ msgstr "Utiliser une intro alternative (version CD uniquement)"
-#: backends/platform/bada/form.cpp:269
-msgid "Right Click Once"
-msgstr "Simple Clic Droit"
+#~ msgid "MPEG2 cutscenes are no longer supported"
+#~ msgstr "Les séquences MPEG2 ne sont plus supportées"
-#: backends/platform/bada/form.cpp:277
-msgid "Move Only"
-msgstr "Déplacer Uniquement"
+#~ msgid "OpenGL Normal"
+#~ msgstr "OpenGL Normal"
-#: backends/platform/bada/form.cpp:291
-msgid "Escape Key"
-msgstr "Touche d'échappement"
+#~ msgid "OpenGL Conserve"
+#~ msgstr "OpenGL Préserve"
-#: backends/platform/bada/form.cpp:296
-msgid "Game Menu"
-msgstr "Menu du Jeu"
+#~ msgid "OpenGL Original"
+#~ msgstr "OpenGL Originel"
-#: backends/platform/bada/form.cpp:301
-msgid "Show Keypad"
-msgstr "Afficher le clavier"
+#~ msgid "Current display mode"
+#~ msgstr "Mode vidéo actuel"
-#: backends/platform/bada/form.cpp:309
-msgid "Control Mouse"
-msgstr "Contrôles la Souris"
+#~ msgid "Current scale"
+#~ msgstr "Échelle actuelle"
-#: backends/events/maemosdl/maemosdl-events.cpp:192
-msgid "Clicking Enabled"
-msgstr "Clic Activé"
+#~ msgid "Active filter mode: Linear"
+#~ msgstr "Filtre actif: Linéaire"
-#: backends/events/maemosdl/maemosdl-events.cpp:192
-msgid "Clicking Disabled"
-msgstr "Clic Désactivé"
+#~ msgid "Active filter mode: Nearest"
+#~ msgstr "Filtre actif: Plus proche"
#~ msgid "Enable Roland GS Mode"
#~ msgstr "Activer le mode Roland GS"