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author | Max Horn | 2005-12-30 14:18:21 +0000 |
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committer | Max Horn | 2005-12-30 14:18:21 +0000 |
commit | 60fcd5a1713d143cd6fb4d0a9c6f3be030c65b5b (patch) | |
tree | 6f72d5cd2ed9d83c2087130e5ca1e236b70aaa1c /queen/command.cpp | |
parent | 2b156bd4c1d334931513a834a757723ec290db0b (diff) | |
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* Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI).
* Changed MidiDriver::createMidi so that if MD_ADLIB is passed, it
now *does* instantiate the adlib driver.
* Rewrote MidiDriver::detectMusicDriver (code should be clearer now,
and hopefully easier to adapt/maintain). Note that the behavior
changed slightly (this may require some tweaking).
* Added MidiDriver::findMusicDriver which works similar to the old
MidiDriver::parseMusicDriver but returns the full MidiDriverDescription
and ignores all characters in the passed driver name following a colon ":".
* Changed MidiDriver::parseMusicDriver to use MidiDriver::findMusicDriver.
* Changed game engines to match the changes made to MidiDriver.
* Modified SCUMM engine to not record the selected midi/music driver
(in _midiDriver), but rather the music *type* (in _musicType).
svn-id: r19859
Diffstat (limited to 'queen/command.cpp')
0 files changed, 0 insertions, 0 deletions