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authorJoost Peters2004-01-12 00:34:27 +0000
committerJoost Peters2004-01-12 00:34:27 +0000
commit14eeb574d3eb0a2ad236eeb43fdeeadcba41cd1f (patch)
tree8316cd21dace2b281f0016fae011263c1fdf63e6 /queen
parentc55d5d6465f15afc7648c196a3100800002e1737 (diff)
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fixes compilation for our *cough* favourite *cough**cough* compiler: MSVC!
svn-id: r12331
Diffstat (limited to 'queen')
-rw-r--r--queen/logic.cpp74
1 files changed, 37 insertions, 37 deletions
diff --git a/queen/logic.cpp b/queen/logic.cpp
index 81295df199..e3f0ffe398 100644
--- a/queen/logic.cpp
+++ b/queen/logic.cpp
@@ -2299,53 +2299,53 @@ bool LogicGame::handleSpecialMove(uint16 sm) {
/* 00 */
0,
0,
- &Logic::asmMakeJoeUseDress,
- &Logic::asmMakeJoeUseNormalClothes,
+ &LogicGame::asmMakeJoeUseDress,
+ &LogicGame::asmMakeJoeUseNormalClothes,
/* 04 */
- &Logic::asmMakeJoeUseUnderwear,
- &Logic::asmSwitchToDressPalette,
- &Logic::asmSwitchToNormalPalette,
- &Logic::asmStartCarAnimation, // room 74
+ &LogicGame::asmMakeJoeUseUnderwear,
+ &LogicGame::asmSwitchToDressPalette,
+ &LogicGame::asmSwitchToNormalPalette,
+ &LogicGame::asmStartCarAnimation, // room 74
/* 08 */
- &Logic::asmStopCarAnimation, // room 74
- &Logic::asmStartFightAnimation, // room 69
- &Logic::asmWaitForFrankPosition, // c69e.cut
- &Logic::asmMakeFrankGrowing, // c69z.cut
+ &LogicGame::asmStopCarAnimation, // room 74
+ &LogicGame::asmStartFightAnimation, // room 69
+ &LogicGame::asmWaitForFrankPosition, // c69e.cut
+ &LogicGame::asmMakeFrankGrowing, // c69z.cut
/* 12 */
- &Logic::asmMakeRobotGrowing, // c69z.cut
- &Logic::asmShrinkRobot,
- &Logic::asmEndGame,
- &Logic::asmPutCameraOnDino,
+ &LogicGame::asmMakeRobotGrowing, // c69z.cut
+ &LogicGame::asmShrinkRobot,
+ &LogicGame::asmEndGame,
+ &LogicGame::asmPutCameraOnDino,
/* 16 */
- &Logic::asmPutCameraOnJoe,
- &Logic::asmAltIntroPanRight, // cintr.cut
- &Logic::asmAltIntroPanLeft, // cintr.cut
- &Logic::asmSetAzuraInLove,
+ &LogicGame::asmPutCameraOnJoe,
+ &LogicGame::asmAltIntroPanRight, // cintr.cut
+ &LogicGame::asmAltIntroPanLeft, // cintr.cut
+ &LogicGame::asmSetAzuraInLove,
/* 20 */
- &Logic::asmPanRightFromJoe,
- &Logic::asmSetLightsOff,
- &Logic::asmSetLightsOn,
- &Logic::asmSetManequinAreaOn,
+ &LogicGame::asmPanRightFromJoe,
+ &LogicGame::asmSetLightsOff,
+ &LogicGame::asmSetLightsOn,
+ &LogicGame::asmSetManequinAreaOn,
/* 24 */
- &Logic::asmPanToJoe,
- &Logic::asmTurnGuardOn,
- &Logic::asmPanLeft320To144,
- &Logic::asmSmooch,
+ &LogicGame::asmPanToJoe,
+ &LogicGame::asmTurnGuardOn,
+ &LogicGame::asmPanLeft320To144,
+ &LogicGame::asmSmooch,
/* 28 */
- &Logic::asmMakeLightningHitPlane,
- &Logic::asmScaleBlimp,
- &Logic::asmScaleEnding,
- &Logic::asmWaitForCarPosition,
+ &LogicGame::asmMakeLightningHitPlane,
+ &LogicGame::asmScaleBlimp,
+ &LogicGame::asmScaleEnding,
+ &LogicGame::asmWaitForCarPosition,
/* 32 */
- &Logic::asmShakeScreen,
- &Logic::asmAttemptPuzzle,
- &Logic::asmScaleTitle,
+ &LogicGame::asmShakeScreen,
+ &LogicGame::asmAttemptPuzzle,
+ &LogicGame::asmScaleTitle,
0,
/* 36 */
- &Logic::asmPanRightToHugh,
- &Logic::asmMakeWhiteFlash,
- &Logic::asmPanRightToJoeAndRita,
- &Logic::asmPanLeftToBomb // cdint.cut
+ &LogicGame::asmPanRightToHugh,
+ &LogicGame::asmMakeWhiteFlash,
+ &LogicGame::asmPanRightToJoeAndRita,
+ &LogicGame::asmPanLeftToBomb // cdint.cut
};
if (sm >= ARRAYSIZE(asmTable) || asmTable[sm] == 0)
return false;