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authorMax Horn2003-10-12 18:40:12 +0000
committerMax Horn2003-10-12 18:40:12 +0000
commit36fd7ec44574a4b1712fff1eb0ec43a76aab8f1c (patch)
treec7d0ddca69492d7db124a6c9ea4728e59faba071 /queen
parentc3f4bbf34fe5192fe5bccd87c4319a42e1109422 (diff)
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some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
Diffstat (limited to 'queen')
-rw-r--r--queen/queen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/queen/queen.cpp b/queen/queen.cpp
index 19e980d2f2..e4ab380c8e 100644
--- a/queen/queen.cpp
+++ b/queen/queen.cpp
@@ -36,13 +36,13 @@ extern bool draw_keyboard;
#endif
-static const TargetSettings queen_settings[] = {
+static const GameSettings queen_settings[] = {
/* Flight of the Amazon Queen */
{ "queen", "Flight of the Amazon Queen", GID_QUEEN_FIRST, 99, MDT_ADLIB | MDT_NATIVE | MDT_PREFER_NATIVE, 0, "queen.1" },
{ NULL, NULL, 0, 0, MDT_NONE, 0, NULL}
};
-const TargetSettings *Engine_QUEEN_targetList() {
+const GameSettings *Engine_QUEEN_targetList() {
return queen_settings;
}